Okay, I'm looking to expand my Battle Armor collection to being more than the basic Elementals and Sphere Suits. I'm' not too worried about Clan set ups, they're mostly consistent across the board and the options are clear for the most part.
However, I want to look at building 3 different Inner Sphere Companies.
Rules for the Company:
A Platoon will equipped the same.
Where possible, a Company will have Scout Platoon, Heavy/Assault Platoon, and a "main combat" Platoon.
No 2 Platoons will be equipped the same.
They must have models, as that is what this planning is for.
The 3 companies I'm looking to build are Steiner (4 Platoons), Davion (4 Platoons), and Mercenary (3 Platoons). Eras are largely meaningless, as most of our local play doesn't care, and in the case of campaign concepts, I think the ones needed for a Platoon might be enough.
For Mercenary, I'm looking at:
Platoon 1) Inner Sphere Standard
Platoon 2) Grey Death Standard
Platoon 3) Night Hawk PA(L)?
Not very inspiring, but I have 2 of the 3 collected. The MUL wasn't very inspiring as to what to consider for the 3rd Platoon. Grenadier and/or Infiltrator MK II would be good options, I think, but I'm a little concerned about availability.
For Davion, I'm looking at:
Platoon 1) Inner Sphere/Grey Death Standard OR Cavalier
Platoon 2) Infiltrator Mk II
Platoon 3) Grenadier
Platoon 4) Hauberk?
All good signature designs, I think, however, a bit heavy on the one end. Maybe using Cavaliers instead of the Hauberks?
For Steiner, I'm looking at:
Platoon 1) Infiltrator MK II
Platoon 2) Rottweiler
Platoon 3) Sloth
Platoon 4) Fenrir
I "need" to eventually get Sloths for a campaign I'm running where the players are Falcons. The Steiners also seem to be in love with the Quad Design, so it would be in keeping to keep up the theme for the company. The Infiltrator's a little outside the theme, but I can double up with the Davion for easy access.
So, thoughts, suggestions?