Author Topic: Thunderback  (Read 2014 times)

ANS Kamas P81

  • Colonel
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  • Posts: 13267
Thunderback
« on: 15 November 2011, 01:00:15 »
So, I wondered, where DID those AC/20s go that all those Swayback drivers used to have?  Surely they can't all have been destroyed, and there just aren't enough Atlases, Victors, and Cyclopses to account for them.  So where are the bloody things going?  It's questions like these that made me wonder, until I had to answer that question myself.  Then again coming across a beat-to-Blake T-bolt didn't hurt the question, since it had been in combat with a real HBK-4G and its autocannon.  Seemed the Hunchie had gotten the worse end of the deal, but not by far; still there was enough salvageable I thought...

...and maybe it was the Timbiqui Dark, but boy howdy "Thunderback" was a cool name.

Of course, my tech didn't think so.  But I don't pay her to gripe, or else I'd have to triple her salary.  Still, she did good work.  And while I miss the extra machine gun or the extra laser on the left side, there's something deliciously comforting about the shade from that big Tomodzuru over the old missile system that y'know, I just don't miss it.  Besides, there's something silly about a reverse-swayback, and it's paid off a few times.  Oh well, their loss.
Code: [Select]
Thunderback THB-1

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/D-E-D
Production Year: 2491
Cost: 5,352,710 C-Bills
Battle Value: 1,267

Chassis: Earthwerks TDR Standard
Power Plant: Magna 260 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Ryerson 150 Standard Armor
Armament:
    1  Autocannon/20
    1 Sunglow Type 2 Large Laser
    2  Medium Lasers
    1 Voelkers 200 Machine Gun
Manufacturer: Earthwerks Incorporated
    Primary Factory: Keystone
Communications System: Neil 8000
Targeting and Tracking System: RCA Instatrac Mark X

Overview:
First produced in 2491, the TDR-5S Thunderbolt—
or T-Bolt as it is aff ectionately known—is a familiar sight
throughout the Successor States. One of the fi rst ’Mechs
designed for planetary assaults, it is renowned for its heavy
fi repower. Though later superseded by larger and more
advanced designs, the Thunderbolt’s excellent design and
fearsome reputation has kept it in production.


Capabilities:
One of the best-armed ’Mechs in existence, the Thunderbolt’s
long-range punch come from a Sunglow Type 2
large laser and a drum-mounted Delta Dart LRM 15 launcher,
while three Diverse Optics Type 18 medium lasers provide
a formidable broadside at closer ranges. A Bical SRM
twin-rack and a pair of anti-infantry Voelkers 200 machine
guns round out the weaponry.
The Thunderbolt’s thirteen tons of Ryerson 150 armor
is another impressive feature, often outclassing ’Mechs
nearly twenty-fi ve tons heavier.
The ’Mech’s heavy weaponry is also its Achilles heel, as
MechWarriors must ride the heat curve carefully or else risk
shutdown and ammunition explosions. Many commanders
order their Thunderbolts into bodies of water on the battlefi
eld, allowing them to better utilize their armaments.


Deployment:
Used extensively by every military across the Inner
Sphere and Periphery, Thunderbolts appear in heavy lances
and even light assault forces. Houses Steiner and Marik are
the ’Mechs primary users, though these mercantile nations
have sold production runs to other states. House Liao used
to fi eld signifi cant numbers of the ’Mech, though the destruction
of the Fourth Succession War and Andurien War
severely curtailed this number. In the Periphery, the Taurian
Concordat—with two Thunderbolt factories—uses the
’Mech as the backbone of its military.


Variants:
Surprisingly for such an ancient design, only two major
variants of the Thunderbolt exist. The Steiner TDR-5SS
replaces the Sunglow large laser with a Kreuss PPC, substitutes
the LRM rack for an SRM-6, and exchanges the Bical
SRM pack for two Zippo fl amers. The Eridani Light Horse
mercenaries have adapted their Thunderbolts to act as
raiding and reconnaissance units. The TDR-5SE adds Chilton
420 jump jets and an LRM-10 rack at the expense of the
LRM-15, the SRM twin-rack, and machine guns.


Notable 'Mechs & MechWarriors:
Captain “Dashing John” MacAllister: Commander of Eridani
Light Horse’s Forty-fi rst Support Company, the Ass Extractors,
“Dashing John” models himself after the cavalry offi
cers of ancient Terran history. During the War of 3039, the
Seventy-fi rst Light Horse was abandoned on Fellanin II due
to a bureaucratic mistake. With the White Horse regiment
pinned down in Fort Jinjiro by the Second Arkab Legion
and the remnants of the Fourth Proserpina Hussars, Colonel
Alfi eri ordered his battered unit to retreat off -world.
Harried all the way back to their LZ, MacAllister fought a
desperate rearguard action, setting up numerous ambushes
and luring the Kuritans into his artillery’s kill zones. The
Ass Extractors accounted for over two companies of Kuritan
’Mechs, allowing the majority of the Eighty-second Cavalry
Battalion to safely reach the DropShips. Though blown out
of his Thunderbolt, the “Toujours L’Audace,” MacAllister was
later repatriated in early 3040.


