BattleTech - The Board Game of Armored Combat

BattleTech Player Boards => Challenges and Gatherings => Topic started by: Weirdo on 05 October 2016, 09:34:20

Title: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 October 2016, 09:34:20
...and we're back!

For those who don't know(and those who do, wish they didn't, and I feel like messing with them), we play in the Dallas/Fort Worth area, usually at Generation X Comics and Games in Bedford, or on rare occasions at Madness Comics and Games in Plano starting at noonish and playing until whenever. These days we mostly play Alpha Strike(400 PV, no customs except conventional infantry, all factions and eras welcome, max four artillery tubes if any), though we do still throw down in Total War(6000 BV, no customs except conventional infantry, all eras and factions welcome, max for artillery tubes if any) on occasion. We're also avid X-Wing players and have at least a couple Armada junkies, and we'll also throw down in just about any other game if the mood strikes us hard enough(Starmada AE and Leviathans particularly welcome). So dig up a chair, grab a rabbit, and feel free to join in!

(http://25.media.tumblr.com/3826350a0cfb8954dcf6da1ed5008035/tumblr_n0pu7qVi1B1s6mdhvo1_250.gif)

And for those further west in the area:
Y2Komics in Fort Worth on Thursday afternoons usually starting around 6PM, and we play Alpha Strike (currently 115 PV, mix and match, but I'm sure we'll start escalating to 400 points soon!) Some of the older guys play Classic as well, but I'm not sure what their preferred game size/era etc. is. =)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 05 October 2016, 11:31:25
I like rabbits.

T-Jeezy can you send me a list of what the 136th? (146th?) Dragoons have in you force for them?

Thanks.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 October 2016, 12:38:32
T-Jeezy...

This is my punishment for that dignity picture, isn't it? [face palm]

Did you want just the A Call to War company, (http://bg.battletech.com/forums/index.php?topic=48479.0) or everything I plan to paint in SLDF colors, or everything I own that the SLDF could possibly use?

(Actually listing out that last option isn't really viable. Too big.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 05 October 2016, 13:48:22
This is my punishment for that dignity picture, isn't it? [face palm]

Did you want just the A Call to War company, (http://bg.battletech.com/forums/index.php?topic=48479.0) or everything I plan to paint in SLDF colors, or everything I own that the SLDF could possibly use?

(Actually listing out that last option isn't really viable. Too big.)

Ah I didn't realise you had posted what was in your call to war company. I will just go off that then!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 05 October 2016, 23:07:14
WIP: Protectorate Fighter for my Mando Mercs  8)

(http://i.imgur.com/poFsX4Bh.jpg)

(http://i.imgur.com/fWsWJWMh.jpg)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 05 October 2016, 23:25:38
T-Jeezy

:grabs hat and smacks across the back of your head:

noooooope.  go get your own bit, philistine.

working on sunday's game.  i may well end up consolidating all (my report posts at least) campaign posts here to keep things together.  we'll see.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 05 October 2016, 23:57:21
Results for Track 3b: Backs Against The Wall
Starting WC: 165
Track Cost: 150

Options:
- Decoy: send reinforcements on diversionary attack to remove Lyran airpower from the battle (-0 WC) (taken)
- Prepared Positions: Start the battle in prepared positions (-200 WC) (not taken)
 
Objectives:
- Primary Objective: Defend the airfield and protect the main hanger (+100 WC) (succeeded)
- Vital Supplies: Protect captured supplies (+50 WC per intact warehouse) (succeeded, +300 WC)
- Cornered: Completely destroy or drive off the enemy force (+150 WC) (failed)
- Royal Flush: Eliminate the enemy ace (+100) (succeeded)

ROLLING THUNDER: current status
Command Lance (SPAs are set)
- Victor-9B, Lt Lexi Cherenkov [3, Antagonizer] (0/6, 4/6)
- Hunchback-4G, MW Paul DeVries [4, Fist Fire] (0/5, 0/4) (pilot ejected safely)
- Hermes II-2S, JrSgt Peter Jansen [3, Eagle Eyes] (4/4, 3/3)

Fire Lance (Pick 2 Snipers per turn)
- Awesome-8Q, Kathryn Garrick [3, ASF pilot] (2/8, 6/6)
- Archer-2K, MW Lucas McCain [4, Ranger Master (Long)] (0/6, 2/6, engine hit)
- Warhammer-6L, MW Mikhail Cherenkov [4] (2/5, 6/6)

Battle Lance (Luck [6])
- Ostsol-3F, Lt Francis Canny [4, Computer Expert, Weak Will] (0/5, 0/5,) (KIA)
- Shadow Hawk-2H, MW Jacob Bianco [4, Berserker] (0/5, 5/5)
- Wolverine M, Sgt Anton Karlevski [2, Natural Grace] (0/6, 3/5, fire control)

Available units in need of refit:
- Ostsol-4D (0/5, 0/5)
- Grasshopper-5N (0/7, 4/6)
- Commando-3A (0/2, 0/2)

Pilots on standby:
- FC Gerald Cameron-Jones [3, Tac Genius, Iron Will]
- MW Esteban Rodriguez [5, Blood Stalker]
- MW Paul DeVries [4, Fist Fire]

Mission Cost: -150 WC
Options Taken: -0 WC
Objectives Achieved: +500 WC
Total WC Remaining: 515 WC

Cost of returning to full readiness: 500 WC

(technically you guys should have paid 300 WC to get the dropship back online.  but i figured that, 1. the dropship has its own cache of supplies that can be used.  as long as you broke the 300 WC barrier that would be enough to get you repaired, and 2. that using straight WC for repair costs doesn't work too well.  woulda been nice to use one form of resource currency but at least we know now for next time.  consider all units fully repaired, including salvage.  you'll have 215 WC to play with on the final mission.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 06 October 2016, 00:44:29
:grabs hat and smacks across the back of your head:

noooooope.  go get your own bit, philistine.


I say, monsieur. You shall not throw acquisitions such as this without issuing a challenge. I throw the gauntlet down, ser! A duel there must be! Name your vehicle that will be your coffin and I shall meet you on the battlefield!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Phaedros on 06 October 2016, 00:48:45
@Weirdo, would you mind including information about the Y2Komics group in the OP? (I don't want to create another thread and cause confusion.) =/

Y2Komics in Fort Worth on Thursday afternoons usually starting around 6PM, and we play Alpha Strike (currently 115 PV, mix and match, but I'm sure we'll start escalating to 400 points soon!) Some of the older guys play Classic as well, but I'm not sure what their preferred game size/era etc. is. =)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 06 October 2016, 09:58:18
Done and done!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Phaedros on 07 October 2016, 05:50:36
Awesome! And here's some finished (and poorly lit) Dracs! :D

(http://i64.tinypic.com/5jwhvn.jpg)

(http://i64.tinypic.com/zn6fdv.jpg)

(http://i68.tinypic.com/w8p0sh.jpg)

(http://i68.tinypic.com/m7xhuc.jpg)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 08 October 2016, 19:48:57
so i'm assuming you don't want to repair your units in favor of getting some options then?  have to admit its a bit of a surprise but whatever you guys want to do...

Track 4: Dreadnaught
Starting WC: -
Track Cost: 100

Options:
- A Leaf On The Wind: add +1 to all artillery drift rolls (-100 WC)
- Surprise Denied: add a Hi-Scout Drone Carrier and 3 drones to attacking force (-150 WC)
 
Objectives:
- Stay On Target: destroy LCNV Scharnhorst
- Hold Together: at least 33% of the attacking force must survive the destruction of Scharnhorst

Special Rules:
None.

Forced Withdrawl:
Not in effect.  This is the final battle, and will decide the fate of both forces.

Salvage:
Whichever force claims the field at the end of combat has full salvage rights.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 October 2016, 21:02:33
I'm totally in favor of full repairs!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 October 2016, 03:49:29
 :Jumpy: HAPPY DANCE, HAPPY DANCE  :Jumpy:

just checked FR2765:Periphery and the Taurians get the Striker assault mech; finally a chance to use that mini that's been in my stash like FOREVER.  (also the -5A Emperor  O0)

Looking over the RATs for the Taurians, I can cover most of the mechs, several of the tanks (Maultier, Turhan  :P ), and a few of the Aerospace fighters. (need to find a second Lightning and a couple of Vulcans)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 October 2016, 09:54:03
I've got a couple Lightnings. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 October 2016, 13:56:02
In all likelihood, I will be unable to play this Sunday. Might, MIGHT be able to stop by for a bit.

(http://31.media.tumblr.com/tumblr_m0b12nfAmX1rqj6kro1_500.gif)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 October 2016, 02:39:02
In all likelihood, I will be unable to play this Sunday. Might, MIGHT be able to stop by for a bit.

(http://31.media.tumblr.com/tumblr_m0b12nfAmX1rqj6kro1_500.gif)

excellent choice

also, out of curiosity, I clicked on one of King's avatars and found that he was last active on 2 April 2016; checking our recently closed forum shows no post by us or him on that date (but I guess it may explain why he didn't show up in the obituary search I did)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 16 October 2016, 00:55:21
so Xwing right?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 October 2016, 10:11:23
Yes, Cory requested it last week. I'll bring my stuff. (and a play-mat)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 18 October 2016, 11:43:04
Yeah sorry guys, I wanted to play some X-Wing and discuss the campaign more, but it looks like I have been scheduled to work every coming Sunday.  #P

I don't know what November looks like, but the holidays may be a busy time for me. So we might wait until next year to start the Star League Campaign (but that leaves time to get things right as well).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 21 October 2016, 18:26:20
What's the plan for this weekend? I'm not sure, but I might be able to make it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 22 October 2016, 02:50:04
weren't you itching to tryout the ARC 170?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 22 October 2016, 08:41:53
After the last couple weeks, I'm itching for gaming of any kind. Just lemme know what system to bring stuff for.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 22 October 2016, 20:25:06
then let's go X-wing for the BOOM, BOOM, BOOM O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 29 October 2016, 04:40:05
OOOOO SNAP :D

I just printed out the Crescent Hawk spotlight pdf. In addition to a couple of custom rides record sheets, it has THREE sets of Alpha Strike cards: 3039, 3076, and 3144. O0

Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 29 October 2016, 20:05:20
Stopped by Wild West Comics after work today. Heroes of the Resistance is out for X-wing; I will see if Gen-X has tomorrow.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 30 October 2016, 01:06:31
aaaannnnddddd I shall appear this Sunday, is there anything I should bring besides bad taste and shadowrun levels of dice?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 October 2016, 10:19:31
A frozen swamp-lemur.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 30 October 2016, 12:00:54
I got a six pack of those from Costco.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 November 2016, 17:41:57
What's the plan for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 03 November 2016, 23:58:26
I might be able to play this summer. Depends on when I get off work. I am down for whatever, I will keep an eye out here.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 05 November 2016, 03:05:12
I guess you mean Sunday? I will be there; I can bring AS and X-wing.

Thinking of trying the Crescent Hawks.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 07 November 2016, 01:05:27
Just picked up the 54 page long Noisiel pdf; yes, it has SPORTS maps. There are 30 pages of maps broken into 6 sets of 5: 1 Battleforce scale and a 4pc standard scale. The 6 "fields" are Chess, Baseball, Hockey, Soccer, Football/Rugby, and Basketball. There are special rules for throwing, catching/deflecting, and kicking. The chessboard has starting positions marked, and a list of "recommended" mechs for the pieces.

I printed the maps using the same cardstock as my X-wing gear boxes. (then remembered I had a pack of comic backing boards [metalhealth])


This is gonna be a fun read O0

Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sapperleader on 08 November 2016, 14:02:24
Nice to see the group has survived.  Looks like I am finally moving back to DFW in a couple of weeks.  Don't know how much gaming I'll be able to do in the coming months, but I'll try to make it over to Gen X when I am back.

Bryan
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 November 2016, 14:25:57
Huzzah!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 08 November 2016, 16:20:47
OOHHHHH MMIIIII GGGAAAWWWDDDD  :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 November 2016, 04:05:58
OOOORAH (road trips to Madness :D)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 12 November 2016, 11:36:34
What are we doing tomorrow?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 November 2016, 13:20:11
...stuff? I'll bring my X-Wing stuff definitely, AS if people post beforehand.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 12 November 2016, 14:51:07
Ill bring both, but X-Wing sounds good.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 November 2016, 20:20:03
I'll be there; anyone need to borrow anything?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 19 November 2016, 22:58:24
Heads-up, our fearless leader will be joining us tomorrow O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 22 November 2016, 20:36:23
Heads up, the madness holiday sale starts this Wednesday(23rd). I don't know if they will have any special deals on top of the sale, but I will go see on Friday.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sapperleader on 23 November 2016, 21:09:19
Didn't see anything other than their normal, but awesome, buy 2 get 1 free deal.  Picked up some faction dial covers for X-Wing.  My Battletech stuff is in storage until we find a home, but I have all of my X-Wing stuff (except my epic ships, those went into storage too).  Might be able to game sometime in December.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 23 November 2016, 21:53:45
Didn't see anything other than their normal, but awesome, buy 2 get 1 free deal.  Picked up some faction dial covers for X-Wing.  My Battletech stuff is in storage until we find a home, but I have all of my X-Wing stuff (except my epic ships, those went into storage too).  Might be able to game sometime in December.

Yeah, last year the specials were only on black Friday. Got the Star Wars armada core set for 40$ which is a better deal then anywhere online before and after release. Hope they have Fury of Dracula and Mansions of Madness on sale this year.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sapperleader on 23 November 2016, 22:10:04
How is Armada?  That is on my list, but even with the sale it is an expensive starter box.  Hoping they put it back on sale Friday.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 24 November 2016, 00:07:49
How is Armada?  That is on my list, but even with the sale it is an expensive starter box.  Hoping they put it back on sale Friday.

I really like it. Very much a "traditional" wargame, but with modern design sensibilities. FFG has also learned a lot from their work on X-wing, The game is much smoother then X-wing was at launch. The way combat works in armada is also a nice change of pace from how swingy the dice can be in X-wing. There are a ton of ways to modify dice so that it is very hard to just flat out whiff an attack, and the defense token system is a nice way to give the defending player something to do while being shot at, and keeps the game (relatively) fast.

The game balance also seem to be in a good place. There were complaints going into the competitive season this year that Rebels and lists with big ships(imperial class, and mc80s) were bad and could not win vs fighter swarms and small ship spam(blockade runners, gladiator class) Top four lists for world championships this year?: Rebels,Rebels,Rebels,Rebels. All balanced lists, and them plus almost every other list in the tournament were running at least one big ship, whether they were imperial or rebel.

The only real issue should be finding a group. Despite selling well, finding groups for it is not as easy as it is for X-wing. Madness has a group, and I think there is one at gen-x? If you want a demo game, Me, Zug, and Whistler all have stuff for it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 24 November 2016, 15:17:58
Speaking of which, who's going to be at the store this Sunday? I vote X-Wing, Armada, Alpha Strike, or Naval Command.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 November 2016, 14:27:26
Thoughts for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 01 December 2016, 04:34:06
CBT, Alpha Strike, X-wing, or Armada.....hmmmm.....decisions, decisions, decisions
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 December 2016, 11:44:53
Well if it's going to be Battletech(or to a lesser extent Armada), I need to know before tomorrow, so I can print out sheets and/or set up forces. And there's also that Naval Command game I'd like to try out sometime. We can always put a Battletech spin on things, and set it during the Second Soviet Civil War... :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 02 December 2016, 03:48:29
ooooooooo...I forgot about the naval game; that sounds like fun.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 December 2016, 22:16:47
WOOOHOOO.......just reset my BattleCorps account to the new Catalyst store; looks nice O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 December 2016, 13:32:25
Looking at the Naval Command rules again, I see a few things I missed yesterday:

The rules only refer to sonar being used to detect subs, or for subs to detect surface ships. It looks like surface ships are not actually allowed to use sonar to detect other surface ships. Had we done that right, the ghost contacts would likely have stayed until our helicopters closed into visual range.

Missile defense - When a ship is attempting to protect a friendly from missiles, it only gets one missile defense save against the entire attack, not against each missile. So when I was firing on the Arleigh Burke, it should have gotten one save versus each incoming missile, and the Virginia-class should have gotten only one save against the whole attack, only shooting down one missile if successful. Had I fired on the Virginia, the Burke could have shot down up to two missiles, because of the Air Defense special.

Neighboring ships still get to make saves against each attacking aircraft though, not just 1 or 2 against the whole bunch.

I'm starting to think that when a helicopter is launched, it may launch and perform its movement at the same time instead of placing it on the launching ship and then moving it. That way the act of launching a helicopter doesn't immediately reveal to the other player which contact is a real one.

Still working on a good way to beat a really good missile defense stat, and wether fire is simultaneous or sequential, but hopefully these will help. I still need to grab a Kirov or something else with a good AA radius for my Russians, though...
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 December 2016, 18:12:58
So what's the plan for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 December 2016, 03:45:58
Did you want to retry the naval game?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 December 2016, 12:53:41
We could do that. I've gotten some clarifications(damage is immediate, so initiative is VERY important - I'm gonna invest in some AEW birds as soon as I can), and have a bit of an idea on a house rule regarding overwhelming a ship's defenses.

Might be just the two of us.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 10 December 2016, 15:00:47
Was thinking of showing up, but I still have to work all night. To bad, was gonna enjoy a chance to whip the fleet out....
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 December 2016, 20:22:01
OOOOO......that looks mean (on BOTH sides)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 10 December 2016, 23:46:35
Was thinking of showing up, but I still have to work all night. To bad, was gonna enjoy a chance to whip the fleet out....

oh sweet baby jesus...  :o [drool] }:)

i am not sure about tomorrow.  i had two art shows this weekend and i am feeling pretty spent.  but you never know, i might be able to get out.  was figuring X-Wing but a more involved naval game could work.  i think more units with greater variety would work, aircraft in particular, but i would be interested in hearing this house rule idea of yours.  and while inish would be a bit more important with the damage, i dont see it really changing much.  it didn't seem to play a very significant role in the trial game.  to me the biggest weakness was how fast choppers were in relation to the ships.  i think if you had aircraft on both sides hunting eachother, looking for an advantage or a chance to get by and spot, that would make things much better.  kinda what i was planning on for Airborn, heh.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 December 2016, 13:08:33
The problem isn't really one that's going to go away, because most helicopters don't carry an air-to-air loadout, and they really are that fast. Ships are zippy when they break thirty miles per hour, and choppers are often simply moseying along when merely going a hundred-plus. Unless we want to bring a carrier to every game, it's simply going to be a mechanic we have to incorporate into our strategies.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 11 December 2016, 21:31:02
Hello, I came in today at Generation X and my name is Sammy Grimes.  I'm mainly an old school Battletech Player dedicated to the 3025 era (not a fan of newtech or Clans) with a few 3D maps and a lot of plastic unpainted minis (Unseen, Plastech, and more current boxed set stuff along with some stuff from Robotech RPG tactics including the rulebook and a lot of debased Monsterpocalypse buildings for decoration), though I have some Call to Arms stuff (Starfleet rule book but no ships unless you count all the game pieces from Star Trek Catan and Risk:  Star Trek), Crimson Skies, Renegade Legion:  Centurion, Top Gun (Okay, I might be a FASA fanboy), Mekton, Heavy Gear, Harpoon 4, Tide of Iron, Memoir '44, the Flames of War boxed game, Time Tripper, Ramming Speed, Rommel's Panzers, Stalin's, Sirocco, and Ogre.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 December 2016, 01:09:06
Welcome to the asylum!

(I was the guy across the table, losing TIEs at a distressing rate.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 December 2016, 04:07:01
EEEEEEEPPPP.......he said Renegade Legion and Mekton :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 17 December 2016, 01:25:35
Yep, have the 2nd Edition boxed set with the plastic grav tanks.  I made some TTF and LAF stands using nails and hex bases.  Working on making sheets for ground vehicles which I can use Axis and Allies tanks to represent.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 17 December 2016, 04:24:09
Oh, but I forgot.  The mother-in-law is coming for lunch Sunday, so I might not be there until some time just short of 2:00.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 17 December 2016, 20:44:09
HUZZAH.....on my way to Dallas to attend my anime club meeting, I stopped by Wild West Comics in Arlington.

and what to my wandering eyes did appear?

the U-wing and Tie Striker minis for X-wing :D :D :D (supposedly to go with the movie release). I'm going to check Gen-X tomorrow (also the 1/2 price Christmas tree)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 18 December 2016, 01:56:52
cant wait to use my Striker tomorrow.  also got an Advance Prototype under the tree >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 18 December 2016, 15:01:23
sorry been helpin around the house. hope to be there soon.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 December 2016, 21:40:50
For you Star Wars fans......

start by singing the song "I Want A Hippopotamus For Christmas"......

after a couple of times thru.....substitute Hippopotamus with "Hammerhead Corvette".....

 >:D >:D enjoy  >:D >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 30 December 2016, 22:34:15
While out and about, I saw that Armada has released some new ships and squadron packs.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 31 December 2016, 14:53:39
While out and about, I saw that Armada has released some new ships and squadron packs.

Oh, I know >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 31 December 2016, 21:40:31
Darrell has asked me to check with the group to see if anyone might have an "extra" copy of TRO 3025; he is missing his and thinks he might have left it at one of our games. It has a spiral bound spine and a sheet of paper in it. (yeah, I know, since when does he bring HIS stuff, but I said I wound ask)

I will be at Gen-X tomorrow; Darrell said he should be there by 1pm.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 02 January 2017, 01:31:50
I guess I could finally learn how to use those Armada craft I bought next week.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 January 2017, 18:33:54
So what's on the docket for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 13 January 2017, 04:11:50
Do you want big stompy explosions or zooming explosions? ;D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 January 2017, 10:21:08
I'm told we've got some new folks that are big into Armada, so I'll probably bring that. Also Naval Command, because Merritt requested it. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 13 January 2017, 15:00:17
I'm told we've got some new folks that are big into Armada, so I'll probably bring that. Also Naval Command, because Merritt requested it. :)

ARMADA you say?!?!?!  >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 January 2017, 15:04:51
****** A, I say... 8)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 13 January 2017, 21:59:35
I can't say I'm big into it, but I own it and have no idea what to do with it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 14 January 2017, 00:47:22
hopefully there will be enough leftover ships for me to play Armada as well  O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 January 2017, 03:53:40
****** A, I say... 8)

By the way.....Merry Christmas..... >:D >:D >:D

I will bring my X-wing gear as back-up.....(I swear I'm gonna make a U-wing dangerous)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 14 January 2017, 13:55:13
I have the starter, the imperial raider, the flying potato, and a whole bunch of fighters I bought off E-bay.  I may get the small ship pack from Common Grounds since I have a $5 discount for buying too much stuff.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Atlas3060 on 14 January 2017, 14:17:15
If we're doing space, I'll happily join someone since I don't have many figures for that.
Yes I managed to get a Sunday, I'm going to use it.
On the side I'm working on how to build the Sorenson's Sabres in Alpha Strike while being true to the Starterbook write up.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 January 2017, 00:15:43
YEEESSHH.....the weather really blew-up after today's game; hope everyone made it home safely.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Atlas3060 on 16 January 2017, 10:42:19
I drove like a grandpa, but I didn't care.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 16 January 2017, 17:05:19
I lived in the tornado area, but apparently it went west of us.  It was weird watching the clouds circling above me and see blue flashes in the distance.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 January 2017, 16:39:28
So what's the plan for this weekend? I request something stompy or floaty, if people are up for it. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 January 2017, 04:21:33
ooooooo....EXPLOSIONS....... :)) :))

....btw....while I was recently grocery shopping at Walmart, I found in the Hotwheels/Matchbox aisle an item called "roadtape". It is basically paper tape with a pavement design on it. It comes in 2" and 4" wide rolls. I thought it might be useful for X-wing Mario Cart.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 20 January 2017, 09:59:56
Depending on how sticky it is and how much residue it leaves when pulled up, that could be extremely useful for Battletech/AS. Consider the old maps with 2" hexes, for example.

So...what kind of sheets should I print up for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 21 January 2017, 03:42:33
InroadToys.com is the product's home website; it says the tape leaves no residue.

One of these days we need to play out the 4th MAC's last stand verse the Republic; I just need to determine my force composition. I know the commander piloted a Starslayer.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 22 January 2017, 00:49:34
So Alpha Strike or Traditional?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 22 January 2017, 01:06:46
I'll be bringing a force for each, and we can just see what folks want to play. :)

Total War: 6,000 BV

Alpha Strike: 400 PV

I'll also bring Naval Command, just in case.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 22 January 2017, 01:11:51
I'll bring my stuff.  I would like some old awful Battletech.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 22 January 2017, 01:18:04
Sounds good to me! O0

Bring a force from any era you want. For Alpha Strike I'll be bringing a company of SLDF troops, and for TW, a small 3150s Jade Falcon group.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 22 January 2017, 02:35:26
hopefully i can make it.  bringing a lance of mechs for BT...

thats all i'll say.

 >:D

(keep in mind that we were going to try using those quirks found in the new manual/book/whateverthehellitis.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 22 January 2017, 23:09:04
Forgot to mention to Terence that Wild West Comics just restocked the Imperial Light Cruiser for Armada.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 January 2017, 12:52:53
Found the Mario Kart rules. :) (https://community.fantasyflightgames.com/topic/235016-mario-kart-x-wing/?hl=mario)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 25 January 2017, 17:36:02
But can we do it in less than 12 parsecs?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 25 January 2017, 18:03:06
Hope so.I suspect whoever's bringing the supplies does NOT have access to that much masking tape...
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 25 January 2017, 22:14:19
i was actually looking at the rules myself, and i would like to make one suggestion.  instead of trying to actually recreate Mario Cart we could simply do an X-Wing version of it.  I was thinking that we could use existing X-Wing cards instead of custom ones.  let me put it like this:

mushroom = Adrenaline Rush [single use]
gold mushroom = Push The Limit [keep for remainder of race]
superstar = Expertise [keep]
bananas = Proximity Mine
red shell = Adv. Homing Missiles
green shell = Proton Rockets
lightening = Ion Torpedo
ghost = Stealth Device [keep]

oh, and i can handle the tape.  i think.  i am actually considering doing it ahead of time on an artboard, so that way it is mobile and reusable.  main thing is just getting the exact measurements for the track if possible.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 27 January 2017, 23:47:10
I wasn't able to get anything printed out.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 28 January 2017, 01:36:14
i will have to tape up someone's playmat... it was going to cost more than twenty bucks just to get the board.  so we will see how it goes before i commit that much to racing.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 January 2017, 04:54:04
just looked at the rules; you can't use large base ships, lone wolf, or wingman.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 January 2017, 12:14:12
Who's bringing the cards and tokens and such?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 29 January 2017, 14:58:06
I will show.  I have nothing.  And I may need to just watch since I have some deliverables that I need to get uploaded for work.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 February 2017, 11:53:18
What's the plan for this weekend? Are people planning to show up, or hunker down at home to avoid super bowl crowds?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Sharpnel on 03 February 2017, 13:51:09
Hunker down and go to work,

BTW, GO FALCONS!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 February 2017, 14:28:51
BTW, GO FALCONS!

