Author Topic: The ONE table I wish we had in BattleTech  (Read 4763 times)

NeonKnight

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The ONE table I wish we had in BattleTech
« on: 22 July 2018, 15:04:24 »
I give you, the one table I wish we had for easy reference in BattleTech.

If you see anything I missed, please let me know.

**UPDATED TABLE March 22, 2024**

I have updated the SHOULDER CRITICAL HIT after getting clarification in the the rules forum on the wording in the rules:

https://bg.battletech.com/forums/index.php?topic=84415.0
« Last Edit: 22 March 2024, 07:36:32 by NeonKnight »
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NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #1 on: 22 July 2018, 15:14:40 »
As an Example, if anyone knows the location of the movement penalty for MISSING a Leg knows where it is, that would be a great help...not where one would thing it is...

For example, Page 13 of the BATTLEMECH MANUAL states a ONE-LEGGED MECh can only walk, but on page 48 for LEG BLOWN OFF makes no mention of the new movement penalty...
« Last Edit: 22 July 2018, 15:19:44 by NeonKnight »
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abou

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Re: The ONE table I wish we had in BattleTech
« Reply #2 on: 22 July 2018, 15:22:08 »
Nice. I was trying to make one recently and got distracted. I was talking with FearFactory today and we both mentioned how frustrating it seemed that the tables in TW were laid out. You just can't find what you are looking for.

NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #3 on: 22 July 2018, 15:24:33 »
Finally found the Rule for Missing Legs:

Page 12 of TW, and page 44 of BMM.

A mech with a missing leg has 1 MP, cannot run, but can still Jump.

I'll update the table in a moment
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garhkal

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Re: The ONE table I wish we had in BattleTech
« Reply #4 on: 22 July 2018, 16:02:01 »
Now that would be nice to have printed... :thumbsup:
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Daryk

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Re: The ONE table I wish we had in BattleTech
« Reply #5 on: 22 July 2018, 16:40:57 »
It's also probably worth noting the minimum movement rule in a footnote (BMM page 16, and one legged exceptions in several places; I suspect that three leg actuator crits wouldn't prevent an Atlas from using it, but that's not explicitly stated anywhere I've looked).

Dakkon

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Re: The ONE table I wish we had in BattleTech
« Reply #6 on: 22 July 2018, 18:20:52 »
Very useful, thanks for making this up NeonKnight.

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Re: The ONE table I wish we had in BattleTech
« Reply #7 on: 22 July 2018, 21:48:37 »
The most useful conversion of footnotes to a readable table I’ve seen yet  :thumbsup:

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Alsadius

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Re: The ONE table I wish we had in BattleTech
« Reply #8 on: 23 July 2018, 15:06:00 »
Very cool. A couple small amendments I'd make - use the little cross footnotes for gyro hits, and mention that a mech is destroyed outright on 3 engine crits. Otherwise, I like it.

NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #9 on: 23 July 2018, 15:27:47 »
Very cool. A couple small amendments I'd make - use the little cross footnotes for gyro hits

What do you mean by that?

I'll not the 3rd engine hit destroyed.
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Alsadius

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Re: The ONE table I wish we had in BattleTech
« Reply #10 on: 23 July 2018, 15:54:10 »
What do you mean by that?

For the gyro, instead of "+6 PSR on destroyed, Auto Fall", have it be "+6 PSR on second hit *", because you already have a footnote of "* The 'Mech automatically falls at the end oft he phase the critical hit occurs". Saves words, and uses the same notation as the rest of the table.

NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #11 on: 23 July 2018, 16:13:35 »
For the gyro, instead of "+6 PSR on destroyed, Auto Fall", have it be "+6 PSR on second hit *", because you already have a footnote of "* The 'Mech automatically falls at the end oft he phase the critical hit occurs". Saves words, and uses the same notation as the rest of the table.

Ah, that's what I though, wanted to be sure.
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Kos

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Re: The ONE table I wish we had in BattleTech
« Reply #12 on: 23 July 2018, 20:04:12 »
Great table, I will make good use of it. Thanks!

