I think of this as a Marauder-3M made into a Battle armor
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Invader
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Standard design
Ground Speed: 21.6 km/h
Armor Type: Standard
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Type/Model: Invader
Equipment: Slots Mass
Chassis Type: Assault Class Humanoid 0 550
Motive System: Ground Movement (2 MP) 0 160
Armor Type: 15 Points Standard 0 750
Manipulators:
Left Arm: Basic Manipulator 0 0
Right Arm: Basic Manipulator 0 0
Weapons and Equipment Loc Shots Slots Mass
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Small Laser LA 30 1 200
Small Laser RA 30 1 200
David Lt Gauss Rifle Body 40 2 115
Anti-Personnel Weapon Mount RA 1 5
Laser Rifle RA 0 0
Anti-Personnel Weapon Mount LA 1 5
Laser Rifle LA 0 0
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TOTALS: 6 1,985
Slots & Mass Left: 8 15
Calculated Factors:
Total Cost: 784,000 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 48 (192 for 4) Weapon Value: 41 (Ratio=.85)
Cost per BV: 13,208.33 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 3 / 0
Damage PB/M/L: 2/-/- Overheat: 0
Point Value: 2 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 10/9/9/9 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 3+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +4, DEX: -1, RFL: -4
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor