BattleTech - The Board Game of Armored Combat
BattleTech Player Boards => Fan Designs and Rules => Aerospace => Topic started by: AlphaMirage on 09 June 2023, 18:26:19
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Tulwar Bombardment Ship
Type: Military Aerodyne
Mass: 5,600 tons
Safe Thrust: 3
Maximum Thrust: 5
Armor
Nose: 560
Sides: 470/470
Aft: 380
Escape Pods: 3
Life Boats: 2
Crew: 3 officers, 3 enlisted/non-rated, 11 gunners, 25 BA marines
Structural Integrity: 20
Battle Value: 16,601
Cost: 516,160,800 C-bills
Background - Clan Hell's Horses are the Clans' undisputed masters of artillery. This has been one of their key advantages as ammunition is much cheaper than new soldiers and the Horses have long maintained the largest quantity of both in the Homeworlds. As such they deploy the largest variety of platforms armed with such weapons. Clan Hell's Horses have regularly 'co-bid' themselves out to other clans whenever they needed a big stick in exchange for enclaves and other materiel.
The Tulwar, based on the Triumph tank carrier, is one the bigger sticks in their Touman mounting four cruise missile launchers each capable of turning a strongpoint into rubble and supporting Hell's Horses' armored or airborne units up to 75km away. The reinforced frame and heavy armor of the dropship protects it from return fire and sneak attacks although these vessels due to their expense regularly have at least a Binary of guard units nearby to intercept airborne (since they operate from decent runways these are often Aerospace interceptors like the Batu) and ground-bound threats. A Star of Elementals not only protect the dropship but are needed to reload the magazines when they run dry from the 800 ton cargo bay.
Fuel: 250 tons (7,500)
Heat Sinks: 240
Cargo
Bay 1: Cargo (834.0 tons) 1 Door
Ammunition:
30 rounds of Cruise Missile/50 ammunition (25 tons),
20 rounds of Cruise Missile/120 ammunition (60 tons)
Notes: Mounts 90 tons of standard aerospace armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (340 Heat)
2 Cruise Missile/50 100 0(0) 0(0) 0(0) 0(0) Artillery
Cruise Missile/50 Ammo (30 shots)
2 Cruise Missile/120 240 0(0) 0(0) 0(0) 0(0) Artillery
Cruise Missile/120 Ammo (20 shots)
RW/LW Aft (16 Heat)
4 Medium Pulse Laser 16 3(28) 3(28) 0(0) 0(0) Pulse Laser
Aft (16 Heat)
4 Medium Pulse Laser 16 3(28) 3(28) 0(0) 0(0) Pulse Laser
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Yatagan Bombardment Ship
Type: Military Spheriod
Mass: 3,600 tons
Safe Thrust: 3
Maximum Thrust: 5
Armor
Nose: 314
Sides: 264/264
Aft: 214
Structural Integrity: 14
Armament
3 Killer Whale Capital Missile Launchers
12 Large Pulse Lasers
12 ER Medium Lasers
Escape Pods: 4
Life Boats: 0
Crew: 3 officers, 3 enlisted/non-rated, 7 gunners
Battle Value: 9,726
Cost: 216,850,480 C-bills
Background - Like Clan Nova Fox like the Hell's Horses finds themselves 'co-bid' in large scale Trials but unlike their ground-focused counterparts they put a greater focus on aerospace. With large numbers of Unions left over from the Exodus Fleet the Nova Foxes have regularly stripped them down and rebuilt them for new functions. Initially a small scale refit operation the Yatagan was inspired by the Tulwar but utilizes the heavyweight and accurate Teleoperated version of a Killer Whale capital missile as its principal weapon. Clan Nova Fox has traded these designs to every Council Clan but Mongoose has found them particularly attractive based on their own emphasis on Aerospace operations and reliance of highly mobile but lightweight forces that could outrange ground-bound fire support but who can now call down accurate and highly destructive fire without risking their Aerospace assets on strike missions.
Fuel: 215 tons (6,450)
Heat Sinks: 220
Cargo
Bay 1: Cargo (197.5 tons) 2 Doors
Ammunition:
30 rounds of Killer Whale (Tele-Operated) ammunition (1500 tons)
Notes: Mounts 50 tons of standard aerospace armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (20 Heat)
4 ER Medium Laser 20 3(28) 3(28) 0(0) 0(0) Laser
RS/LS Fwd (20 Heat)
4 ER Medium Laser 20 3(28) 3(28) 0(0) 0(0) Laser
RS/LS Aft (40 Heat)
4 Large Pulse Laser 40 4(40) 4(40) 4(40) 0(0) Pulse Laser
Aft (100 Heat)
3 Tele-Operated Capital Missile Launcher (Killer Whale-T) 60 12(120) 12(120) 12(120) 12(120)Capital Missile
Killer Whale (Teleoperated) Ammo (30 shots)
4 Large Pulse Laser 40 4(40) 4(40) 4(40) 0(0) Pulse Laser