Fear Factory

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Re: The ONE table I wish we had in BattleTech
« Reply #13 on: 23 July 2018, 22:19:23 »
What a brilliant idea.  Kudos!
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Re: The ONE table I wish we had in BattleTech
« Reply #14 on: 24 July 2018, 08:13:42 »
This is fantastic. I'm just gonna swipe it and add page reference numbers to it.  >:D

NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #15 on: 24 July 2018, 08:22:59 »
This is fantastic. I'm just gonna swipe it and add page reference numbers to it.  >:D

I could do that I suppose, but....bear in mind some of them rules are NOT where you expect to find them.

i.e. Rules for No-Hips and Kicks, not page 48 of BMM, but page 38 under KICK ATTACKS...while all other actuator kick effects on that page.

Rules for Missing Leg of 1 MP is page 44 of BMM (LEG DESTRUCTION), but not on page 48, LEG BLOWN OFF (LEG), even though all other movement modifiers are there.
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NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #16 on: 24 July 2018, 09:00:20 »
TABLE UPDATED

I have to say, I am GLAD folks love this table!
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BiggRigg42

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Re: The ONE table I wish we had in BattleTech
« Reply #17 on: 24 July 2018, 12:47:59 »
Now that I have this table, what excuse is there to stop the game and open up a book to read a few paragraphs to my players? LMAO JK ;D
« Last Edit: 24 July 2018, 16:11:52 by BiggRigg42 »

BiggRigg42

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Re: The ONE table I wish we had in BattleTech
« Reply #18 on: 24 July 2018, 16:09:27 »
I give you, the one table I wish we had for easy reference in BattleTech.

If you see anything I missed, please let me know.

**UPDATED TABLE July 24**

I have added page numbers for each entry, Hips being under LEG DESTRUCTION get's that noted as well.

Finally, I changed the TABLE COLOR to Purple as all other tables in the damage chapter of BMM are purple as well, I felt, why not


Is it ok if I share this table on my Facebook page for my local players to see?
« Last Edit: 24 July 2018, 16:12:24 by BiggRigg42 »

NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #19 on: 24 July 2018, 17:41:57 »
Sure...as long as credit goes where credit goes
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BiggRigg42

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Re: The ONE table I wish we had in BattleTech
« Reply #20 on: 24 July 2018, 18:15:56 »
Sure...as long as credit goes where credit goes


Don't worry, my players make me reference all my decisions to the RAW or to demo agents/devs. This chart will get more respect at the table if I say where it came from.

Phobos101

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Re: The ONE table I wish we had in BattleTech
« Reply #21 on: 25 July 2018, 02:38:22 »
Oh Lawd, this is going on the wall. Cheers NK, I keep thinking I should do this every time I play, but never think of it when I have the chance to get it done :)

NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #22 on: 25 July 2018, 11:15:32 »

Don't worry, my players make me reference all my decisions to the RAW or to demo agents/devs. This chart will get more respect at the table if I say where it came from.

Cool, my thoughts was more about credit to CGL, as I always take CYA (cover your buttocks!) approach to things, even when I make my own AS cards and sheets I put a Copyright Catalyst Game Labs on it.
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Re: The ONE table I wish we had in BattleTech
« Reply #23 on: 25 July 2018, 20:15:32 »
This is great! Good job!
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StoneRhino

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Re: The ONE table I wish we had in BattleTech
« Reply #24 on: 26 July 2018, 00:41:29 »
If only there was a way to simply add this information into the record sheet to make it even easier. I am surprised this hasn't been in any of the books in the past. Crits are the most annoying thing in the game to look up.

Wraithcannon

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Re: The ONE table I wish we had in BattleTech
« Reply #25 on: 08 March 2024, 21:29:09 »
You forgot that a foot critical requires a PSR on jumping.
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Re: The ONE table I wish we had in BattleTech
« Reply #26 on: 09 March 2024, 01:28:56 »
You necroed a nearly 6 year old thread for that?
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NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #27 on: 09 March 2024, 10:18:56 »
You necroed a nearly 6 year old thread for that?

Its OK, I'm glad errors were found. I've also Updated the Main Table above with that info.
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Daryk

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Re: The ONE table I wish we had in BattleTech
« Reply #28 on: 09 March 2024, 10:48:38 »
I missed it before... the second footnote is missing a "y" at the end of "apply".

NeonKnight

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Re: The ONE table I wish we had in BattleTech
« Reply #29 on: 09 March 2024, 10:51:04 »
Thanx - fixed
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