Thanks, but that only applies if people want to do a TW game. I don't have a good CJF force set up for AS yet. :)

Alternatively, I'm always up for Starmada, I just need to know before the end of work today so that I can print record sheets. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 04 February 2017, 23:50:30
Well, I'll be there, the new X-wing pieces are out today; saw them at Wild West Comics.

 :o :oYEESH :o :o...that Upsilon shuttle is BIG.......and Boshek is back O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 February 2017, 13:30:07
Plans for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 11 February 2017, 04:08:22
Weren't you wanting to replay the Starmada fight using different tactics? (I'll run a couple ships if needed)

I'll bring some X-wing, AS, and CBT.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 February 2017, 12:46:58
I was, I just didn't want to trample over anybody else's ideas.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 February 2017, 23:51:23
In regards to the brief discussion of Capellan aerospace fighters, the 3085 plane is the Mengqin.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 14 February 2017, 03:26:22
Ok, my brain is fried (seriously, couldn't do the captcha) and I have been thinking about this all day, if this sounds jumbled, I am well and truly sorry. Here is a list of ships from Halopedia that I was able to find models for for Starmada.

Must have ships:

Marathon Class Heavy Cruiser: https://www.halopedia.org/Marathon-class_heavy_cruiser
Paris Class Heavy Frigate: https://www.halopedia.org/Paris-class_heavy_frigate
The Infinity: https://www.halopedia.org/UNSC_Infinity


Ships that can be done later:

Epoch Class Heavy Carrier: https://www.halopedia.org/Epoch-class_heavy_carrier
Halberd Class Destroyer: https://www.halopedia.org/Halberd-class_destroyer
Orbital Defense Platform: https://www.halopedia.org/Orbital_defense_platform
Orion Class Assault Carrier: https://www.halopedia.org/Orion-class_assault_carrier
Punic Class Super Carrier: https://www.halopedia.org/Punic-class_supercarrier
Valiant Class Super Heavy Cruiser: https://www.halopedia.org/Valiant-class_super-heavy_cruiser


Fighters:

F-41 Broadsword: https://www.halopedia.org/F-41_Broadsword
GA-TL1 Longsword: https://www.halopedia.org/GA-TL1_Longsword
YSS-1000 Sabre: https://www.halopedia.org/YSS-1000_Sabre


V: Rambling

From what I can tell, MACs come in 5 types:

Mini; mounted in batteries either on the ground or the Punic's broadside armament.
Light; mounted spinaly on Frigates and paired on Destroyers.
Medium; mounted spinaly on Destroyers and paired on Light Cruisers.
Heavy; mounted spinaly on Light Cruisers and paired on Heavy Cruisers.
Super; Orbital Stations and Dreadnoughts.

Combat for the UNSC mainly consists of long range engagement with the MACs to strip shields and cause initial causalities followed by short range engagement with fighters and massed Archer Missile barrages to clean up.

As far as fighter compliments on ships, I was thinking we could either allow customization by picking fighters beforehand or just simplifying and sticking to the Longsword. The Marathon Class gives us a good idea of the fighter compliments of other ships, we know it carries 24 fighters, or 4 flights of 6, and has hangar rating of 2. Leading me to believe the hangar rating is doubled to get the total fighter compliment. 12 fighters per hangar, 2 flights per hangar. This gets kind of crazy when talking about the Punic. Total hangar rating of 14 = 28 flights of 6 fighters = 168 fighters.


Long story short: Cut everything out and assembled them. Ordered bases. And found a model for the Infinity, which seams to be roughly in scale.


Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 February 2017, 10:22:53
1: Banana! >:D

2: Welcome to the forums! We're all mad here... ^-^

3: I'll take a look at those and get on the conversions.

4: Why is everything spoiler tagged? ???
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 14 February 2017, 14:47:03
I thought that using spoilers would colapse it and make it all nice.and compact, not black it out.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 18 February 2017, 20:53:51
Good news; Bad news.

Got called into work today and didn't get to go airsofting. Which means that I will be at the comic book store tomorrow.

More good news;

I picked up the Orion Class Assault Carrier, the UNSC Infinity and the bases I need came in.

 O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 18 February 2017, 22:35:02
Very nice! I haven't had time to convert the ships yet, but I'll get on them sometime this week.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 February 2017, 01:50:44
HUZZAH......I do indeed have a copy of Battlestar Galactica: Blood & Chrome; I will bring it to the next game.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 20 February 2017, 12:28:13
Naval Command just updated. Not much in the way of rules changes(he did add rules for adverse weather, though), though some nice ship updates. Among other things, the Iowa-class finally has decent range on the main guns, and I know what Dauphin helicopters actually do.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 20 February 2017, 23:47:57
I managed to get copies of the forms for all my plastic Crimson Skies planes today and found the maps in my box of maps.  So, it is ready to go.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 21 February 2017, 00:56:17
What a congruence, I'm finishing up a pair of Devastators in Jade Falcon(or random bird-obsessed air priates, same thing) colors right now. ^-^
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 21 February 2017, 09:39:24
Show me a picture and I'll try matching them up with a plane from the base set.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 21 February 2017, 10:52:07
I thought Devastators were already in the base set? ???

(http://rs235.pbsrc.com/albums/ee68/Gillacatan/Crimson%20Skies/devastator.jpg~c200)

(I'll also bring an IWM Brigand I painted up a while back when we do this.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 21 February 2017, 21:53:16
Oh, sorry.  I thought you were talking some type of Omnifighter that shared the name. 

Anyhow, here is the closest I've seen to a video for Crimson Skies (I think the two guys who worked on this must have at least played the video game):

https://www.youtube.com/watch?v=raRGnueg8Lo
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 25 February 2017, 20:13:15
So what's the plan for tomorrow? I wasn't able to get the Halo ships converted.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 25 February 2017, 22:01:44
I have all the record sheets for Crimson Skies.  There is some character generation involved as each pilot and wingman has five stats and experience points that must be allocated.  I'll try to get there much sooner than my usual 1:30.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 27 February 2017, 18:14:41
There is a HUGE clicky tech collection of nine Crimson skies planes sets for $175 on Ebay I would be willing to chip in for.  I just want the Aces Wild and Sky Enforcers packs.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 27 February 2017, 18:48:46
(Just a reminder, any further discussion of this needs to go to PM.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 27 February 2017, 22:09:43
My apologies.  Anyway, the book with the airplane quirks is "Behind the Crimson Veil", Yazhuk cleaned them up a bit in his fanbook on Bombers:

http://montanaraiders.com/yahzuksbomberrules.pdf
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 March 2017, 13:30:18
What's the plan for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 04 March 2017, 14:31:58
I can bring my planes again.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 04 March 2017, 17:32:49
Sounds like a plan. O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 05 March 2017, 22:35:54
Here is the Wikipedia map of Crimson Skies America:

https://upload.wikimedia.org/wikipedia/commons/thumb/8/84/Crimson_skies_map.png/1200px-Crimson_skies_map.png
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 05 March 2017, 23:42:59
I just looked over my stash of Dystopian Wars pieces.

 In addition to the British squadron that I just purchased, I found a "demo" pack with two small squadrons: Federated States of America vs. Covenant of Antarctica (I'll have to kit-bash or borrow some turrets). I also found a large FSA landship that is AMPHIBIUS >:D.

Since the demo pack has a brief set of rules and the Brit set has movement templates, I may see how this plays. O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 06 March 2017, 15:51:12
It's a solid game. They have the current rulebook on the site, but they just did a kickstarter for a new one as well. I have a two huge forces of Russians and Japanese for it, and my buddy TC has ze Prussians as well.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 08 March 2017, 04:29:18
For the Russians I have a Belgorod class land ship and a Tyumen class repair vehicle (x2); for the Blazing Sun I have the tower set; for the Prussians I have the Seydlitz class mobile airfield (complete w/ tiny flyers tokens) O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 March 2017, 04:43:13
HUZZAH...my X-wing foam trays have arrived; the Hound's Tooth is STILL a pain to fit.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 12 March 2017, 00:28:44
I've had a pretty bad sore throat with coughing since I came home from school.  So I think I will sit this week out.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Gehad99 on 12 March 2017, 20:00:02
whats up guys stoped by the shop earlar to find out whats been up
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 March 2017, 23:23:50
 :o GOOD GILGAMESH ALMIGHTY YOU'RE ALIVE :o .......(yes, I did an OBIT search).......

I was at the shop at noon to meet Darrell; I left about 2pm. (sorry)

...btw...if you have any Crimson Skies stuff, dust it off and bring it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Gehad99 on 13 March 2017, 07:30:01
dont have any Crimson Skies stuff,
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 March 2017, 10:38:37
whats up guys
(https://cdn.meme.am/cache/instances/folder741/250x250/11782741.jpg)
dont have any Crimson Skies stuff
AchanhiArusa has plenty for multiple people. Heck, aside from a handful of minis, he's been supplying all the materials for the games we've played.

On a side note, how many people here would be interested in some Age of Sail naval gaming sometime? Won't be anytime very soon, but I've found a  cheap way to build up fairly large fleets (http://bg.battletech.com/forums/index.php?topic=55670.msg1302389#msg1302389), and a pdf of Wooden Ships and Iron Men. It's a pretty good-looking system(if old), roughly Battletech-level in its complexity or a bit less. Like I said, it wouldn't be any time soon, as I'd still need time to assemble more ships, and find a good blue map with 2"  hexes.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 March 2017, 03:08:26
BROADSIDES FIRE :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 14 March 2017, 18:46:06
New Armada wave [drool]
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Alexander Knight on 15 March 2017, 00:00:46
On a side note, how many people here would be interested in some Age of Sail naval gaming sometime? Won't be anytime very soon, but I've found a  cheap way to build up fairly large fleets (http://bg.battletech.com/forums/index.php?topic=55670.msg1302389#msg1302389), and a pdf of Wooden Ships and Iron Men. It's a pretty good-looking system(if old), roughly Battletech-level in its complexity or a bit less. Like I said, it wouldn't be any time soon, as I'd still need time to assemble more ships, and find a good blue map with 2"  hexes.

....My father had two copies of that game when I was a wee lad.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 March 2017, 00:05:40
...so which one of us should be feeling old?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 March 2017, 00:11:09
...so apparently a new edition of Starmada is going to be coming out, called Unity. It's supposed to be a blend of Admiralty and Nova, but it also means that ADB will cease supporting Klingon Armada in Admiralty.

I am pissed. [madflame]
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Alexander Knight on 15 March 2017, 00:47:45
...so which one of us should be feeling old?

I vote "Yes", because I remember playing it as a wee lad.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 March 2017, 03:18:58
I have a question about my BattleCorp subscription. I just received a notice that it is about to expire; is this for the old web-site or the new site? I'm asking because I can't find the subscription option in the store list.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 March 2017, 07:42:26
Probably old, but I'm not 100% sure. I would ask Adrian_Gideon about it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 March 2017, 14:24:27
Anybody up for some Naval Command this weekend? The paper rulebook just showed up on my doorstep. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 15 March 2017, 22:24:31
I actually have a boxed set of Wooden Ships and Iron Men that I found a few months ago at HPB.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Colt Ward on 23 March 2017, 14:27:00
Do you guys play any on Thursday or Friday?  Specifically April 13th or 14th?  I am going to be down that way on my days off while the wife attends a work seminar.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 March 2017, 15:41:18
Not normally, but we might be able to swing something one of those evenings. :)

What's the plan for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 24 March 2017, 03:28:01
I got my Space Battleship Yamato fleet in and found some conversions for all of those ships. Was hoping to get a game of Starmada in.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 24 March 2017, 07:52:45
Could do that. What point value?

(I have to print my sheets during work today, so please respond quickly)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 24 March 2017, 17:33:46
I'm going to bring a 4,000-point Vree force. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 25 March 2017, 10:12:20
Sorry, just saw your post.

I can do 4k no problem
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 29 March 2017, 02:46:23
 [metalhealth] [metalhealth] [metalhealth]....I just remembered that I found my Gundam paint markers. I am going to use them to paint my 1/700 scale Normandy Beach flotilla kits.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 29 March 2017, 07:55:21
What's the plan for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 01 April 2017, 19:33:15
well, we haven't done any CBT, AS, or X-wing recently......I will bring some pieces for each.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 April 2017, 20:24:00
I shoulda posted, Whistler and I opted to play a Naval Command scenario, Royal Navy vs Marine Nationale. Sorry, shoulda mentioned it earlier.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 01 April 2017, 22:12:16
no problem.....I am also printing out the unit dossier for Stone's Trackers
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 07 April 2017, 09:47:33
I won't be there this weekend.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 April 2017, 22:06:06
At today's Mario Cart X-wing game (large ship), we learned a few things: low skill pilots should be in front; random firing arcs for gun towers don't always seem that way, the Shadow Caster can be annoying, and Kylo Ren's shuttle is MEAN (even when he isn't stressed) >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 April 2017, 17:52:29
What's happening this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 April 2017, 02:49:32
I will be out of town for Easter.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 April 2017, 15:31:06
Anyone else?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 April 2017, 16:16:25
...and now I won't be there either.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 22 April 2017, 01:33:05
I got my Vietnam fleet in.

You guys want to play Naval Command on Sunday?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 22 April 2017, 02:40:42
I want to make a snarky political joke but I might get shot out the water. ^-^
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 22 April 2017, 04:11:31
I just got a new toy that is the right scale.  If we can round up a bunch of unseen Archers, Crusaders, Phoenix Hawks, Stingers, Wasps, Riflemen, Longbows, and Warhammers we could try Robotech RPG Tactics (could you bring my combat cards with you, Weirdo?).  And I have a bunch of Crimson Skies planes to bring.

Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 22 April 2017, 11:25:50
I can't make it this weekend. :(

Lack of minis gaming is making me twitchy...
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 26 April 2017, 02:50:41
In regards to Starmada Star Trek (original series), was what are the point values for a Constitution class, a D7 battle cruiser, and a Romulan bird of prey (the platter)?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 April 2017, 09:51:38
The Federation CA is 279 points.
The Klingon D7 BC is 282 points.
The Romulan War Eagle is 225 points, and the upgraded King Eagle is 312 points.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 April 2017, 12:12:28
I should be able to make this Sunday. Is anything planned?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 27 April 2017, 03:25:02
Thanks for the numbers........

Mario Cart X-wing (large ship)? It does need a little tweaking.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 27 April 2017, 13:34:15
Sounds fun to me. What points?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 April 2017, 03:31:32
John and I used 50pts for our game, but we could add a few more.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 April 2017, 09:03:54
I'm not picky, I just need to know beforehand, since building my entry is impossible otherwise and I don't want to waste people's time by making them wait while I figure one out at the store.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 29 April 2017, 03:03:06
Well, I had a pretty decent Kylo Upsilon with 50pts; how about 55pts (for spice)?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 29 April 2017, 07:59:26
Spicy it is. 8)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 30 April 2017, 00:18:37
Weirdo could you bring my combat cards and counters for Robotech RPG tactics?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 30 April 2017, 23:15:58
For those who didn't make it to Gen X today, the game was called on account of TWO tournaments being run. (ironically one was X-wing). It also looks like there is a Star Wars Armada tournament next Sunday. So, Terence and I discussed the possibility of playing Alpha Strike at Madness.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 01 May 2017, 14:53:13
For those who didn't make it to Gen X today, the game was called on account of TWO tournaments being run. (ironically one was X-wing). It also looks like there is a Star Wars Armada tournament next Sunday. So, Terence and I discussed the possibility of playing Alpha Strike at Madness.

MADNESS!?!? :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Atlas3060 on 06 May 2017, 11:51:46
We're playing Alpha Strike at Madness Comics? Please confirm because I am coming this Sunday.
If so yippie!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 06 May 2017, 12:03:32
I'll certainly be there, with a 400-point force. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 06 May 2017, 18:48:59
I will be there as well, just need to make sure I have all my sheets.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 07 May 2017, 14:16:56
Not up to the drive.  Hopefully next week.  Have fun guys.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Atlas3060 on 08 May 2017, 12:31:39
For those curious, here was the trailer from "The Hitman's Bodyguard". (https://www.youtube.com/watch?v=hd6GDLmcXL8) Warning: it IS Samuel Jackson so salty language is a constant. Aside from that I see this as a head canon prequel of Nick Fury, I don't care what reality says otherwise.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 May 2017, 02:56:41
SWEET......also found the trailer for "The Defenders" that followed to be amusing (though I don't watch Netflix)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 15 May 2017, 23:15:09
Miss read the calendar. I will be at the comic book store this week.

In other news I have purchased the last of my SG1 fleet for now. Including the F-302's from Bergstrom.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 May 2017, 23:27:05
What's the plan for this weekend? I vote Mario Kart, or an Epic X-Wing flight, but I'm flexible. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 May 2017, 03:02:27
Are you thinking of the Gozanti campaign? I'll pull out my sheets and read up on it. (maybe run a duel Epic with the Rebel transport)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 16 May 2017, 10:50:55
I would very much like to play that sometime, but I was thinking more of a basic brawl to get the hang of the big ships first.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 17 May 2017, 03:04:02
OH....so you want me run the Ghost again? Let me see what I can put together.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 17 May 2017, 07:45:05
You can run whatever you want. I'm just saying I'd like to pay an Epic game if others are up for it. Apparently the point values for Epic are 300 per side, or 200 per player if it's more than one-on-one.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 18 May 2017, 02:58:59
so, let's see........200 - 118 =  O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 May 2017, 03:00:02
well frak....looks like I need to scrap the Ghost build (for now). On the other hand, the Corvette build is done and the Transport is in progress; hmmm, what to do with 138 points.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 21 May 2017, 20:29:49
...my range ruler was on my dining table the whole time. :-[
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 21 May 2017, 22:04:20
......then it's possible that it is my second ruler that is missing at the store; also, we may have mixed our target locks during clean-up because I have a some singles that I didn't have before.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 22 May 2017, 15:13:23
I'll take a look through all my tarlocks when I get the chance.

We talked about either Starmada or Naval Command this next weekend, right? In either case, what point value?

Speaking of Naval Command, I took a look at the various pdfs. The standalone US fleet list does give the Charles F Adams-class an EW rating of 4+, but the fleet cards off and core rulebook both say 4+, which makes much more sense for a destroyer from the early sixties. 7+ really looks like it requires 21st century tech to achieve(or at least 90s), and I suspect it's a typo in the fleet list pdf.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 23 May 2017, 16:35:21
I might have been looking at an older stat line for the C. F. Adams. It doesn't carry any helicopters were the Knox does. It could simply be using that extra space for more decoys.

As far as point values go, I would need to check and I am at work right now. I know I have the Essex, 2 Belknaps, 2 C. F. Adams, and 2 Knox.

On Starmada, Bergstrom and Shapeways both delivered. So I have all 6 cruisers pretty much ready to rock. The B model with ZPM is probably tje definitive version so I was thinking of running those. I think they were 880 pts each. That comes out to 5280pts max.

I think we should play some where in the reagion of 2000 pts per fleet and include 4 fleets so we can get more people to play. But if its just the two of us, 4000pts sounds better.

What do you think?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 May 2017, 19:25:43
Those come out to 27 points, so I'll see what I can work up on that end. What kind of scenario sounds good to you?

And 4k for Starmada sounds good to me.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 23 May 2017, 21:15:51
For Naval Command, I think a search and rescue game type or sub hunt might be fun. We could pull a Down Periscope and combine the sub hunt idea with a target. You sink my carrier, I sink your subs, or something like that.

For Starmada, I have that planet I am working on. We could do an attack/defense scenario centered on that.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 24 May 2017, 07:46:27
Works for me. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 27 May 2017, 00:08:39
I was thinking about proxies for Phase II Robotech Pieces and I can up with a few using Mechwarrior Age of Destruction (I've also spent a lot of, maybe too much, time at http://www.robotechresearch.com looking at semi-canon units):

Gilouza Glaug = Marauder IIC
Queadlunn-Rau = Neanderthal (the -Gult unit would be that with a few cannons glued on)
Nousjaedel-Ger = Crimson Hawk
Nousgarma-Ger = Jade Hawk
Tolver Malgrin = Thunder Fox

I guess I can use and maybe work on the extra Crimson Skies planes I have to turn them into something approximating the Gnerl fighter pod.

Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 27 May 2017, 23:22:13
YAAAAAAAAY......just ordered some Big Mac and Cappie limited run dice from Catalyst's "mailing list exclusive" sale O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 May 2017, 12:03:54
For reference purposes, I'm putting together a spreadsheet that lists every ship class statted in Naval Command, every nation that used that ship, plus years in operation.

I just got to the Balao-class.  [metalhealth]

So, what's planned for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 02 June 2017, 04:44:11
I will be in attendance this weekend, if everything goes according to plan.

Why not borrow a page out of the Hunt for the Red October. We play Naval Command, 4 players. 2 will have subs, 2 will have surface fleets. The objective is to sink the other team's sub. Simple and inclusive.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 June 2017, 10:09:47
I like this idea. How many points for each surface group, and how many points for each sub group?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Alexander Knight on 03 June 2017, 00:57:39
Hey Wierdo, have you looked at the Naval Thunder rules for warship minis?  Focuses on ship to ship combat, subs and airstrikes are minimized, and rules/ships cover pre-Dreads to the Yamato-class.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 03 June 2017, 01:30:47
I'm thinking 3 attack subs or similar value. And a carrier plus a decent esscort fleet. Nothing to fancy, but not small either.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 June 2017, 03:17:29
I will be in attendance this weekend, if everything goes according to plan.

Why not borrow a page out of the Hunt for the Red October. We play Naval Command, 4 players. 2 will have subs, 2 will have surface fleets. The objective is to sink the other team's sub. Simple and inclusive.

I read this and immediately thought of Captain Ramius' speech before engaging the Caterpillar Drive.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 June 2017, 11:31:32
Hey Wierdo, have you looked at the Naval Thunder rules for warship minis?  Focuses on ship to ship combat, subs and airstrikes are minimized, and rules/ships cover pre-Dreads to the Yamato-class.

I'm not that interested in WWII, mostly because when you try to look up naval gaming, it seems like ninety percent of what comes up is going to be WWII. I'm not against it, but I get overloaded with it ever time I look. Predreads have me interested, though. :)

I'm thinking 3 attack subs or similar value. And a carrier plus a decent esscort fleet. Nothing to fancy, but not small either.

How many points for subs? How many points for surface?

Do I need to bring both groups? Friday is the last day I can print anything, so now I'm stuck with whatever I've already got printed out.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 03 June 2017, 13:03:38
I don't know on point values. I would have to look them up but am not in a position to. If we need to qe can talk about it when we get there.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 June 2017, 13:51:48
In the future, I'd really prefer if everything were planned out(point values included) by the Thursday before, so that I can do any printing on Friday.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 June 2017, 23:28:28
Gentlemen, may I offer a reprieve; how about Mario Cart X-wing (large ship/55pt). This will allow you guys more time to work out the naval points.


oh wait.....I think Darrell was going to bring some of his pre-set scenarios this weekend.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 04 June 2017, 11:18:39
I'll bring Naval Command, X-Wing, and...wait, if he's bringing everything...my dice.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 05 June 2017, 03:01:31
I found some cheap crimson skies models.

http://ironwindmetals.com/store/index.php?cPath=14
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Alexander Knight on 05 June 2017, 05:10:58
I'm not that interested in WWII, mostly because when you try to look up naval gaming, it seems like ninety percent of what comes up is going to be WWII. I'm not against it, but I get overloaded with it ever time I look. Predreads have me interested, though. :)

Lexington-class BCs, Mississippi-class PDNs, Austrian Kaiser Karl IV-class Armored Cruisers....
Heck, you can even refight Tsushima!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 June 2017, 13:10:36
I found some cheap crimson skies models.

http://ironwindmetals.com/store/index.php?cPath=14

Those are the full-price metal ones.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 June 2017, 16:25:48
Finally done. Behold, the Naval Command MUL!

To work it, simply select the whole spreadsheet, then sort by the nation of your choice. This will bring the ships that nation used/uses up to the top, with the number of hulls that navy used, with years in service in parentheses. If it service years end in *, at least one such ship is still in service. This covers ships that are found in the core rulebook as well as all other files he's released.

At some point I'll add a column to show what file and page each ship can be found on, but right now, I'm tired.

Also, my primary source for all of this was Wikipedia, so if you find more accurate information(especially for some of the ships I could not find service dates for *glares at the Sumners*), feel free to let me know and I'll update it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 06 June 2017, 00:07:06
Sorry guys, I was unable to make it due to problems.

As for the Allen M. Sumners the service dates I have from Harpoon 4 Master Annex A:  Ships of the World 1960- Present (2003) are:

United States:  1943-1975, 53 in class, 33 were converted to FRAM II with 20 uncoverted
Argentina:  1972-85 (Hipolito Bouchard nee Borie and Piedrabuena nee Collett) FRAM II, 1976-83 (Segui nee Hank)
Brazil:  1973-95 (3 in service including the Sergipe) FRAM II, 1972-90 (1 in service)
Chile:  1974 - xx (2 in service) FRAM II
Colombia:  1972 - 1986 (2 in service) FRAM II
Greece:  1943 - 75 (???, may be typo since data is exactly the same as USA stats, didn't find changes in errata)
Iran:  1974 - 1994 (2 in class, Babr and Palang)
Korea:  1973 (2 in class including the Dae Gu)
Taiwan:  1974  (Wu Chin mod 2 - Lo Yang and Nan Yang) FRAM II, 1970 (Wu Chin mod 3 - Huei Yang), 1969  (Tien Shi -  Hen Yang, Hua Yang, and Yuen Yang)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 June 2017, 02:47:28
Hurray :D......my dice order arrived today; didn't know they were "marbled" but they look awesome. O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 June 2017, 09:30:16
Got mine too. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 June 2017, 11:06:08
...I was wrong. All three of my Gundam models are in 1/100.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 11 June 2017, 21:19:51
My Gundam Ground War set and my Zaku Ground War set (both 08th MSG), as well as the Ez8 kit are 1/144. I will have to go to my storage unit to check the rest.

.............and................

my new C-ROC cruiser is ADORABLE :D :D :D

......and Sammy and I play-tested Robotech.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 June 2017, 10:09:19
[Edit] Never mind, forgot about Father's Day.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 June 2017, 03:21:28
I forgot.....what is the squad points for an SW Epic game? I'll have to redo my current C-ROC list since I just remembered that I only have FOUR Scyk fighters, not six.

.....unless I pick up some more.....
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 June 2017, 10:37:19
If it's two players facing off, the default is 300 per side. If the are multiple players per team, it's 200 per player.

That last game you and I played was 200 points.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 June 2017, 03:33:47
Thank you.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 June 2017, 16:34:36
Something I think we may have all missed in our Naval Command games:
Quote from:  Naval Command, pg 21
If firing missiles or torpedoes the firing ship must have a clear line of sight to the target that does not travel within 2cm of another ship (including friendly and merchant ships). This does not apply for aircraft attacks.

No more trying to punch missiles into or out of the middle of a dense formation, it seems. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 19 June 2017, 18:29:58
So no more nuking carriers out from under a fleet the first time missiles are fired? That is going to make the game more fun.

What are we doing this weekend? I got my UNSC Fleet redone and am about to have buy a printer. I would definitely be up for some Starmada if anyone else is.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 June 2017, 18:50:31
I'm up for Starmada, am still interested in your carrier group/subs scenario, and am always up for that Mario Kart game I keep missing. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 19 June 2017, 20:55:22
As far as Starmada, we have a couple of options. I could throw the Infinity (5600pts) on one end of the board and try to escape off the other end while your fleet tries to kill it. We could play a doomsday weapon type of game where a couple small fleets square off against the Infinity. Or I could put together a more sensable fleet and we could try something else.

For the Naval Command game we had discussed I am thinking 12 points for subs (should get you 3 attack subs a 4pts each or something bigger) and 16 or so points for surface fleets (that way we might actually be able to put a carrier on the board but it would be costly to do so).

What do you think?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 June 2017, 21:33:35
FIFTY-SIX HUNDRED POINTS?!?

Screw balanced, I'd bringthe Triumviron. [skull]

I'm fine with the small points thing. Those points for Naval Command also sound good.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 20 June 2017, 00:45:56
Just finalized the Infinity. It comes in at 5514 CRAT with its load of Frigates. 3176 without.

Only half of my weapons chart ended up filled out, did I do something wrong?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 June 2017, 02:53:12
The Hobbytown in Hurst has some 1/700 scale naval terrain that I'm looking at purchasing. Piers, docks, S-boat/U-boat bunkers.


.....also, I have completed my C-ROC build for both 200pt and 300pt.

.....also, also....what is this big event I see being talked about; I have no desire to join Facebook (sorry)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 20 June 2017, 09:30:45
It's a Monte Diablo-style world wide event. I believe it's Wolf vs Rasalhague, set during the Invasion. You can find more information up in General Discussion(once you filter out all the whining), or in the dedicated threads here in Challenges.
Just finalized the Infinity. It comes in at 5514 CRAT with its load of Frigates. 3176 without.

Only half of my weapons chart ended up filled out, did I do something wrong?

Geez, that's even higher than the Triumviron's 4745. By comparison, other monster shop point values include the Shadow Cruiser at 1560, a Borg Cube at 3382, or the Manticoran King William SDN at 4276.

Actually, how would you guys feel about a monsters clash? Bring the Infinity, I'll bring a selection of other ginormous munchships(or small squadrons of weaker stuff like the Shadows), and we have a free-for-all clash of the titans. Some ships will be at a disadvantage due to having point values hundreds of points lower than others, but the sheer lethality of the stuff we'll be throwing around means that even the highest-pointed stuff will be taking BAD hits, and often.

Sounds fun to you guys?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 21 June 2017, 18:23:51
That sounds awesome!

In other news I bought a 3x3 hex grid star mat. It delivers in 3-5 weeks unfortunately. But it should give us some space to get some more interesting games in.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 21 June 2017, 21:40:18
I've got a truly immense space mat, but the paper Battleface ones are usually just easier to work with.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 26 June 2017, 10:17:42
Would we benefit with a regular schedule of games?  I know the regular offerings are X-wing, X-wing Mario Kart, Starmada, Alpha Strke, Battletech, and Naval Command.  I personally can add Ogre/GEV, Call to Arms (Babylon 5, Starfleet, and Victory at Sea), Crimson Skies, Renegade Legion, and Robotech RPG Tactics.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 June 2017, 10:43:28
I'd be up for a regular rotation, sure.

By the way, next weekend is looking to be Battletech, with Darrell bringing a scenario from Sorenson's Sabres(I think).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 27 June 2017, 01:22:27
Sweet.  And yay! Battletech.  I will be there barring any unforseen circumstances.  Of course, this does mean I need to finally learn Starmada and Naval Command.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 July 2017, 02:58:54
BOOOYAAH....THE BOARDS ARE BACK IN TOWN, THE BOARDS ARE BACK IN TOWN............ O0 O0 O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 July 2017, 01:27:40
So...what's the plan for this weekend? :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Sharpnel on 14 July 2017, 02:01:18
*Well, Weirdo, it's the same thing we do every weekend, WORLD DOMINATION!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 15 July 2017, 00:29:56
Oh, yeah.  I was going to make a schedule or something.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 July 2017, 03:32:26
How about Mario Cart X-wing?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 July 2017, 12:21:54
Works for me. 55 points, or something else?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 July 2017, 22:58:28
That works for me.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Phaedros on 15 July 2017, 23:08:26
*Cue dramatic music*

I have returned! :)

What's up guys?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 16 July 2017, 23:22:07
So here is the schedule for gaming.  It is subject to change, but for right now it should make things easier.  I just am listing games, not scenarios or point values.  We should later have suggestions for something occasionally new to place in.

7/23  AlphaStrike
7/30  StarMada
8/06  Crimson Skies
8/13  Naval Command
8/20  X-Wing (Also AnimeFest weekend)
8/27  Battletech (since this is a battletech board after all)

Hopefully this will help out and we can work on scenarios (maybe even tie them together, nah).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 19 July 2017, 02:57:44
YAY!!!!....just saw Second Succession War sourcebook on the home page.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 July 2017, 07:54:20
Maestros de Queso! >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 July 2017, 14:48:52
So Alpha Strike this weekend...the usual 400 points?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 July 2017, 03:09:03
HMMM......how many Urbies can I fit into that?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 20 July 2017, 09:31:10
That tells me I need a "kill it with fire" force... >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 24 July 2017, 01:05:34
Just picked up the Battletech Manual, TRO SSW, and Tyrfing; time for some reading.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 24 July 2017, 18:32:09
Since Weirdo is going to the Weird City for the next two weeks, would the following schedule be acceptable?:

7/30  Crimson Skies
8/06  X-Wing
8/13  StarMada
8/20  Naval Command (Also AnimeFest weekend)
8/27  Battletech (since this is a battletech board after all)
9/03  Painting Workshop
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 28 July 2017, 23:12:20
Something has come up and I will need to change the schedule because I won't be there Sunday (since I have all the Crimson Skies stuff):

7/30  X-Wing
8/06  Crimson Skies
8/13  StarMada
8/20  Naval Command (Also AnimeFest weekend)
8/27  Battletech (since this is a battletech board after all)
9/03  Painting Workshop
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 29 July 2017, 21:46:21
 }:) }:)WOOKIES }:) }:)

and a new JoJo's Bizarre Adventure started tonight ;D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 04 August 2017, 16:14:20
I'm back earlier than originally expected. Crimson Skies this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 05 August 2017, 02:28:01
works for me.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 August 2017, 07:47:36
Starmada's next up on the rotation. Any particular scenario or point values?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 August 2017, 12:46:37
Also, can we please start using the standard movement system instead of the basic stuff? For those who don't have the rules, it can be found in the demo for Starmada Unity (http://www.mj12games.com/starmada/mjg0140demo.pdf), under rules 3.1 through 3.4. Note, that's the demo for Unity edition, not Admiralty, so you should probably ignore everything else in that book.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 08 August 2017, 15:39:56
I am definitely up for Starmada. As far as the fleet goes, I would like to play my UNSC fleet. All 4 Marathon class Heavy Cruisers, 4 flotillas of Paris class frigates and 2 flotills of Charon class frigates. I will have to check poins when I get home. If thats too much I can split it in half pretty easy.

As far as game type, I have 3 ideas.

1) Doomsday: One player is in command of a doomsday weapon. The other player(s) are tasked with defending a planet from the weapon.

2) Orbital Insertion: One team is tasked with defending a planet while the other team attacks the planet with marines.

3) Capture: Teams deploy in corners of the board accross tje table from each other but on the same end of the table (so corners by the window). In the middle is a civilian ship (hull 30, engines 6, sheilds 2). The civilian ship will move towards the board edge opposite the window when not under a player's control. Players gain control by having a positive number of marines onboard. Victory is achieved by getting the civilian ship off yoir board edge. If the civilian ship is destroyed or leaves of its own accord then the game ends in a draw.

What do you guys think?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 August 2017, 16:14:14
All of those sound interesting to me. In the Doomsday game, is the planet-killing weapon represented by anything, or is it assumed that if the ship in question gets in range X of the planet, the attackers win?

What sounds good to everyone else?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 August 2017, 16:27:03
Any idea what the final point values will be yet?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 10 August 2017, 01:35:26
3883 pts. I could add more frigates to bump it up to 4k if you want.

Doomsday, I figured we would give the planet some hit points based on the weapon's damage output so that the defenders have a chance to kill it once in orbit. I didn't have a specific weapon in mind, we could do anything as far as that goes.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 13 August 2017, 23:49:20
DOH!....forgot to mention this before I left for the weekend: I saw several Lambda class shuttle kits for X-wing in the 50% off bin at Barnes & Noble. (yeah, I picked up one)


also.....go to drivetanks.com; pricy yes, but just think...... >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 16 August 2017, 10:11:46
I will not be able to play for the next couple of weeks.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Sanji Himura on 20 August 2017, 19:57:02
A somewhat new player here.  Fell in love with the game back at AnimeFest, and I am excited to get back in the saddle.  I have a couple of questions if you guys don't mind me asking:

1. Is Gen X and Y2Komics still good places to play? If not, then where?  I live near the Tarrant/Parker county line for reference.

2. Is there any Saturday games available?

I will be looking forward to meeting everyone soon.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 August 2017, 21:30:55
Our current venue is Gen X on Sundays (noon 'til whenever). We play both regular CBT and Alpha Strike as well as a few other games (we are working on a rotation).

I believe there was a group at Y2K a few years back; not sure now.

A couple of us were at AnimeFest this weekend as well (I was doing Weapons/ Props Check); we plan to be at Gen X this weekend though not sure of the set-up yet.

(that's what this space is for  :) )
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 26 August 2017, 17:17:10
Yeah, this weekend is marked for Battletech.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 26 August 2017, 22:15:44
Just need to load one more minis case. O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Sanji Himura on 27 August 2017, 22:26:25
My apologies for not showing up this week.  I had every intention to showing up this week, but I was flat out broke.  I plan to show up this next week.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 27 August 2017, 22:44:31
What's on the rotation for this week?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 August 2017, 00:35:53
Today was suppose to be regular CBT, but Sam and I just "talked shop" for a bit; he was feeling a fatigued.

....also, the Second Succession War sourcebook is now out in DTF.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 August 2017, 09:29:53
So what's on the rotation for this week?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 30 August 2017, 02:52:57
How about regular CBT since it keeps getting pushed to the "next" weekend. We can also discuss a possible scenario for the battle of Westphalia. It had mechs, marines, hydrofoils, and a couple of submarines. O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 August 2017, 07:43:19
That sounds fun. Is that the fight for this week, or a regular 6k fight?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 31 August 2017, 02:57:59
 No, the Westphalia battle is in the Second Succession War book and sounds like something we might want to set up and play. Sunday's game should be a regular 6k fight (with or without an objective).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 August 2017, 09:33:53
Cool. I've got a DA Falcon group I've been meaning to try for a while. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 August 2017, 09:46:19
Is anyone planning to go to Reapercon? It's in Lewisville, October 19-22. I plan to be there on Friday and maybe on Sunday, mostly playing CAV.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 September 2017, 21:09:08
I stopped by Full Spectrum Games today. They're going to be moving in December to an as-yet-unknown location still in south Arlington. And when they do so, they are transforming from a gaming store into a beautiful butterfly-er, a game store/gaming tavern.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 02 September 2017, 02:43:41
So....Madness without the comic books?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Atlas3060 on 02 September 2017, 11:05:10
Neat, also I'll be trying to do more Sunday visits after this weekend.
I planned on this Sunday, but stuff happened.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 September 2017, 17:31:02
So....Madness without the comic books?

Plus cooked food and a full bar. We're talking a tavern, not a handful of snacks and drinks in a corner.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 02 September 2017, 22:34:43
 [drool]....now THAT'S different.


also.... our fearless leader will grace us with his presence Sunday (and pick up his SS2 order)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 September 2017, 23:00:54
OOOPS.....while reprinting today's record sheets, I discovered that I mixed up the Catapult II weapons load-out. There are TWO variants: the -L7 has 2 ER med lasers, 2 TSEMP cannon, 2 LRM 20s, and Standard armor; the -L7L has 2 Plasma rifles, 2 MML 9s, and Heat Dissipating armor.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 06 September 2017, 11:31:07
So it was pointed out that GenX might not appreciate us having a painting day all over their nice tables.

With that in mind, what's next on the rotation?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 08 September 2017, 03:00:38
Looking at the list, X-wing (or Crimson Skies if Sam is available; haven't played that in a while)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 September 2017, 11:00:27
Works for me.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 September 2017, 19:37:51
Just to throw out some ideas:

 I have a 62pt GR-75 build (no escort), a 142pt CR-90 build (no escort), a 162pt Ghost build (with everybody I could cram in), and a 71pt C-ROC build with a 101pt four ship M3-A escort.

If anyone needs anything, just ask.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 September 2017, 20:11:16
Does this mean were doing something other than the usual 100-point stuff? I'm fine if that's the case, but I still need to know the points beforehand.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 September 2017, 20:30:11
OOOPS...sorry.....100pts is fine; just wanted to offer some options if we get a big group.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 September 2017, 23:30:24
I'm fine with options, I just need to know exactly the point value beforehand if you want to do something else, otherwise there's no way I can have a force ready in time.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 September 2017, 00:31:07
100pts.......and a puppy-monkey-baby.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 September 2017, 01:36:36
......and a puppy-monkey-baby.
(http://38.media.tumblr.com/4eef5a0a4ef2982e7cf0cd7cfac5679a/tumblr_mgba4vguoH1ro0b3wo1_500.gif)
(http://37.media.tumblr.com/7c4c70053d63340ee77384d66cd65a6e/tumblr_mgba4vguoH1ro0b3wo2_500.gif)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 10 September 2017, 11:34:19
Errr...750?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 10 September 2017, 11:55:22
After playing with the builder it seems 350 is more reasonable.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 13 September 2017, 23:33:56
Well, this thread now goes to 11.  Since the rotation spun out of control, we can try it again:

9/17  Crimson Skies
9/24  StarMada
10/1  Naval Command (Maybe I can learn it enough to translate a Harpoon   Scenario)
10/8  Battletech
10/15  Alpha Strike (PV 350)
10/22  X-Wing

Not this is very much subject to change from things like accidental head explosions or surprise trips.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 September 2017, 00:11:21
10/1 and 10/22, I'm not likely to be there.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 21 September 2017, 05:08:20
Just finished my Covenant fleet.

The ORS came in at 1172, CCS at 851, and SDV at 199.

So... What are we doing? Schedule says Starmada.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 21 September 2017, 07:02:36
How about each of us bring a 3,000 point fleet. At the store, we'll split everyone into two teams, pick one of the scenarios from the core rulebook, and adjust PV accordingly. I'll bring two fleets, in case somebody needs an extra.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 21 September 2017, 13:27:54
Sounds good.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 24 September 2017, 00:44:51
Okay, because of unforeseen circumstances:

9/24  StarMada
10/1  Alpha Strike (PV 400) 
10/8  Battletech
10/15  Naval Command (Maybe I can learn it enough to translate a Harpoon   Scenario)
10/22  X-Wing
10/28  Crimson Skies
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 30 September 2017, 20:59:04
Whelp, I'm back in the Arlington area. I will try to make it on Sundays, but I need to get some work stuff sorted out first. Hopefully everything has been going alright? Looking forward to getting some B-tech in, along with some SSSPPPAAACCCEEEEE games as well.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 30 September 2017, 22:04:51
We have Alpha Strike (400bv) slated for this Sunday's game.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 01 October 2017, 12:37:53
Be there around 12:30 to 1:00.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 October 2017, 14:22:10
So this week is Battletech? 6,000 BV, or something else?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 October 2017, 03:07:26
Yes; Sam and I played a "info raid" scenario for our Alpha Strike game using some of his German maps and some buildings.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 October 2017, 07:54:10
6,000 BV, or something else?

Yes
(http://68.media.tumblr.com/tumblr_m650qwKne51r7cs8z.gif)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 04 October 2017, 02:42:57
Where do you find these things?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 04 October 2017, 09:03:00
All over the place. Google or Tumblr, mostly.

Now, back to the question of 6k or something else?

If anyone wanted to suggest a scenario instead of the usual smashemup, this seems like an awfully convenient time to speak up.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 06 October 2017, 03:01:00
Sorry....6000bv build; suggested scenario: snatch & grab for info or gear.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 October 2017, 11:51:58
So what's on the docket for this week?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 October 2017, 02:47:19
The latest docket shows Naval Command.

also, Sir Willi has new boxes for Armada and X-wing O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 October 2017, 07:47:36
I think the time has come to play...a sub hunt. 8)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 11 October 2017, 03:00:46
Today we sail into history. >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 October 2017, 08:00:02
 I'm thinking a USN carrier group vs...somebody. Could be Russians, could be anyone else, even call it a NATO exercise.

Any requests on the somebody?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 12 October 2017, 00:13:34
I've always wanted to do Kirov vs. Iowa.  So a battleship/carrier group against the Admiral Kuznetsov, Velikiy, and Nakhimov, and their support ships?  I just read the rules today on the bus ride of today's field trip and I learned it enough to possible convert Command at Sea stats for (I can hear you groan) WWII ships.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 October 2017, 00:33:26
So, exactly what are you pondering, and are we talking about this week?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 October 2017, 14:17:03
I need to print tomorrow, and thus need details asap, please.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 12 October 2017, 17:33:45
How big is 39 points a side?

Russia
Admiral Kuzetnov
Stereguschiy Corvettes x4 (see attachment)
Udaloy Cruisers x4
Kirov Battlecruisers x2
Victor Class Submarine

United States
Nimitz Aircraft Carrier
Ticonderoga Cruisers x2
Arleigh Burke Destroyers x3
Los Angeles Class Submarine x2
Oliver Perry Class Corvette

The Steregushchiy is based on the Drummond and Russian Frigate stats



Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 October 2017, 17:42:13
That's a lot more minis than I have....

Try trimming it to between twenty and thirty points? That's how big most of our games so far have been.

Where is that ship found? Also it looks like it uses the older ruleset, not the 2.0 rules.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 October 2017, 17:53:44
Oh, and my minis availability is as follows:

US
1 Enterprise CVN
1 Wasp LHA
1 Austin LPH
1 Whidbey Island LPD
1 Virginia CGN
1 Ticonderoga CG
2 Burke DDG
1 Perry FFG
4 Virginia SSN
2 Ohio SSBN

Russia
1 Kuznetsov
1 Kirov
1 Slava
1 Udaloy
2 Sovremenny
2 Krivak
3 Victor
2 Typhoon

France
1 Charles de Gaulle
2 Horizon
1 La Fayette
2 Aquitaine (use Italian Bergamini)
4 Barracuda

Italy
2 Orrizonte
2 Bergamini
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 12 October 2017, 20:34:36
That's the general idea.  Can you trim it down?  You'd know better than I would.  And you don't have an Iowa anyway, which I had forgotten to list.  As for the corvette it was an extrapolation.

As for the ships are they 1/2400 scale?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 October 2017, 22:57:41
Honestly, I think if prefer to stick to the sub hunt. Smashing two fleets together like that tends to result in a few dead ships and then several boring turns as the survivors(now empty of ASMs) slowly try to close into gun/torpedo range.

This is one game system that definitely needs to be used for scenarios.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 October 2017, 15:30:12
I've set up six groups, one surface group and one sub group each for the USA, Russia, and France. Each has a 12-point submarine group and a 25-point surface group(in the sub hunt scenario, the sub player is supposed to have half the points if the surface player). Each surface group is a carrier group. I'd still rather do a sub hunt than a fleet smash, but we'll have what we need for either in case I get outvoted.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 17 October 2017, 21:06:30
Sorry, I had a really late night and didn't wake up until 2:00 pm.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 21 October 2017, 22:25:50
OOOOH SNAP......went to Wild West Comics this morning. They were having a warehouse sale; some of their tabletop games were 80% off. I picked up the Star Trek: Fleet Captains sets for the Romulans and the Dominion for $12.00 each (reg. $60.00).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 22 October 2017, 21:45:40
While Sam and I didn't play any games today, we did spend time trolling the clearance bins; we both found a couple of items. Unfortunately, the two Traveller star maps I picked up use 1/2 inch hexes; however, they are highly detailed. Sam located the newer Battletech books at the other end of the shelves; he also found a hardcopy of the new Battletech Manual (we forgot to check for the new TRO).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 23 October 2017, 12:20:38
And I picked up Friendship tokens to go with the copy of "Tails of Equestria" that I had bought the day before at Common Grounds Games (Don't judge).

Anyway, Sevengates told me the problem you were having with Naval Command, so I checked the rules, on page 19 of the 2.0 edition:

Roll for Initiative
Each player rolls 1d10 plus an extra d10 for each AEW helicopter or aircraft currently airborne. Each player then chooses the highest scoring d10 and compares it to that of the opponent. The player with the highest score can decide to take the initiative or pass it to the opposing player.

So you roll a number of d10s equal to your AEW units and you choose the highest rolling one, you don't add them together.

As for the schedule, Sevengates told me that next week is X-wing, so the schedule is now:

10/29 X-Wing
11/5 Crimson Skies
11/12 StarMada
11/19 Naval Command
11/26 Battletech
12/3 Alpha Strike
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 October 2017, 13:23:41
We missed the highest D10 bit. I like that. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 26 October 2017, 03:31:56
Since X-wing is on the docket for this coming Sunday, may I suggest the Rescue/ Pick-up scenario?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 October 2017, 09:15:12
Works for me. Which sheet is that scenario in?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 27 October 2017, 10:30:58
The Lambda shuttle and the Ghost each have a capture/ pick-up scenario.

also, I downloaded the USN's RID chart for the Chinese navy. :) :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 27 October 2017, 11:05:18
I'll look at both and see if I can make an Imp list for each.

RID? Wazzat, and have you got a link?

Also, if you look back through this thread, you can find the Naval Command MUL spreadsheet I posted somewhere. If you select the whole sheet and sort by the China column, you can see every ship they use that we have gaming stats for, as well as how many they have/had.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 October 2017, 03:54:56
US Navy Recognition and Identification Guide (circa 2015)......all current named and unnamed hulls in silhouette. I did a word search through Yahoo for "Chinese navy".

Type in: ChinaNavyRecognitionGuide then look for the "UNCLASSIFIED" entry click on it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 October 2017, 06:57:22
Ooooo, I wonder what other navies they can give us data on...  O0

By the way, this is also full of useful stuff:

http://navalanalyses.blogspot.com/?m=0

Specifically, click on the "Fleets" tab, then "Nowadays".
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 October 2017, 19:51:23
OOOOOOOOOOO PRETTY.............

......btw.....Wild West Comics is having another clearance sale; SOME CBT minis were in a box for 80% off. Looks like they are trying to thin out their stash.

.....also.....Guns for Hire is out; hopefully Gen-X is well stocked.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 29 October 2017, 23:25:31
Armada would not be a good idea for next week. I'm going to have to leave early, and Armada takes a long time to pack up already.

If Crimson Skies doesn't happen, perhaps another round of X-Wing?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 30 October 2017, 00:48:32
Sounds good to me.....I just put together a 4 ship Black Sun unit; it's ugly, but it's 100pts }:) }:)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 October 2017, 08:56:06
How many Y-Wings? :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 31 October 2017, 02:49:26
ZERO   ;D.....but I should revisit my previous unit builds for possible revisions.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 05 November 2017, 12:58:04
I'll be there.  Just need to eat breakfast first.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 07 November 2017, 10:31:07
Looks like Naval Command (https://rorycrabb.wordpress.com/2017/11/07/coming-soon-fast-attack/) is getting an expansion, which will support Fast Attack Craft, Missile Boats, and such.

STOP. Boghammartime. 8)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 08 November 2017, 04:30:13
You had to ask about pirates, didn't you :D

Checked Amateur Wargames Figures; they have Chinese LCACs  >:D

Checked Viking Forge; they have Chinese missile boats >:D >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 November 2017, 10:32:16
Oooo, do they have any Type 022s? Those are purty.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 November 2017, 11:31:02
Hojeez, you need submarines. The Type-039A is fast enough to actually run down(or run away from) most other subs and ships, is stealthy enough to get two decoy makers, and can flush its entire warload of 150cm-range SSMs in one salvo.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 08 November 2017, 23:21:20
I see Starmada om the docket for this week. What's the plan?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 November 2017, 00:25:11
I won't be there this weekend or next. You guys have fun without me, and don't burn down the store without taking pictures!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 November 2017, 04:02:54
I can be at Gen-X if need be.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 09 November 2017, 12:16:15
Hey guys, long time no see. What is going on this weekend. I may actually have it off (which is completely unusual).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 09 November 2017, 14:46:09
My birthday is on Saturday, so I was thinking about stopping by Sunday. Anyone up for a gun and spell slinging adventure in the wild west? I have almost everything that has been released for Shadows of brimstone, and if you guys are up for playing a Co-op dungeon crawl game, I could bring it over.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 November 2017, 03:59:16
Sounds like fun; also sounds like Coffin Princess.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 18 November 2017, 03:51:54
For those of us who will be at Gen-X on Sunday, we will be joined by our fearless leader Darrell and Mark Bradel (Lt.Col.-promotion pending) to play Battletech.

(sorry, he didn't leave any specifics in his message)

Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 November 2017, 17:16:12
Retroactively say hi to them for me!

