Howdy!
I'm just starting out a new campaign, but wondering about loot, and how you guys & gals figure out how to generate it. I'm thinking about using loot as a way to drive a story line, in that it's not just cash, ammo, and parts-but that's a part of it. How do you guys reckon what your non-salvage haul is after a scenario? I think if you're not in control of the battlefield after a scenario, you get no loot.
I see loot tables in the AtB 2.31 rules for pirates, but that seems kind of unclear if I happen to be a respectable Mercenary company . . .
- Trip