Within MegaMek, how does one get between planets without owning a dropship?
Case-in-point, I've got a small, humble Mercenary Company that just picked up a new contract on another planet. I've got 5 'Mechs, a support vehicle or two, and all my support staff (Techs/Mechanics/Logistics/HR/etc.). What I
don't have is a way to get the from planetside to jump point. I reckon I've got four options:
- When I use MegaMek to calculate jump paths, it already factors in the costs of a charter JumpShip and a DropShip, so I'm okay. . .
- I should come up with a 'House Rule' to simply hire a local "space taxi," and deduct $1M (or so) from my finances
- I need to take out a huge loan to buy my own DS.
- I'm outta luck, am stuck on the planet, and should just keep on finding contracts on the same planet.
How do you gals & guys play this part of the mission? I figure I've been doing it wrong for years, and want to play this new campaign as "by-the-book" as possible.
Thanks!