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Author Topic: Mech of the week: Gunslnger  (Read 200 times)

Greatclub

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Mech of the week: Gunslnger
« on: 17 November 2019, 22:27:26 »
Gunslinger. The lovechild of an Awesome and a Battlemaster.

During the election lull in the clan invasion, FedCom and DC engineers helped Rasalhague move a factory. On their off-hours, the groups found time to design a battlemech. Somehow. Guess there were too many of them or they were goldbricking. When they parted ways, both groups kept a copy of the plans.

At eighty-five tons, it is at the low end of the assault spectrum, and while it is superficially a min-maxed dual gauss boat, the original model has some really odd/wasteful features on second inspection.

Movement profile is fifty K an hour max. It has a real hard time making its target movement mod match the attacker movement mod, but it’ll get where it wants to go eventually. Two jump jets mean you can hop small buildings or streams and they give your actuators some padding. On the other hand, one more jet would have put it over an TMM threshold, and they’re in the legs so you can’t jump out of water.

Two medium pulse lasers are in the legs, facing the rear. At first this seems odd, but then you realize that they’re always facing rear, even after a torso twist. It means that you can shoot that backstabbing bug with two MPL and a gauss. This is one of two features that make taking one from the rear a relatively unappealing prospect.

The other anti-backstab measure is the armour layout. It shares the Awesome’s bias towards rear armour. Everything on the back can take a large VSPL without internal damage, something I’m sure a few pilots appreciated during the jihad. Only the front center torso and legs pass the dual gauss test, and neither by much, while the side torsos and arms all can soak three inner sphere large lasers and still have tinfoil left. I’d prefer to move around a couple points to add some protection over the gauss rifles and XL engine, but what we have isn’t bad.

Electronics wise, this thing looks like it was designed to be part of a Steiner Scout Lance; a beagle probe means it can find the enemy, and a guardian ECM prevents them from reporting you. Combined with enough guns to pulverize anything it runs into, it really is well designed for that philosophy. More seriously, it can disrupt C3 and gets a slight bonus in woods when in medium laser effective range.

Offensively, there are, as mentioned, two gauss rifles with five tons of ammo. One viable tactic is to pretend you’re an Awesome – find a sniper perch, and send steel watermelon downrange. It's enough ammo to take a few shots against long odds without being excessive.

Secondaries are four torso mounted medium lasers, similar to a Battlemaster. This is respectable, and while dated by the 3060s, it can  be worth moving up so you can use them in any era. It also runs cool, with excess sinkage on a jumping forward alpha.

End analysis, one of the best inner sphere mechs in TRO:3055, even with the odd bits.

Moving on, in 3062 both the Combine and Fedsuns roll out the GUN-2ERD. This deletes the rear medium pulse lasers, the small laser, and beagle probe. This is generally acceptable.  For this it gains third jump jet and a C3 Master. The medium lasers are upgraded to ER mediums. It makes the mech run hot, but can get you a couple more hits; I consider it a sidegrade. If you aren't running a C3 net the choice to take the new or old model is debatable in BV balanced matches.

End analysis, it loses little it truly cares about and gains better mobility, range, and a whole new role on the battlefield it is well suited for.

Post jihad there is the -2ERDr, basically the same thing exchanging the ECM to boost the C3 master. End analysis, the worth of this compared to the -2ERD depends on the electronics environment you operate in and against .

Last we have the -1ERD (Jared). This isn’t a Gunslinger, it’s a frankenmech with the body and legs of an original Gunslinger. The rifles go with the arms. The biggest drawback of the thing is the massive amount of ammunition unCASEed in the arms. Three tons of LRM ammo give decent endurance to two LRM 15s, and sixteen streak tubes make getting in next to it an unattractive prospect. The short range bracket can be a bit short for the 3060s. If you’ve got a great gunner or a streak on the dice it can run hot, but that isn’t likely.

