Author Topic: Payback  (Read 1693 times)

Dave Talley

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Payback
« on: 17 March 2011, 18:17:30 »
as mentioned in the medium laser thread
here is my version

               BattleMech Technical Readout

Type/Model:    Payback
Tech:          Inner Sphere / 3025
Config:        Biped BattleMech
Rules:         Level 1, Standard design

Mass:          50 tons
Chassis:       Standard
Power Plant:   200 Nissan Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Standard
Armament:     
  10 Medium Lasers
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Payback
Mass:          50 tons

Equipment:                                 Crits    Mass
Int. Struct.:  83 pts Standard               0      5.00
Engine:        200 Fusion                    6      8.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   4
Heat Sinks:     22 Single                   14     12.00
 (Heat Sink Loc: 1 HD, 3 LA, 2 RA, 3 LT, 3 RT, 1 LL, 1 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  120 pts Standard              0      7.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             16         16     
   Center Torso (Rear):                  5     
   L/R Side Torso:           12      13/13     
   L/R Side Torso (Rear):              4/4     
   L/R Arm:                   8      11/11     
   L/R Leg:                  12      17/17     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1.00
1 Medium Laser           LA      3           1      1.00
3 Medium Lasers          RT      9           3      3.00
3 Medium Lasers          LT      9           3      3.00
2 Medium Lasers          CT      6           2      2.00
4 Standard Jump Jets:                        4      2.00
 (Jump Jet Loc: 1 LT, 1 RT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS:                         30          59     50.00
Crits & Tons Left:                          19       .00

Calculated Factors:
Total Cost:        3,680,500 C-Bills
Battle Value:      1,043
Cost per BV:       3,528.76
Weapon Value:      1,021 / 1,021 (Ratio = .98 / .98)
Damage Factors:    SRDmg = 29;  MRDmg = 4;  LRDmg = 0
BattleForce2:      MP: 4J,  Armor/Structure: 3/4
                   Damage PB/M/L: 4/4/-,  Overheat: 2
                   Class: MM;  Point Value: 10

Resident Smartass since 1998
“Toe jam in training”

Because while the other Great Houses of the Star League thought they were playing chess, House Cameron was playing Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker the entire time.
JA Baker

greywolf79

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Re: Payback
« Reply #1 on: 17 March 2011, 22:15:32 »
That is a wicked design... It can destroy a great many machines in close. It will not be able to move if it fires everything too often, but it is a nice design. It does however lack armor. So my personal thought would be to maybe take out 2 of the MLs and put an extra 2 tons of armor on the beast. Otherwise, it is an excellent machine. Even as it is, I would probably pick up a couple for a new company I am forming if it were a canon design.
GreyWolf.


Dave Talley

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Re: Payback
« Reply #2 on: 17 March 2011, 22:37:44 »
yeah its ok, it was just a spur of the moment thingwhen the jumping version of the a hunch 4P was mentioned
Resident Smartass since 1998
“Toe jam in training”

Because while the other Great Houses of the Star League thought they were playing chess, House Cameron was playing Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker the entire time.
JA Baker