Author Topic: The Art of War: Home of the Capellan Confederation!  (Read 25215 times)

Top Sergeant

  • Catalyst Demo Team
  • Major
  • *
  • Posts: 4638
  • Swamp Angels Mercenary Regiment
Re: The Art of War: Home of the Capellan Confederation!
« Reply #330 on: 18 June 2018, 07:23:38 »
I went to Origins last week and while I was there I handed out a sheet listing my last 20 unassigned Battlemech miniatures which appear on the CCAF forces roster and asked them to selected 12 for me, and that's going to be my last CCAF unit, Warrior House Matsukai.

The 20 nominees: Pillager (x2), Atlas, Yu Huang, Longbow, Awesome, Cataphract, Avatar, Lao Hu, Men Shen, Hunchback, Sha yu (x2), Dervish, Firestarter Omni, Snake, Hermes, Jenner, Firestarter, Wasp.

They could pick any 12, using whatever criteria they wished. What I got back isn't exactly what I would have done but I think it will be fun and it gets me out of my rut. Every 'Mech got at least one vote, yes that includes the Wasp and Firestarter!

The Matsukai Company is as follows:

Pillager
Pillager
Yu Huang
Longbow
Awesome
Cataphract
Avatar
Lao Hu
Men Shen
Sha Yu
Firestarter Omni
Snake

Each of the above got at least 6 votes. The remaining eight 'mechs received no more than 4 each: Sha Yu (4), Dervish (4), Jenner (4), Atlas (3), Hunchback (3), Firestarter (2), Hermes (1), Wasp (1)

So what do you all think of the Company as it turned out? What 12 would you have chosen? When I (eventually) get them painted I will post pictures.
We hear that there are tumults and riots in Rome, and that voices are raised concerning the army and the quality of our soldiers. Make haste to reassure us that you love and support us as we love and support you, for if we find that we have left our bones to bleach in these sands in vain, then beware the fury of the legions.


JadedFalcon

  • Lieutenant
  • *
  • Posts: 853
Re: The Art of War: Home of the Capellan Confederation!
« Reply #331 on: 19 June 2018, 23:55:10 »
Don't know if I can improve on the choices, given the menu. I would swap the places for the Yu Huang and Awesome, to keep the second lance more mobile and make the first lance more of a dedicated fire lance. That gives you a solid long-range lance that can soak firepower, a versatile heavyweight battle lance, and a speedy striker lance.

I do recommend making one of the Pillagers the Arrow-IV variant.

If you're missing anything, it's the infantry! The three omnis can lift battle armor with ease and the Fa Shih should latch onto the rest.

worktroll

  • Oldest and fatherless
  • Ombudsman
  • Colonel
  • *
  • Posts: 19415
  • 504th "Gateway" Division
    • There are Monsters in my Sky!
Re: The Art of War: Home of the Capellan Confederation!
« Reply #332 on: 26 June 2018, 06:32:38 »
Gents,

Some help if I may request it. I'm preparing for a Dark Age CCAF augmented battalion - great uses for appropriate DA vehicles & BA. This would be, if not a 'second line' unit, a garrison unit designed around urban warfare. Here's the structure to date:

Command   
    (m)
    Rifleman IIC 8
    Catapult
    (m)
    Morningstar
    Morningstar Company Command
Artillery   
    Padilla
    Padilla
    Padilla
    Padilla
    (m)
   (m)
Fire Support   
    JES III C3
    JES III C3
    JES III C3
    JES III C3
    Quickdraw
    (m)
Urban Assault   
    Zahn
    Zahn
    BA
   BA
    BA
    BA
    Carnivore IS
    Carnivore IS
    (sv)
Recon/Probe   
    Shun
    Shun
    Hawk Moth II
    Hawk Moth II
    BA
    BA
    BA
    BA
Defense   
    UrbanMech AIV
    UrbanMech
    UrbanMech
    UrbanMech
    (sv)
    (sv)
Brawler/Striker   
    Crusader
    (m)
    (m)
    (m)
    Fa Shih
    Fa Shih
    Fa Shih
    Fa Shih

So the first lance is obviously the command lance, general purpose reserve, plus the ability to link 10 other C3 slaves.
Second lance is artillery - I'm torn between having the two 'Mechs bodyguards, or spotters. Thoughts?
Third lance is indirect fire support, with the ability to link to C3 spotters. Definitely two bodyguard 'Mechs here.
Fourth lance is "urban assault" - two Zahns, four squads of BA, and two Carnivore IS version, to attack that city block.
Fifth lance is fast recon/strike - four squads of jump BA can exit the Shun at speed, with the Hawk Moth IIs as spotters
Sixth lance is defence - four Urbies, plus two slow tanks (think Zhukov, or Behemoth).
Seventh lance is "cavalry" - four fast brawler-types with integral Fa Shih squads

Wherever I've listed a name, I've already got the mini. What I'm looking for is suggestions for the holes in the TO&E that

1) Are available to CCAF in DA
2) Aren't mega-front-line - no Clan omnis, no shiny new stuff - this is a garrison/occupation unit after all
3) "feel" Capellan
4) Exist as a mini (or an easily modded mini).

Thoughts, please?

W.
* No, FASA wasn't big on errata - ColBosch
* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

Von Rohrs

  • Recruit
  • *
  • Posts: 18
Re: The Art of War: Home of the Capellan Confederation!
« Reply #333 on: 26 June 2018, 10:01:27 »
@Top Sergeant I wouldn't have taken the Longbow going with stealth Hunchy or Sha Yu. Not that I think that's better I just don't like the Longbow.

