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Author Topic: Negative Traits  (Read 1482 times)


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Negative Traits
« on: 05 February 2011, 01:39:40 »
This is a re-post from the char creation thread I made. 
--Question I have is the amount of negative points one can dump into a character.  I know it is 10% of starting xp for use in optimization if you are using life modules, but what about point buy system.  Is it still 10% of starting xp for use on negative traits, or since you are not adding negative traits one would get in life modules is it still the same.  It just came up in my game and was wondering, or is for that more open to a house rule--


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Re: Negative Traits
« Reply #1 on: 05 February 2011, 01:47:30 »
It's still 10%, the difference is that by using the LM's instead of point buy, you can take partial negative traits up to their first level without it counting against the 10% limit.

ie.  If I get to the optimization point with a 5K character and have Enemy -45, I can make that Enemy -100 and not have the extra 55 points count against my 500 pt limit, but if I made it enemy -200 then 100 of the 155 points I gained would count towards the limit leaving me with only 400 pts left.