BattleTech - The Board Game of Armored Combat

Catalyst Game Labs => BattleTech Game Rules Questions => Alpha Strike => Topic started by: Sevya on 30 November 2023, 19:16:31

Title: (Answered) Aerospace Altitude Changes
Post by: Sevya on 30 November 2023, 19:16:31
Hello,

In the ASCE rulebook on page 180 at the beginning of the last paragraph in the left column it specifies, "When a flight path is placed, the unit must also be assigned an Altitude..." Is there a cost to changing that Altitude between turns? Can, for example, a Cheetah fighter (Move 12a) on turn 2 shift its starting position 12" along the table edge AND drop from Extreme to Low Altitude?

Thanks for the help,
Sevya
Title: Re: Aerospace Altitude Changes
Post by: nckestrel on 30 November 2023, 19:50:17
Hello,
Aerospace movement does not have costs.  You just have to declare which altitude you are at that turn.
The Cheetah with 12a can shift its miniature up to 12” along the edge regardless of which altitude it declares (or that it had last turn).