Author Topic: Navigation in mid-space amongst "The Fleet."  (Read 7702 times)

TriplerSDMB

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Re: Navigation in mid-space amongst "The Fleet."
« Reply #30 on: 05 June 2014, 14:08:44 »
So, heres a new twist on the question:  with all of the discussion between 'local coordinate zero points' and distant ones (stars), how good--how much resolution--do JS NAV computers have?  I would assume they have some sort of radar system to avoid local hazards, but donthey have the ability to jump, track to, and maneuver around a thousandth, ten thousandth, or even millionth of a light year?

Take the Inner Sphere Cartography Society, for example.  They use Sol at 0.0, 0.0.  Do you think a JS could plot and jump to 23.874987, -5.097264?  Or. . .am I splitting hairs?

Rob
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Weirdo

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Re: Navigation in mid-space amongst "The Fleet."
« Reply #31 on: 05 June 2014, 15:04:28 »
Military ships can reliably resolve jumps with a margin of error of 500-meters or so. Even civilian ships are good enough that they can travel 30 light-years and be certain of staying within a few kilometers of their target point, certainly staying within a single space hex.

You wind up any further out than that from your aim point, and it's a misjump. At that point, you're concerned with arriving in the same star system, assuming you emerge in our universe alive, or at all.
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TriplerSDMB

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Re: Navigation in mid-space amongst "The Fleet."
« Reply #32 on: 06 June 2014, 10:45:20 »
So with a military ship, we're talking a 'resolution' of 1.762 x 10-15, or one quadrillionth (0.000 000 000 000 001) of the entire jump length.  Multiply that by a hundred (for a big wag on civilian ships), and it's still scientifically pretty frickin' precise.

Damn!  Here I thought it'd be a few hundred kilometers!  So, computers can specify "28.010 573 394 596 002, -4.055 064 785 648 001). 
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imperator

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Re: Navigation in mid-space amongst "The Fleet."
« Reply #33 on: 06 June 2014, 22:36:57 »
So with a military ship, we're talking a 'resolution' of 1.762 x 10-15, or one quadrillionth (0.000 000 000 000 001) of the entire jump length.  Multiply that by a hundred (for a big wag on civilian ships), and it's still scientifically pretty frickin' precise.

Damn!  Here I thought it'd be a few hundred kilometers!  So, computers can specify "28.010 573 394 596 002, -4.055 064 785 648 001).

BT space computers are pretty bomb!!!  As for their sensors they use radar, laser, some form of neutrino scanner, celestial charts for Nav using Terra as the center. and maybe some sort of energy detector that can pick up incoming jump sigs.
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serack

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Re: Navigation in mid-space amongst "The Fleet."
« Reply #34 on: 07 June 2014, 07:00:13 »
21st century watercraft use 3d grid , not 2d , they track aircraft, helos, etc. as well as other surface ships, war craft even track subs under them in water when able too