TBF, this is what I think a "Support Hunter" should be:
Hunter
Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-F
Production Year: 3169
Dry Cost: 16,425,815 C-Bills
Total Cost: 16,425,815 C-Bills
Battle Value: 2,953
Chassis: Unknown Endo-Steel
Power Plant: Unknown 330 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
Jump Capacity: 270 meters (330 meters)
Armor: Unknown Ferro-Fibrous
Armament:
2 ER Large Lasers
1 Angel ECM
1 Active Probe
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 91 points 3.00
Internal Locations: 1 LT, 3 LA, 3 RA
Engine: XL Fusion Engine 330 12.50
Walking MP: 6
Running MP: 9
Jumping MP: 9 (11) Improved
Jump Jet Locations: 3 CT, 2 LT, 2 RT, 1 LL, 1 RL 9.00
Heat Sinks: Double Heat Sink 13(29) 3.00
Gyro: 0.00
Cockpit: Interface 4.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 182 9.50
Armor Locations: 1 LT, 3 LA, 3 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
L/R Torso 13 18
L/R Torso (rear) 8
L/R Arm 9 18
L/R Leg 13 25
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Angel ECM RT 0 2 2.00
Active Probe LT 0 1 1.00
Partial Wing LT/RT - 3/3 3.00
ER Large Laser RA 12 1 4.00
ER Large Laser LA 12 1 4.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 30
6/11j 2 2 2 0 2 0 Structure: 3
Special Abilities: AECM, PRB, RCN, ENE, SRCH, ES, SEAL, SOA
11-hex jump is enough to evade any frontline units, and close-in or escape rapidly especially in difficult terrain.
0/8/15/25 range of the ER Large Laser is enough to catch any escaping units.