Wulfen [E]Current Damage for Alpha Strike 3/3/0*.
Suggested Change: I believe the damage band should be 4/3/0*, which retroactively increases the PV by 1 (from 26 → 27)
Weapons
. 2@ATM3 (10 shots each) for 4 subtotal Heat
. . Damage Bands = 1.2/0.8/0.4
. 2@ERMedium Laser for 10 subtotal Heat
. . Damage Bands = 1.4/1.4/0
. . . Targeting Computer modifier x1.1
. . . . adjusted Damage Bands = 1.54/1.54/0
. MicroPulse Laser for 1 subtotal Heat
. . Damage Band = 0.33/0/0
. . . Targeting Computer modifier x1.1
. . . . adjusted Damage Bands = 0.363/0/0
. Base Damage = 3.103 / 2.34 / 0.4
. . or "4 / 3 / 0*"
15 Total Heat for Weapons
(Not enough heat to modify the damage down, but for clarity...)
(. 22 total dissipation {11 double heatsinks})
(. 15 weapon heat)
(. 10 stealth heat)
(. 2 engine heat) correction: 4 engine heat (2 x 2; thank you Moonsword)
(. . 27 total heat 29 heat )
(. . . Short Range [4*22] /
[27-4] [29-4)
(. . . .
~3.82608 ~3.52 )
Edit: corrections for heat