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     104 points                6.50
Engine:             Fusion Engine                260                      13.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             13                        3.00
    Heat Sink Locations: 1 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 184                 11.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           30       
                                 Center Torso (rear)                  7         
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     10           20       
                                             L/R Leg     15           21       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Laser                                  RA        8         2         5.00
Machine Gun                                  LA        0         1         0.50
@MG (200)                                    LA        -         1         1.00
Autocannon/20                                RT        7         10       14.00
@AC/20 (10)                                  RT        -         2         2.00
2 Medium Lasers                              LT        6         2         2.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 13
4          3       3       0       0      3     0   Structure:  5
Special Abilities: SRCH, ES, SOA
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

Random

  • Master Sergeant
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  • Posts: 329
Re: Thunderback
« Reply #1 on: 15 November 2011, 02:11:14 »
Now this I like.   ;D

Drop half a ton of MG ammo and you can have your 2nd MG back :)

elizibar

  • Master Sergeant
  • *
  • Posts: 373
Re: Thunderback
« Reply #2 on: 15 November 2011, 10:40:23 »
When we call THD's Thuds, I don't think we were referring to the noise of a giant autocannon :o

LastChanceCav

  • Captain
  • *
  • Posts: 2519
  • Repossessing the dispossessed ...
Re: Thunderback
« Reply #3 on: 15 November 2011, 11:13:25 »
I've had fun rocking an Orion with a similar load out (drops the AC10 and LRM racks for an AC20 and SHS).

Cheers,
LCC
Last Chance Engineering - Bespoke Battlemechs for the refined gentleperson.

misterpants

  • Warrant Officer
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  • Posts: 717
  • Bringing you the beats and grooves of Xin Sheng
Re: Thunderback
« Reply #4 on: 15 November 2011, 23:04:05 »
Didn't someone post a custom Archer job where one of the LRM racks got stripped out and the other downgraded to shove in an ack-20?
Avatar by Blackjack Jones

elizibar

  • Master Sergeant
  • *
  • Posts: 373
Re: Thunderback
« Reply #5 on: 16 November 2011, 04:25:11 »
Didn't someone post a custom Archer job where one of the LRM racks got stripped out and the other downgraded to shove in an ack-20?

That is so gonna be a rude awakening for some poor sod that think's he's getting the drop on the fire support lance.

Andras

  • Lieutenant
  • *
  • Posts: 832
Re: Thunderback
« Reply #6 on: 16 November 2011, 15:56:50 »
Didn't someone post a custom Archer job where one of the LRM racks got stripped out and the other downgraded to shove in an ack-20?

I have two Archer varients, one with dual LRM-15s and an AC20, and one with 2 AC20s

Code: [Select]
Leonidas LND-001

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3057
Cost: 15,795,607 C-Bills
Battle Value: 1,535

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    1  Autocannon/20
    2  LRM-15s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 HD, 1 CT, 3 LT, 5 LA, 4 RA
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 198                 12.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            8         
                                        Center Torso     22           35       
                                 Center Torso (rear)                  7         
                                           L/R Torso     15           23       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     11           20       
                                             L/R Leg     15           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 LRM-15s                                    LT        10        6        14.00
Autocannon/20                                CT/RT     7         1/9      14.00
@AC/20 (10)                                  RL        -         2         2.00
@LRM-15 (16)                                 LL        -         2         2.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 15
5          3       4       2       0      3     0   Structure:  3
Special Abilities: SRCH, ES, SOA, IF 1

Code: [Select]
Ozimandias OZI-001

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War
Tech Rating/Era Availability: E/D-F-E
Production Year: 3057
Cost: 15,710,607 C-Bills
Battle Value: 1,420

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    2  Autocannon/20s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 7 LA, 7 RA
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 198                 12.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            8         
                                        Center Torso     22           35       
                                 Center Torso (rear)                  7         
                                           L/R Torso     15           23       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     11           20       
                                             L/R Leg     15           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/20                                CT/RT     7         1/9      14.00
Autocannon/20                                CT/LT     7         1/9      14.00
@AC/20 (10)                                  RL        -         2         2.00
@AC/20 (10)                                  LL        -         2         2.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 14
5          4       4       0       0      3     0   Structure:  3
Special Abilities: SRCH, ES, SOA

A third version downgrades the speed back to 4/6 and adds an LRM-10 and two MLs to the two AC-20s