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Author Topic: HEX  (Read 974 times)


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  • Posts: 3401
  • 138th Mechanized Infantry The Chicago Division
« on: 18 July 2012, 18:03:02 »
So, before last weekend, I've run thru one premade Hollow Earth Expedition (HEX) adventure and I really like what we went across, but it seemed pretty forced as the adventure came out of a module and our GM didn't deviate much.

Last weekend, our D&D GM started up a short term game and really did this game justice for us. This game is just that much better when a creative GM lets us make the diversions our characters would and still keep the formula intact ;)

Star Captain Jared Siegel ~ Clan Snow Raven Forum
"If every mech was built like in MWO, we'd all be carrying ammo in our feet..."