Author Topic: Regulan Cavalry Company  (Read 3297 times)

YingJanshi

  • Major
  • *
  • Posts: 4511
  • Switch Friend Code: SW-4326-4622-8514
Regulan Cavalry Company
« on: 26 March 2013, 18:22:39 »
Ok so I want to make a medium cavalry company for the Regulans. Thinking Republic sub-era (so 3085/3090ish). I don't want to use RATs (I don't want any duplicates because I plan on getting minis and as I have so few I want some variety at the moment). So I want to use mainly Mediums with maybe a few Lights and possibly a couple of Heavies. I tried using the MUL but it doesn't have the option to sort by speed. I want 5/8 at the slowest.

I know its a bit much but does anyone have any suggestions? I'm kinda new to the Regulans (or the FWL for that matter) so I don't really know what they field.

(I really wish the MUL had the option to sort by speed and also by weapon/equipment. For one thing would make choosing C3 units much easier.)

Initiate of the Order of Valhalla

(HBS: Backer #4,960)
(Clan Invasion: Backer #314)
(Mercenaries: Backer #6,017)

GreekFire

  • Aeternus Ignis
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 3881
Re: Regulan Cavalry Company
« Reply #1 on: 26 March 2013, 18:59:05 »
I know you don't want to use a RAT, but have you looked at the RATs found in FM:3085? It's a pretty good breakdown of what's available to the league at that time.

Outside of that, I'd expect Regulan forces to be less picky about fielding former WoB 'Mechs, with a good number of 3025 'Mechs still kicking around (don't forget that the Regulan Hussars were at the bottom of the supply chain for a while). I think they'd also field more refits of older models (Spiders, Hermes, Wolverines, etc) and fewer newer models (Apollos, Wraiths, Falcon Hawks, etc).
Tu habites au Québec? Tu veux jouer au BattleTech? Envoie-moi un message!

YingJanshi

  • Major
  • *
  • Posts: 4511
  • Switch Friend Code: SW-4326-4622-8514
Re: Regulan Cavalry Company
« Reply #2 on: 26 March 2013, 19:08:25 »
Yeah I've looked at those RATs. Another reason I don't want to use them is because I like using those quirky variants hardly anyone ever fields. Like that SW Liao Marauder.

I'm thinking 4th Hussars. I like their write-up.

Thanks.

Initiate of the Order of Valhalla

(HBS: Backer #4,960)
(Clan Invasion: Backer #314)
(Mercenaries: Backer #6,017)

Colt Ward

  • Lieutenant General
  • *
  • Posts: 28982
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: Regulan Cavalry Company
« Reply #3 on: 26 March 2013, 21:39:46 »
Problem is . . . the Regulans only produce heavies IIRC, and those are 4/6s.  I have wondered for a while why they have not opened a Treb factory since that is supposed to be one of those mechs identified with the commands.

On the flip side, keep in mind they are importing from the Lyrans.  So . . . Starslayers, Uziels, Nightskies, Ghosts and all sorts of other fun chassis if you want mediums.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

GreekFire

  • Aeternus Ignis
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 3881
Re: Regulan Cavalry Company
« Reply #4 on: 26 March 2013, 23:52:26 »
Problem is . . . the Regulans only produce heavies IIRC, and those are 4/6s.  I have wondered for a while why they have not opened a Treb factory since that is supposed to be one of those mechs identified with the commands.

On the flip side, keep in mind they are importing from the Lyrans.  So . . . Starslayers, Uziels, Nightskies, Ghosts and all sorts of other fun chassis if you want mediums.

I really wonder what their force composition looks like by 3145. They've antagonized pretty much everyone else in the ex-FWL region, limiting their trade, and they aren't on the best of terms with the Capellans or the Republic either (IIRC).

I think the perfect medium for the Regulan Hussars is one found in their RAT in FM:3085: the Blitzkrieg. Totally fits with their doctrine in every way, shape and form.

After reading the 4th Regulan's description, I'd suggest adding the HER-3S Hermes, FS9-S Firstarter and/or OTT-9S Ostscout. They all have an Beagle Active Probe (the Hermes has the added benefit of having MASC) and they all check out on the Master Unit List (with the Ostscout specifically being a Regular mech).

