Glad you like :)
The old version (before my pc crash) had a shoulder-mount small laser in place of the Space Ops Adaption.
EDIT: Ok, found the version with the small laser...
Type/Model: Taurian Marine Armor (Laser)
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Light Battle Armor (401 - 750 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Jump Capacity: 90 meters
Armor Type: Standard
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Type/Model: Taurian Marine Armor (Laser)
Equipment: Slots Mass
Chassis Type: Light Class Humanoid 0 100
Motive System: Ground Movement (1 MP) 0 0
Jump Jets (3 MP) 0 75
Armor Type: 5 Points Standard 0 250
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
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Cutting Torch LA 1 5
Blazer Rifle Rt Hand 0 0
Small Laser Body 30 1 200
Improved Sensors Body 1 65
Power Pack Body 1 25
Mission Equipment (30kg Capy) Body 1 0
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TOTALS: 5 720
Slots & Mass Left: 3 30
Calculated Factors:
Total Cost: 455,440 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 28 (112 for 4) Weapon Value: 11 (Ratio=.39)
Cost per BV: 10,908.57 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 3J Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: mec, srs, car4
CBT:RPG Data: Armor Value (M/B/E/X): 7/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Jump: 90 m/turn
Attribute Modifiers: STR: +2, DEX: 0, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor