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Author Topic: Meet... the KV-2000. Or, "Bert", to his friends.  (Read 178 times)

Major Headcase

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Meet... the KV-2000. Or, "Bert", to his friends.
« on: 24 March 2019, 07:48:01 »
   I was looking through pics from the old Cyberpunk roleplaying game I used to love playing, when I found a pic of a tank that just SCREAMED "put me in Battletech right now!" In a loud Russian accent... :thumbsup:
    I introduce you to the KV-2000 "Bert".... a post-Jihad Capellan Confed heavy tank design meant as a new stop - gap mech killer for emplaced defense forces, hopefully freeing up more tactically flexible mech units for offensive duties. Its aggressive and not at all subtle.... and while no cheaper to make than a decent Heavy mech, it is technically much easier to produce a tank in existing heavy mover factories, and can be built in large numbers without the conspicuous tracking common in mech production, allowing their true numbers to be obfuscated.


Code: [Select]
"Bert" KV-2000
 3067 IS Tracked Vehicle

Original:  http://battletech.rpg.hu/mechfactory_frame.php?call=displayvehicle&id=10000001

Source: My Own Custom /
Type/Model: "Bert" KV-2000
Tech: Inner Sphere / 3067
Config: Tracked Vehicle
Rules: Level 3, Advanced design

Mass: 80 tons
Chassis: Standard
Power Plant: 240 Light Fusion
Walking Speed: 32.4 km/h
Running Speed: 54.0 km/h
Jump Jets: none
Armor Type:  Ferro-Fibrous
Armament:
 1 MML9 (LRM)
 1 Medium Laser
 1 Medium Laser
 1 Anti-Missile System
 1 Gauss Rifle
 1 TAG
Manufacturer:
 Location:
Communications System:
Targeting and Tracking System:

   
---------------------------------------------------------
Type/Model:  "Bert" KV-2000
Mass: 80 tons

Equipment:                                 Crits    Mass
Int. Struct.:  40 pts Standard               0      8.00
Engine:        240 Light Fusion              1      9.00
Shielding & Transmission Equipment:          0      4.50
   Cruise MP:    3
   Flank MP:     5
   Jumping MP:   0
Heat Sinks:      6 Single                    0      0.00
Cockpit & Controls:                          0      4.00
Crew:6                                       0      0.00
Turret Equipment                             0      2.00
Armor Factor:  250 Ferro-Fibrous             2     14.00

                          Internal    Armor
                          Structure   Value
   Front:                     8         75
   Left/Right Side:          8/8      50/50
   Rear:                      8         25
   Turret:                    8         50
 
Weapons and Equipment    Loc  Heat  Ammo   Crits     Mass
---------------------------------------------------------
1 MML9 (LRM)             Front    5   26      2      8.00
1 Medium Laser           Left     3           1      1.00
1 Medium Laser           Right    3           1      1.00
1 Anti-Missile System    Turret   1   24      2      2.50
1 Gauss Rifle            Turret   1   16      2     17.00
1 TAG                    Turret   0           1      1.00
1 Environmental Sealing  Body     0                  8.00
---------------------------------------------------------
TOTALS:                          13                 38.50   
 
Calculated Factors
Total Cost:        8,829,000 C-Bill
Battle Value (BV1):945
Battle Value (BV2):1527 

Now I need to kit-bash minis for a lance of these beasts!! 😁
« Last Edit: 24 March 2019, 07:53:27 by Major Headcase »
"FrankenMechs make happy Techs crazy, and crazy Techs happy, and my Tech's the later. Me? I just find Mechs covered in duct tape really sexy..."
   -Mechwarrior RPG character explaining his unusual machine to a Solaris 7 bar mech-bunny after three PPCs...

 

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