Then if you check this link out: http://www.masterunitlist.info/Era/FactionEraDetails?FactionId=72&EraId=15&Faction=free-worlds-league-regulan-fiefs&Era=republic and organize it by weight, everything including and lighter than the Ostsol moves at least 5/8, with only the Thunder and Phoenix Hawk IIC 3 moving that quickly out of the rest. Hope that helps!
Tu habites au Québec? Tu veux jouer au BattleTech? Envoie-moi un message!

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 40811
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: Regulan Cavalry Company
« Reply #5 on: 27 March 2013, 00:15:28 »
For your heavies, I would definitely look at the Hercules, it's a wonderful cavalry 'mechs. The Anvil and Ost-series are also good. Regulan 'mechwarriors prefer close combat usually(at least, the 1st does), so the Ostsol-6M that was recently discussed in another thread mentioned around here would probably work very well here.

The trick with a cavalry force for any FWL faction is that most cav-speed mediums built in recent League history are usually geared towards longer-ranged combat than the Regulan in-your-face attitude aims for. Since you're building a full company, I'd go for one lance of ranged fighters, and two of middle to close-range combatants. Various models of the classic 55-ton trio will work excellently here, as would the Trebuchet. In fact, Regulus is specifically described as being an enthusiastic Treb user, refitting all of their to the original SLDF -3C model.

Infighters aren't all that hard to find, though. GreekFire mentioned the Blitzkrieg, and that's an excellent core for a fast medium lance. Regulans also get the new-model Scorpion which matches the Blitz's speed with a longer-ranged warload that's almost as hard-hitting. A Wraith would also complement these guys nicely, possibly rounding out the lance with a fast light such as a Spider?

For your second general combat lance, I'd start with a heavy or two, such as the aforementioned Hercules. It can fight at long range sure, but it's even better up close. The Shockwave is a good all-range fighter available to all FWL factions, though no mini is available...yet. If you want to add in another light 'mech to bring your overall tonnage/BV down, my advice would be to look at the Hammer. Many people focus on the small LRM racks, and ignore the rest: A sizable medium laser battery, and a standard engine and armor combo that makes it surprisingly tough for such a small 'mech. If you want more punch, there's always the Pein-Hammer variant(I think that's the one) that focuses on a powerful short-range weapons load.
My wife writes books
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

Colt Ward

  • Lieutenant General
  • *
  • Posts: 28982
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: Regulan Cavalry Company
« Reply #6 on: 27 March 2013, 01:31:56 »
Hm, the Shockwave was a Marik Commonwealth product I thought?  Not that it matters as they do sort of trade, just to offset Oriente.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 40811
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: Regulan Cavalry Company
« Reply #7 on: 27 March 2013, 08:27:33 »
I just looked at the MUL, and it's FWL-general, not limited to any particular sub-factions. I can see some of the League states selling arms to the Regulans despite their poor relations, if only to keep the other factions from ignoring them and going after someone else. M-S sells to them to keep Oriente busy, Andurien does the same to make sure the Rim Commonality can't get too comfortable, etc.
My wife writes books
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

Savage Coyote

  • CamoSpecs
  • Captain
  • *
  • Posts: 2899
  • 저는 미술 선생님 입니다.
Re: Regulan Cavalry Company
« Reply #8 on: 27 March 2013, 09:21:15 »
This is a company I came up with more or less with the imput from this thread and my own personal prefrences.  The "command" lance has the "slower" units, all of which are 5/8.  I liked Weirdo's idea for two harasser/speed lances and so made use of those.  No miniature for the Shockwave yet, but the rest have miniatures of some sort.  The Scarabus is on the Regulus table in 3085 while the 4F Blitzkrieg is available to them via the MUL, same with the 6W Talon.

Hercules 9000
*Shockwave 2F
Trebuchet 3C
Shadow Hawk 7M

Wolverine 9M
Hermes II 5Sr
Jackal 55
Scarabus 9T

Blitzkrieg 4F
Wraith
Talon 6W
Spider 8M

Used to in the MUL, if you typed c3s in the field on the right side of the "unit" field, you can sort via c3 slaves while using the faction menu will allow you to only find c3s's that whatever faction(s) you select can use.... the 4F Blitzkrieg does have a slave though.  I crammed as much into it as I could for 3060u  :D
« Last Edit: 27 March 2013, 09:25:41 by Savage Coyote »

Savage Coyote

  • CamoSpecs
  • Captain
  • *
  • Posts: 2899
  • 저는 미술 선생님 입니다.
Re: Regulan Cavalry Company
« Reply #9 on: 28 March 2013, 12:03:45 »
Dang... I killed the thread!   [cheers]