In other news, I'm back. From outer space.

What's the plan for this Sunday? Tanksgiving?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 19 November 2017, 22:57:26
I will not be at the shop Sunday.

Mark is now stationed at Fort Sill in Lawton, OK. which means more chances for him (and Darrell) to join us for Battletech. They are thinking about running a game during the Christmas/ New Year time-frame. Mark would provide the scenario, minis, and RSs.

.....btw....he's been using Shapeways for battlemech Omni "kits"; he has the Kraken AND the Nova Cat missile boats.....PAINTED O0 O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 21 November 2017, 18:58:22
So the game I have until tomorrow to print out sheets for(if sheets are used) is...?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 25 November 2017, 00:57:14
Been traveling all week.  If anyone is going to show I can also.  All I have record sheets for are Ogre, Battletech, Alpha Strike, and Crimson Skies.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 25 November 2017, 00:59:19
I think we're going with Battletech, a Tanksgiving fight. 12,000 BV.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 November 2017, 15:19:17
To anyone who can possibly make the store any time today: All Battletech sourcebooks are 50% off this weekend, and all Battletech minis are 40% off. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 27 November 2017, 00:44:37
as if I need any MORE minis  ::) ::).......btw....I'm back from the holiday. O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 01 December 2017, 04:20:13
So what is on tap for this Sunday at Gen-X? I ask because my car trunk is still empty from Thanksgiving use and I would rather not load up a lot of stuff only to empty it again for Christmas.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 December 2017, 08:34:19
I can't make it this weekend.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 02 December 2017, 04:42:28
Are there any variants of the Commando IIC? (other than the 3060) When I had my laptop repaired, the download files were transferred to a flash-drive which has now gone wonky.

I have an unassigned mini and am thinking of adding it to a Snow Raven unit.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 03 December 2017, 12:16:53
I'm sorry I have been flaky lately.  But it might be best if I don't show up today for reasons.  Last weekend I did 1500 miles of driving for Thanksgiving and when I got up to go my get and go went.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 December 2017, 21:31:52
So, today's game was a bust, but the front tables were covered with a lot of 50% off stuff (forgot to ask how long the sale would last).

Madness is running its "Buy 2 Items Get 3rd Free" storewide sale; it goes until the END OF THE YEAR.  }:) }:) }:)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 December 2017, 11:44:48
What's the plan for this weekend? If there's no plans already made, I vote for X-Wing. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 December 2017, 04:02:45
That works for me O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 December 2017, 14:46:58
It's looking like this week's game will be decided by Wooden Ships and Iron Men! 8)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 December 2017, 04:03:15
ARGH!

...btw...I think I found a use for the "you may acquire a target lock on friendly ships" option. Rerolls for an attacking friendly ship. Read Resistance droid M9-G8's text. Not only can you lock on a friendly ship, if it attacks and has a bad roll you can choose one die and reroll it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 January 2018, 14:58:50
Happy New Year!!

New Year means new roster. How does this sound?

1/7: X-Wing
1/14: Battletech
1/21: Starmada (I'm working on a scenario)
1/28: Alpha Strike
2/4: Naval Command
2/11: Crimson Skies
2/18: X-Wing
2/25: Battletech

In all cases, assume a normal smash-em-up game unless someone proposes a scenario ahead of time, giving everyone time to select forces and print sheets as needed.

Sounds good? Any suggestions?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 January 2018, 04:32:00
YAY!!!....finally something to do other than sit on my butt and do practically NOTHING for the past couple days (except for dealing with a nagging "tummy" ache {pain, not sickness}

I like the list :)

I should have both of the -0X Cataphracts built by the 14th.

....still haven't figured out the Resistance Bomber.....
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 04 January 2018, 04:15:51
several of the X-wing large ships come with scenarios (other than smash-ups): rescue/capture, defend the base/transport, etc.

......OR MAYBE......a bombing run/strike on a designated target.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 08 January 2018, 00:39:59
HUZZAH....my printer is back on track :)

....btw....the X-wing mini maneuver card sheet has been updated to include the new ships  O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 08 January 2018, 01:00:12
I know I left to get things done, but this sat on my mind.  Here is the Japanese attack fleet.  I used the stats from 1950 ships, looked at patrol craft for the planes, and looked at the WWII vintage submarines in the Argentina section to determine these along with Wikipedia, Command at Sea, and Harpoon (used the maneuver values to determine dogfight modifiers).  And some had mines which there are no rules for.  If you don't have enough ships to cover this, I do have a stuff on a smaller scale, namely Axis and Allies game pieces along with an Enterprise from the Battleship movie edition which I modified.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 January 2018, 01:35:37
Got a last Christmas present in the mail, and it turns out Stina got me

(http://www.litko.net/product_images/z/042/GMG209-store__77319_zoom.jpg)

Yay, I finally have a straight one again!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 January 2018, 03:46:26
congrats O0......reminds me to order my own set.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 January 2018, 17:28:07
I'm going to be out of town on the 21st, so can't run the Starmada scenario then. Is it okay if we shift everything down a week?

1/7: X-Wing
1/14: Battletech
1/21: ???
1/28: Starmada (I'm working on a scenario)
2/4: Alpha Strike
2/11: Naval Command
2/18: Crimson Skies
2/25: X-Wing
3/4: Battletech
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 11 January 2018, 22:06:48
Sounds good.  I have a rudimentary Japanese and American fleet for War at Sea we could try.  I just have to print out some lost cards.

I made some corrections on the Naval Command stats.  I looked at the history of the Balao class submarines and saw that they were sold only slightly modified to the Argentine fleet and were used as transport subs so I would believe there was no further modifications.  So I put the Type B1s' and Kyo-hyotekis' EW and UEW back up to what they are in Naval Command.  The Kate is sometimes armed with a torpedo, so I gave it a SO rating of 1 since that is the range of its torpedo (not much, but whatever), and I checked the performance on Wikipedia (my copies of Command at Sea and Angels 15 do not have statistics for the Jake, so I will need to spring for the "Emperor's Fleet" and "Scramble" when I get the chance).  I increased the damage on the scuttling charge on the minisub and revised the damage ratings on the bombers.  And though I didn't need to I calculated the combat radius of each plane.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 January 2018, 21:35:45
I think Merritt left his jacket at Gen-X; I left it with Mike.

......btw......I just had to refresh my computer AGAIN; I will have to rebuild a lot of my links.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 14 January 2018, 22:04:40
Sigh, I made too many mistakes on my last listing.  So I fixed them, added two carriers I missed, and added the tankers just because.  Darn it, this should be my last update on all this, I think I'm done editing.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 January 2018, 14:50:49
BWAHAHAHAHHAH

BWAHAHAHAHHAH

IT'S ALIVE IT'S ALIVE

 }:) }:) }:)

the new computer is on-line and smokin' O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 20 January 2018, 23:42:42
sevengates, just wanted to let you know i will not be coming by tomorrow. not feeling very well :/ 

and also, thank you SO much for handing my jacket over to Mike. i would have been pissed if i had lost it. appreciate it!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 21 January 2018, 23:44:34
yeah.....I found it just after you left the shop. If I had remembered Terence's phone number, I would have called you back.

 Today, Sam and I played the Axis & Allies naval game; torpedos are EVIL }:)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 January 2018, 00:04:56
WELLLLLL I finally did it.....

I just put in an order from GHQ for some Chinese ships: 1 carrier, 2 Type 52D destroyers (just added to their catalogue), and a 1 Taizhou Project 956EM; the carrier comes with choppers and fighters; the 52s come with 3 choppers each.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 January 2018, 00:11:49
Nice! I think their carrier might come with deck marking decals.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 February 2018, 15:17:47
So Alpha Strike this weekend? I've got a 400-point force ready to go. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 February 2018, 03:44:22
HUZZAH....just got an e-mail from GHQ that my order has shipped O0
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 04 February 2018, 10:17:38
I'll have to find the force I made last time.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 February 2018, 13:12:18
A thought for this weekend's Naval Command scenario: Should I stick with a USN defending force, or try to build a Chinese group and we'll just use US minis?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 05 February 2018, 23:58:23
Just in case I have the Naval Sitrep issues with China scenarios:

#41 October 2011: "The Wisdom of Shi Lang"
China is worried about disruptions of oil supplies and wish to expand into the South China Sea.  They are going to seize and establish a base on Thitu Island (Chinese name:  Zhongye Hao) from the Phillipines which will allow them to consolidate their holdings to allow them to make earnest oil and gas exploration.  The newly commissioned Shi Lang is to spearhead this new "exercise" under the cover of night, but a Vietnamese Patrol plane spotted it.  The Taiwanese and Vietnamese governments have caught wind of this, also believing they will include the Pratas Islands in this claim.  The Chinese want to complete the drill and prevent any foreign naval vessel within 20 nm of the carrier.  The Vietnamese and Taiwanese want to inflict as much damage as possible in a hit and run, preferably on the carrier.

PRC Forces
Shi Lang (Ex Russian Varyag) with 6 J-15s, 6 Ka-28 ASWs and 3 Ka-31 AEW helicopters
Taizhou (138), Russian Pr. 965EM DDG
Lanzhou (170), Type 052C {Luyang II} DDG
Guangzhou (168) Type 052 B {Jiangki II} FFG
Ma'anshan (525), Type 054 {Jiangkai I FF}

Vietnamese Forces
Dinh Tien Hoang, Ngo Quyen (both Russian Pr. 11660 Gepard FF)
HQ 379, HQ 381, HQ 382, HQ 384 (all Russian Pr. 124.8 {Tarantul V] PGG)

Taiwanese Forces
Strike Group I
Makung, Ex-US Kidd DDG
Pan Chao, Tien Tan, both Kuang Hua I FFG

Strike Group 2
Si Ning, Di Hua, Chen Te, all Kuang Hua II FF

#27 October 2004:  "Taiwan Tripwire"
A Taiwanese push for full independence "inspires" PLAN to conduct a large-scale missile exercise.  Both countries believe that China is poised to attack and Taiwan believes it doesn't have time to lose and decides to act on its own.  Six CSS-6 are "accidentally" fired over Taiwan.  The The PLAN missile monitoring ship Yuanwang I is placed just outside Taiwanese waters with an SAG on patrol about 25 nm away.  Taiwan dispatches the Dragon SAG to sink the ship but they must do it within 12 nm of shore to give it legitimacy.  Once the ship is attacked the PLAN SAG is to protect it and if necessary avenge it.

Ships (ROC)
Chi Teh, Ex-US Kidd DDG
Cheng Ho, Kuang Hua I FFG (Modified OH Perry class)
Cheung Kung, Kuang Hua I FFG (Modified OH Perry class)
Kang Ding, Kuang Hua II FF (modified French La Fayette)
Chi Yang, Ex-US Knox FF

MD 500MD/ASW helicopters and S-70 Thunderhawk helicopters (unspecified numbers)

Ships (PLAN)
Wuhan, Type 052B [Luyang I] DDG
Ma An Shan, Type 054 [Jiangkai] FF
Tonqing, Type 055 [Jiangwei] FF

#35, October 2008:  "Taiwan Skirmish"
Tensions between the ROC and PDR have lead to war.  PLA amphibious forces are gathering at ports to conduct "an internal test of China's ability to defend against foreign aggression".  US aid is about 5 days away.  Civilian shipping has had a variety of responses, but both sides are Identifying and Inspecting all civilian shipping and disabling any ship that is heading for a hostile port.  Both are attempting to create an opening to make a surprise missile attack on enemy units.

ROC Forces:
Search Group I
Kang Ding (Kuang Hua II FF)
FABG 14, 15, 16, 17 (all Hai Ou PGGs)

Search Group II
Hsi Ning (Kuang Hua II FF)
FABG 18, 19, 20, 21 (all Hai Ou PGGs)

Support Group:
Cheung Kung (Kuang Hua I FFG)
Chi Yang (Ex-US Knox FF)
FABG 32, 33, 34, 35 (all Hai Ou PGGs)

Air Support:
Four F-5Es, E-2T Hawkeye, MD 500MD/ASW helicopters (one per Kuang Hua II and Ex-Us Knox), S-70 Thunderhawk helicopters (unspecified numbers),  and USAF E-3 Sentry

PLAN Forces (forces haven't been fully mobilized)
Haibing 722 (Yanha class AGI), masquerading as a tug.

First Attack Squadron
528 (Honqi class AK)
618, 619, 620 (all Type 037 {Hainan} PC)

Second Attack Squadron
6 Type 022 {Houbei} PGG

Civilian Shipping:
1 Passenger ship
8 Container Ships
4 Bulk Carriers
6 Freighters
1 VLCC
9 Tankers
6 Cargo Ships
2 Ro-Ros
1 Tug
1 Heavy Lift Ship

And then last in a different vein Issue #30, April 2006:  "What's a Veritech?"

2nd Operational Situation:  Chinese naval and air units are carrying out a massive campaign against Taiwan, attacking both military and civilian Targets.  Task Forces 70 and 74 have deployed to the area, each of which has a squadron (12 planes) of Valkyrie Fighters.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 06 February 2018, 00:35:35
Some of those cannot be played, because we don't have stats for the needed ships.

Any input on the question?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 06 February 2018, 04:37:15
I thought that the USN WAS subbing for a Chinese defense force, or did I just misunderstand the discussion?

and thanks for the e-mail; now, I just need to convince the computer to talk to the printer.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 06 February 2018, 08:48:15
As I understand, the idea was that since your Chinese aren't in yet we'd use US ships and US stats and call it a wargames exercise. I'm asking if people would rather use Chinese stats and just proxy with US minis.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 06 February 2018, 13:39:55
AAAHHH.....I understand; the second option would be better then.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 07 February 2018, 04:06:21
Xin Sheng!!!!!! ALL HAIL HIS CELESTIAL WISDOM!!!!!!

.......my boats have arrived  }:) }:).....and that's a big carrier :o.........btw......total point value is 16pts

also...I was able to print out the ship sheets Terence sent me; looks like I may have the wrong program for printing the X-wing stuff ( I can't adjust the scale).

If I may, make a request for someone to print out some Gear boxes; I'll put them together.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 February 2018, 11:53:45
Got the island attack scenario ready for this weekend:

Attacker:
Marine Nationale/JMSDF
Mistral-class x1
La Fayette-class x1
Rubis-class x1
Kongo-class x2
Asagiri-class x1
Hatsuyuki-class x1

Fleet Total 22 pts

Defender
PLAN
Air Base x1
(J-15 x8, Z-8 x2)
SAM Site x2
Type-52D Luyang III-class x2
Type-53H3 Jiangwei II-class x1
Type-54A Kiankai II-class x2

Fleet Total 22 pts
Terrain: There will be numerous islands and patches of shallow water. Shallow water does not hinder most ships, but submarines may not go deep. Water within 5cm of any island is too shallow for any warships, only landing craft may cross such water(likely heading directly towards the island in question).

Weather: Weather conditions will be Unsettled, and thus variable from turn to turn. Because so much of the PLAN's defenses rely on air power, any result that prohibits air operations will be rerolled, but the second roll will stand even if another nasty weather result is rolled. Aircraft already airborne when things get rough are not lost, but they are busy fighting to stay aloft and may not launch, land, or perform any game-useful actions until things calm down.

Both sides are under Higher Authority rules of engagement. This means that before a target can be attacked, it must first be identified visually. Once IDed, a request to that player's higher authority(the flag small for this theater, the nation's political leadership, etc) is made, and permission is granted on a roll of 5+. If the roll fails, the target cannot be attacked, but you can try for authorization again the next turn.

Submarines do not need to be visually IDed, and any unit that attacks one of yours automatically grants you authorization to return fire. Authorization to attack the airbase must be granted before the Mistral can launch any transports.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 22 February 2018, 10:58:53
I will not be there this weekend.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 February 2018, 04:01:46
Just to give everyone a heads up, Mike (Gen X store manager) will be bringing his "stash" of Axis & Allies ground forces Sunday; now I just need to put a 100pt force together.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 February 2018, 10:38:30
Do we want to do A&A instead of Battletech, then?

I'm up for either, just need to know in time to prep a force.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 01 March 2018, 04:04:34
I believe A&A was suggested a couple of weeks ago, so lets give it a try.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 March 2018, 09:58:27
Works for me. 100 points, you said?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 01 March 2018, 19:54:19
100 points is the tournament limit.  Are we playing it strictly or am I using my Gear Krieg pieces?  I have cards printed.  If not, that is fine, I have a large Japanese force.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 March 2018, 20:55:07
I'm fine with facing off against giant robots if everyone else is. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 02 March 2018, 23:52:13
I was thinking about 200.  I know I still have to calibrate the unit cost of my Gears since all costs were determined just like CRs were in 3e, by checking them in combat.  But I have 99 points in those four and I would like to have some infantry support as well as a chance to use my nice new A20 fighters (just one, the Zero Escort, I do have a pair of Corsairs of anyone wants to use them).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 March 2018, 03:42:56
I sense a Pacific theater theme here.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 03 March 2018, 13:34:32
The British, the US Army, Australia, Canadians and New Zealanders all fought alongside the USMC on the island hopping campaign.  Too bad they didn't have any Melanesian units, since many of them rebelled as Allied troops got nearer the villages.  The Dutch, French Colonial army, Indians, Indochinese, Germans, and Chinese fought in the CBI theater (the Germans lost four cruisers and 10 submarines off the coast of India).  And the Russians and the Chinese fought in Manchuria against the Japanese.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 03 March 2018, 13:45:02
And Thailand was an Axis power.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 March 2018, 14:33:53
I've already set up my stuff for 100 points, and won't really have the chance to redo things before the game. I guess we'll pit two groups against your robots.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 03 March 2018, 15:01:55
If four people show up we can do two 100 point Japanese groups against two 100 point Allied groups.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 March 2018, 15:06:47
I'm bringing Germans, and an American force for Whistler.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 03 March 2018, 15:08:23
I guess that makes Sevengates an ally:

Here is the army builder:  http://www.aamcardbase.com/army_builder.aspx
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 March 2018, 15:22:22
Thanks, but I'm fine. Much like Alpha Strike and other games, I've made a spreadsheet that shows only what I own, keeps track of how many units I'm using in a force, and gives me the total points. Force building is pretty easy, it's just doing it at home that's a pain, so once the weekend comes my forces are irrevocably locked in. Not an issue, since I prefer to have my force for any given game built and ready by the Wednesday or Thursday before.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 March 2018, 20:55:16
I guess that makes Sevengates an ally:

Here is the army builder:  http://www.aamcardbase.com/army_builder.aspx

UUUGGHHH......CURSE YOU PAUL REVERE......
Title: New Schedule
Post by: AchanhiArusa on 05 March 2018, 00:37:41
Tentative schedule for the next two months

3/11: Battletech
3/18: Naval Command
3/25: Starmada
4/1: Alpha Strike
4/8: Crimson Skies
4/15: X-Wing
4/22:  Axis and Allies Miniatures
4/29: Battletech

Suggested Pickup Games (in case these don't work out):  Any other listed game, Axis and Allies:  War at Sea, Axis and Allies:  Air Force, Renegade Legion, Ogre, Wooden Ships and Iron Men, or Clay-O-Rama. 

Also Rans:  I also have the Call to Arms Series (Babylon 5, Starfleet, Victory at Sea, Age of Dreadnoughts, Starship Troopers, Battlefield Evolution, and Victory Decision), Memoir '44, Tide of Iron, De Bellis Antiquitatis, Robotech RPG Tactics (once I get everything assembled and painted, ha!), and Sirocco.  I also have a lot of bits and pieces of Monsterpocalypse (but I have debased all the buildings), Dreamblade, Mage Knight, and Chainmail/D&D Minis.

Edit:  I modified this since the only thing I have for Uncharted Seas is the Rulebook, I possess 0 of the minis and looking at the prices on Ebay, it is likely to stay that way (same goes for Dystopian Wars).  I added Call to Arms even though the preferred Starship combat is Starmada, my fantasy mini games because well I have them, and I added RRPGT because of wishful thinking.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 March 2018, 01:05:58
Upon closer reading, I was wrong: Transports in A&A are not restricted to dropping off their cargo only at the end of their movement. So a sufficiently large transport could pick up one of those 88s, and on a later turn it could drop the gun off at the beginning of its move and then move away, maintaining stacking.
Title: Re: New Schedule
Post by: sevengates on 06 March 2018, 03:44:49
Tentative schedule for the next two months

3/11: Battletech
3/18: Naval Command
3/25: Starmada
4/1: Alpha Strike
4/8: Crimson Skies
4/15: X-Wing
4/22:  Axis and Allies Miniatures
4/29: Battletech

Suggested Pickup Games (in case these don't work out):  Any other listed game, Axis and Allies:  War at Sea, Axis and Allies:  Air Force, Renegade Legion, Ogre, Wooden Ships and Iron Men, or Clay-O-Rama. 

Also Rans:  I also have the Call to Arms Series (Babylon 5, Starfleet, Victory at Sea, Age of Dreadnoughts, Starship Troopers, Battlefield Evolution, and Victory Decision), Memoir '44, Tide of Iron, De Bellis Antiquitatis, Robotech RPG Tactics (once I get everything assembled and painted, ha!), and Sirocco.  I also have a lot of bits and pieces of Monsterpocalypse (but I have debased all the buildings), Dreamblade, Mage Knight, and Chainmail/D&D Minis.

Edit:  I modified this since the only thing I have for Uncharted Seas is the Rulebook, I possess 0 of the minis and looking at the prices on Ebay, it is likely to stay that way (same goes for Dystopian Wars).  I added Call to Arms even though the preferred Starship combat is Starmada, my fantasy mini games because well I have them, and I added RRPGT because of wishful thinking.


Wait, you have Clay-O-Rama?!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 07 March 2018, 22:49:35
Why yes I do.  It was reprinted in Dragon+ (though I still have the original Dragon articles) and I have cans of Play-doh ready to be turned into fighting creatures.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 07 March 2018, 23:19:37
Wait, what?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 08 March 2018, 00:12:39
https://boardgamegeek.com/boardgame/9300/clay-o-rama
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 08 March 2018, 04:06:39
I remember making a flying creature (a moose, buffalo, or steer?) named Bruce (or Max)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 09 March 2018, 16:12:42
We’ve playing War at Sea wrong.  If you beat the armor of a flight of planes it isn’t destroyed, it is aborted.  Aborted flights can not attack that round.  Units are only destroyed if it takes more damage than its Vital Armor.  And bombers can not be based on a carrier unless otherwise noted.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 March 2018, 03:41:30
So, the Kates and Betty have to use the corner airstrip?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 11 March 2018, 03:20:29
The Kates are carrier based , but the Betty and the Halifax do have to unless and airstrip is identified to be on the field.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 11 March 2018, 21:13:51
Looks like Naval Command is next weekend followed by Starmada.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 March 2018, 22:18:10
Any nation requests for either side? Thinking of a convoy attack.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 March 2018, 07:52:43
https://rorycrabb.wordpress.com/2018/01/16/naval-command-qa-2/#comment-221

Turns out helicopters do not block shots, and ships/VTOLs can use their ASW weapons against surface ships, within reason. I'm inclined to say No to ASW mortars because they're essentially ranged depth charges(and ships are already shock tested against that kind of blast) but allow everything else, but I'm definitely open to discussion.

Also, I now fear Whistler's tendency to go Ride of the Valkyries even more than before... :o

Still waiting on any requests. If none, I'm thinking USN vs Russians, 80s-style.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 17 March 2018, 02:55:31
Sounds like a plan; do we need maps?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 17 March 2018, 10:52:40
For Naval Command? Not really. I've still got the islands from our last fight.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 March 2018, 02:58:43
I just got a better look at the new X-wing sets. I was wrong about the paint scheme for Saw's Renegades; it's black and white, not blue and white (but they still look SWEET). The Tie Reaper comes with Death Troopers and Director Krennic.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 21 March 2018, 14:57:49
We're doing X-Wing this weekend, right?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 21 March 2018, 21:18:31
Yes, because Whistler is bringing his nephew.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 23 March 2018, 03:40:20
If someone is running a Resistance force, I would like to try my twin Bomber unit. It cost 86pts, so I can loan out 14pts.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 29 March 2018, 09:27:15
Sevengates won't be there this week, and I can't make it this week or the next.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 30 March 2018, 10:22:12
Okay, looks like if I show up I will have to play with myself.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 March 2018, 12:37:52
Okay, looks like if I show up I will have to play with myself.
(http://25.media.tumblr.com/1fd1927bef05aae730dc51ef6763c8c0/tumblr_mkkygjaUeh1s9fd5ho1_250.gif)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 April 2018, 03:25:21
So what's on the agenda this Sunday?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 07 April 2018, 21:35:07
War at Sea again or maybe Axis & Allies Air Force?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 07 April 2018, 22:16:30
OOOOOO A&A Air Force?........interesting. I'll bring my stuff as well.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 08 April 2018, 20:19:07
Hey Sam, if we missed the aspect penalty for shots, I think that means we also missed a "To-Hit" roll for the shots. You might want to check the rules :o
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 10 April 2018, 19:18:22
The target number is the "to hit" roll number.

Target aspect is the target’s facing relative to the attacking aircraft. Attacks from
behind the target are more accurate than shots from straight ahead or from the
sides. Target aspect determines the basic target number for the attack. --pg. 19
of the Axis and Allies Air Force:  Angels 20 rulebook.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 April 2018, 16:33:53
What's the plan for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 13 April 2018, 03:02:36
Starmada was originally on the docket prior to Easter but we played X-wing instead for Whistler's nephew. It would put us back on schedule.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 April 2018, 07:36:07
Gotcha. I'll put the sheets together once I'm back in town.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 April 2018, 02:56:18
LIZZZZAAARRRDDSSSSSS >:D

OH DEAR....I just found Matt Plog's DeviantArt page..... :drool: :drool: :drool: (Leviathan refit)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 April 2018, 11:34:18
LIZZZZAAARRRDDSSSSSS >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 April 2018, 21:53:49
 :clap: :clap: :clap: :clap: :clap:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 17 April 2018, 14:17:12
I accidentally  ;) purchased a Japanese fleet for Naval Command.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 17 April 2018, 14:42:53
He liiiives!!

I accidentally  ;) purchased a Japanese fleet for Naval Command.

Accidentally...right... ^-^
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 21 April 2018, 14:27:40
I made some major additions to my War at Sea Fleets as well as additional maps.  And it all came in the mail on time.  I now have three US Carriers (St. Lo, Lexington, Wasp) and three Japanese Carriers (Shinano, Soryu, and Shoho) as well as plenty of air cover and support ships.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 21 April 2018, 21:49:52
I'll be there :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 24 April 2018, 13:01:13
What's on the docket for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 24 April 2018, 22:53:59
The schedule says Battletech, but if Vice_Grip wants to play his Japanese fleet then Naval Command.

