Author Topic: Sparks [3035]  (Read 816 times)

Daryk

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Sparks [3035]
« on: 23 November 2024, 14:13:14 »
Randy Sparks was the last man standing when his platoon took down a Kurita Wasp on the Lyran front during the 4th Succession War.  Mustering out with his prize, he completed MechWarrior training on Solaris VII then set about fixing the thing while employed with one of the smaller stables.  Trading the damaged engine and gyro of the Wasp for a set intended for a Hornet, Randy used the freed tonnage to install more armor and machine guns.  Hiring a medic and a half dozen AsTechs from one of the local tech schools, he struck out on his own.  Taking a cue from his name, he chose to load tracer ammunition into his ammo bin, and "SPARKS" is now the name of his 'mech as well.  He aims for twilight duels for maximum visual effect.

SPARKS started its existence as a Kurita pattern Wasp, with a Machine Gun in the torso vice the SRM launcher in the leg.  Randy added five more machine guns across the upper body of the machine, including the arms.  He also relocated and cut down the size of the ammunition storage.  As a result, SPARKS only carries six salvos for the full array.  The tracers make quite a display whether they hit or not, and Randy has acquired a small following on the independent Class II circuit.  He's a little over six months ahead of payroll at the moment, still hoping for that legendary "big break".

Code: [Select]
Wasp - SPARKS WSP-1Kish

Mass: 20 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-D
Production Year: 2818
Dry Cost: 1,209,184 C-Bills
Total Cost: 1,209,369 C-Bills
Battle Value: 453

Construction Options: Fractional Accounting

Chassis: 1A Type 3 Standard
Power Plant: Hermes 100 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Rawlings 52
    Jump Capacity: 150 meters
Armor: Durallex Light Standard Armor
Armament:
    1 Diverse Optics Type 2 Medium Laser
    6  Machine Guns
Manufacturer: Irian Battlemechs Unlimited, Kali-Yama Weapons Industries, Defiance Industries
    Primary Factory: Shiro III (IBMU), Kalidasa (KYWI), Furillo (Defiance)
Communications System: Duotech 65
Targeting and Tracking System: RadCom TXX

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      33 points                2.000
Engine:             Fusion Engine                100                       3.000
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL                       2.50
Heat Sinks:         Single Heat Sink             10                        0.000
    Heat Sink Locations: 2 LT, 2 RT, 1 LL, 1 RL
Gyro:               Standard                                               1.000
Cockpit:            Standard                                               3.000
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV -  69                  4.312

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     6            10       
                                 Center Torso (rear)                  2         
                                           L/R Torso     5            8         
                                    L/R Torso (rear)                  2         
                                             L/R Arm     3            6         
                                             L/R Leg     4            8         

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               RT        0         2         1.000
2 Machine Guns                               LT        0         2         1.000
Medium Laser                                 RA        3         1         1.000
Machine Gun                                  RA        0         1         0.500
Machine Gun                                  LA        0         1         0.500
@MG (37)                                     CT        -         1         0.185
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 5
5j         2       1       0       0      1     0   Structure:  2
Special Abilities: SRCH, ES, SEAL, SOA

"TO&E"
MechWarrior Randy Sparks (3 Gunner/3 Pilot, double duty as Tech)
Medic Amanda Jones (Admin)
6 AsTechs (technically infantry)

I used Campaign Ops with 1,500,000 C-Bills as the basis for the "unit".  The "infantry squad" was bought armed with knives, and auto-rifles were purchased "aftermarket" along with basic body armor and a couple of vibroblades.  The crew lives on the floor above the shop where SPARKS is maintained.  The shop has just enough room for the 'mech, repair platform and stairs up to the living quarters.  The rent is low enough nobody complains about the drafty conditions.

This is truly the minimally manned unit: the MechWarrior doubles as the Tech, the Medic counts for required Admin purposes, and the six AsTechs are needed to maintain the 'mech.  Even a Colonial Marshal couldn't go below this number.

DOC_Agren

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Re: Sparks [3035]
« Reply #1 on: 29 November 2024, 13:05:58 »
Interest PC

Love the idea of him using nothing but tracers to get a fan base built up
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

Daryk

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Re: Sparks [3035]
« Reply #2 on: 29 November 2024, 13:51:11 »
Thanks DOC! :)

thesilverback

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Re: Sparks [3035]
« Reply #3 on: 04 December 2024, 21:31:49 »
And in the beginning
Current projects:

6th Federated Suns Armored Cavalry Regiment (Hillbillies with Guns) - 262 units - 66% assembled - 11% painted
Yeti Galaxy - 230 units - 13% assembled - 0% painted
333rd Comguard Level III - 56% assembled - 0% painted

 

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