Author Topic: St Ives -Capellan Conflict game 2 Atomic Empire 01-25-2013 Noon Durham NC  (Read 1133 times)

BARNESGN

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St Ives -Capellan Conflict game 2         
The Canopians have arrived 250wp      Indicass 3061 Atomic Empire 01-25-2013 Noon   
Canopian forces are landing defeat them to fulfil your contract         
         
Objectives         
Head Hunter:Destroy the Canopian Merlin (Commander) 250wp         
Cut off the rest of the head: Destroy the Marshall (Unit XO) 100wp         
The others: Cripple/destroy any other units 75wp each(destroyed leg /Gyro/Motive crit)         
Commander mech destroyed: loses initiative the next turn         
Salvage is available to Rubinsky forces if they destroy more than 4 units          
If Golem is destroyed -75wp         
         
Setup         
Canopian units will be moving toward the goal of destroying Supplybase Golem         
Canopian units will setup 8 hexes from the short end         
Golem will be 20 hexes from the short end opposite the Canopians         
Rubinsky troops will be no more than 5 hexes from the supply base         
Golem CF is 75 per hex         


Returning and new players welcomed all materials provided

BARNESGN

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Very exciting game with 4 brand new players fighting for the Canopians. Rubinsky's light horse repelled this Trinity Alliance member destroying over 6 enemy mechs and disabling the Force Commander's mech in the last round. 

 

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