BattleTech - The Board Game of Armored Combat

BattleTech Game Systems => Ground Combat => Topic started by: YingJanshi on 28 April 2012, 11:57:14

Title: Mine Dispenser
Post by: YingJanshi on 28 April 2012, 11:57:14
I don't have a copy of TO handy but can you drop active mines with a vehicular mine dispenser?
Title: Re: Mine Dispenser
Post by: Weirdo on 28 April 2012, 12:02:46
Yes. Any land-type minefield is legal. Go nuts.
Title: Re: Mine Dispenser
Post by: YingJanshi on 28 April 2012, 12:06:04
Ok. 'nother question do active mf work against WiGEs?
Title: Re: Mine Dispenser
Post by: Weirdo on 28 April 2012, 12:09:58
Nope. Must be something about the sensors they use, but active mines will only go after units using Jump MP. VTOLs and WiGEs are safe.
Title: Re: Mine Dispenser
Post by: YingJanshi on 28 April 2012, 12:12:29
Well RATS! Was thinking of starting a WiGE race league. Each player can build a custom SV WiGE. (Guess just have to house rule it.)
Title: Re: Mine Dispenser
Post by: serack on 29 April 2012, 07:21:58
look at drones  }:)  and boobytraps >:D
Title: Re: Mine Dispenser
Post by: Isanova on 29 April 2012, 07:41:06
More importantly, why can we not create a WiGE Minelayer  >:D
Title: Re: Mine Dispenser
Post by: Weirdo on 29 April 2012, 20:35:59
We can. CGL did. Fulmar Patrol WiGE, TRO:VA. Also is decently quick, and can carry over a company of foot troops. Those mines just won't go after other WiGEs, that's all.
Title: Re: Mine Dispenser
Post by: beachhead1985 on 30 April 2012, 14:37:45
You can't put a mine dispensor on a mech, can you?
Title: Re: Mine Dispenser
Post by: Weirdo on 30 April 2012, 14:42:13
As with everything else in this thread, TacOps has your answer.

In this case, the answer is yes.
Title: Re: Mine Dispenser
Post by: beachhead1985 on 02 May 2012, 09:53:34
Huh, bug report to SSW then