Hello,
My group has started to explore aerospace combat. On the whole, we love the rules, and more generally, how easy it is to play combined arms games.
A couple of questions have surfaced on air-to-air engagements.
First, reference AS:CE page 185, when two aerospace units engage, what happens if they both succeed their control rolls?
Second, shouldn't units with high thrust find it easier to get behind units with low thrust? By analogy with the real world, I reckon a highly maneuverable interceptor should find it easy to outmaneuver a sluggish ground attack unit. However, I haven't found anything in the RAW to back this.
Thanks in advance.