Author Topic: Hell's Horses Cluster 3145  (Read 1531 times)

ocherstone

  • Sergeant
  • *
  • Posts: 118
Hell's Horses Cluster 3145
« on: 19 January 2014, 16:41:58 »
I've decided to move into the current age (I'd really like another time jump to let me get in fresh and have a unified rules set, but I don't think that happening.)  After rolling with the RATs, I got into making a Cluster.  I'll writeup the unit like I did with my 201st, but I wanted to know if I'm missing anything with the state of the HH Touman in 3145.  I'd like this as a frontline Cluster, but with some secondline non-omnis that they're trying to get rid of (or have to pickup to stay viable).

Command Trinary SuperNova
   Command Nova
Hellbringer Mk II Prime*
Kingfisher F*       
Tomahawk II Prime*   
Turkina E*         
Night Gyr F*      
      Elemental Star
Gnome(LRM) point x5    

      Attack Nova
Grand Summoner A*      
Gargoyle C*         
Mad Cat Mk IV Prime*      
Mad Dog Mk III C*      
Nova B*         
      Elemental Star
Elemental point x5       
      
      Strike Nova
Stormcrow G*         
Stormcrow E*         
Kit Fox F*         
Arctic Wolf A*         
Adder A*         
      Elemental Star
Salamander (laser) point x5

Vehicle Binary SuperNova
   Omni Star
Epona D* x2         
Epona A* x4         
Haephastus Scout A* x4      
      Elemental Star
Elemental II point x5      

   Hover Star
Bellona (Laser) x5      
Svantovit (ATM) x5      
      Elemental Star
Sylph (enhanced) point x5   

Mixed Trinary
      Mech Star
Hellstar   2         
Hellstar   3         
Mad Cat Mk II-Enhanced   
Mad Cat Mk II-Enhanced   
Tundra Wolf         
      Mech Star
Ryoken II 3         
Hellfire 2         
Lobo            
Lobo            
Lobo            
      Vehicle Star
Enyo Strike Tank x2      
Enyo Strike Tank x2      
Enyo Strike Tank x2      
Mithras (ERLL) x2      
Mithras (ERLL) x2      

SuperNova Trinary
      Ground Nova
Anat x5            
Zephyros x5         
      Strike Elemental Star
Buraq (H-K) point x5
         
   Tank Nova      
Ku “Turhan II” x5      
Skanda Light Tank x5      
      Urban Elemental Star
Golem (support) point x5

   VTOL Nova
Anhur (BA) x5            
Donar x2         
Balac x3         
      Assault Elemental Star
Golem (Rock) x5      

Issues I have:  a lot of different elemental types.  No QuadVees, no Proto'Mechs.  The Horses seem to have to be an amalgamation of whoever they're fighting with/against, so I took from the other Clans, but I don't know if what I got is a very Horses Cluster.  I hope it's not too many or few Omnis.  Thanks.
« Last Edit: 19 January 2014, 16:43:59 by ocherstone »

truetanker

  • Lieutenant Colonel
  • *
  • Posts: 9977
  • Clan Hells Horses 666th Mech. Assualt Cluster
Re: Hell's Horses Cluster 3145
« Reply #1 on: 22 January 2014, 21:19:26 »
Question.... You don't seem to have enough PBI Infantry here. Would replacing the Vehicle Binary SuperNova, Hover Star's Svantovit Elemental Star of Sylphs for Clan Heavy Jump Infantry. Bearhunters and Mauser IIC on a very quiet unit.  >:D And since I do know all about Infantry and Tanks on BT, I prefer these over mechs, I also know something else. The Bandit Hovercraft, yes that one from 3025. There is a jihad version, old as it may seem, the Warthog variant.

TT
« Last Edit: 22 January 2014, 21:21:07 by truetanker »
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016