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Author Topic: Alpha Strike Companion - 18 September 2019 (v1.3)  (Read 18773 times)

Xotl

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Re: Alpha Strike Companion - 6 June 2017 (v1.1)
« Reply #60 on: 05 June 2017, 05:12:12 »
v1.1 has been sort of sitting in limbo as the PV revision is worked on, available here but never formally posted to the errata website.  While the PV revision is done, it still needs review from the higher ups.  I don't want to hold back the ASC errata for that any longer, so here's the official release of v1.1.  There's been a few things added over the course of the year (and Antagonizer has changed a bit), so re-read it.  The only PV stuff here is stuff that has already been taken into account on the MUL.

When the full formal PV revision is finished undergoing review, I'll create a version 1.2 with it and up that.
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sadlerbw

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Re: Alpha Strike Companion - 6 June 2017 (v1.1)
« Reply #61 on: 07 June 2017, 12:04:13 »
Since it isn't 100% official yet, could I make a small request for teh 1.1 errata? On p.6, the "Range To-Hit Modifiers with Range Master and Sniper SPA's" table: Could you add a line with only Extreme Range Master? It would be +2 +2 +4 +4. It is the only permutation that is not in the table. Not a big deal if you don't, just thought I would ask.

Thanks.

nckestrel

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Re: Alpha Strike Companion - 6 June 2017 (v1.1)
« Reply #62 on: 16 March 2018, 10:04:54 »
p128, Point Defense (PNT#)
"and Arrow IV homing artillery missiles"
change to
"and Arrow IV artillery"
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Xotl

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Re: Alpha Strike Companion - 6 June 2018 (v1.2)
« Reply #63 on: 06 June 2018, 03:22:35 »
The glorious 6 of June and with it the new errata.  Mostly this just officially releases the new PV revision upon the world (thank you all again for helping with that: it would have sucked without you).

Also note that the Converting Heat document has been heavily reworked to hopefully make it clear (v1.1).
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Rich_PL

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Re: Alpha Strike Companion - 6 June 2018 (v1.2)
« Reply #64 on: 20 July 2018, 17:33:49 »
I've searched around for this and see no other mention to this exact issue.
The errata DOES cover a similar issue but lists a different page detail (as per the errata of p186)

In the Alpha Strike Companion
p60
"Positive Design Quirks" table has the following text which seems to be wrong:

Improved Targetting (Short) | +3 | Unit receives bonus to-hit at Short range
Improved Targetting (Medium) | +4 | Unit receives bonus to-hit at Short range
Improved Targetting (Long) | +5 | Unit receives bonus to-hit at Short range

They all confer the 'same' bonus when they should obviously refer to their respective range on which to apply the bonus.

Improved Targetting (Short) | +3 | Unit receives bonus to-hit at Short range
Improved Targetting (Medium) | +4 | Unit receives bonus to-hit at Medium range
Improved Targetting (Long) | +5 | Unit receives bonus to-hit at Long range

DarkJaguar

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Re: Alpha Strike Companion - 6 June 2018 (v1.2)
« Reply #65 on: 11 December 2018, 21:28:30 »
The diamond marked entries in the companion should be deleted, as the interim period described on page 10 under the heading "Standard Rules Modifications" has elapsed, and all of the resulting changes have long since been implemented in both the second printing and the errata documentation.

Affected entries are
  • pg. 16 through 17 - BATTLEFIELD INTELLIGENCE (MODIFIED)
  • pg. 18 - DELIBERATE OVERHEATING (’MECHS ONLY)
  • pg. 18 - MINIMAL DAMAGE
  • pg. 18 - OCCUPYING AND INTERVENING TERRAIN
  • pg. 19 - REAR-FIRING WEAPONS
  • pg. 22 - VARIABLE MOVEMENT MODIFIERS

Removal of these entries would help allay confusion, especially in the case of the wording of the entry not matching exactly the wording implemented in the second printing (see: Variable Movement Modifiers).

Thunder

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Re: Alpha Strike Companion - 6 June 2018 (v1.2)
« Reply #66 on: 25 August 2019, 07:20:24 »
Pg 96  Conventional Infantry Conversion.  Paragraph 3.

"If the unit is mechanized—meaning that it is not a beast-mounted
infantry unit, and it features one of the following vehicle
movement codes of h, n, s, t, w, or v—it must multiply its damage
divisor by 2."

Change to:

If the unit is mechanized—meaning that it is not a beast-mounted
infantry unit, and it features one of the following vehicle
movement codes of h, n, s, t, w, or v—it must divide its damage
divisor by 2.

Also,  this section could be written more easily as:
(Number of troops) x (Damage divisor) / 15.  Rounded normally.

mordel

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Re: Alpha Strike Companion - 6 June 2018 (v1.2)
« Reply #67 on: 28 August 2019, 22:55:08 »
pg.107 and pg.110 in the Notes section regarding Torpedoes

"...but are not available in any of the other missile forms (including MMLs, MRMs, Streak, Enhanced LRMs, or Extended LRMs)."

Change To

"...but are not available in any of the other missile forms (including MMLs, MRMs, Streak, or Extended LRMs)."