Oh, and for Seven Gates, I have pictures of Sunday's game:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 24 April 2018, 22:55:08
And even more:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 24 April 2018, 22:55:57
And the last two (actually they are now in reverse, bottom to top order):
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 25 April 2018, 02:31:38
We called this an alternate version of the Battle of the Coral Sea because three of our carriers WERE THERE  8)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 25 April 2018, 08:51:24
Guess I'll build forces for both.

Force size, in each case? Scenario, or brawl?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 25 April 2018, 19:58:03
My Japanese fleet won't even ship until May 1st.

I ordered it from Shapeways along with some 40k stuff. If they miss print something, they will reprint it and delay the shipment until everything is ready.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 25 April 2018, 22:57:03
If that is the case the schedule does say Battletech, but I got a few new Axis and Allies mini's minis, including obstacles.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 April 2018, 01:09:44
I just need to know which game and PV so I can prepare forces, print out sheets, etc.

So someone PLEASE speak up, and please be specific.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 26 April 2018, 02:51:56
I vote for Battletech (6000pt)

....btw...the latest GTM has the new Beginner's Box and map set listed; Mike is taking pre-orders. :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 April 2018, 09:19:41
Hmm...it's been a while since I whipped out my Atreans...

I'm going to bring an MWDA-style force. By that I mean that I have at least one of each of the following in my group: Battlemech, Combat Vehicle, Infantry(including BA), and IndustrialMech. Anyone else wanna try that? :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 28 April 2018, 01:07:15
I like variety.  I'll just have to do some research.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 April 2018, 02:56:54
Wait...you mean I should look at bringing my Steel Wolves? :)).......oooooooooooo
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 April 2018, 08:00:42
Whatever faction you want, I'm just talking about the mix of unit types. For example, I'm not taking any of the MWDA pirate factions at all. Mine's much more...purple. >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 May 2018, 00:28:15
Looks like rather than try to think up new things to release, Fantasy Flight is coming out with X-Wing 2.0 (https://www.fantasyflightgames.com/en/products/x-wing-second-edition/).

Given the expense that upgrading would entail(how much you want to bet the required app isn't free?), I'll be avoiding this unless I somehow win the lottery or something.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 02 May 2018, 03:42:02
Looks like they're unnecessarily complicating the game; they could have just ADDED new tokens and rules.

I already planned to purchased the Reaper and the Saw packs; looks like they will be the last "first edition" releases.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 May 2018, 09:28:32
Well, there's plenty of ships in the game for us to have fun with for quite some time. We managed to play plenty of Battletech back in the dark times when nothing new was coming out, we can keep playing X-Wing just fine. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 May 2018, 17:52:54
So, A&A this weekend? What points?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Atlas3060 on 03 May 2018, 14:57:39
Whenever Battletech/AS is up, I'll try to make it. Trying to get a schedule again.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 May 2018, 15:14:12
Hooray!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 May 2018, 19:16:16
So, about the point values for this Sunday's A&A game...?

(https://em.wattpad.com/975705d73a0648fa56b532004a3dd091cedc85b8/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f507862615869367562704f4a41673d3d2d3337343831333635322e313461346532643130356337343336373738313731363833323834372e676966)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 03 May 2018, 20:53:53
Didn't we say 200 pts because 100 pts was too restrictive?

As for the schedule (sorry stuff has happened this week):

5/6  Axis and Allies Miniatures
5/13: Starmada
5/20: Alpha strike
5/27: Naval Command
6/3: Crimson Skies
6/10: X-wing
6/17: Battletech
6/24: Axis and Allies Minis
7/1: Starmada
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 May 2018, 23:22:48
200 points it is, then.

I was just checking, because we haven't played A&A often enough to have formalized a regular point value.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 04 May 2018, 02:50:51
TALLY HO :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 04 May 2018, 07:53:01
SOMETHING SOMETHING SOMETHING THADDAWAY :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 May 2018, 11:21:37
Hey, sevengates!

TacOps, page 99. Then TacOps, page 93.

Have fun. >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 05 May 2018, 22:39:05
 ^-^ ^-^......mmmmm......jumper cables

HEADS UP our fearless leader will be attending tomorrow's game; he asked me to bring Field Manual SLDF ???
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Kipy on 08 May 2018, 09:08:00
Hey guys long time no see. Just popped into say Hi and show off my latest creation.

Photo is to big to post I hope this link works.
https://photos.app.goo.gl/pjUiM85qUaPgZPWf9

Not sure when or if I can meet up for a game. I live up in Aubrey now which is about 15 minutes north east of Denton.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 May 2018, 09:12:40
Shiny! :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 May 2018, 02:42:01
 :DYAY :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 May 2018, 13:54:38
Since a lot of us won't be there this Sunday, are we pushing Starmada back to the 20th, or skipping straight to Alpha Strike?

(I'm good for either.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 10 May 2018, 19:14:24
 :(
Aww, I was excited to get to play some Starmada.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 13 May 2018, 00:32:50
Sorry, the closest I have is A Call to Arms:  Starfleet.  I guess we can push Starmada off to next week and just revise the schedule.

5/20: Starmada
5/27: Alpha strike
6/3: Naval Command
6/10: Crimson Skies
6/24: X-wing
7/1: Battletech
7/8: Axis and Allies Minis
7/15: Starmada
7/22:  Alpha Strike
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 May 2018, 01:30:17
Any preferences/requests for the Starmada game, or should I just build something using the fleets of my choice?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 13 May 2018, 15:55:08
I am actually not available next week. Can we swap Crimson Skies or Alpha Strike for Starmada? :'(
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 May 2018, 16:11:02
Alpha Strike next week, Starmada after that?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 13 May 2018, 20:52:28
I will not be available for next weekend.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 14 May 2018, 13:55:10
That will be fine.

Sevengates as per our discussion of the similarities of the F-8 and the A-7

https://www.globalsecurity.org/military/systems/aircraft/a-7.htm
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 14 May 2018, 18:49:21
If that schedule works for everyone else, it works for me. :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 May 2018, 17:22:41
Got my Alpha Strike force rest for this weekend.

Four Starmada next weekend, how do people feel about the Neu Swabian League versus the Star League? We could do a standard space brawl, or maybe a planetary assault?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 15 May 2018, 18:07:02
Either sounds good to me. I may have a friend joining us, so it may be best to just do a standard brawl. I plan to field my new Covenant fleet, as I need to test them. If my friend joins us I will be lending him either my UNSC fleet or my SGC fleet.

What point value will we be playing?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 May 2018, 18:18:17
I'm building stuff for 3,000 points.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 15 May 2018, 19:50:26
Cool, I'll prep something along those lines.

BTW, I am currently preparing to order an Imperial Navy (40k) fleet. Trying to get some conversions done and figure out what ships I want to buy.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 May 2018, 21:17:08
I already converted them. And Chaos. 8)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 15 May 2018, 23:29:39
Sweet, can I get those conversions when you get the chance?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 16 May 2018, 12:33:08
Sent. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 16 May 2018, 16:50:12
 :thumbsup:
Thanks, just got home and am looking it over now.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Atlas3060 on 17 May 2018, 13:43:23
Were we all okay with paying point values for better pilots in Alpha Strike? I don't recall.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 17 May 2018, 14:07:05
I'm okay with it. Keep in mind that like our TW games we usually bump up everybody's skill a level for free, so if you want a 3 pilot you don't need to spend any points, and I guess if you want a 2, spend the points that would normally make them a 3.

Should I let Stina know that your presence is likely on the 27th? :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Atlas3060 on 17 May 2018, 16:56:09
Alpha Strike this weekend. If I kept with the flow of chat right.
But yeah, probably going to be just me. I had planned on seeing how a Staterbook force translates into AS.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 17 May 2018, 17:02:40
That's right, got the weekends mixed up.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 18 May 2018, 20:24:03
Did you ever send those FAQs to me?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 18 May 2018, 22:43:10
In the near future sense, yes!

Edit: How near? This near!

Game mechanic FAQ (http://redirect.viglink.com/?format=go&jsonp=vglnk_152669850919015&key=bbb516d91daee20498798694a42dd559&libId=jhcspeue0101zqcx000MAnbnmv3dz&subId=6725891&loc=http%3A%2F%2Fforumini.boards.net%2Fthread%2F132%2Faam-resource-page&v=1&out=http%3A%2F%2Ftsessler.weebly.com%2Fuploads%2F6%2F1%2F8%2F6%2F61868805%2Fgamemechanics.pdf&ref=http%3A%2F%2Fforumini.boards.net%2Fboard%2F11%2Faam-general-discussion&title=AAM%20Resource%20Page%20%7C%20Forumini&txt=Game%20Mechanics)

Special Abilities FAQ (http://redirect.viglink.com/?format=go&jsonp=vglnk_152669866845617&key=bbb516d91daee20498798694a42dd559&libId=jhcspeue0101zqcx000MAnbnmv3dz&subId=6725891&loc=http%3A%2F%2Fforumini.boards.net%2Fthread%2F132%2Faam-resource-page&v=1&out=http%3A%2F%2Ftsessler.weebly.com%2Fuploads%2F6%2F1%2F8%2F6%2F61868805%2Fspecialabilitiesqa.pdf&ref=http%3A%2F%2Fforumini.boards.net%2Fboard%2F11%2Faam-general-discussion&title=AAM%20Resource%20Page%20%7C%20Forumini&txt=Special%20Abilities)

Other stuff (http://web.archive.org/web/20150906011831/http://www.wizards.com/default.asp?x=ah/aam/updates)

Maps (http://web.archive.org/web/20150905234334/http://www.wizards.com/default.asp?x=ah/aam/maps)

Scenarios (http://web.archive.org/web/20150905231320/http://www.wizards.com/default.asp?x=ah/aam/scenarios)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 27 May 2018, 22:04:41
Looking at the schedule, next weekend's game is Naval Command.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 May 2018, 09:39:46
Any scenario requests, before I start putting things together?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 30 May 2018, 14:48:56
I will be there Sunday for Naval Command.

As far as a scenario, no idea.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 May 2018, 16:02:00
How about a search and rescue? We haven't done that yet, and we can just randomly decide who will be attacker and defender.

You've been building a 70s-era American fleet, right? I can build a Russian group from the same era. Twenty points?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 31 May 2018, 02:42:33
"Excuse me Mister Secretary, we seem to have lost one of our submarines"
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 31 May 2018, 12:29:13
My Vietnam Era battlegroup has a total of 27pts, so we could definitely do something like that.

Not sure if I am using the updated data cards, but I have a healthy margin of error.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 May 2018, 14:30:53
What's your fleet roster? I could check.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 June 2018, 10:10:04
I'll go ahead and post all the US fleet costs:
Essex      6
Midway      6
Forrestal      6
Kitty Hawk      7
Nimitz (incl Enterprise)      7
Nimitz (modern air wing)      7

Iowa      7
Iowa (proposed monstrosity)      8

Tarawa      6
Wasp      6
America      6
Austin      4
San Antonio      5

Cyclone      1

Albany      3
Leahy      3
Belknap      4
Virginia      4
Ticonderoga      4

Charles F Adams      3
Spruance      4
Arleigh Burke      4
Zumwalt      4

Garcia      3
Knox      3
Oliver Hazard Perry      3

Independence      3
Freedom      3

Sturgeon      5
Los Angeles      6
Virginia      6
Lafayette      7
Ohio      7

I can print out a fleet roster with most current stats for you, but only if I receive the fleet list by 4 pm today.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 01 June 2018, 11:44:39
I updated my book. 26pts total.

Essex 6
2 Belknaps (4pts each) 8
2 C.F. Adams (3) 6
2 Knox (3) 6

Glad I checked the forum this morning. I would have missed my window if I had waited to get off work.


Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 June 2018, 11:54:00
I'll have a roster sheet set up for you. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 01 June 2018, 14:42:16
Cool thanks. :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 01 June 2018, 16:42:57
8/8 powerglove is going to be at the trees in dallas. :rockon:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 June 2018, 17:21:21
...my best guess is that he's talking about cybernetic squirrels attacking Dallas. ???
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 01 June 2018, 19:42:15
Isn't powerglove the pop artist from A Goofy Movie?  ???
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 01 June 2018, 22:26:54
Oh how you poor souls have forgotten the ways of metal without me...
https://m.youtube.com/watch?v=xMHcfuveV4k (https://m.youtube.com/watch?v=xMHcfuveV4k)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 03 June 2018, 20:38:52
https://www.shapeways.com/product/JX2YUGG6B/uss-zumwalt-1-2400?optionId=59484645 (https://www.shapeways.com/product/JX2YUGG6B/uss-zumwalt-1-2400?optionId=59484645)

Mwahahaha
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 June 2018, 16:13:20
You spoke of wanting to do a 90s Russian fleet, right? A while back I found at a Half Price a Naval Institute Press in-depth guide to the Soviet navy as of 1991, just before the USSR dissolved. Between that and a few other sources, I managed to put together a spreadsheet showing which fleets had how many of each Naval Command-possible ship class at that point in time. Very interesting stuff, definitely makes me want to expand my Northern Fleet collection for this era.

# per fleet in 1991.   
Class
Ivan Rogov
Ropucha
Kiev
Kuznetsov
Moskva
Kirov
Kara
Kresta I
Kresta II
Kynda
Slava
Sverdlov
Kanin
Kashin
Kildin
Kotlin
Sovremenny
Udaloy
Gepard
Krivak I
Krivak II
Krivak III
Krivak IV
Neustrashimyy
Riga
Grisha
Nanuchka
Pauk
Tarantul
Akula
Alfa
November
Victor
Charlie
Echo
Oscar
Yasen
Borei
Delta
Hotel
Typhoon
Yankee
Fleet
Type
Amphib
Amphib
Carrier
Carrier
Carrier
Battlecruiser     
Cruiser
Cruiser
Cruiser
Cruiser
Cruiser
Cruiser
Destroyer
Destroyer
Destroyer
Destroyer
Destroyer
Destroyer
Frigate
Frigate
Frigate
Frigate
Frigate
Frigate
Frigate
Corvette
Corvette
Corvette
Corvette
SSN
SSN
SSN
SSN
SSGN
SSGN
SSGN
SSGN
SSBN
SSBN
SSBN
SSBN
SSBN
Northern     


5
2
1

2

2
5

1
1

2


8
6

3
2
KGB only - 7
1

3
34
8


3
1
1
21
7
8
5


25
1
6
7
Baltic Sea     

1
10






2
1


1
1


1


5
1


1

4
14
10
18












Black Sea     


3


2

4


1
1
1

6
1




4
2



2
15
5
17
19












Pacific     

2
7
2


1
3
2
3
2
1

1
2

1
6
6

5
5




28
8
9
21
5


11
7
6
1


15


7
Caspian

























1

















If that doesn't work, I attached the spreadsheet.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 05 June 2018, 17:32:29
Awesome. Its going to be a bit before I start collecting another fleet. But this will come in serious handy when I do.

As far as the Chinese campaign goes. I am currently thinking of setting it 2015. Still got some research to do on specific dates. But 2015 seems like a good start as it gives the Chinese all of the ships in the book, which is still pretty limited. Past that, most of it I am pulling out of Cold Waters. Russia has fallen into economic collapse and sold most of its fleet to the Chinese.

I did buy the Target Locked rule book, I plan to start collecting minis for that, which can also be used as counters for carriers in Naval Command. As well as give us a fun new game to play. And may work air battles into the Chinese Campaign.

Also looking at adding RPG esk elements. Such as captain skills and morale, which will not affect battles, but will affect fleets on the world map.

Thoughts?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Ghost Bear Enforcer on 07 June 2018, 21:39:01
How is everyone down south?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 08 June 2018, 02:52:56
 :DAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHH :D...………goose





....btw.....if anyone has a spare Whitworth, we could use one for Sunday's game, please.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Ghost Bear Enforcer on 08 June 2018, 13:58:50
I am coming down in July for a week and seeing what everyone is up to. Going to there on the weekend of the 8th.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 June 2018, 14:03:32
I dunno if or current roster goes that far. I vote we do Battletech or Alpha Strike that weekend. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 09 June 2018, 01:56:32
Nope it doesn't.  We can do either and then start with AAM in the regular rotation.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 10 June 2018, 20:41:42
I picked up the Command Lance and Assault Lance.

That gives me the Atlas, Cyclops, Cataphract, Catapult, Raven, Blackjack, Grasshopper and Victor. I intend to pick up the Rifleman and Marauder some time between now and Sunday.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 June 2018, 03:16:34
Just ordered four more Chinese ships from GHQ: two Type 72A LSTs and two Type 54 frigates  :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 June 2018, 09:33:45
I'm currently painting up a batch of Russian amphibs. The word Ropucha is fun to say over and over in your head. :)

I forget, did I ever send you that link to the guy that makes flight deck decals specifically scaled for the GHQ stuff, including an entire PLAN section?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 June 2018, 15:37:54
Looks like our schedule skips this weekend. I know some folks will likely be busy because of Father's Day, I'm genuinely not sure if I can be there, but for those who can make it, do we have any ideas?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 12 June 2018, 20:43:38
We put mechs on the table and throw dice at each other. Just gotta watch those metal ones, they hurt, a lot...
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 June 2018, 00:42:24
So, Battletech? I'm game. 8)

Do you have everything you need at this point for force building?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 13 June 2018, 02:43:49
Actually, we skipped X-wing; BattleTech is scheduled for this weekend. I MAY use the force Darrell and I ran last weekend >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 June 2018, 07:49:57
I'm gonna bring two forces, one the usual 6k BV, and the other 10k. That way if we end up with an odd number of players, I'll run the big group and two can team up against me, instead of a free-for-all where someone always ends up as the Swiss in the sandwich.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 13 June 2018, 18:25:58
I have no idea how many points the mechs I have are worth.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 June 2018, 21:28:13
http://masterunitlist.info

Bad news: Your mechs have a lot of variants.

Good news: You have...options!

Want me to see what I can come up with? You've got the stuff from those two lance boxes mentioned earlier, right?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 14 June 2018, 00:08:40
Yeah... I have no idea what I am doing. I plan to pick up a Rifleman and Marauder between now and then.

If you could throw something together with the mechs I have, that would be great.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 June 2018, 10:12:05
Got one. It's all introductory tech, so I aimed for a boosted BV of 6100 to compensate. Looking at the stuff in Record Sheets 3039, here's what I've come up with:

Cataphract CTF-1X: This is your generic heavy bruiser. Couple big guns with good range and a set of lasers for close-in work, some of them covering the rear. Decently tough and with a good amount of heat sinks, this should last for a quite a while unless several enemies focus heavy fire on it at once. Speed is average for a heavy mech, though this is the only unit in your force that does not jump.

Victor VTR-9A1: The biggest guy in the unit, but despite that not quite as tough as the Cataphract. That's because it moves faster than average for an assault mech, jumps, and mounts very heavy close-range firepower, most of it in the form of an AC/20, which you can think of as Battletech's equivalent to a Warthog's main gun, and all the fun thereof. Also one of your only mechs to mount dedicated anti-infantry guns. Infantry see regular use in our games, mostly my fault, so it helps to be prepared.

Grasshopper GHR-5H: What the Victor does with that cannon, the Grasshopper does with lasers. Lots of them, with the heat sinks to play all you want. This is also the toughest mech in your force, both because of the armor and because it carries very little explosive ammo, with what little it does carry hard to crit because it's surrounded by heat sinks, with statistics being your friend here. It's also just as fast and maneuverable as the Victor. Nobody likes fighting a Grasshopper, because it takes forever to kill and is putting out solid damage the whole time.

Catapult CPLT-C1 Jenny: A unique variant, but so perfectly suited to this force I had to give it to you. Basically take the Victor, drop fifteen tons, and replace the big gun with short-range Macross Missile Spam. Victor opens the holes, Jenny fills 'em with crits. You get the idea. :)

Raven RVN-4X: The only light unit in a force otherwise heavy or assault weight, and also the only one to move faster than 4/6. It also jumps even farther than the other mechs, so I imagine this will be used as a flanker or backstabber. Solid firepower, and brings the rest of your anti-infantry guns. Tough for a light, but we're still talking about something half the size of almost everything else in the group. It's not tough, it just has a margin of error when it comes to its goal of not getting shot ever. Think of it as a little pixie with a big knife. When everyone else is distracted by your big guys, this sneaks around and shanks things in the kidneys.

Overall, very much a brawling force. Not much in the way of long-range firepower, but you've got the maneuverability to make the most of cover and avoid taking hits until you get close. Also, because most of your mechs are pretty big, if you can get enemies into pointblank range with multiple mechs, you'll likely be dishing out more melee damage than they will. Total BV of 6107, I'll print out sheets and bring them for you.

I recommend that at some point you try and pick up Record Sheets 3039 (https://store.catalystgamelabs.com/products/battletech-record-sheet-3039-unabridged-pdf) and Record Sheets 3050 Inner Sphere (https://store.catalystgamelabs.com/products/battletech-record-sheet-3050u-unabridged-inner-sphere-pdf). These are pdf products, and will give you literally hundreds of record sheets, focusing on the mechs that can be found in the Lance Packs, among others.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Ghost Bear Enforcer on 14 June 2018, 12:08:16
They was anyone thinking about going to gencon this year.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 June 2018, 12:09:52
I wish, but no. :'(
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 June 2018, 02:40:01
I should have copies off the 3039 RS in my stash, if anyone needs them.

also....where does the plastic Whitworth come from?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 21 June 2018, 03:21:29
HUZZAH...……my ships have come in; now I just need to put them together.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 21 June 2018, 19:43:54
I just opened the biggest my shapeways box yet. Got my Imperium battlefleet, just got to get the holes drilled for their bases. Got the ship that I was going to make into an UNSC Prowler, but its YUGE. So I am going to have to find a new use for it. Thinking I might throw it on a hex base and use it as airsupport in a game of Battletech.

Why is my wallet so light?

Ah crap, Steam Summer Sale. That explains it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 24 June 2018, 21:52:03
Looks like this is a good printable file for Disrupted/Damaged/Destroyed Counters. I'll make a bunch for my own supplies, but here's the link if others want to make their own.

https://rpggeek.com/filepage/13170/aam-markerspdf
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Ghost Bear Enforcer on 05 July 2018, 13:21:52
What is the standard point game for AS now a days.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Ghost Bear Enforcer on 05 July 2018, 13:23:50
Also I was wondering if I could barrow some minis for the game. Can not wait to game with you guys again.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 July 2018, 14:19:12
We usually build 400-point forces for AS, and still go for 6,000 for TW games.

Absolutely fine on borrowing minis, just gotta let us know beforehand what to bring. :)

Were you wanting TW or AS? I've got a TW force ready, but I can build an AS one if needed.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Ghost Bear Enforcer on 05 July 2018, 20:21:56
I don't have a good tw unit avaible, but I have the 'Eridani Light Horse' unit for AS. The units I need for AS are Maelstrom, Cestus, Penetratoe, Caear, Thunderbolt, Night sky, Centurion, Dervish, Battlehawk, Blackjack, Enforcer, Wolfhound, and Motorized Platoon.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Ghost Bear Enforcer on 05 July 2018, 20:24:05
If for tw I need dasher, uller, puma,2 elemental, and a epona.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 July 2018, 22:52:32
No Toe, sorry.

I don't have a good tw unit avaible, but I have the 'Eridani Light Horse' unit for AS. The units I need for AS are...Thunderbolt...Centurion, Dervish...Blackjack, Enforcer, Wolfhound, and Motorized Platoon.

If for tw I need dasher, uller...2 elemental

Got these. And if nobody has the rest, we can always proxy.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 07 July 2018, 02:39:51
HUZZAH HUZZAH DOUBLE HUZZAH...….both of my game orders came in today.

 Should I go with Chaffees supported by a Primitive Archer or Screaming Eagles and PIATs supported by Snow Raven Conquerors?


decisions, decisions, decisions
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 July 2018, 04:27:19
I cannot make this week's game. Scratch that. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 July 2018, 14:56:21
I think we're beyond the schedule at this point, and as I recall, there was talk of doing Starmada this weekend? Sounds good, and if so, what points?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 09 July 2018, 22:44:56
My IoM fleet tops out right at 3k.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 July 2018, 23:23:15
I can do that. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 July 2018, 09:26:00
Naval Command 3.0 has just been released. Major changes, mostly in adding detail to damage and defensive fire, plus ships now have radar ratings that will affect their detection rolls. Still reading through it. So far, only the U.S., U.K., and Russian navies have been upgraded to this level, more are expected soon. (Don't worry, China is at the top of his list of planned releases, and France and Italy are there too.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 11 July 2018, 18:19:15
Wow, he changed alot.

I like that some of the stuff that was once one stat has been broken up so that each ship can be a little more different.I really like the new scenarios, those are cool.

What I don't like is that the only ship that I have that has SSMs on it anymore is the Belknap.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 July 2018, 21:44:04
I suspect the earlier editions simply used the final upgrades of any given class, which is why so many ships had SSMs that their intro date might not indicate.

Now that the lists are split into multiple eras, I think we're seeing them as they actually were in that era, and it's possible that your particular ships weren't numerous or notable enough later on to merit being included in later-era lists. I think it'll largely be mitigated if we try to only pit ships from the same era against each other.

U.S.gains big in later eras, as Tomahawks are simply SSMs now, not just for land attack. Burkes are beasts now, to say nothing of the utterly insane air defense radius ships now get from SM-2s.

Russians gained quite a bit, mostly in the realm of air defense radii. Finally, I won't have to keep my ships crammed together like a Christmastime mall parking lot! Though I am a bit bummed about the loss of range on the Udaloy, the decent SAMs easily make up for it. Also, we finally have Kilos! Once we get the other fleet lists updated, we'll be able to play all kinds of export navies! :)

Regarding this weekend, I'm planning to bring three fleets. One 3k Borg, and if we end up with an odd number of players I'll whip out a 3k Chaos fleet, and a double strength Borg group. We can always call the Chaos group a reserve fleet or far older Imperium one that just popped out of a warp rift or something.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 12 July 2018, 18:24:36
I think your right. I don't see any points values. But don't think they are needed anymore. Scenarios have specific fleet builds and if we follow those and stay in the same era, we should be fine.

Is the range of the Brahmos Missile a typo? 1000 cm range seems pretty ridiculous when our next longest range is only 300.

