JUMPSHIPS
Jumpships is an area where the major powers reign. The periphery does not have production facilities for new jumpships.
There are a total of 10 shipyards with a total of 17 production lines. They produce 5 jumpship models (Invader, monolith, merchant, star lord, scout). The lines are in the Draconis Combine (5), Lyran Commonwealth (4) FWL and FedSuns (2), with the Capellans having a single shipyard in Capella. Here is the first time where we see the Dracs leading a production ranking. So it might be that they can relocate their forces better than the others instead of having more of them. Who knows? :)
The main production centres are Chatham (4), Alarion (3) Capella and Delawan (2) and then Panpour, Tamarind, Schuyer, Gibbs, Clipperton and Loyalty have 1 jumpship line each.
The most common models being produced are the Invader and Monolith (4), followed by the merchant, star lord and scout (3). The Invader is produced by all major factions except the Capellans. The Monolith is not produced by the FWL. The Merchant is produced by the CC, LC and DC. The massive Star Lord finds builders in the DC, FWL and FedSuns. And finally, the scout is produced by the Dracs, Lyrans and FWL.
The Draconis Combine centres its production of 5 jumpships in the 4 lines at Chatham: Star Lord, Monolith, Invader and Merchant. They build the Scout at Schuyer. They are the only faction to build all jumpship models.
The Lyran Commonwealth produces 3 models in Alarion (Invader, Scout and Monolith) and the Merchant in Gibbs.
The FWL produce their jumpships in single lines. Clipperton (Scout), Tamarind (Invader) and Loyalty (Star Lord).
The Fedsuns produce the Star Lord and Invader in Delavan, while Panpour makes Monoliths.
The Capellans produce in Capella both the Merchant and Monolith.
No faction produces a jumpship in more than one location. No faction has more than 5 lines. Jumpships *are* rare. Thr Periphery cannot make new jumpships at all.