End analysis, this last 'variant' is a bit of an oddity that is circumstantially decent for the BV. Plays more like a Stalker than a Gunslinger.

How do you fight one? In all variants, the front torso armor is a bit thin over an XL. Shoot it lots and hope you manage to dig a hole into the squishy bits.

In the event of forum crash or post loss, this post may be restored by any who have it.
« Last Edit: Today at 00:52:27 by Greatclub »

Luciora

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Re: Mech of the week: Gunslnger
« Reply #1 on: 17 November 2019, 23:12:44 »
I did a kitbash of the Jared, and the fluff text was sheer awesome to read. 

worktroll

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Re: Mech of the week: Gunslnger
« Reply #2 on: Today at 02:30:14 »
Pics please, Luciora!

Yes, the Jared was very deliberately suboptimal, coming out of the Record Sheets: Unique 'Mechs contest, many years ago. More flavour than an iced watermelon vindaloo lollypop.

The mini's decent, except a) static pose, and b) pathetically small arms. I did kitbash some better ones, but still hope to see this in the Fan Finance options.
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Greatclub

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Re: Mech of the week: Gunslnger
« Reply #3 on: Today at 03:30:43 »
Pics please, Luciora!

Yes, the Jared was very deliberately suboptimal, coming out of the Record Sheets: Unique 'Mechs contest, many years ago. More flavour than an iced watermelon vindaloo lollypop.

The mini's decent, except a) static pose, and b) pathetically small arms. I did kitbash some better ones, but still hope to see this in the Fan Finance options.

I still think it, the berserker, or the naginata  should've got a kickstarter mini instead of the Nightstar. /bitter

Could you re-up pics of the gunslinger kitbash in your old post? they're broken.

worktroll

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Re: Mech of the week: Gunslnger
« Reply #4 on: Today at 05:16:44 »
Ow! Ah! You twisted my arm! ;)



Arms taken from DA Valiants, with gun muzzles from DA exhaust pipes O0

W.
* No, FASA wasn't big on errata - ColBosch
* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

Greatclub

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Re: Mech of the week: Gunslnger
« Reply #5 on: Today at 05:59:32 »
Yeah, that works. I think I'd also replace the bitty flash it has for medium lasers with some 1/16 OD tubing.

edit - thinking about it, I have some Mantic bits that might work if I pick one up; not that I'm likely to, as I have a Cerebrus to proxy in.
« Last Edit: Today at 06:26:20 by Greatclub »

SteelRaven

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Re: Mech of the week: Gunslnger
« Reply #6 on: Today at 14:03:14 »
Always thought the Gunslinger shared more DNA with the Highlander than ether the Awesome or Battlemaster but the comparison makes sense in the combat view. Wasn't very impressed by the Gunslinger's looks until Plog's artwort (though Steampower Mike J made a awesome piece of Gunslinger art for the CCG that you can find on DA) It looks slot more impressive once you beef up those Gauss Rifles as Worktroll was cool enough to show us. :thumbsup:
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MoneyLovinOgre4Hire

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Re: Mech of the week: Gunslnger
« Reply #7 on: Today at 14:21:40 »
I'll never forget the time I was in a game when someone got a Dragonfly behind the Gunslinger I had on a hill and I caught him with the gauss rifle and MPLs both.  There was a lot of indignant squawking about how unfair it was to have rear mounted guns in the legs.

I love the 2ERD as well, it's one of my favorite C3M choices for assault lances.
Warning: this post may contain sarcasm.

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Luciora

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Re: Mech of the week: Gunslnger
« Reply #8 on: Today at 14:43:16 »
I'll have a pic up when I'm back from work later!

Wrangler

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Re: Mech of the week: Gunslnger
« Reply #9 on: Today at 15:56:14 »
I wanted see a Gunslinger kitbashed with the Zeus Arms since that's whart fluff of the Jared version suppose to be packing. Which i think hilarious, since the mother-law trying to get him killed since he not thr proper man for her daughter.  ;D
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