Author Topic: Mad Rabbit Combat Team  (Read 2450 times)

wolfgar

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Mad Rabbit Combat Team
« on: 27 November 2013, 17:26:54 »
No one knows where they came from but they bore introduction letters from Wolfson's Heavy Raiders and refused to work for the  Blakists. The fact that they didnt show up until after 3070 helped with that. Their first contract was in the Cappellan Confederation, it was also their last one with the confederation as at the tail end of their contract they were tasked investigating a world that had gone quiet. Nothing has ever been said about what happened in that system but upon return to Sian activated the escape clause in their contract and left the Confederation headed toward Tharkad and the Heavy Raiders.

Mad Rabbit Mercenary unit

Naval Asset: 1- modified Leopard class dropship "The Bloody Bun"

Lower Bay
2-Alacorn Mk VI
2-Shrek PPC Carriers
2-Regulator Hover Tanks
2-Bandit APCs

Upper Bay
2-Calvary Vtols (infantry variant)
2-Mechbuster aircraft
8-battlearmor
4-infantry platoons
cargo-64 tons
Wolf wins every fight but one, and in that one he dies, his fangs locked on the throat of his opponent.

wolfgar

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Re: Mad Rabbit Combat Team
« Reply #1 on: 13 May 2014, 08:39:23 »
A bump so that they can be used for the merc challenge.
Wolf wins every fight but one, and in that one he dies, his fangs locked on the throat of his opponent.

Dragon Cat

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Re: Mad Rabbit Combat Team
« Reply #2 on: 13 May 2014, 15:02:27 »
Any notable COs?
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

wolfgar

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Re: Mad Rabbit Combat Team
« Reply #3 on: 14 May 2014, 18:13:56 »
Working on fleshing out the unit but names are shameless rips from sluggy freelance
Wolf wins every fight but one, and in that one he dies, his fangs locked on the throat of his opponent.

MechRat

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Re: Mad Rabbit Combat Team
« Reply #4 on: 15 May 2014, 07:25:35 »
Working on fleshing out the unit but names are shameless rips from sluggy freelance

I had a feeling that was the case after seeing the name of the DropShip.  ;D

truetanker

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Re: Mad Rabbit Combat Team
« Reply #5 on: 15 May 2014, 19:37:49 »
You do know that those Bandits can carry up to 10 BA right? 4 internal and 6 outside, each.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
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wolfgar

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Re: Mad Rabbit Combat Team
« Reply #6 on: 15 May 2014, 21:22:33 »
Yes but the infantry version of the Calvary VTOL can only cary four
Wolf wins every fight but one, and in that one he dies, his fangs locked on the throat of his opponent.

 

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