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Author Topic: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST  (Read 131545 times)

GoldBishop

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #480 on: 20 September 2016, 21:05:59 »
Vulture MkIII "D" variant:
http://masterunitlist.info/Unit/Details/6275/vulture-mk-iii-d

Sources:
TRO3145_Clans p.41
RS3145_Unabridged p.454
AlphaStrike Companion (conversion process p.90-142)

Damage is currently listed as "5/5/3" for 39 PV.  I believe this is in error and should instead be "6/6/4" and 43 PV

2x clan RAC5 damage = 4.0/4.0/4/.0       [ASC table values p.108]
...with 60 shots per weapon (120 shots, or 6 tons of ammo combined), the damage should not be reduced by the Insufficient Ammo multiplier  [ASC p.101]
2x clan Medium Pulse damage = 1.54/1.54/-

Total Heat = 12(6)+8(4)+2(engine) = 22 total heat
Total Heat Dissipation = 24 (12 double heat sinks)
...since "24 > 22" there is no need to check for Overheat.  The unit is efficient.

Final damage should be 5.54/5.54/4.0 ~ 6/6/4
I have calculated a +4 increase in OFV, which should directly affect the PV of the unit.
« Last Edit: 20 September 2016, 21:12:30 by GoldBishop »

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TigerShark

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #481 on: 24 September 2016, 13:10:34 »
I think the Firestarter availability is backward. The FS9-A (2550) was the earlier design. Shouldn't it be available to IS/Periphery General as well? The FS9-H (2703) and FS9-K also seems like they'd be "general", or in the case of the -K, Lyran exclusive. It was built by Argile Technologies and there were no Capellan Firestarter lines at the time. At least none I've seen.

TRO:3039, 'Variants'
Quote
"A companion model, the FS9-K, mounted two flamers, a large laser, and two small lasers. However, the -H model proved to be so popular that it was Argile’s dominant product after 2703."
« Last Edit: 24 September 2016, 14:57:13 by TigerShark »
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Bishop Steiner

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #482 on: 24 September 2016, 14:43:48 »
We're going over the issue now, and we'll update here when it's been decided on.  Thanks for bringing it up.
guessing no decisions on the CPLT-K2's introductory date?  I'll keep checking back about once a week, either way, but won't bug ya about it again.

Scotty

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #483 on: 24 September 2016, 15:37:26 »
Issue: MUL cards for ASFs describe Engine Hits as 1/4 thrust lost; Alpha Strike pg. 58 (second printing, PDF) describes an Engine Hit as 1/2 thrust lost (round down).
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ColBosch

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #484 on: 24 September 2016, 17:01:47 »
guessing no decisions on the CPLT-K2's introductory date?  I'll keep checking back about once a week, either way, but won't bug ya about it again.

Most often when you file a report and don't get an immediate response, it's because there is a LOT of discussion going on behind the scenes. I will say that I support your error report; the CPLT-K2 is one of the units I definitely did the date on, and unless I made a mistake I am certain I submitted it as being from the 3020s or earlier.
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Scotty

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #485 on: 24 September 2016, 17:06:55 »
The Eagle (ASF)'s role in the MUL is currently "None".
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Alexander Knight

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #486 on: 24 September 2016, 20:46:36 »
The Eagle (ASF)'s role in the MUL is currently "None".

He's on break.....

Jim1701

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #487 on: 25 September 2016, 23:41:51 »
The Vandal LI-O is listed as a standard tech unit but it has a Large VSP Laser which AFAIK is still advanced tech even in its native era. 

Bishop Steiner

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #488 on: 26 September 2016, 00:36:02 »
Most often when you file a report and don't get an immediate response, it's because there is a LOT of discussion going on behind the scenes. I will say that I support your error report; the CPLT-K2 is one of the units I definitely did the date on, and unless I made a mistake I am certain I submitted it as being from the 3020s or earlier.

Cool.  Well, as said, not trying to be a pain.  I always took 3033 as being when factory new versions of the K2 rolled off the first new CPLT line since Hollis stopped production way back when, and that the K2 in the TRO 3025 was a general refit, like the Shadow Hawk or Wolverine K.  But getting an actual "canon" answer, and possibly even clarification on when it first arrived as a Mod, would definitely my day. 

So again, I'll check in periodically.  Just because of the way this Forum works, wasn't realyl sure if my question had been seen (as the post following could have been directed to several people) or lost in the glut, as it were.

cheers!

Sartris

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #489 on: 26 September 2016, 18:28:57 »
The Vandal LI-O is listed as a standard tech unit but it has a Large VSP Laser which AFAIK is still advanced tech even in its native era.

The VSPLs are listed as common (aka TL) in IntOps as of 3080.