@Worktroll Did they change it again? You should have 54 slots not 49? Command lance plus 4x companies of two lances of 6. Beyond that idk Catapult for the third lance Ti Tsang for the seventh? I'd go with bodyguards for the second,but I think more that we have different styles. Tian-Zong for the command slot too shiny?

truetanker

  • Major
  • *
  • Posts: 5282
  • Clan Hells Horses 666th Mech. Assualt Cluster
Re: The Art of War: Home of the Capellan Confederation!
« Reply #334 on: 26 June 2018, 14:31:24 »
Why not older Aug Formation?

TT
Khan,Clan Iron Dolphin
Azeroth Pocketverse

That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Decoy

  • Captain
  • *
  • Posts: 2073
Re: The Art of War: Home of the Capellan Confederation!
« Reply #335 on: 26 June 2018, 20:44:51 »
I see your Rifle(man) but where are your Guns? They're made expressly for Garrison units (Atleast that's how the Confederation is described as using them.)

Thunders and Lao Shu are now generations old. The Confederation is being described as buying as many Avalanches as they can. Besides that, I'm fond of the design. Calliopes are popular and where are the Vindicators and Ravens?  I'm also fond of the MHL-2L Marshal.

*Goes off and hides*

JadedFalcon

  • Lieutenant
  • *
  • Posts: 853
Re: The Art of War: Home of the Capellan Confederation!
« Reply #336 on: 27 June 2018, 00:13:31 »
I see your Rifle(man) but where are your Guns? They're made expressly for Garrison units (Atleast that's how the Confederation is described as using them.)

Thunders and Lao Shu are now generations old. The Confederation is being described as buying as many Avalanches as they can. Besides that, I'm fond of the design. Calliopes are popular and where are the Vindicators and Ravens?  I'm also fond of the MHL-2L Marshal.

*Goes off and hides*

Kinda depends where they're coming from. Something in the Victoria Commonality might have more aging Vindicators, but a newly raised unit like the Tikonov Guards may have newer made filler units like the Firebee and the ASN-23 Assassin. Republic mechs may also be present in the units being raised or garrisoning former Republic worlds.

Von Rohrs

  • Recruit
  • *
  • Posts: 18
Re: The Art of War: Home of the Capellan Confederation!
« Reply #337 on: 28 June 2018, 17:04:25 »
Why not older Aug Formation?

TT

Why would someone want that? Unless it was part of some kind of malicious plot that involved saddling a promising Sao-shao/Major with a rag tag unit. In other words I saw your post on the next page, and realized you may have talking to me. In which case because there's a command lance, and the seventh lance is 4 mechs + 4 BA. Also without the fourth company you're more likely to get anemia than augmentation.

(Half 3039! I mean I like endo, DHS, and CASE but i'm figuring I've missed a TRO)
« Last Edit: 29 June 2018, 10:01:01 by Von Rohrs »

truetanker

  • Major
  • *
  • Posts: 5282
  • Clan Hells Horses 666th Mech. Assualt Cluster
Re: The Art of War: Home of the Capellan Confederation!
« Reply #338 on: 29 June 2018, 00:11:20 »
But use the Formations WITH 3039 tech.

Command:
4 Mechs, 2 BA

Aug Lance 1:
4 Mechs, 2 Tanks
4 Mechs, 2 Tanks

Aug Lance 2:
4 Mechs, 2 Tanks
4 Mechs, 2 Tanks

Aug Lance 3:
4 Mechs, 2 Tanks
4 Mechs, 2 BA

Aug Lance 4:
4 Tanks, 4 BA
4 Tanks, 4 BA

TT
Khan,Clan Iron Dolphin
Azeroth Pocketverse

That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

glitterboy2098

  • Lieutenant Colonel
  • *
  • Posts: 7345
    • The Temple Grounds - My Roleplaying and History website
Re: The Art of War: Home of the Capellan Confederation!
« Reply #339 on: 29 June 2018, 00:13:06 »
3039 wouldn't have had BA though.

and i like the Augmented lances.. especially in Alpha Strike, where they are easier to use. my own unit was designed with 4 Augmented Lances.. a Fire Lance (doubling as a command lance), recon lance, and Pursuit lance with BA, and a Heavy battle Lance with a pair of tanks.
« Last Edit: 29 June 2018, 00:16:04 by glitterboy2098 »

truetanker

  • Major
  • *
  • Posts: 5282
  • Clan Hells Horses 666th Mech. Assualt Cluster
Re: The Art of War: Home of the Capellan Confederation!
« Reply #340 on: 29 June 2018, 00:16:11 »
Who says it has to be 3039?

If this was DA, I'd run a garrison with older 3039-3050 tech in a heart beat!

TT
Khan,Clan Iron Dolphin
Azeroth Pocketverse

That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Von Rohrs

  • Recruit
  • *
  • Posts: 18
Re: The Art of War: Home of the Capellan Confederation!
« Reply #341 on: 29 June 2018, 09:57:29 »
I may have lost the thread of the the conversation. The CCAF uses command companies which is why I once nominally used a reinforced augmented regiment. There's no reason for Worktroll not to be using a deviation or transitional formation (more so with that B/S lance), but if it was older aug it would be a six or a reinforced eight lance battalion without a command lance. 

 I'm not sure if you're talking about refits (a TRO I missed) or slapping endo/DHS/case/? on 3025 designs.

@glitterboy2098 I'm referring to commissar truetanker's Weird Liao Ideas... What makes you special? thread, but since another quarter is 3050 any BA would just eat up your advanced tech anyway.
« Last Edit: 29 June 2018, 10:02:29 by Von Rohrs »