Played a first game today with my 5 years old son, using hexes. We usually play regular BT using the Quick-start rule, so, no heat, structural or critical hits.
My only question is: It felt alot easier to hit in ASCE then regular BT, is it the case or might I have overlooked something?
As for the simplicity of the system, I think it speak for itself that my son had no problem understanding the rules difference and the structural hits + criticals. Understanding/Using Overheating will probably take some years though :P I used the optional rule for light/heavy woods so they would be the same as regular BT for move cost and cover.
After the game I asked him how he liked it compared to the regular rules, and he said he likes both equals. In ASCE, he loved being able to change facing without using MP(that's a part he always struggle with) and not having to decide btw walk and run. But he said he kinda missed rolling for every weapons and knowing what weapon his mech had(kid loves knowing he got 2 lasers, one SRM and one canon) He also liked that he could control 3 mechs, with one heavy in it. (With the regular rules, to keep the game around 1h, I only allow 1 medium and 1 light ).
I'll probably plan every other game with him using ASCE from now on to allow for fast play with more mechs, but come back to regular BT for the other one(I missed location hits and rolling for every weapons too :P)