YingJanshi

  • Major
  • *
  • Posts: 4511
  • Switch Friend Code: SW-4326-4622-8514
Re: Regulan Cavalry Company
« Reply #10 on: 28 March 2013, 16:28:26 »
 #P

Initiate of the Order of Valhalla

(HBS: Backer #4,960)
(Clan Invasion: Backer #314)
(Mercenaries: Backer #6,017)

Savage Coyote

  • CamoSpecs
  • Captain
  • *
  • Posts: 2899
  • 저는 미술 선생님 입니다.
Re: Regulan Cavalry Company
« Reply #11 on: 28 March 2013, 16:56:31 »
Another thing I noticed was the League only really has the Hercules as a fast heavy; there wasn't anything on the 3085 RAT tables that was faster than 4/6 except maybe the Kochie or however it's spelled. 

Colt Ward

  • Lieutenant General
  • *
  • Posts: 28982
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: Regulan Cavalry Company
« Reply #12 on: 28 March 2013, 17:10:43 »
Hm, with Tikonov selling it on the common market, I could definately see the Regulans buying the Koschei.  Especially since it is 65t and thus the same myomer and actuators would be used by both it and the Patriot & Ostwar.

I just keep coming back to the Regulans do not build mediums and their heavies are all 4/6.  Which means any cavalry or skirmisher unit is likely to be using retreat or salvage to meet the speed requirements.  Actually, I just remembered the Ostwar . . . and if they convert all the Ostwar 2M to 2Mb, and end up with a decent unit.  I am actually not sure the -3M is a downgrade.

otoh, with Marauder 9M2, Warhammers and Patriots it is not like they do not have a solid set of choices for heavy formations.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

Savage Coyote

  • CamoSpecs
  • Captain
  • *
  • Posts: 2899
  • 저는 미술 선생님 입니다.
Re: Regulan Cavalry Company
« Reply #13 on: 28 March 2013, 17:33:47 »
eh, they are buying the Scarabus', Blitzkriegs (I'd say both the 3F and 4F) and 6W Talons from the Lyans...

truetanker

  • Lieutenant Colonel
  • *
  • Posts: 9940
  • Clan Hells Horses 666th Mech. Assualt Cluster
Re: Regulan Cavalry Company
« Reply #14 on: 28 March 2013, 18:17:38 »
Hey SC, might I inject a moment?

Do you use TAG, or could you use one in this Company? Take a look at a, well Blakist mech, Falcon Hawk-9K1B. 5/8 TAG, ECM, Probe, ERL, 3 ERM only drawback is that damn XL.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Savage Coyote

  • CamoSpecs
  • Captain
  • *
  • Posts: 2899
  • 저는 미술 선생님 입니다.
Re: Regulan Cavalry Company
« Reply #15 on: 28 March 2013, 19:43:17 »
You could I guess, though I only built the company for the OP!  Might be an interesting wrinkle

GreekFire

  • Aeternus Ignis
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 3881
Re: Regulan Cavalry Company
« Reply #16 on: 28 March 2013, 22:23:02 »
Another thing I noticed was the League only really has the Hercules as a fast heavy; there wasn't anything on the 3085 RAT tables that was faster than 4/6 except maybe the Kochie or however it's spelled.

Well, there's the Quickdraw and the Anvil in the RAT, and a quick spin at the MUL gives a bunch of Ostsols and a Flashman as well. The Thunder also rears its ugly head a few times. Lots of good options for cavalry 'mechs in there.
Tu habites au Québec? Tu veux jouer au BattleTech? Envoie-moi un message!

Savage Coyote

  • CamoSpecs
  • Captain
  • *
  • Posts: 2899
  • 저는 미술 선생님 입니다.
Re: Regulan Cavalry Company
« Reply #17 on: 28 March 2013, 22:41:59 »
Oops... missed those.  Might replace the Scarabus with one of those then, which fits more for that lances style.  Have a Thunder or Flashman riding shotgun (or leading) the second harasser/attack lance?  yes please! :)

Colt Ward

  • Lieutenant General
  • *
  • Posts: 28982
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: Regulan Cavalry Company
« Reply #18 on: 28 March 2013, 23:11:58 »
Yes, but do they import enough of those machines to offset losses?

Quickdraw and Anvil I can see since they are Marik designs, sort of why I said they might be consolidating the fast designs if they needed heavy cavalry companies.  Flashman I thought was a Lyran import, like some of the mediums mentioned earlier.

