1) When a Bridge (TW, p.62; TO, p.117) is destroyed over a water hex, does it change the underlying terrain according to the rules for Battlefield Wreckage (TO, p.187)? These rules list something as large as a DropShip being destroyed and creating a Ultra Rubble terrain modifier to the underlying terrain. In the case of a water hex this Ultra Rubble terrain would be applied to the bottom of the water hex. The Depth of the hex would not change. Will a destroyed Bridge, regardless of it's initial CF, create a Rubble terrain modifier to a water hex's underlying terrain while not changing the Depth of that hex?