On the subject of Starmada. That sounds good. I will be bringing all 4 of my current fleets, plus record sheets for them. We could pull a couple fleets out of that if any other players want to join us.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 July 2018, 08:00:09
Judging by the updated Krivak he posted in the ship data section, we are indeed going to be getting point values again.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 15 July 2018, 00:24:28
Should be there tomorrow. likely bring some BT stuff since I don't want to overcrowd the Starmada game.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 15 July 2018, 21:25:46
Ok... I did the math. We can't do a cannon Battle of Yavin IV.

According to Wookiepedia. We would need 22 X-wings and 8 Y-Wings, plus Falcon. For the Empire, an equal force would consist of Vader's Tie-Advanced, and 51 regular Tie's. 950 points per side. I find it seriously doubtful we have that many Tie's of any variant.

We might be able to cut some back and make it work.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 July 2018, 22:00:08
I was looking at that as well; there are several takes on it.

We could go with specific units: 12 X-wings (Red Sq), 7 Y-wings (Gold Sq),the Falcon (late add), 8 Tie (std) (Black Sq), and 1 Tie Adv. (Vader) plus the Laser Towers.


Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 15 July 2018, 22:25:46
Maybe a respawn mechanic for the Imperials to even the odds an force tho Rebels to play the objective?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 July 2018, 01:59:41
A quick correction: my Resistance Bomber unit is only 80pt, not 85pt, so that's +20pt for the escort force.

for the Death Star scenario I have: 12 X-wings (5 named, 6 standard, 1 rookie) at 362pt, 7 Y-wings (1 named, 6 standard) at 229pt, and the "Han" Falcon with just Chewie at 59pt. Total points: 650; only used the allotted upgrade slots, named droids, no "mods" except for the Falcon's engine; haven't chosen 5 elite cards.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 July 2018, 07:52:36
What's on the docket for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 31 July 2018, 17:51:49
Well sense no one showed this past Sunday, (I left at 1:15) perhaps X-wing or Imperial Assault? Jonathan and I were working on a Death Star scenario, and Merritt recently proposed doing IA.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 July 2018, 19:14:52
Just me know ahead of time what to bring, if anything. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 31 July 2018, 23:19:54
We should be ready to go if we want to do the Battle of Yavin IV this weekend. Just some minor things to iron out.

Main problems left to tackle are the gun towers, a possible time limit, and the exhaust port itself.

On the guns, currently planning on dropping them on either side of the trench leading to the port. They will have a 90° arc of fire lined up with the board edges facing into the trench and away from the port. They will have a 4 dice attack and 5(?) hull.

The port will have 1 hull, 4 evade, and only take hits from proton torpedoes.

I have no idea what time limit should be implemented if any. Narrative wise it makes sense, the Rebels very much had a time limit. I just don't know how long I should make it.

Thoughts?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 01 August 2018, 00:44:04
Could we use the difference in the build points as a time limit? 1pt = 1 minute
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 August 2018, 09:28:39
I'll let you guys decide this stuff. Do I need to bring anything? Faction, points, chassis restrictions, etc?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 01 August 2018, 20:55:25
Thinking about it, there is already plenty of pressure on the Rebels. I don't think a time limit is needed.

Only thing we are short on it T65s, we have enough ships, and enough X-wings if we mix in T70s.

I will be off work early tomorrow and will be putting together a breifing document for distribution to interested players.

Speaking of which, can we get a head count? How many players will we have on Sunday?696
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 August 2018, 22:43:11
I've got two T-65s, if needed.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 02 August 2018, 02:52:08
That will give us 9 actual with 3 subs.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 02 August 2018, 22:52:47
Didn't get off work as nearly as early as I had hoped. Going to need more time for the briefing.

Can I get the list of Astros? Gonna need that.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 August 2018, 02:43:47
Garven Dreis (Red Leader) R5-K6
Luke             (Red Five)     R2-D2
Jek Porkins    (Red Six)      R5-D8

the rest are standard R2 units
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 03 August 2018, 16:09:19
i only have T-70s and Interceptors, i'm afraid.

i was actually working on this scenario a while back, but i cant find the fighter list. here are the main points.

- rebs get 200 points, consisting of a pre-picked flight of Y- and X-Wings. imps have endlessly respawning Black Squadron TIEs (if we run out of BS TIEs then the imps can pick who to send in). that is not to say all the X-Wings or a huge swarm of TIEs are on the board at the same time. the rebs can only have 100 points on the map at any given time. the spawn rate on the TIEs was up in the air so but i was thinking they could spawn no more than double the number of reb units.
- both sides have an 'ace reinforcement'. the rebs get Han in the Falcon while the Imps get Vader and his escorts. the point values of these units dont count towards game balance, nor do they count towards the number of units spawned.
- the aces are on their own d10 timers. that means that they have their own dice that start at 1, and every turn they are bumped up to the next number. every turn each side rolls a d10. if a side rolls below the timer number, their reinforcements come in. so if it is turn 5, and the Empire rolls a 2, that means Darth Vader and his escorts come screaming in. if the rebs roll a 5 the Falcon stays on the sidelines.
- the map is very large, and would need to have something marking a trench. you can fly over the trench, but if you fly along the path you are considered in it. units in the trench get an extra green die against units outside the trench. however, units that are flying down the pipe cant fire at units outside the trench. if the attacker and defender are BOTH in the trench then everyone loses a green die.
- if a rebel unit can stay in the trench for three consecutive turns, they can take a shot at the reactor port. you may only attack the port with a torpedo attack. every turn they maintain a target lock, the more dice they get. you need to score 5 hits (including crits) to destroy the Death Star. anyone can make the killshot but Luke gets to use a focus on the shot if he has one.

there is an alternate version of this.  rather than playing till the rebels run out of ships, the game ends at the end of turn 12. if the rebs dont blow up the Death Star by then, Yavin is toast. if they don't do it by the time we wrap up, they lose. the rebels have to get a hard win on this one. you could also play so the rebs spawn just like the imps, but are still limited to 100 points at a time. named pilots can only be spawned once of course.  however they can throw more mook X- and Y-Wings out this way if they want.

or if you want to do a straight smash up thats fine too :P

here is my list of available reb pilots, including some nameless ones:
Quote
"Dutch" Vander — Y-Wing   23
Dorsal Turret   3
Proton Torpedoes   4
Extra Munitions   2
R5 Astromech   1
Guidance Chips   0
Ship Total: 33
    
Biggs Darklighter — X-Wing   25
Proton Torpedoes   4
R3 Astromech   2
Servomotor S-Foils   0
Ship Total: 31
    
"Hobbie" Klivian — X-Wing   25
Proton Torpedoes   4
R2 Astromech   1
Servomotor S-Foils   0
Ship Total: 30
    
Garven Dreis — X-Wing   26
Proton Torpedoes   4
R5-K6   2
Servomotor S-Foils   0
Ship Total: 32
    
Jek Porkins — X-Wing   26
Proton Torpedoes   4
R5-D8   3
Servomotor S-Foils   0
Ship Total: 33
    
Luke Skywalker — X-Wing   28
Deadeye   1
Proton Torpedoes   4
R2-D2   4
Servomotor S-Foils   0
Ship Total: 37
    
Wedge Antilles — X-Wing   29
Wingman   2
Proton Torpedoes   4
R2 Astromech   1
Servomotor S-Foils   0
Ship Total: 36
    
Rookie Pilot — X-Wing   21
Renegade Refit   -2
Flight-Assist Astromech   1
Servomotor S-Foils   0
Integrated Astromech   0
Ship Total: 20
    
Red Squadron Pilot — X-Wing   23
Renegade Refit   -2
R2 Astromech   1
Servomotor S-Foils   0
Ship Total: 22
    
Gold Squadron Pilot — Y-Wing   18
Proton Torpedoes   4
Extra Munitions   2
R5 Astromech   1
Ship Total: 25
 
and reinforcement Han
Quote
Han Solo — YT-1300   46
Expert Handling   2
Chewbacca   4
Burnout SLAM   1
Smuggling Compartment   0
Millennium Falcon (TFA)   1
Ship Total: 54
    

for the imps i will just cluster it all together since only Vader and his gang have any upgrades.
Quote
Black Squadron Pilot — TIE Fighter   14
Ship Total: 14 X however many are needed
    
"Backstabber" — TIE Fighter   16
Twin Ion Engine Mk. II   1
Ship Total: 17
    
"Mauler Mithel" — TIE Fighter   17
Draw Their Fire   1
Twin Ion Engine Mk. II   1
Ship Total: 19
    
Darth Vader — TIE Advanced   29
Determination   1
Advanced Targeting Computer   1
Twin Ion Engine Mk. II   1
TIE/x1   0
Ship Total: 32

i have all this saved, so what i could do is print the list up as a record sheet. would look like this, little fancier. but the idea is that this way the only thing we would need to keep track of are dials, tokens, and damage cards.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 04 August 2018, 17:11:51
Ok, I have the briefing done. Would anyone like me to send it to them to review it? I will be bringing enough copies to pass out.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 06 August 2018, 13:29:08
https://bg.battletech.com/forums/index.php?topic=61893.msg1435008#msg1435008

I can't make it due to the insanely short notice, but in case anyone else is interested, here you go.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 07 August 2018, 03:11:39
Well FRAK.....I'm working that night.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 07 August 2018, 09:07:50
What's happening this weekend? There was talk of Imperial Assault?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 07 August 2018, 13:30:01
If no Assault, I think someone also mentioned Starmada, yes?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 08 August 2018, 02:52:58
Imperial Assault is dependent on Merritt's availability.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 August 2018, 11:33:49
I'll prepare a couple Starmada groups in case that doesn't go through.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 09 August 2018, 20:44:55
I'm looking at bringing a fleet for starmada. Just got the fighter pack for the UNSC.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 August 2018, 00:18:28
Given that Stina and I have to leave early this week, I'm gonna opt not to bring the Swabian fleet I was originally thinking about, instead going for the Earth Alliance from B5. 4 ships instead of 12, should play faster. Similarly, I'll build a nice big-ship Federation fleet, in case of odd player numbers.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 August 2018, 02:23:58
I'm going to try and get there as close to noon as possible.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 18 August 2018, 12:17:57
So what's the plan? I may have to help my mom Sunday so I think we should still have a backup plan.

Still want to try Gaslands...

And while putting together a Taiidan fleet stat file (Homeworld) I've been thinking about a fighter cap. No more than ten flights per side? It seems resolving fighters is the biggest optional (ie non-weapons resolution) stage in the games we play. Mind that this coming from a guy who may comission someone to make Macross minis, one of the most fighter-heavy groups out there. Having 40 fighter flights on the board, let alone possibly per side, isn't tennable.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 August 2018, 22:44:44
 :clap:AAAAAAAAAAAAND another AnimeFest is in the books :clap:; roughly 10K in attendance according to the Head Honcho.

 I saw Rich and Gabe from the Plano group, but I didn't get a chance to check out any of their set ups in the game room.

I picked up the new Robotech card game from the developer's booth, but he was out of the playmats; he said to check his website for restock. I did get a FREE playmat for one of his other games that is compatible. I'll bring them to Sunday's game session (whatever it is we're playing).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 22 August 2018, 12:35:17
Would people be interested in trying out Gaslands this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 22 August 2018, 23:36:58
I definitely am. Got some stuff I need to get to wrok converting, but no time to convert it.

BTW got the Heroscape stuff. So we can try playing Battletech with 3D terrain.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 23 August 2018, 02:57:08
Would people be interested in trying out Gaslands this weekend?

I'm in  :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 August 2018, 09:29:27
Cool. I've got about six cars ready, I'll see what I can work up. The intro game is just a free-for-all with each player having two standard cars with machine guns, but if we have time we could try a death race with customized vees. Vehicle construction is FAST, to the point that if you already have an idea in your head, it might take as little as thirty seconds once we get the hang of things. :)

And if folks want to being their own cars...there's obviously no requirement that they be painted or modified(Gaslands is about as WYSIWYG as Battletech - not at all), but it would probably help if the wheels were locked, so we don't have things rolling around willy-nilly.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 26 August 2018, 12:35:36
I have to pick my dad up at the train station and probably won't be able to make it today.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 26 August 2018, 23:29:04
Okay...while doing some starship research, I found a short write up about the 4 nacelle Gorn mini from the Star Trek game. It is suppose to be the ship "not seen" in the original series episode "Arena". It was added to the remastered episode. Check out geekdayton.com
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 August 2018, 10:35:19
Any thoughts for this weekend's game?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 28 August 2018, 20:25:36
Battletech on the new terrain?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 29 August 2018, 07:50:19
I'm up for that. 6k BV?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 29 August 2018, 20:06:01
Sounds good. Already got a list ready.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 30 August 2018, 10:26:16
HURRAY.....surgery went well, now in recovery mode with family. Should be back after the holiday. (minus the extra tubing  :wheelchair:)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 August 2018, 10:30:38
Huzzah!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Itzhak on 31 August 2018, 04:27:14
Hey guys, I recently got in to battletech and wanted to find a group to play with so I could get better. I got 20 models from the alpha strike packs painted and go to genX all the time so if you don’t mind a new guy in the group, let me know!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 August 2018, 09:33:11
(http://media.tumblr.com/b3e2cfe196f622e5e72d48666adcf169/tumblr_mnbkb3HDpZ1rmk2iso2_500.png)

Absolutely, we're always looking for new players! We actually play a variety of games, from Battletech and Alpha Strike, to X-Wing, Armada, Starmada, Naval Command, Axis and Allies minis, a bunch of others I'm likely forgetting, and we've recently started playing Gaslands. We're looking at Battletech this weekend, so you're in luck!

We play on Sundays, with people usually showing up between 12:00 and 12:30, with the game usually starting around 1:00.  The Battletech games are typically run with each person bringing a force of 6,000 BV each, and we normally don't run custom designs.

Do you have record sheets? If not, let us know what mechs you have, and one of us can print out a force for you. :)

And welcome the forums!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Itzhak on 31 August 2018, 16:31:33
Awesome! I have the 3039 and 3050 record books so it all depends on what era you guys run.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 August 2018, 19:16:14
Any era works, that's the glory of BV. As long as the points add up, era doesn't matter. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Itzhak on 31 August 2018, 23:45:32
Mmmm... I can make something work. Do you guys guys care if some of my models are not matching? Recently, I scored some mech on eBay so I’ve haven't painted them in matching colors.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 September 2018, 00:28:25
No problem. Paint is never required, and we've got no issues with proxying, either. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 04 September 2018, 19:38:56
Due to a "lack of a contingency plan in case of an emergency", my sisters believe it best that I remain here a few more days following Wednesday's appointment to remove my catheter. My post-op doctor's visit is on Friday 14th. Hopefully, I should be good after that.

Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 04 September 2018, 23:39:01
Good luck!

Any thoughts for this weekend's game?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 05 September 2018, 23:27:16
Just got the second Heroscape kit in. Found another with 3 day shipping for only $52. So I now own 3.

That should give us plenty...

Who am I kidding, more terrain is always better.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 06 September 2018, 00:38:26
How about Alpha Strike this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 06 September 2018, 19:16:15
The 3rd kit won't arrive until Monday. But if everybody is okay with just two or using map sheets, I see no problems with that.

How many points?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 06 September 2018, 20:33:11
400 is the usual. This'll be our first Alpha Strike game since they updated the point values. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Itzhak on 08 September 2018, 15:01:22
Would it be unbalanced if I joined also?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 September 2018, 15:21:10
No problem!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 08 September 2018, 15:48:52
Good news! The third HeroScape kit came in 2 days early!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 September 2018, 16:24:26
Woot! Big maps!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 September 2018, 12:06:01
So, it's looking like Gaslands again this next weekend. :)

Do we want to like last time with a few rounds of a general melee for folks who've never played before, or jump straight into a death race? I'm kinda voting for the latter, since the early driving-only stages of a race should make a good introduction.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 September 2018, 14:09:57
You have my vote for that; just have to convince my sisters to let me STAY home this Friday.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 September 2018, 14:20:49
Good luck!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 September 2018, 19:06:59
Okay boys and girls, the word for today is:  :laughing_skull: :laughing_skull:    INCOMING   :laughing_skull: :laughing_skull:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 September 2018, 22:32:13

(http://media.tumblr.com/403ad39bc707ba40df91683a9d2d4f12/tumblr_inline_mqkxvnpd971qz4rgp.gif)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 September 2018, 00:37:36
How about X-Wing this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 19 September 2018, 17:25:55
Saw Gerrera is prepped for battle (99pt)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 22 September 2018, 21:30:03
I had a chance to play CBT today with Darrell and Mark Bradle. In addition to showing off his Steel Viper paint scheme, Mark announced that he has finished the big Smoke Jaguar/ Huntress scenario. He and Darrell would like to run it on Saturday Oct. 6 (about noonish if I recall). They wanted to give a heads-up to anyone interested in playing.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 September 2018, 10:48:22
Thoughts for this weekend's game? It's already Wednesday, so we need to talk fast.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 26 September 2018, 20:53:17
We haven't played Naval Command in while; how about that?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 September 2018, 20:59:52
We could do that. Have a scenario in mind?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 27 September 2018, 09:06:22
How about a sub hunt? We could do a Cold War US vs Russians if Vice_Grip will be there using the latest rules, or if you want to take your PLAN ships out for a spin, we could do Chinese vs Japanese subs using 2.0 rules.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 27 September 2018, 20:23:33
A sub hunt sounds fun.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 27 September 2018, 22:48:00
I could bring my Japanese fleet, hell, I keep both fleets in the same box.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 September 2018, 07:55:13
Do we want to try the newest rules version?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 September 2018, 16:30:44
Got everything printed out. If the game is short, would people be interested in a light CAV intro game?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 September 2018, 20:13:40
UGH.....first the boats minis, now the CAV minis; busy, busy, busy  :bang: :bang:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 September 2018, 20:48:04
Could be worse. If I brought Gaslands stuff, there'd be a Mini mini. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 October 2018, 13:51:11
We talked on Sunday about playing either Axis and Allies minis or Imperial Assault this weekend. Sounds good to everyone?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 02 October 2018, 20:05:09
I would like to try Imp A, but I will bring my A&A stuff as well.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 October 2018, 20:27:09
HUZZAH!!………I found my "bag" of CAV minis; they are now in a CLEARLY marked box.

I have: Archer, Assassin, Falcon, Katana (x3 each); Halberd, Tiamat (x2 each); Reaper, Enforcer (x1 each); all plastic

I also have pewter minis for: Ogre, Specter, Dictator, Puma, Rhino (the last four from the Quick Start box set); the set also has a deck of cards and dice
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 October 2018, 21:34:29
If you go here (https://talon-games.com/downloads/), the Faction Model List will tell you what faction each one belongs to, and the Master Data Card List will give you their stats.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 October 2018, 22:54:42
If we do end up with A&A, how do you feel about 150-point armies? 100 still seems too small, but our 200-point games seem to drag, and sometimes suffer from overcrowding.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 04 October 2018, 07:45:41
That works for me.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 06 October 2018, 22:42:57
YUB, YUB.....I got to fly a Tonbo  today  :thumbsup: ; and "technically" had we played another two (maybe three) turns would have won the scenario
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Easy on 06 October 2018, 22:53:43
cleanup
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 October 2018, 15:34:42
I will not be there tomorrow, due to work.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 13 October 2018, 21:40:09
I will be there with my A&A gear just in case; I will also bring my copy of the new Robotech card game.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 October 2018, 10:39:35
Naval Command update!

A batch of fleet lists have been released, giving us large selections and point values for the following navies:

USA
Russia
UK
Canada
Australia
France
Argentina
China
Taiw-err, St. Ives
Thailand
Spain
Germany
Italy
Japan

And it looks like there might actually be some math behind these point values!

Edit: Add India, Brazil, and the Netherlands to that list. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 17 October 2018, 10:17:59
Are there any thoughts for this weekend? I can't promise I'll make it what with the way work is lately, but I'll certainly try.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 October 2018, 02:29:17
I believe Sammy suggested Alpha Strike.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 20 October 2018, 08:11:11
I won't be there. Currently on day 13 of a 19-day work week.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 20 October 2018, 13:41:32
I don't remember, but Alpha Strike is as good as any.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 23 October 2018, 03:33:47
In regards to X-wing 2nd Ed., I just signed up at the squad builder site, but I had to go thru the Fantasy Flight website to get there. I also didn't see the "App" for download.

I DID find my NOOK, but I need Wi-Fi access; I'll bring it to Barnes & Noble to see if I can log-in.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 27 October 2018, 21:52:40
Would people be interested in Babylon 5 Wars next weekend? Either actual B5 ships, or Star Trek?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 27 October 2018, 22:29:05
Yes Please  :thumbsup:


 …….also, I have finished putting the DDs, FFGs and LSTs together for the Chinese fleet; just need to find a case for them.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 October 2018, 21:37:25
Would people be interested in Babylon 5 Wars next weekend? Either actual B5 ships, or Star Trek?

Is there a PBY Catalina equivalent? (if so, is there a "night Ops" variant?

(just asking)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 29 October 2018, 09:18:39
I'd say the closest you'll get in B5 to a Catalina would be an armed shuttle, or maybe a long-range fighter like Earth's Badger. (Think a Starfury with a tail gunner that can also carry missiles.) In Star Trek, I'd probably say a Runabout, which B5wars treats as a super heavy fighter.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 31 October 2018, 21:02:35
But the black cat came back the very next turn,
The black cat came back, we thought he was a goner
But the black cat came back; it just couldn't be blown away.
Away, away, yea, yea, yea
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 01 November 2018, 02:43:40
 >:D >:D >:D >:D >:D :laughing_skull: :laughing_skull: :laughing_skull: >:D  >:D >:D >:D >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 November 2018, 09:36:27
...I'm going to guess that you guys played Angels High last weekend...

I've got what i think is a good into game for B5Wars set up for this Sunday. Earth vs Centauri, with one or two ships per person. As for how the two factions fight, imagine a stealth-armored King Crab fighting against a stock Mad Cat, and that should give you some idea of what to expect.

Do people want me to bring some Star Trek ships as well, in case things go quickly and they want to try those out?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 02 November 2018, 02:33:24
A&A War at Sea with lots of planes....

Having a variety of ships is always a good thing.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 November 2018, 07:09:30
Having a variety of ships is always a good thing.

(http://media.tumblr.com/6e77f83f9dcd37bab6578d5b97b02be3/tumblr_inline_mulaawwwbU1r824vr.gif)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 November 2018, 02:32:59
Now that's just disturbing...….


….just read that the box sets are on the boat and headed our way. :thumbsup: :thumbsup: :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 03 November 2018, 16:12:31
….just read that the box sets are on the boat and headed our way. :thumbsup: :thumbsup: :thumbsup:

:snort:. I'll believe that when I see it.

As for this weekend yeah bring some Trek ships just in case. I'm looking forward to trying the system.

Speaking of Fed fighters and Runabouts, the two ships are the same size. A Fed fighter is about three times as long as a TNG era shuttle. I think both count as heavy fighters by other universes standards. Really more of a tiny spacecraft than fighter.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 November 2018, 08:56:26
What's the plan for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 08 November 2018, 22:34:20
I've been addicted to Crimson Skies lately.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 November 2018, 23:19:51
I genuinely don't know if i have to work this weekend, but if not, I'm definitely up for that. 8)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 November 2018, 21:19:31
Nope, working tomorrow. Might be able to stop by to say hi in the afternoon.

(http://forum.reapermini.com/uploads/monthly_2018_11/image.png.90316c4f5195e7a97e26ba382c1a6dd9.png)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 November 2018, 10:52:51
Thoughts for this weekend? If I can make it, I'd like to try out War at Sea.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 17 November 2018, 19:19:55
I’m in Maryland until Monday due to flight mixups.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 18 November 2018, 23:56:36
That's a serious mixup  :o
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 27 November 2018, 23:25:42
Like you wouldn't believe.  I had no return flight or hotel room and no money.  Luckily things worked out.  I can bring my fleets this Sunday.  After the week I'm having I could kill things.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 November 2018, 00:36:14
Yay, fleets!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 November 2018, 15:57:19
I will not be there this weekend...
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 30 November 2018, 22:57:16
Awwww...We could play Axis and Allies Air Force instead so we won't play WAS back to back.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 01 December 2018, 03:31:44
That works for me  :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 07 December 2018, 20:31:31
So if everyone is there, my guess is War at Sea.  Gaming is the only thing on my calendar for this weekend.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 07 December 2018, 23:26:38
I should actually make this one. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 December 2018, 17:27:50
We're looking at Gaslands this Sunday. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 December 2018, 03:36:02
BOOM!BOOM!BOOM! out go YOUR lights  >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 21 December 2018, 03:40:38
I just received an "Seasons Greetings" e-mail from Piranha Games; it's SWEET  >:D (it has me pondering)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 27 December 2018, 23:48:11
so what's on tap for this Sunday? (Dec 30)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 December 2018, 03:05:44
I probably won't be able to make it this week.

Also, hope everyone had a Merry Christmas!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 28 December 2018, 21:20:07
HEADS UP...…..Darrell and Mark Bradle are playing BattleTech at Gen X Saturday around noonish if anyone wants to drop by; Rich may also show.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Gehad99 on 02 January 2019, 17:09:01
*sneaks in and sets a nuke smiling  ;D as i leave hehe* whats up ay thing going on this weekend
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 04 January 2019, 03:34:26
Not sure what we have planned this weekend, but I will suggest you track down all of your loose Hot Wheels, Matchbox, and other assorted vehicles. Terence has an AWESOME game called Gaslands. Think Mad Maxx custom rides.  :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Gehad99 on 04 January 2019, 11:36:47
any one know if any one is playing bt at gen x tommorow?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 05 January 2019, 20:55:30
For this Sunday (Jan 6), I will bring my Alpha Strike gear as an option for gameplay. (400pt build)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Gehad99 on 05 January 2019, 23:25:18
wife not fealing too hot will try to get there next week we will see want to start playing again   (my mh doc want me to get out more  :-X     )
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 05 January 2019, 23:50:18
You should always get out more ;D; hope your wife gets better :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Gehad99 on 06 January 2019, 01:03:11
oh i know man but my depression has been bad for a while also crowds in general were getting to me for the past year kind of sucks will try to get out next week or next week or the next i hope
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 06 January 2019, 01:48:42
HEADS UP...…..Darrell and Mark Bradle are playing BattleTech at Gen X Saturday around noonish if anyone wants to drop by; Rich may also show.

Crap, I was gonna go to that but forgot D: it didn't really matter anyway as I wouldn't have been able to make it but still...
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 11 January 2019, 13:15:41
So... what’s up, doc?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 January 2019, 14:44:54
Stuff. And things.