As far as the Thunder . . . left over from the CC/FWL alliance?  salvage from the border?

Problem is, of the six main FWL proto-states, the Regulans only trade with Andurien and somewhat the Marik-Stewart Commonwealth.  While they Anduriens have some great toys, I do not recall them being mediums or cavalry heavies.  The MSC can throw out Shockwaves which is the only one I recall since I have BC problems and thus do not have ObjFWL.  A few independent planets exist for production, but of them I only know its possible Emris IV might produce some primitive Dervish.  As mentioned the Hercules could be picked up off of Kendall along with components to keep the forces operational.

But until they get the desired Trebuchet factory for faction flavor, the only 5/8 design they get is the OstWar-2Mb.  The rest of a cavalry force would be pre-Jihad production, imports or salvage concentrated into those formations.

At least IMO, of course YMMV.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

Natasha Kerensky

  • Major
  • *
  • Posts: 3448
  • Queen of Spades, First Lady of Death, Black Widow
Re: Regulan Cavalry Company
« Reply #19 on: 02 April 2013, 14:45:16 »
Here's my take on the best possible Regulan cavalry company using canon designs meeting the 5/8 minimum speed criterion.  It contains several duplicate designs, but I include alternates in the write-ups below.

Command Lance
HRC-LS-9001 Hercules:  5/8/0, XLE, 197, 24, ER PPC, LB 10-X, Strk-2 x2, Pul Med, Pul Sm x2(R)
GRF-3M Griffin:  5/8/5, XLE, 160, 26, ER PPC, LRM-20, Sm Laser
TBT-3C Trebuchet:  5/8/0, XLE, CASE, LRM-15 w/ FCS x2, Med Las x4
TBT-3C Trebuchet:  5/8/0, XLE, CASE, LRM-15 w/ FCS x2, Med Las x4

The command lance is essentially a fire support lance, capable of throwing 80 LRMs (the two Trebuchets and the Griffin) a turn, of which 60 are Artemis-enhanced.  These are supplemented by two ER PPCs and an LB 10-X AC (the Hercules and Griffin), for modest hole-punching and crit-seeking.  Opponents that close will face a fusillade of eight medium lasers on the Trebuchets, along with four Streak tubes and a pulse medium laser on the Hercules.  The Hercules and Griffin offer three small lasers for limited anti-infantry capability.

The Trebuchets are on the Regulan RAT in FM: 3085, and are likely imported from Kali-Yama on the independent world of Kalidasa, based on the factories in Obj: FWL.  The Hercules is on the former FWL RAT in FM: 3085, and also likely imported from Kali-Yama based on Obj: FWL.  The Griffin is also on the former FWL RAT in FM: 3085, but no one produces Griffins in Obj: FWL, so it is likely a Jihad survivor.

Alternates for one of the -3C Trebuchets on the former FWL RAT in FM: 3085 include the -7M Trebuchet and the -7M Shadow Hawk, but these suffer from a NARC launcher and a Light Gauss Rifle, respectively.  Personally, I'd stick with the two -3C Trebuchets to maximize the Artemis-enhanced missile volley.

Cavalry Lance
SKW-2F Shockwave:  5/8/0, XLE, 160, 22, LRM-10 w/ FCS, ER Large, RAC-5
OST-2Mb Ostwar:  5/8/0, XLE, 192, 36, ER Large x3, SRM-6 x2
OST-2Mb Ostwar:  5/8/0, XLE, 192, 36, ER Large x3, SRM-6 x2
WVR-7M Wolverine:  5/8(10)/5, XLE, 160, 24, ER Large x2, Pul Med x2, SRM-6

The Cavalry Lance carries the bulk of the company's direct, ranged firepower, including no less than nine ER large lasers (spread among all four mechs) and a RAC-5 (on the Shockwave), supplemented by an Artemis-enhanced LRM-10 (also on the Shockwave).  After punching a lot of holes in enemy armor while closing, the Cavalry Lance can those holes and score crits with 30 SRM tubes (on the two Ostwars and Wolverine) and two pulse medium lasers (on the Wolverine).

The OST-2Mb is not the Ostwar variant that shows up on the Regulan RAT in FM: 3085, but according to Obj: FWL, the Regulans have two Ostwar factories (Harmony Metal Works and Ronin, Inc.).  With two Ostwar factories, I assume that the Regulans can produce the far superior OST-2Mb variant.  Both the Shockwave and Wolverine show up on the former FWL RAT in FM: 3085, but are no longer produced in former FWL space according to Obj: FWL, so they must be Jihad survivors.

