Author Topic: GHR-8N BOUNCER (GRASSHOPPER)  (Read 1123 times)

Natasha Kerensky

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GHR-8N BOUNCER (GRASSHOPPER)
« on: 03 April 2017, 09:51:57 »

[For the Grasshopper design thread...]

BergStorm's BattleSalvage developed the original Bouncer, designated the GHR-5NXbb, for a Solaris VII stable in the 3050s.  Adapted from an ancient GHR-5N Grasshopper field upgrade, the supercharger-enhanced mobility, pulse accuracy, and TSM-enhanced physicality of the original Bouncer in the arenas impressed other Solaran stablemasters, visiting mercenary commanders, and the Lyran and Marik militaries alike.  Orders for more [iBouncer[/i] upgrades to aging Grasshoppers ensued, and BergStorm's BattleSalvage established a dedicated shop modification line for the Bouncer on Solaris VII.  Eventually, BergStorm's BattleSalvage learned how to upgrade all GHR-5x Grasshoppers to the Bouncer standard, which, despite the lack of weight-saving endo-steel used in all modern GHR-6x and -7x factory upgrades, were generally preferred to those new Grasshoppers.  By adding lightweight engine and gyro technology, new particle beam weaponry, and advances in pulse lasers and targeting systems, BergStorm's BattleSalvage has kept the Bouncer competitive in its current incarnation, the GHR-8N Bouncer.

The Bouncer retains the GHR-5x series' robust Mingh frame, thick Durallex armor, and Leviathan jump jets, but guts and replaces nearly every other system and component.  The key to the Bouncer's high mobility and dangerous physical attacks are its supercharged 280-rated light fusion engine and extralight gyro lashed to a triple-strength myomer system.  Capable of keeping pace with a cruising Fire Moth for short periods of time, the Bouncer can rapidly close with an opponent and deliver punches that will destroy most battlemech cockpits in a single swing and kicks than will penetrate the leg armor on all but upper-end heavy and assault battlemechs.  All weapons are mounted in the torso and cockpit to leave the Bouncer's battlefists free for melee combat.

But with a large and accurate battery of energy weapons, the Bouncer does not have to close to melee range to take down an opponent.  A snub-nosed particle cannon tied into a capacitor and an advanced targeting computer can consistently punch holes with damage equivalent to a Clan-grade ER PPC while dancing at ranges out to 270 meters.  Also starting at 270 meters, the Bouncer can bring an array of five x-pulse medium lasers to bear.  Although accurate in its own right, this x-pulse array is tied into the same advanced targeting computer as the snub-nosed particle cannon, allowing the Bouncer's mechwarrior to ignore the effect of the Bouncer's movement on laser accuracy, even when jumping.

With 16 freezers, the Bouncer can alpha strike, firing its snub-nosed particle cannon, all five x-pulse lasers, and small laser to activate its triple-strength myomer from a standing start.  When the Bouncer is cruising or flanking, the particle cannon capacitor substitutes for one x-pulse laser and/or the small laser.

Since Solaris VII was lost to the Wolf Empire, new Bouncers are no longer available to House and mercenary militaries.  But BergStorm's BattleSalvage is reportedly now producing a Clantech upgrade of the Bouncer from -5x Grasshoppers and -8N Bouncers for the Wolf Empire.  It is speculated that the incorporation of triple-strength myomer in the Empire's advanced Skinwalker prototype was inspired by or aided by BergStorm's Bouncers

Bouncer (Grasshopper) GHR-8N

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped

Chassis: Mingh z33/9
Power Plant: VOX 280 Light Fusion Engine
Walking Speed: 43 km/h (54 km/h)
Maximum Speed: 65 km/h (108 km/h)
Jump Jets: Leviathan Lifters
    Jump Capacity: 120 meters
Armor: Durallex Heavy Standard Armor
Armament:
    1 Hound's Tooth Snub-Nosed PPC w/ Capacitor
    5 Defiance X5M X-Pulse Lasers
    1 Defiance A5L Small Laser
Manufacturer: BergStorm's BattleSalvage (LexaTech Industries)
    Primary Factory: Solaris VII (Hun Ho)
Communications System: Allet-C308
Targeting and Tracking System: Allet-T11 w/ Adv Targ Comp

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
    Internal Locations: None
Engine:             Light Fusion Engine          280                      12.00
    Walking MP: 4 (5)
    Running MP: 6 (10)
    Jumping MP: 4 Standard
    Jump Jet Locations: 1RT, 1LT, 1RL, 1LL                               4.00
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 1 RT, 2RA, 2LA
Gyro:               Extralight                                             1.50
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
    TSM Locations: 2 RA, 2 LA, 1 RL, 1 LL   
Armor:              Standard Armor               AV - 200                 12.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                   7       
                                           L/R Torso     15           20       
                                    L/R Torso (rear)                   7       
                                             L/R Arm     11           20       
                                             L/R Leg     15           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SN-PPC                                       RT        10        2         6.00
PPC Capacitor                                RT        5        1         1.00
X-Pulse Medium Laser                         RT         6        1         2.00
X-Pulse Medium Laser                         RT         6        1         2.00
X-Pulse Medium Laser                         LT         6        1         2.00
X-Pulse Medium Laser                         LT         6        1         2.00
X-Pulse Medium Laser                         H         6        1         2.00
Small Laser                                  LT        10        2         3.00
Targeting Computer                            LT         -        5         5.00
Supercharger                                 LT        -         1         1.50
                                            Free Critical Slots: 1

« Last Edit: 03 April 2017, 12:27:22 by Natasha Kerensky »
"Ah, yes.  The belle dame sans merci.  The sweet young thing who will blast your nuts off.  The kitten with a whip.  That mystique?"
"Slavish adherence to formal ritual is a sign that one has nothing better to think about."
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