I genuinely have no idea if I'll make it this Sunday. On the other hand, I've managed to pick up enough CAVs for some decent-sized games if folks are interested in that. Also have Post Captain, an Age of Sail ruleset that's roughly Battletech-level in complexity, but uses movement templates to take a lot of the work and confusion out of wind-based movement.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 January 2019, 03:46:06
I'm up for anything; I'll bring my Alpha Strike gear for an option.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 January 2019, 12:30:29
Would people be interested in CAV this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 January 2019, 03:57:15
I'll be there.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 January 2019, 11:13:38
I believe we decided on Gaslands this weekend, a Zombie Smash? :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 24 January 2019, 03:27:17
Yes; I think Sam has the zombies.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 26 January 2019, 18:30:05
Alright, I need to get up and look for them or I'll fall asleep in my reclining chair.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 January 2019, 11:32:01
Thoughts for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 January 2019, 18:13:41
How do you guys feel about Alpha Strike this weekend? I've got a 500-point force I'd like to try out.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 31 January 2019, 03:41:23
OOOOOO.....500pt...….interesting 8)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 February 2019, 13:18:34
Do you think you could bring your metal IS mechs box, please? I'm running a different faction than usual, and am certain you've got the mechs I'm missing. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 02 February 2019, 00:05:15
What do we normally play with, 300pts? How big is the force, because it sounds like a big game. By no means impossible but maybe just 500 per side, your force vs the rest?

But yeah I'm down for some Alpha Strike :D. I haven't gotten my box yet, still waiting for it to get into the store :/
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 February 2019, 00:06:53
Our usual games are 400 points. This one isn't VERY big, at least not by my standards.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Itzhak on 02 February 2019, 19:41:54
If you guys are playing Alpha Strike, can I join in?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 February 2019, 19:49:20
Absolutely!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Itzhak on 02 February 2019, 20:11:32
Any BV that's been settled on or should I build an army there?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 February 2019, 21:48:35
500 points.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 02 February 2019, 23:32:36
Our usual games are 400 points. This one isn't VERY big, at least not by my standards.

Cool cool. just couldn't remember the original point totals. maybe two different games if we have four people?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 03 February 2019, 13:19:05
My wargaming role will be the Sick Man of Irving, since Sick Man of Europe was taken by the Ottoman Empire.  See you next week.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 February 2019, 08:57:34
My PM was wrong. customerservice@catalystgamelabs.com is the correct one to send to if a box set has a damaged mini.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 06 February 2019, 03:58:49
Thank you
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 06 February 2019, 17:57:23
Hey Gents,

It's Corey. Longtime no see.

Finally at a point in which I have time and money to start playing Battletech again. I was wondering where we are meeting up these days. I am in Denton still, but I don't mind driving for a game a couple times a month. Alternatively, if anyone is up my way I would love to found a sub-group up here for us to meet up.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 09 February 2019, 23:05:00
I will be at Gen X Sunday; I'll bring some mechs and sheets. I am good for playing other games as well.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 10 February 2019, 00:30:05
Hey Gents,

It's Corey. Longtime no see.

Finally at a point in which I have time and money to start playing Battletech again. I was wondering where we are meeting up these days. I am in Denton still, but I don't mind driving for a game a couple times a month. Alternatively, if anyone is up my way I would love to found a sub-group up here for us to meet up.

Hey dude, been a while indeed :)

Not gonna make it tomorrow. Ice T and I were talking about a Battletech scenario for next week using our box sets. We can figure it out later on though.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 February 2019, 21:16:46
OH GOOD.....I can leave my CBT gear in the car. Sammy and I played an A&A air combat scenario today. Yamato's transport survived; so did the Rookie Zero pilot in a crippled plane  :thumbsup:...…….(promotion)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 10 February 2019, 23:13:35
Here is the initial Japanese setup and endgame.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 February 2019, 23:53:09
The idea for next week is that we will only need my and whistler's AGoAC boxes. Since we usually have four players, that'll give us a lance per player. The idea is to play with quirks and as many TacOps rules as we can.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Itzhak on 11 February 2019, 00:19:01
So don't bring any 'mechs and show up sunday?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 11 February 2019, 01:56:18
Just read through Turning Points: Orbisonia  :yikes:   Talk about BRUTAL; linked scenarios with no repairs for any units that are carried over; new units take damage in all locations (except head) ranging from 1/5 to 2/3 initial rating.

and Ilsa Liao's personal guard consists of 10 Marauders and 2 Warhammers; she pilots a MAD-2R
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 14 February 2019, 22:26:17
Gents, its your favorite out of town Ghost Bear player, Darrell and I will be playing Battletech at Gen X this Sunday the 17 around 1130-1145, bringing a Binary of Diamond Sharks versus a Binary of Steel Vipers, see you there
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 February 2019, 08:50:13
Hooray! And welcome to the forums!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 23 February 2019, 11:37:09
So what's going on Sunday?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 23 February 2019, 23:18:42
I plan to be at Gen X. I still have my CBT gear in the car, but I was also going to bring "The Duke" (Lord's Legacy edition) as an option.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 March 2019, 01:14:45
I will be at Gen X this Sunday. Anything in particular I should bring?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 05 March 2019, 03:58:11
HUZZAH.....my 35th anniversary T-shirt has arrived :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 07 March 2019, 08:58:07
Thoughts for this Sunday? I'll bring a Battletech scenario, but it's a small one, best for just two players.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 08 March 2019, 03:30:14
Sounds good to me :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 March 2019, 22:42:37
Do the SPAs in Alpha Strike operate the same way in regular play?  I ask because the "Jumping Jack" ability in AS gives a ' -1 to-hit modifier' for any weapon attack when using jumping movement, not reduce the jump move modifier from +3 to +1.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 March 2019, 23:44:55
They are different sometimes, probably to better suit the two rulesets.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Bongfu on 13 March 2019, 16:19:35
Well, due to the constant flux of my job I haven't been able to get a weekend off to head down to GenX.

However, I mentioned Battletech to one of the cooks working for me and he sounded interested. So yesterday I scheduled both of us off so I could show him a game. We wanted to go big and I set up an epic 17k BV vs 17k BV clash. Word of Blake's 36th Division vs my house brew DCMS command.

https://imgur.com/a/XTytF3U <<<< link to pictures from the game

The game was epic as Battletech usually it. I was testing an objective system I have been working on for some time now. As well as porting command special rules from the old field manuals and new combat manuals into easy to use cards. It was really fun to face off with two very distinct forces and play a game that I savaged the Word of Blake, but overall they won after achieving more objectives than I did.

Hopefully I will get to show y'all the system I created one day. Until then I will keep recruiting more BT fans.

Whistler you will be happy to know he is pledging loyalty to the Lyrans. I showed him their lore and tactics. He is sold. Damn social generals.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 15 March 2019, 13:35:54
Gents, going to be in town this weekend, bringing Sword of Light for a raid on a second-line Ghost Bear Trinary this Sunday the 17th at Gen-X

See ya there
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 March 2019, 13:57:30
See you there! I think we've got Alpha Strike planned.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 20 March 2019, 21:51:27
Rises from the dead.

So, what's up?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 22 March 2019, 19:31:46
Anything going on this Sunday at Gen-x? I am in town but I did not bring any mechs
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 March 2019, 01:13:46
We're playing a big X-Wing game. Sevengates and Whistler are each bringing Resistance units, and I'm going to bring a double-sized Imperial group to face them.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 March 2019, 14:38:06
There was a mix-up and someone has my AGoAC rulebook, right? Could you bring it tomorrow if possible, please?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 29 March 2019, 15:18:57
This weekend is X-Wing 2.0, right?

What point value should each force be?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 30 March 2019, 03:11:07
I checked the Squad Builder site, and it suggests 200pts ('cause all the card cost went up)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 March 2019, 17:29:49
Okay.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 April 2019, 15:34:41
Here's that link I mentioned, with all the papercraft models:

https://www.genetmodels.com/free-stuff/
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 03 April 2019, 19:30:04
Planning on being in town the weekend of the 13/14th and looking at bringing my newly painted Wolves versus their long time nemesis (nemisi?) the Jade Falcons so just bring your dice.

Would also like to learn how to play Star Wars: Armada since you got me hooked, picked up some Star Destroyers and the like

So Saturday/Sunday at GenX? Which days for what? If just one then Battletech wins of course
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 04 April 2019, 11:24:06
I think we talked about playing Gaslands that Sunday, but nothing's set in stone.

I'll go with whatever everyone else wants to play.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 05 April 2019, 09:54:53
Also, we only play on Sundays these days, but if you've got a hankering for a Saturday game, these guys look pretty cool:

https://bg.battletech.com/forums/index.php?topic=64692.msg1488412#msg1488412
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 06 April 2019, 18:34:04
Gaslands is always fun.  I’ll try to get myself out of the house for that.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 08 April 2019, 19:04:21
Sounds good, Sunday the 14th it is, I will bring the Wolves and Falcons, see you then
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 April 2019, 12:10:19
Hope it's not a crazy big fight. These days we usually don't start actually playing until 1:00 or so, and lately we've gotten spoiled by games where even if we didn't finish, the end was sometimes in sight. Definitely not possible with the huge forces that used to be the norm.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 10 April 2019, 23:45:11
i'm down, but i am also worried about the size of the fight. i think that realistically we're going to have to cut down what you and Darrel usually play if we're going to get past turn two. sorta like a couple weeks ago where Weirdo and i almost finished a game of AS before you guys got very far. frankly i really want to find some way to get you to try Alpha Strike. AS just has a tactical payoff that i've really come to appreciate.

DUDE, almost forgot. you and I are gonna need to play the hell out of the new Tokosha flashpoint book. Omni Corvis, i choose you!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 11 April 2019, 02:44:11
I have printed out a copy of the file including the Alpha Strike and standard record sheets; should I add any duplicates?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 11 April 2019, 14:44:24
Ha ha, Binary versus Binary should go pretty quick, just mechs nothing else
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 11 April 2019, 16:20:34
I have printed out a copy of the file including the Alpha Strike and standard record sheets; should I add any duplicates?

could i get a copy pleeeeeease?

:puppy dog eyes, lashes fluttering, etc:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 April 2019, 16:30:25
My only in-thread on this: I am still a mod, and expected to enforce forum rules around here, including rule 10.

Don't make me drag other mods in here...please?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 11 April 2019, 23:12:08
Already downloaded Tokasha, I have actually been eyeing a Lupus and the other Golden Century stuff

Does anyone have a Hell's Horses force?

Ah for the halcyon days of the 90s when we brought massive forces and took over the back room at Lone Star Comics.

This will be a fast one, I have the maps and mechs, just need cheat sheets and some extra markers
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 18 April 2019, 03:00:49
HUZZAH...….the new map sets have arrived (well my special order did)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 18 April 2019, 23:20:01
I was planning on dropping by this weekend, but remembered that that would be Easter Sunday. The store won't be open Easter Sunday, right?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 19 April 2019, 03:16:18
Actually, the store may be open but none of US will be there.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Vice_Grip on 19 April 2019, 20:36:34
Fair enough
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 23 April 2019, 03:01:11
So what's on the agenda for this Sunday (28th)? Do I need to load up the car (or just bring my new smart-phone)?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 April 2019, 08:04:08
Howzabout Gaslands?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 24 April 2019, 02:56:01
That works for me :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 25 April 2019, 13:18:31
Gaslands! I'll have some cars ready to go :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 01 May 2019, 12:47:41
Would anybody be interested in doing Star Wars trivia in Addision this Saturday?  Starts at 9 PM at Zolis NY Pizza, 14910 Midway Road, free to play and prizes for the top three teams
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 01 May 2019, 14:00:09
I'll be working, sorry.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 01 May 2019, 23:57:43
Hey guys,

I'd like to run an Alpha Strike scenario to try out some of the stuff I'm kicking around for the Tokosha campaign. Mostly bidding, zell, and the use of random forces.

For the campaign each of you would be, essentially, a ristar Star Captain. Your Star Colonel wants to see what you are capable of so every mission you will bid for the honor to command the mission. Players will be given a briefing about the mission, along with a max deployment size. They will be given a few minutes to put together a bid to tackle the mission, drawn from the unit's available combat resources. The main balancing mechanic is chance (what is available via RATs) and strategic planning (how well you use what is available), not BV. After you choose a force everyone puts theirs down and bidding begins. Now you may be asking yourself ’why should I only take a binary when I could do it comfortably with a trinary?'  Because first of all, it's The Way of the Clans, you freebirth surrat! On a more practical level bidding yields it's own rewards. Undercutting the value of your force will get you extra free SPAs, the ability to change mechs or battle conditions, or other map-exclusive events. The more you shave down your force, the more you get. You'll also be protecting your long-term available resources by using smaller forces. We have very detailed force information and I will roll everything that will be availble. If you are attached to that Kingfisher, you had either better not lose it or you'll have to bid away units to pay for repairs. But perhaps most importantly your Warchest points will be modified by your bids. Essentially, you WILL need to do Clan-like things such as bidding and zell in order to win the campaign.

So for this Sunday Weirdo has already given me two-dozen 2d6 rolls for your forces. On Sunday I'll bring cards for all those units (be they mechs, infantry, air, whatever) and you make a force out of the them. Then we'll start the bidding. Even if forces aren't cut down much I'll still give you guys some points for just getting into the Blood Spirit of things. The mission will then begin. All this is to see if: 1) I will need to have someone helping me with sheets and die rolls, 2) see if bidding is a cool and fun idea or a pipe dream, and 3) see how using random units works out for us.

The grand idea for the campaign is that, rather than tracking repairs and credits like a typical Merc campaign, this one would feel like a Clan campaign. Your resources are personal honor and victory in combat. You'll have to balance cautious planning and bold fighting, because as the attackers in the scenario your opponents have more resources and better positions than you do, even if they are technically outnumbered. In order to win in the end you'll have to learn how to bid, where to strike, and when to retreat. I'm planning to use multiple systems as we go, namely because the campaign packet does so. That means some Aerotech fights will be sprinkled in, and there is an infantry scenario that will be in either Battletech or Battletroops if we wanted to try it. Smaller or more important fights will be in BT, but the majority of the time we'll be using Alpha Strike to simulate the large clashes between the Horses and Bears. The campaign could be long or short... depends on if everyone is having fun.

Now I freely admit that some of this may need to be simplified or tossed alltogether. But I do think we should give it a try first. But one thing that will be an issue no matter how simple or complex the campaign is time. As I've said before we can't not finish campaign battles. That means we'll have to start earlier, and I'll be keeping a clock. I want us to be ready to go by 1230 and rolling by 1
 You won't get two hours to look over the forces and decide on bids. More like 15 minutes. You'll probably be shaving down your units as you go anyway so you're really just picking your ideal starting lineup. If this becomes too complex or time-consuming I will toss the concept, but starting early and moving fast through turns will be a must.

So there you have it. Weirdo has generously allowed us to use his Star League mechs to represent the Ghost Bears. This time I'll use my plastics to stand in for the Horses, but we can see about using someone else's nicely painted minis for the long haul.

Questions? Comments? Thrown fruit?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 02 May 2019, 03:00:46
Barring the unexpected, I should be able to make Sunday gaming for the for-seeable future. I have LOTS of clan mechs (OMNI and 2nd line), vehicles and BA. If you need anything, let me know.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 May 2019, 09:26:33
Do you need a list of my available SLDF stuff?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 02 May 2019, 12:06:27
Barring the unexpected, I should be able to make Sunday gaming for the for-seeable future. I have LOTS of clan mechs (OMNI and 2nd line), vehicles and BA. If you need anything, let me know.

Excellent. The thing is, we're going to need to proxy no matter what. Unless you have a dozen Shadow Hawk IICs laying around :P.  So I'm more concerned about maintaining a consistent look for each side than I am worried about matching up tech.

Do you need a list of my available SLDF stuff?

Thanks bro, but I think we're just going to have to wing it no matter what. As long as you can cover a minimum of two binaries worth of hardware at a time we should be fine.  I plan to have you guys see your available unit lists and bid here on the forums during the campaign to free up as much time for actual missions during the weekend so you should be able to pick and chose how you want the final bid represented ahead of time. 'Should' being the operative word of course.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 02 May 2019, 12:14:43
The realities of minis gaming means we have to have at least a bit of warning as to what will be fielded, at least on our side. "Bring everything" is not viable, and you're going to see twitching if you ask someone to use a Battlemaster to proxy for a Locust..especially if they have a Locust, in the exact same colors, that they could easily have brought if they'd been asked beforehand.

Having no control over what we're fielding is one thing. I'm actually looking forward to that. Having no warning is another thing entirely. At the least, if I'm going to be providing proxies, I need to know which proxies to bring.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 02 May 2019, 21:13:52
i understand that. i have a little experience lugging minis around myself, you know. :P like i said the goal is to have the forces worked out beforehand each week. i've been brute-forcing the list construction today so i now actually have something to give you for sunday. behold, the basis for your force: ...see attached picture. im doing all my spreadsheets on Drive so i can probably provide links in the future but for now this is what i got. i'll get the briefing up tonight.

the stripped down version is something like this: a formal Trial of Possession for several tons of raw resources. this is a trial, not a raid, so more of a standup fight. it will take place in and around the warehouses that store the materials, and the circle of equals will include the surrounding area as well. the Horses will bid a binary from their Beta Galaxy as the defending force. your commander will allow you to take no more two stars worth of warriors to engage them.



Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 02 May 2019, 21:18:29
Ive got some Golden Century Bears I am working on for this, should be an interesting combo
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 May 2019, 03:06:58
I can cover five to seven of the mechs (provided I can find my Foxes and Great Wyrms); I have only 2 Glass Spiders though.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 May 2019, 07:46:06
Yeah, I've only got one, and nowhere near enough of anything that would make a good proxy.

Whistler - This is why I offered to send you a list of what I have, so you'd know when to start rerolling duplicates. As is, it is literally impossible for the entire force to have a cohesive paint scheme, which as I recall was your top priority.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 May 2019, 07:51:56
Also, where's the remaining fighters? You only listed five, half of a Star.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 May 2019, 09:52:02
HUZZAH...…I found my TWO Great Wyrms. However, I would like a clarification on which Fox is needed; I have two Snow Foxes and several Kit Foxes (Ullers).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 May 2019, 10:09:10
Just Fox. The new mech in there that's like a 50-ton Crusader.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 03 May 2019, 16:40:22
i think Weirdo has the Ghost Bears covered. even if we have most of the minis i would rather keep the look consistent and just proxy everything. but if it comes down to smaller game of BT or something and we have all the minis we need that may be a different story. we shall see.

Yeah, I've only got one, and nowhere near enough of anything that would make a good proxy.

Whistler - This is why I offered to send you a list of what I have, so you'd know when to start rerolling duplicates. As is, it is literally impossible for the entire force to have a cohesive paint scheme, which as I recall was your top priority.

ah. sure man, go ahead and send it to me. as for the fighters, for simplicity sake assume that a point of (x) is both tanks or aircraft in the point.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 11 May 2019, 13:45:36
I figure you all have mothers so no one will show up.  I might just go anyway to catch up on my grading.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 11 May 2019, 21:54:43
I will be there; I'll throw a couple of things in the car.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: General308 on 13 May 2019, 00:59:07
Any stores in the Dallas area with the Box set?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 May 2019, 08:45:55
I've seen the intro box at GenX in Euless on occasion, but not consistently. Haven't checked other places.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: General308 on 13 May 2019, 12:48:25
I've seen the intro box at GenX in Euless on occasion, but not consistently. Haven't checked other places.
     

Any were near Arlington still carry Battletech?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 May 2019, 13:59:31
Wild West Comics...might?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: General308 on 13 May 2019, 14:13:32
Called them yesterday.  They said they do not anymore
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 May 2019, 02:47:07
So what's on tap for next Sunday?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Psofan89 on 16 May 2019, 12:12:31
My vacation week is coming up(or so I hope) so I will try to be there on the 26th.

In other news: New Rammstein, AND Captain Dan album this week :laughing_skull:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 16 May 2019, 14:54:02
so. i feel like last weekend was a success. for those who are interested but didnt manage to make it, the Ghost Bears (players) took on the Hell's Horses (GM) in a trial. the bidding seemed to go fine, but the Bears ended up being pretty far under the Horses in terms of PV. however they still came pretty close to pulling out a win thanks to the massive heap of special abilities they received. things could have gone quite differently had the Horses not managed to win the initiative when it really counted. the Bears requested and were granted higara to ensure that no additional resources were lost on either side.

okay, so. i feel like we got down some of the basics in our test game and i am feeling pretty good about the campaign. some things may however need to be tweeked as we go. i think we're good to start the campaign this weekend, so lets get into the particulars of this our first game. while i'm not about to retype or repost the scenario from the campaign PDF, i can tell you the basics:

1. it'll be an AeroTech game. i realize we dont play AT much but i think we can get through it.
2. Weirdo has sent me a list of minis so i will be putting the available force lists up here in this post.
3. there will be no bidding for this battle. according to the scenario the pilots of each clan are essentially looking for a fight instead of scouting. hopefully this will keep things a little more even in an unfamiliar system.
4. if there are no bids why am i posting the force list? im trying to get used to it and you'll have an idea what you're going to get. plus i want to give Weirdo a heads up on what minis we'll need.
5. the forces are dead even so there will be no extra bonuses for either side.
6. Zell will be in full effect. Both sides operate at Honor Level 2. Both sides are also operating under Forced Withdrawal. when Forced the controlling player rolls to see if the unit refuses to retreat for the remainder of the battle.

Code: [Select]
Hells Horses fighter points:
Corsair (Corsair), Xerxes (Heavy Strike Fighter), Gotha (Stingray)

Ghost Bear fighter points:
Samurai (Samurai), Hellcat II (Shilone), Eagle (Eagle)

Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 16 May 2019, 14:58:16
I'll be sure to bring them, plus a couple extra cheat sheets since most folks won't exactly be fluent in Aero. I assume this will be Total War, as opposed to Alpha Strike?

(I'm fine either way.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 16 May 2019, 17:28:07
i was defaulting to AS while putting the list together. the scenario really doesn't say either way. do you have a recommendation as to which would work better for us, or even which we would like better?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 16 May 2019, 17:50:21
Gotta be honest, I've never actually tried a dogfight in Alpha Strike.

In Total War, units move around the hexmap and have firing arcs, much like the ground game. In Alpha Strike, units move around the radar map I brought last time, and you can only attack stuff in the same sector. Instead of maneuvering for position, a couple die rolls per fighter each turn determines if two fighters are shooting at each other head to head, or if one has gotten into a trailing position, and at what range the attacks are made at.

If you're wanting something akin to our Crimson Skies or X-Wing games, you might be disappointed by the abstraction of Alpha Strike air combat. On the other hand, we're almost certain to be able to play the game to completion.

I'm good either way.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 17 May 2019, 01:04:11
Competition takes priority. If we need to we can knock it down to two points per side. Could you print the sheets though? I can print from the mul but I don't really have AT sheets.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 17 May 2019, 09:57:36
I'm confused. Is the final decision Alpha Strike or Total War?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 22 May 2019, 18:40:28
Sorry about the delay, guys. For those of you who didn't make it to the first game of the campaign, things didn't go well for the Bears. Though the Bears made planetfall, it was mostly by sheer weight of force. The Horse aerospace forces put up a tenacious defense, forcing many Bear dropships to divert to alternative landing zones. Though only a small handful of ships were lost the disruption of the Bears deployment is significant.

I'll post the scenario for this week when I get home, including available forces. You guys will have an entire cluster to choose from when building your bids. Just keep in mind that we'll need to have the bid locked in before Sunday so Weirdo and I can assemble minis. The scenario will be randomly generated but properly flavored so we'll just have to wait and see what the dice have in store for us!

And yes in the future I will do my utmost to get these AARs and briefings up on Monday or Tuesday.

important edit:

further expanding on the results for the first mission, the Horses managed to destroy more than 2/3rds of the Bears forces while loosing about 1/3rd of their own. both forces managed the First Contact objective, which nets +200 VP for the Bears and Horses both. the Horses also hit the A Hotly Disputed Matter objective, worth another 200 VP. that means that the end net result is 200 VP for the Horses, as well as +1 to the Horses initiative until the mission track Chop and Change. In addition, the Horses get two airstrikes that can be used at any time. this isn't per mission, its total.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 23 May 2019, 00:34:08
the next scenario for the campaign will be: Capture the Flag.

after the initial landing on Tokasha, many defeated Ghost Bear aerospace pilots (as well as a Mechwarrior who jumped from his descending DropShip) were made bondsmen by victorious Hell's Horses pilots. the commander of the Bear's 1st Bear Guards issued a challenge demanding their return. the terms of the challenge state that for the chance to reclaim their warriors, the Horses get to keep any and all salvage left on the field, regardless of who wins. in game terms this means that, when putting together units in the future, if the Bears roll a unit that has been lost in this battle it is automatically rerolled. if they roll a lost unit on the reroll it will be kept. so be careful if there are any mechs you like in your force.

as this is a challenge, the warriors will not literally be fighting over the warriors themselves. a large, mech-scale flag will be placed in an area between the two clan's deployment zones. the Bear's objective is simple: grab the flag and return it to their starting zone. a mech with hands (since this will be in alpha strike hand damage is irrelevant. as long as the art depicts a hand it will be fine) must pick up the flag and return it to the Bear dropzone. if successful the Bears will regain both useful human resources and some of their honor. if the Horses repel them they will salvage useful equipment and retain their bondsmen. the Horses may not destroy the flag but may otherwise defend it as they see fit.

the initial bid on the Bears side is the 1st Bear Guards (note: since i didnt add it to the unit list their Specials are Strategic Planning and Family). the Horse's Forces consist of elements of the 666th Mechanized Assault cluster. they have bid one Star and one Nova for the trial. we will flip a coin before the start of the game to determine starting sides as well as who is the Attacker.

Quote
Game Setup:
recommended terrain: factory, mountain, jungle, clear
the Loremaster will choose four maps, arranged as he sees fit, for the battle. Attacker and Defender will start on opposite sides of the map, within three hexes of the outside map edge.