The -2Mb Ostwar is a Flashman on steroids, and it's hard to go wrong with two of them.  But if you must, I'd go with the ANV-5M Anvil, which carries two ER large lasers, four medium lasers, and ECM, which is superior loadout to other Ostwar variants.  The PXH-3M Phoenix Hawk is another possibility with two ER large lasers.  Both the Anvil and P-Hawk show up on the former FWL RAT in FM: 3085.

Shock Lance
BTZ-3F Blitzkrieg:  7/11/0, XLE, 116, 20, Ultra AC/20
BTZ-3F Blitzkrieg:  7/11/0, XLE, 116, 20, Ultra AC/20
SCB-9T Scarabus:  10/15(17)/0, XLE, 99, 20, ECM, TAG, 10, TSM, Hatchet, Med Las x2, Sm Las x2
SCB-9T Scarabus:  10/15(17)/0, XLE, 99, 20, ECM, TAG, 10, TSM, Hatchet, Med Las x2, Sm Las x2

The Shock Lance is a close combat lance, designed to outflank or drive straight through enemy formations at high speed and then disrupt and cripple them with two Ultra AC/20s (the Blitzkriegs) and TSM-enhanced hatchet strokes and medium/small laser arrays (the Scarabuses).   The Scarabuses can also call in Arrow IV or TAG-enhanced LRM fire (load the Griffin in the Command Lance appropriately) using their TAG units, or allow the Shock Lance to attack from ambush using their ECM suites. 

They are imported from the Lyrans, but the Blitzkreig and Scarabus figure highly in the Regulan RAT in FM: 3085.  No doubt the Lyrans are propping up the Regulans against other former FWL states closer to the Lyran border, and these Lyran designs better fit the Regulan style of combat than traditional FWL designs.

Again, I'd stick with two Blitzkreigs and two Scarabuses -- two Ultra AC/20s and two TSM-enhanced hatchets are much more effective at opening holes in armor and persuading the enemy to move elsewhere than one of each.  But if you must replace one Blitzkreig, the HER-5Sr Hermes II is a decent candidate from the former FWL RAT in FM: 3085.  It carries a can opener (an HPPC) on only a slightly slower chassis.  There's no TSM-enhanced brawler on the FWL RAT in FM: 3085, but the SR1-OG Strider G does appear, and the massed SRM salvo from its 14 MML tubes would fit the lance.

Hope this helps.
"Ah, yes.  The belle dame sans merci.  The sweet young thing who will blast your nuts off.  The kitten with a whip.  That mystique?"
"Slavish adherence to formal ritual is a sign that one has nothing better to think about."
"Variety is the spice of battle."
"I've fought in... what... a hundred battles, a thousand battles?  It could be a million as far as I know.  I've fought for anybody who offered a decent contract and a couple who didn't.  And the universe is not much different after all that.  I could go on fighting for another hundred years and it would still look the same."
"I'm in mourning for my life."
"Those who break faith with the Unity shall go down into darkness."

YingJanshi

  • Major
  • *
  • Posts: 4511
  • Switch Friend Code: SW-4326-4622-8514
Re: Regulan Cavalry Company
« Reply #20 on: 02 April 2013, 16:30:37 »
Thanks guys! I appreciate the help.  :)

Initiate of the Order of Valhalla

(HBS: Backer #4,960)
(Clan Invasion: Backer #314)
(Mercenaries: Backer #6,017)

Colt Ward

  • Lieutenant General
  • *
  • Posts: 28982
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: Regulan Cavalry Company
« Reply #21 on: 03 April 2013, 12:47:58 »
Looking at a few other imports available . . . from the Diamond Shark/Sea Foxes!

You could look at adding the Crimson Hawk, against the IS 5/8/5 on a light could be okay, especially since it would be using the cERLL to reach out and slap someone.

The Arbalest is not quite as good at keeping the range, but would be easier to repair with standard parts.  It also has a decent weapons suite.

The Ocelot is faster than both, and if you pick the 3 is definately a contender for your scout force commander.  LAP, ECM and the cERLL gives it a lot of options.

We know at least an Arbalest or Ocelot was used in the Commonwealth War by the Silverhawks on Helm.  I want to say it was an Arbalest but I am not totally sure.  No way to tell if it was a new or old import either.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."