Or tweak the entire paragraph to make a little more sense. LRTs are, in fact, allowed for Enhanced LRMs as TacOps pg.327 states this in the game rules: "The maritime equivalent of the Enhanced LRM (NLRM) is the Enhanced LRT (NLRT)."

nckestrel

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Re: Alpha Strike Companion - 6 June 2018 (v1.2)
« Reply #68 on: 29 August 2019, 07:54:57 »
p132, Torpedo
delete
"Torpedo launchers always use the left-most damage values from the equivalent missile launcher’s attack numbers in the Alpha Strike Weapon Conversion tables."
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Xotl

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Re: Alpha Strike Companion - 29 August 2019 (v1.3)
« Reply #69 on: 29 August 2019, 11:21:58 »
Errata updated with all issues reported to date, some PV formula clarifications, and updates necessitated by AS Commander's Edition.  Note that the Converting Heat document has been updated as well.
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mordel

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Re: Alpha Strike Companion - 29 August 2019 (v1.3)
« Reply #70 on: 29 August 2019, 17:31:18 »
The ER Flamer and Heavy Flamer are missing from the Clan Standard Weapons table (pg.109). Per TacOps (pg.312), both of these existed for Clans as well as Inner Sphere.

Correction: Add entries for these two weapons. They should have the same stats as the Inner Sphere counterparts since there TW game stats are the same.

Thunder

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Re: Alpha Strike Companion - 29 August 2019 (v1.3)
« Reply #71 on: 31 August 2019, 06:55:12 »
Pg 105.  All Flamers should have Point Defense per pg 416 Tactical Operations.


Aerospace fighters have the Special Ability FUEL.  There are no conversion rules for this special ability in the book.


pg 140.  Defensive Special Ability factor table (Ground units)
 PNT#

Ground units don't use a PNT# special ability per the PNT conversion rules on pg 128
« Last Edit: 31 August 2019, 07:34:01 by Thunder »

Xotl

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Re: Alpha Strike Companion - 31 August 2019 (v1.3)
« Reply #72 on: 31 August 2019, 17:19:49 »
Updated with the Clan Flamer and PNT ground unit issues.  Not sure about FUEL conversion or adding PNT to Flamers yet.
« Last Edit: 31 August 2019, 18:01:05 by Xotl »
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nckestrel

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Re: Alpha Strike Companion - 31 August 2019 (v1.3)
« Reply #73 on: 31 August 2019, 17:46:31 »
p. 118: After Flight Deck, add:
Fuel       FUEL#   see p. 124

p. 124:   Add the following after the Flight Deck entry
Fuel (FUEL#)

Only recorded on aerospace fighters to track fuel endurance (see p. 75), this special ability records the operational fuel stores for such units in space combat. (Airborne support vehicles, conventional fighters, small craft, DropShips, and other large spacecraft do not track fuel in Alpha Strike play.)

Conversion: Only aerospace fighter units need to record this special. Its numerical value is equal to the number of fuel points listed on the unit’s Technical Readout entry, divided by 20, and rounded normally.


Xotl: added to interim errata
« Last Edit: 31 August 2019, 18:01:24 by Xotl »
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nckestrel

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Re: Alpha Strike Companion - 31 August 2019 (v1.3)
« Reply #74 on: 01 September 2019, 11:15:17 »
p110, ALPHA STRIKE WEAPON CONVERSION TABLE CLAN STANDARD WEAPONS (CONTINUED)

SRM 4
change damage values at Short and Medium from 0.6/0.8/0.84 to 0.6/0.6/0.63.


Xotl: added to interim errata
« Last Edit: 01 September 2019, 13:01:56 by Xotl »
Master Unit List - List of all canon units, faction availabilities, Alpha Strike unit cards, Battle Values
Combat Manual Lite series - Steiner, Liao, Marik, Calderon, Invading Clans, Comstar. Also Record Sheets for the CM: Kurita and CM: Mercs unique pilots.

nckestrel

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Re: Alpha Strike Companion - 18 September 2019 (v1.3)
« Reply #75 on: 18 October 2019, 14:39:34 »
p122 CASE (CASE)
"Any non-infantry unit built with a Clan technology base that carries ammunition or Gauss rifles will receive the CASE special ability."
change to
"Any non-infantry unit built with a Clan technology base that carries explosive components (see Energy (ENE) p.123 for list) will receive the CASE special ability."

p123 Energy (ENE)
add BattleMech tasers to list of explosive components
add
"Plasma Weapons, even if using ammunition, do not count as explosive components."

p124 Flak (FLK#/#/#/#)
"To find the final damage values for this ability, add up the damage for all of the unit’s Flak-capable weapons, and round all sums normally"
change to
"To find the final damage values for this ability, add up the damage for all of the unit’s Flak-capable weapons, calculated as a separate attack including heat adjustment, and round all sums normally"

p129 Rear Weapons (REAR#/#/#/#)
"The damage values for this special ability are found by adding up all Alpha Strike values for the unit’s rear-firing weapons only at each range bracket, and rounding normally,"
change to
"The damage values for this special ability are found by adding up all Alpha Strike values for the unit’s rear-firing weapons only at each range bracket, calculated as a separate attack including heat adjustment, and rounding normally,"


« Last Edit: 18 October 2019, 14:41:47 by nckestrel »
Master Unit List - List of all canon units, faction availabilities, Alpha Strike unit cards, Battle Values
Combat Manual Lite series - Steiner, Liao, Marik, Calderon, Invading Clans, Comstar. Also Record Sheets for the CM: Kurita and CM: Mercs unique pilots.