Objectives:
1. Snag That Flag. (Clan Ghost Bear) Retrieve the flag from the central pilon and escape of your starting map side. [300 VP]
2. Firewall. (Clan Hell's Horses) Prevent the flag from being recovered. [150 VP]
3. Scrap. (Clan Hell's Horses) Recover a destroyed enemy unit. [10 VP per unit]
4. Drive Them Off. Destroy more than 50% of the enemy force. [100 VP]
5. Beat Them Down. Eliminate or drive off all enemy Mech/vehicle forces. [200 VP]

Special Rules:
- Grab The Flag: In order to grab the flag a unit with hand actuators must stop next to the hex occupied by the flag. During the weapons phase he may then declare that he is going pick up the flag. the unit may not fire during the weapons phase as they are spending that time picking up the flag. they will then begin the next turn in possession of the flag. units may pass the flag to each other in a similar manner. if two opposing units both attempt to grab the flag in the same turn they will conduct an opposed physical combat check. the winner will take possession of the flag. units carrying the flag may not fire weapons nor use sprinting movement unless they have a specific SPA that may allow them to do so. it is important to note that flag carriers are outside the normal bounds of Zellbrigen and may be freely targeted by opposing units. if a flag carrier is destroyed then the flag may be recovered from their wreckage.

Zellbrigen:
Zellbrigen is in effect and both sides will operate at Honor Level 2. Please note  that flag carriers are outside the normal bounds of Zellbrigen and may be freely targeted by opposing units.

Forced Withdrawl:
Both sides are operating under Forced Withdrawl conditions. Roll 1d6 for each warrior/point falling under Forced Withdrawl conditions. on a result of 1-3 the warrior/point refuses the leave the battlefield for the rest of the battle.

Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 May 2019, 01:00:10
Is each supernova a Binary or a Trinary?

(Or did you just mean to say two Novas?)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 23 May 2019, 01:16:54
updated. if you mean the Horse's forces they have been changed to a star and a nova.

if a unit's TO&E says it is a Nova/Supernova then assume that each mech point is accompanied by a point of Elementals. they are, after all, the only BA around at the time. the Elemental Points can be bid away like any other individual unit.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 May 2019, 09:27:36
Do we post our bids here?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 23 May 2019, 09:56:20
I bid the 310th star2 and 312th star2
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 23 May 2019, 10:06:13
I bid 312th, Stars 2 and 3.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 23 May 2019, 15:18:28
as it stands Weirdo currently has the low bid. any other trothkin going to make it sunday? if so make your bids quick because it looks like sevengates and Weirdo are about to start shaving their forces down. to be clear, they don't have to, but you know what i mean... sevengates, you can try to undercut the bid if you so choose.

i forgot to mention, since i am figuring that this may come up later on, if you want to use alternate munitions thats fine. just mention it before hand for me and make sure the sheet is clearly marked. anything that was available at the time and non-experimental is fine. as for any Omnis in your force, you can pick the model. if i am printing a sheet and the configuration is not specified then i will just assume you want the prime config. these options may change depending on your battle results or your general VP standing.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 24 May 2019, 20:29:02
if there are no further bids and no cutdown by the end of tonight then Weirdo will have won the batchall and will lead the Bears into battle sunday. i'll work up the relative value of the bid and tell you what you get to work with so please have your SPAs figured out ahead of time. i also want you to have some time to work out some strategy and plan whatever minis you want to use. as long as they aren't bare plastics take what you wish. the sides should be easy to identify. on sunday we'll set up the map, flip for attacker, and you'll get a chance to observe the enemy force and make whatever adjustments you want to your plans. the Trial will begin no later than 1.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 25 May 2019, 13:35:56
Oh, yeah.  I need my Robotech stuff back Weirdo and Sevengates you were going to lend me Girls Und Panzer.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 25 May 2019, 19:01:57
Ice T, you've underbid the Horses by 20%. this is the undercut scale for this trial. basically you get everything that is listed here:

2% - two 1 point SPAs
5% - one 2 point SPA
8% - one 3 point SPA
10% - add/remove an environmental condition OR choose attacker/defender if scenario allows
13% one 4 point SPA
18% add a +4 modifier to one of your initiative rolls during this engagement
20% add a Tactical or Environmental SPA to your force
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 25 May 2019, 22:09:00
Oh, yeah.  I need my Robotech stuff back Weirdo and Sevengates you were going to lend me Girls Und Panzer.

I thought you needed some 1/350 Hawkeyes, but I'll grad the vids as well.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 28 May 2019, 17:01:46
Going to be in town this Sunday the 2nd, been painting up some new minis so looking at a Lyran Guard versus Wolf or a Lyran/Combine versus Smoke Jaguar on Huntress, what would you guys like to do?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 May 2019, 17:21:19
We're playing through our Tokasha campaign(mostly in Alpha Strike), you're always welcome to join us. Also, Darrel requested I bring the stuff for that Exterminator vs Command Lance scenario, I think he wanted to play that while the rest of us do Alpha Strike.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 29 May 2019, 19:20:41
Actually I'm trying to figure out some stuff too. I forgot my cousin is gonna be in town for a bit, so I'm wondering if I should just play Xwing with him. I brought him to the shop once, I think you guys met him.

In any event we are going to be playing an interesting few linked scenarios from the book. The forces have already been dictated by the campaign. These could be really cool or kinda lame. I don't know which. They have some interesting matchups/conditions but it could be tough to get the balance right. So we can either start it this weekend and I'll teach my cousin the game and have him roll and stuff for me or we can take a break and play something else.

Actually it's worth considering teaching him to play Gaslands...
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 29 May 2019, 20:05:58
Going to be in town this Sunday the 2nd, been painting up some new minis so looking at a Lyran Guard versus Wolf or a Lyran/Combine versus Smoke Jaguar on Huntress, what would you guys like to do?

i was actually hoping to snare you into an Alpha Strike game... was kinda hoping the campaign would bait some more people. i mean if we're going to potentially be teaching one person already why not?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 May 2019, 12:15:00
So the next game has fixed forces instead of bidding? Is there a minis list?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 30 May 2019, 19:08:17
correct. i am rolling it up now. i am kinda concerned about the balance given that this is a linked scenario and you guys would be using the same veteran rated unit again for the next mission. record sheets would carry over. so i might be making a few small modifications to the force list. there is also the fact that it refers to the Bear unit as a supernova binary in the scenario but lists them as a mech trinary. i think what i may end up doing is giving you a mobile reserve to balance things out.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 31 May 2019, 00:26:32
your force for this linked campaign series. you can actually use any two stars you want this weekend, or even commit all your forces. i will tell you however that you will be the attackers in the scenario, moving in rough terrain. call it a breakthrough scenario.  i will do a brief tomorrow, i'm beat.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 31 May 2019, 03:05:36
I bid 310th star one and Reserve star one
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 May 2019, 09:34:18
I shall bid... after the briefing.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 31 May 2019, 15:02:40
the scenario is called A Trip Up The Elb. Your trinary is being sent up a rocky pass to push through to the Tokasha Mechworks Alpha facility. The River Elb regularly flooded the path, so while the foliage is a bit more manageable, it is the most obvious approach to the factory. even a green tactician can tell that the area will be heavily protected. Khan Jorgensson has ordered elements of Theta Galaxy up the pass, keeping Alpha Galaxy in reserve. it has been decided that the best unit for the job is 215th Assault, the unit you will be commanding.

the Bears are the attackers. they will start at the bottom of an appropriate, probably mostly jungle, map. i will try to recreate the conditions as best i can. your job is to sweep up the pass, taking out any Horses in your way, before moving up to assist in the attack on the Mechworks. this scenario has two optional bonuses, one for each side. you guys can pay 200VP for The Chosen Ones: Chosen by their Khan to lead the assault, all of the attackers mechs may act as if they have MASC, and all battle armor may act as if they have Jump Boosters. your main objectives are to get off the other side of the map and kill Horses. in addition to the regular points you pick up for kills you'll get an extra 200VP if you can take out 25% of the enemy ('Only Second Line') and 400VP if you can take out half ('More Than Second Line'). the Zell and Forced Withdrawal rules we have been using are going to be in effect as usual. the big deal here is that this is a linked scenario, meaning that chronologically the next mission takes place immediately after this one with no time for rest or refit.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 May 2019, 15:25:57
We will lose the second fight, no question. Alpha Strike is far too lethal a system for units to go through two pitched battles and survive, not without repairs. But who knows, maybe we'll be able to withdraw some survivors. :)

My bid is identical to sevengates', removing the Wyvern IIC.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 31 May 2019, 16:58:42
Agreed. That's why I added the reserve star to your mix. It's going to be tough, no doubt. There is a support option in the second fight but I think it's going to live up to the title of the Horse's main objective, 'and the river ran red'.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 31 May 2019, 17:17:45
Btw unless sevengates wants to counter you're the boss. To be honest I gave you some bonus points for your blocking strategy in the last game... You may be able to come up with something else surprising. Though I would say surviving with your command intact would be nice. :P
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 01 June 2019, 11:38:32
I thought you needed some 1/350 Hawkeyes, but I'll grad the vids as well.

And again, thank you for that.  And I just started the series, was catching up on the Arrowverse.
Title: War at Sea rules clairifications
Post by: AchanhiArusa on 02 June 2019, 22:19:41
Here is what I got:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 11 June 2019, 18:01:39
Going to be in town for a game on Sunday the 16th, painted up a nice star of GB Alpha Galaxy mechs for the scenario, got a Corvis, Coyotl, Lupus, Galahad, and Wyvern IIC
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 11 June 2019, 19:26:57
Cool. I'm not sure who all will be there due to Father's Day(I don't even know my own plansyet), but if I can, I'll be there.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 June 2019, 02:47:44
I'll be there...…….with my new Alpine playmat  :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 12 June 2019, 14:15:01
awesome, I am looking forward to trying Alpha Strike out
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 June 2019, 14:41:15
You're bringing Alpha Strike stuff?

(I'm not sure if we're doing the campaign this weekend.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 12 June 2019, 18:09:12
Those Ghost Bear Alpha Galaxy mechs I painted up for the campaign, or I can bring something else, the Smoke Jaguar scenario perhaps
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 June 2019, 16:32:29
https://bg.battletech.com/forums/index.php?topic=65650.msg1511651#msg1511651

ASDFGHJKL!!!!!!  MARADA!!!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 13 June 2019, 19:43:47
Whole casts, no assembly, check
Clan mechs, check.

I may have to buy a few more mechs.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 June 2019, 02:55:38
OMG...……………….that Archer is SWEET :thumbsup: and the Shadow Cat ain't bad either.

but what is the mech between the SC and the Thor?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 June 2019, 09:16:40
Koshi.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 14 June 2019, 18:59:56
Did anyone end up with an extra Alpha Strike rulebook?  I've looked all over the house and car for it (doesn't mean it's not here) and I can't find it.  And I looked at the prices on Ebay and Amazon and I said "Nope" (might as well wait for the Commander's Edition).  Thanks.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 June 2019, 03:08:01
Koshi.
that's a Koshi? ???
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 June 2019, 10:19:29
Yep.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 June 2019, 15:17:39
So what's the plan for this weekend? Back to Tokasha?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 June 2019, 03:19:52
Tokasha depends on Whistler.

………...and that Koshi BITES
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 21 June 2019, 00:14:28
Sorry for the delay!

Yes, back to Tokosha. I already have the sheets so we'll just be picking up where we left off. Shall be interesting I hope
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 25 June 2019, 23:02:31
Be in town this weekend for a game on the 30th, got a pretty cool Luthian scenario, that has three, possibly four sides so should be fun, and I am also bringing some minis for Tokasha if we do that

See ya'll Sunday
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 June 2019, 10:10:19
I will not be there today, due to Akon.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 04 July 2019, 18:31:48
Gaslands this weekend? :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 04 July 2019, 22:38:05
Scratch that. I can't play this weekend, and I think I'm the only one with the rules.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 06 July 2019, 02:53:16
So we will just have to find something else to blow up >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 July 2019, 03:01:44
Due to Sunday's lack of gaming, I made a run up to the Reaper game store in Denton; picked up a copy of Strike Operations and a couple of Dragonflys. :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 July 2019, 09:56:02
Sweet. Lemme know when you wanna play next. (I won't be there this Sunday, though. Family outing.)

Similarly, I've been having a serious hankering to drive a D7 around a table. Anyone up for that? If so, we've got multiple game systems to choose from...
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 11 July 2019, 20:17:07
Going to be in town this weekend and the next three actually so I can bring some stuff for a game, thinking the Battle of Huntress this Sunday the 14th
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 12 July 2019, 10:28:45
Also, does anyone have a plastic Thunderbolt from the new box they would be willing to part with?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 July 2019, 11:01:22
Sorry, mine's a keeper. The box is back in stock at the CGL store, though.

Also, trading and selling is explicitly forbidden on these forums. To do that, you'll need to either use private messages, any other website on the entire internet that is not this one, or asking in person. Smoke signals might work too, but last time I tried, the shipping sucked.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 13 July 2019, 00:13:45
Rog, thanks for the data dump, see ya'll Sunday!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 14 July 2019, 00:43:33
Due to Sunday's lack of gaming, I made a run up to the Reaper game store in Denton; picked up a copy of Strike Operations and a couple of Dragonflys. :thumbsup:

Sorry I didn't get there until 2:00 pm.  I tried texting you before then.  Anyway, I should be back next week as I am in Boise this weekend.  And I ordered my copy of the new Alpha Strike (could not find my original for the life of me, the replacement I ordered was in German, and they've changed rules anyway).
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 July 2019, 21:25:14
I 've put in an order for the new AS book as well

....btw...…..Gen X just got in SEVERAL full box sets as well as the revised Tech Manual. Also, the X-wing units are out.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 July 2019, 02:50:18
DOUBLE HUZZAH.....both my orders came in today: BT full box and Alpha Strike Commander's Edition  :rockon:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 16 July 2019, 14:52:45
Missed a great game, I will actually not be in town the 21st but back on the 28th where I am hoping to have a Wars of Reaving scenario ready, see y'all then
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 18 July 2019, 02:59:19
Yes it was a really fun game (despite the Dracs taking it on the chin).

btw......just pledged at the Bloodname level; T-SHIRT :rockon:

OMG....$500k in 12hrs  :o (can't wait for the add-ons)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 19 July 2019, 16:12:30
Happy Day.  My Commander's Edition came in today.  And I got a set of 3rd Edition Unseens from Charlie Tango.  Happy Dance!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 19 July 2019, 16:14:54
That's awesome!

I will not be there this weekend. And will be out of town during the next two, due to Gencon. See you guys in a month!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 July 2019, 02:59:16
I will be at Gen X on Sunday.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 20 July 2019, 16:34:53
I would really like to go tomorrow but don't know the plan. What're we going to be up to?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 July 2019, 23:24:59
How about Alpha Strike.  I have the new full box set (plus the Beginners set) as well as the older stuff AND I just got my copy of the new Commander's Edition rules.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 26 July 2019, 13:22:33
Got the Wars of Reiving set ready to go for Sunday, see ya'll then
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 30 July 2019, 12:50:06
Random question, what Fedsun's unit is gray with the thin red/white/blue stripes up the left side?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Strebor on 31 July 2019, 09:58:05
New player here,

Will be hosting some games at Madness on Saturday 8/3 @ 1 if anyone wants to drop in.  Introducing some friends and MWO buddies to Alpha Strike.

GenX is actually closer to me so I'll drop by next time there's a game going on there.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 July 2019, 13:21:52
Welcome aboard!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 August 2019, 03:07:25
Did I read that Gencon blurb correctly?...….Urbie plushy for a Kickstarter stretch goal?  >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 August 2019, 19:22:00
What blurb? I don't see anything on the Kickstarter.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 03 August 2019, 20:39:21
Looks like it was a "suggestion" in one of the KS threads...….still  >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 August 2019, 21:04:48
The more folks ask for it in the Kickstarter comments(NOT on this forum), the better the odds of it becoming reality... :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 04 August 2019, 22:13:22
Just watched the "What's Up with Catalyst" video.  :thumbsup:

….they got Turtledove doing fiction for Leviathans  :o

….oh and "PLUSHIE URBIE"..... :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 09 August 2019, 11:40:05
What's the plan for this Sunday?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 August 2019, 03:15:14
CBT or Alpha Strike? (that's what I have in the car)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 August 2019, 11:21:01
I just got a text from Darrel, something about scenarios?

Did you guys let him plot while I was out?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 10 August 2019, 22:15:34
Last week he and I ran the Elemental vs. Lt lance scenario, then played a 3025 lance on lance game using my AGOAC box/ minis. with the same map.

A very fun "old school" game.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 August 2019, 22:17:48
I'll bring my AGoAC box. Plus maybe some con goodies to show off.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 August 2019, 10:57:42
Urbanmech minis AND PLUSHIES at two million! :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 13 August 2019, 02:55:37
 >:D >:D >:D >:D >:D >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Tinman427 on 15 August 2019, 15:29:44
I’ll be passing through this Sunday 18th, won’t be able to bring anything but would love to hear about GENCON and possibly grab any swag that was tactically acquired
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 August 2019, 15:49:20
We'll be there, playing Klingon Armada. :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 19 August 2019, 22:24:26
I'M BACK!!!!!!!!!!!! :D

couldn't use the laptop at the con but kept up with things on the smartphone.

now THAT'S an Urbanmech

Looks like they charged my KS pledge before I could include the add-ons; hope I can change that (of course a lot of the stuff will be on the market later anyway)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 20 August 2019, 01:43:24
Nobody can choose add-ons yet, we have to wait until the pledge manager opens. Should be a week or three.

(When that happens, you will be able to add more funds, if you so choose.)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 21 August 2019, 03:18:35
Thanks

….btw....I received a link for a scenario from the KS; 3025, lance vs. lance, 2 variant mechs
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 21 August 2019, 09:34:29
You must be at a higher backer level than me, I didn't get any such thing.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 22 August 2019, 03:15:05
That's odd; I thought it was unlocked for all pledges, unless I reading things incorrectly.

You can still get a plushie though, right?  >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 22 August 2019, 07:53:07
Yep. :)

What's the plan for this weekend? Klingon Armada didn't happen, did we want to try for that again, or do something else?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 23 August 2019, 02:47:04
Sounds good to me
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 30 August 2019, 09:47:50
Did we have a plan for this Sunday? Should I just bring my AGoAC and see what unfolds?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 31 August 2019, 03:00:11
That's sounds good

How are we on the campaign front?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 03 September 2019, 12:11:48
This weekend, by special request: Leviathans! >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 10 September 2019, 17:47:34
What's the plan for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 12 September 2019, 02:52:16
Tokasha or Naval Command?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 12 September 2019, 07:40:06
I'm up for either. What do others say?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 13 September 2019, 11:58:55
So....should I be printing anything out for Sunday? I need to know by early afternoon today, otherwise it's too late.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 September 2019, 03:05:55
I could use an updated points list for the Chinese ships, please. Let's blow up some boats. >:D

(unless Merritt wants to run Tokasha)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 September 2019, 03:09:41
I did not get that message in time to print at work. I do have US, Russia, and France printed out, so if you want to print out the Chinese, they can be found here:  https://rorycrabb.wordpress.com/naval-command/ship-data/
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 14 September 2019, 22:02:47
Thank you...….UH is there a point conversion for this or is this new?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 September 2019, 03:01:26
There is no conversion. Our only points are those on the published ships.

You need to download the fleets again. The older stuff is completely incompatible.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 17 September 2019, 12:20:31
Anyone up for Gaslands this weekend? I sold have the new rulebook by then. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 20 September 2019, 00:57:42
Gaslands Refueled is in my hands! Who's in?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 20 September 2019, 03:03:01
BUMPERCAR BOOMBOOM  :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 20 September 2019, 10:00:07
I'll try to show up early. They changed the cost of some gear, so we need to create all new cards. Also, more factions! :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 21 September 2019, 02:55:01
HUZZAH.....the MechWarrior: Destiny closed beta is out for playtesting. :thumbsup:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 06 October 2019, 23:53:10
After today's X-wing game, I reviewed my squad builds and made several changes. The biggest alteration was Anakin's squad gaining a third Torrent; the Aethersprite has built-in "Supernatural Reflexes" WITHOUT the damage penalty. (whatta point gain  :thumbsup:)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 14 October 2019, 16:57:56
Are there plans for this Sunday?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 15 October 2019, 12:30:06
How does everyone feel about BattleFace this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 October 2019, 03:13:34
Boats...………..IN SPAAAAAAACE!!!!!!!!!!!!!!!!!

….btw...are collisions possible? >:D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 16 October 2019, 10:14:11
What are you, some kind of dirty Davion? I thought the Ravens were better captains than that!

In any case, a search through StratOps says...no. The only collisions possible in BattleFace are when one ship executes a K-F jump, and materializes right on top of someone else. I figure we'll probably want to get several games under our belts before we try any hyperspace jumps during a game.

I've got the sheets ready. The Ravens will have 5 WarShips, 5 DropShips, and 4 Stars of fighters. The Falcons will have 4 WarShips, 6 DropShips, and 5 Stars of fighters. (I shorted both sides of roughly half their fighter complement to keep unit counts manageable.) Both sides come out to almost exactly 4,000 PV. I'll be bringing sheets, minis, everything. If anyone has a copy of StratOps, extra rulebooks might be handy.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 17 October 2019, 03:01:34
Added my copy to my tote bag for Sunday.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 18 October 2019, 14:07:37
My body is ready >:D

As much as I want to play battleface I do want to run more gaslands and xwing. I came up with a pure Hyena/Vulture force for you, Weirdo. How many Jedi starfighters do you have sevengates? I wanna try the republic myself. Oh, and I came with an awesome Resistance StarFortress force that I want to try!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 19 October 2019, 02:56:43
I have 3 Aethersprites. I also managed to find a second Republic Y-wing.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 22 October 2019, 09:32:13
New edition of Naval Command just got released. Haven't looked in detail, but offhand, there's now rules for losing contact with ships, aircraft MUST be launched with a specific detected target written down(even if you're putting them in a holding pattern), and we have point values for land-based aircraft!
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 24 October 2019, 10:21:10
So what's the plan for this weekend?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 24 October 2019, 16:39:02
I would love to do AAM but my Italians aren't ready so I'll have to default to the Japanese.  Just somebody buzz me at 12:00 and tell me to get off my lazy and/or obsessed rear.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 24 October 2019, 16:42:31
I'm up for that. 150 points?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 24 October 2019, 22:55:57
Sure.  I could give someone my Japanese and play the Kuomintang.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 25 October 2019, 00:53:34
I'm down. You guys are gonna have to show me how to play though. I'm going to bring some of my Xwing stuff as a backup unless we want to retry Battleface with a different map arrangement.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 25 October 2019, 17:32:41
No problem it is a pretty easy game.  And I have a ton of pieces now.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 25 October 2019, 17:49:51
I'll bring my usual Germans.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 26 October 2019, 16:42:25
Looking through StratOps, apparently we did things a bit wrong: Fighter Squadrons in BattleFace do NOT suffer threshold crits. :o
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 28 October 2019, 11:26:52
So it's War at Sea this Sunday, 250 points?

Working up an idea for our next BattleFace game. How do folks feel about a Clan landing force trying to break through a Word of Blake SDS?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: AchanhiArusa on 30 October 2019, 23:58:37
British Planes that I have:

1 x Bristol Beaufighter
1 x Short Sunderland
2 x Sea Hurricane
1 x Handley Page Halifax
2 x Martlet
2 x Fairey Swordfish Mk. I
4 x Fairey Swordfish Mk. II
1 x Lend-Lease Hurricane (actually Soviet, but built by the British)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 31 October 2019, 07:37:35
I'll build the force today!

By the way, you may want to edit your sig a bit. Rule 2 applies down there, too.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 06 November 2019, 11:34:58
http://lukerazor.dx.am/GTB/GRTB_BETA_inline.html

An online car builder for Gaslands, if anyone's interested. :)
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 08 November 2019, 17:05:58
How do people feel about having a Tanksgiving  game on the 24th?

Say 6k BV, and a maximum of one non-conventional vehicle unit in any force?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 11 November 2019, 01:56:03
In regards to the X-wing "Cover the Evacuation" scenario, the "shuttles" are actually non-moving; they just have to collect 3 data chits to qualify for escape. The defender rolls attack dice equal to the round number and scores 1 chit for every hit/crit result, but only ONE chit can be assigned to a shuttle per round.

If we play this as a Resistance vs. First Order, I have a 500pt F/O force in three parts: Zeta squad (200pt), Omega squad (200pt), Kylo Ren (100pt)

If we want different forces or a different scenario, I'll have to work on it.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 14 November 2019, 22:18:24
Been working on a force myself, and boy howdy 500 points is even more than I realized :P I can get a Resistance fleet up fairly easily thanks mainly to the Star Fortresses. You have two right? How many of the Hyenas do you have? Because the more I think about it the more I want to try the Jedi. I know, I'm a monster.

The other thing we can do is something with one of the big ships. Either way there are gonna be a ton of ships bashing around. How do those fighter squadrons work?

Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 15 November 2019, 04:08:12
I have 2 Hyenas.

The squadron tools are used for keeping ships in formation while moving as a group; ID tags help for breaking and reforming squads.

Haven't really had a chance to read thru the Epic box yet; too many things got in the way this week BUT the there is a double dial for tracking shields and energy :thumbsup:; also, the conversion kit has not been added to the collection data base, so I don't yet know the point value for the ships.

going to re-read the Pledge Manager Walk-trough before clicking on my e-mail link to start my list.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 15 November 2019, 16:40:53
I have eight Droid fighters that I could donate to the cause if you want to play separatists. I have forces for both the Republic and the Resistance. Tbh I will need to borrow heavily from you for either force.

The question is do you want to fly droids or first order? I'll get there as close to noon as possible to help with the setup, and I'll even bring some Shipley's for the crew! :D
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 November 2019, 04:01:32
Since I haven't figured out the droids/ calculate function, I'll stick with the First Order for now.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 16 November 2019, 12:13:50
Alrighty then. Here is the list of what I'll be running w/ cards:
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: Weirdo on 16 November 2019, 13:16:34
What do the bits about half points and thresholds refer to? Some kind of retreat/escape/forced withdrawal system?
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: whistler on 16 November 2019, 14:00:18
Honestly I'm not sure. On the fighters the threshold is the hull rating, whereas on the bomber it's 2/3 of the unmodified hull. This is what printed out from the official app so I'm assuming that it has something to do with tourney scoring or some kind of scenario-related thing. It could also be related to the Escalation system but I only really glanced at that section of the rulebook.
Title: Re: D/FW Mechwarrior's Guild: The endless struggle of brains versus bleach!
Post by: sevengates on 16 November 2019, 23:19:01
What do the bits about half points and thresholds refer to? Some kind of retreat/escape/forced withdrawal system?

Don't know anything about them; I do all my building on the website

….btw...I completed my pledge order  :thumbsup: