Author Topic: Am I missing something? MekHQ "Manage Campaign" button  (Read 598 times)

Cavgunner

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Am I missing something? MekHQ "Manage Campaign" button
« on: 14 December 2023, 01:24:15 »
Hello,

In a number of recent online tutorials for MekHQ, it is clearly shown that the "Manage Campaign" button has an option to generate an entire unit from scratch. However, that option does not seem to be present when I load into a fresh campaign starting at Day 1.

Is this hidden behind another option, or did something change? All I want to do is to generate an entire mercenary unit similar to the guidelines from Campaign Ops and the Merc books.

Hammer

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Re: Am I missing something? MekHQ "Manage Campaign" button
« Reply #1 on: 14 December 2023, 10:24:53 »
What version are you using?  That is only available in 0.49.7 and on releases.

At this point we are recommending players move to a Dev release (49.15 is quite good) but you need to have Java 11 or 17.
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Cavgunner

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Re: Am I missing something? MekHQ "Manage Campaign" button
« Reply #2 on: 14 December 2023, 11:59:17 »
Well shoot. I was running 48-something. And here I thought I'd downloaded the latest version.

Thanks!

Hammer

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Re: Am I missing something? MekHQ "Manage Campaign" button
« Reply #3 on: 14 December 2023, 12:31:13 »
This is the link to 49.15

https://bg.battletech.com/forums/index.php/topic,82935.0.html

Make sure give the notes a read especially the Java section and follow these directions EXACTLY

https://github.com/MegaMek/megamek/wiki/Updating-to-Adoptium

MegaMek Projects Wiki
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New Units and RAT's aren't added until after the 2 month release moratorium is passed.
Join the official MegaMek Discord

Cavgunner

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Re: Am I missing something? MekHQ "Manage Campaign" button
« Reply #4 on: 14 December 2023, 17:26:56 »
Thank you, I followed these guidelines and they worked. I really appreciate it.

 

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