Jim1701

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #490 on: 27 September 2016, 02:46:49 »
The VSPLs are listed as common (aka TL) in IntOps as of 3080.

Christ, there is a THIRD source of tech translations!?!  This is getting stupid.    >:(  Whenever TPTB are done screwing around it would be nice to see a compiled tech change list available for download.

Moonsword

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #491 on: 27 September 2016, 20:45:33 »
You're right, all of the systems in non-core supplements and tech level transitions needed to be consolidated down into one spot.  That's why Interstellar Operations has a whole chapter devoted to that subject!  It's available for download from BattleCorps and DriveThruRPG.

Dante904

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #492 on: 28 September 2016, 02:32:02 »
I was searching for the answer for a while, but can't find one.
The issue is with the Combat Manual availability lists don't match MUL. For example CM: Mercenary lost Jagermech JM6-A as available for mercs, while MUL don't. Its just an example, as some more mechs availabilities don't match.
I presume its just silly me not being able to find a simple answer, but still looking for clarifying.

Jim1701

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #493 on: 28 September 2016, 02:50:29 »
You're right, all of the systems in non-core supplements and tech level transitions needed to be consolidated down into one spot.  That's why Interstellar Operations has a whole chapter devoted to that subject!  It's available for download from BattleCorps and DriveThruRPG.

If I had not already shelled out for two books already to get what I thought was the whole list then that would be ok but I did and so it's not.  I don't think I should have to shell more money for something I thought I already had.  There isn't anything else in IntOps that I would use.

Weirdo

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #494 on: 28 September 2016, 10:34:46 »
I was searching for the answer for a while, but can't find one.
The issue is with the Combat Manual availability lists don't match MUL. For example CM: Mercenary lost Jagermech JM6-A as available for mercs, while MUL don't. Its just an example, as some more mechs availabilities don't match.
I presume its just silly me not being able to find a simple answer, but still looking for clarifying.

The MUL and CM tables are not meant to match exactly. They'll be really close, but they are nonetheless two completely separate availability systems, and players can use whichever one they like.
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Mendrugo

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #495 on: 06 October 2016, 19:53:52 »
Introduction date for the Transgressor fighter is incorrect. 

It is listed as 2890 in the MUL, but TRO:3025 (p. 150) indicates that the still living Harry S. Yoshita was one of the original designers of the Transgressor.  House Liao: The Capellan Confederation (p. 50) indicates that "the first of the Confederation's new Transgressor fighters became available" in 2987.  That date would be consistent with the TRO:3025 entry.
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Freak

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #496 on: 10 October 2016, 13:17:56 »
While looking up some BV/PV points earlier I noticed the Raven 4Lr is listed on its AS card as a Missile Boat. I call shenannigans on this as apart from loss of the Narc beacon it has exactly the same electronics as the 4L and its single solitary missile rack is an MML-7. this should really be a Scout like its 4L predecessor.
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SUGGESTION for MUL Printouts
« Reply #497 on: 10 October 2016, 17:12:25 »
I have three suggestions for the MUL printouts for Alpha Strike.

1.  Can we please have the option to print out colored cards similar to the Lance pack cards shown here?  In this modern day and age, it's fairly easy to print out full-color items and doing so will make it easier to attract new/younger players to the game.  After all, if we are really content with black-and-white, we wouldn't need to paint our mechs, would we?  >:D

2.  Another option I would like to suggest is the inclusion of numbers on the Armor and Structure.  For example:
A: (10) 0000000000
S: (8 ) 00000000
The reason I'm asking for this is because I am planning to play WITHOUT having to mark the cards.  Instead, I will use counters like coins/beads/tokens to track damage and having this option would make it easier to determine how much armor/structure a mech has and how much is remaining.

3.  Third suggestion would be the option to automatically convert mech movement from inches to hexes.  I don't have the space in my house to play on a 6x4 table so we're playing on the mapsheets instead.


Thank you!

Scotty

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #498 on: 16 October 2016, 20:15:20 »
When can I start posting corrections for cards again?  I seem to recall the arbiters of the MUL estate being on vacation or something.
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nckestrel

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #499 on: 16 October 2016, 21:30:40 »
Post whenever you like.  We will respond when we get to it.
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Scotty

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #500 on: 16 October 2016, 22:41:44 »
Can't argue with that.

Units missing pictures: Boomerang Spotter Plane (Standard), Vulcan VLC-3N

Units missing roles (or have role: "None"): Boeing Jump Bomber, Saber SB-26, Sabre SB-28, Saber SB-29, Centurion CNT-1A, Centurion CNT-2D, Centurion CNT-3S, Blackwasp Mk. 30, Planetlifter Air Transport (Standard), Planetlifter Tactical Support Aircraft (Standard)
Hellcat HCT-313, Eagle EGL-R1, Eagle EGL-R11, Eagle EGL-R4, Deathstalker F-77A

Units with thrust printed in inches: Saber SB-27b, Zero ZRO-116b, Corsair CSR-V12b, Hellcat II HCT-213c (it was at this moment I realized most of these were in HS:OK) Lightning LTN-G15b, Voidseeker Mk 39-004 Interceptor, Eagle EGL-R6b, Voidseeker Mk 39-007 Striker, Chippewa CHP-W5b, Stuka STU-K5b, Thunderbird TRB-D36b

Units missing entire cards: Cheetah II F-12A, Tabanid Light Drone Fighter (Standard), Planetlifter Support Aircraft (Standard), Scarab Medium Drone Fighter (Standard), Aeshna Heavy Drone Fighter (Standard)

Units with incorrect RS sources: Lancer LX-1 (the record sheet does not exist; can't really be in RS3067U if it doesn't exist)

I think that's literally every fighter on the MUL with errors at present (obviously excepting the ones that don't have record sheets or anything else).
« Last Edit: 16 October 2016, 22:43:53 by Scotty »
Catalyst Demo Agent #679

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Dohon

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #501 on: 20 October 2016, 12:47:21 »
With the release of a few new products over the past few weeks, a few good and old classic `Mechs got a new facelift. The new faces are:

Griffin GRF-1N [Wireframe image + AS card] (Source: Spotlight On - Crescent Hawks)
Valkyrie VLK-QA [Wireframe image + AS card] (Source: Spotlight On - Crescent Hawks + Sourcebook - First Succession War)
Thunderbolt TDR-5S [Wireframe image + AS card] (Source: Spotlight On - Crescent Hawks)
Wolverine WVR-6R [Wireframe Image] (Source: Sourcebook - First Succession War)
Wasp WSP-1A [Wireframe Image] (Source: Sourcebook - First Succession War)

The entries in the relevant sources might refer to other variants, but the images themselves refer to the model and variant as described above.

Can the old "wireframes" on the MUL be replaced by these new appearances?

EDIT: Added reference for new WSP-1A image.
« Last Edit: 24 October 2016, 11:57:56 by Dohon »

nckestrel

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #502 on: 20 October 2016, 13:20:21 »
Can't argue with that.

Units missing pictures: Boomerang Spotter Plane (Standard), Vulcan VLC-3N
Fixed.

Quote
Units with incorrect RS sources: Lancer LX-1 (the record sheet does not exist; can't really be in RS3067U if it doesn't exist)
Fixed.


Quote
Units with thrust printed in inches: Saber SB-27b, Zero ZRO-116b, Corsair CSR-V12b, Hellcat II HCT-213c (it was at this moment I realized most of these were in HS:OK) Lightning LTN-G15b, Voidseeker Mk 39-004 Interceptor, Eagle EGL-R6b, Voidseeker Mk 39-007 Striker, Chippewa CHP-W5b, Stuka STU-K5b, Thunderbird TRB-D36b
Fixed.

Quote
Units missing roles (or have role: "None"): Boeing Jump Bomber, Saber SB-26, Sabre SB-28, Saber SB-29, Centurion CNT-1A, Centurion CNT-2D, Centurion CNT-3S, Blackwasp Mk. 30, Planetlifter Air Transport (Standard), Planetlifter Tactical Support Aircraft (Standard)
Hellcat HCT-313, Eagle EGL-R1, Eagle EGL-R11, Eagle EGL-R4, Deathstalker F-77A
fixed.  Boomerang and Planetlifter Tactical are still none.

Quote
Units missing entire cards: Cheetah II F-12A, Tabanid Light Drone Fighter (Standard), Planetlifter Support Aircraft (Standard), Scarab Medium Drone Fighter (Standard), Aeshna Heavy Drone Fighter (Standard)
and fixed.

thanks.
« Last Edit: 20 October 2016, 14:19:19 by nckestrel »
Master Unit List - List of all canon units, faction availabilities, Alpha Strike unit cards, Battle Values
Combat Manual Lite series - Steiner, Liao, Marik, Calderon, Invading Clans, Comstar. Also Record Sheets for the CM: Kurita and CM: Mercs unique pilots.

Weirdo

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #503 on: 20 October 2016, 14:33:46 »
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost
"...finally, giant space panties don't seem so strange." - Whistler
"The BT universe is startlingly deficient in both wisdom and hindsight." - Cray
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer

Scotty

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #504 on: 20 October 2016, 21:09:38 »
Fixed.
Fixed.

Fixed.
fixed.  Boomerang and Planetlifter Tactical are still none.
and fixed.

thanks.

Thank you!  The Corsair V12b and V18, Sabre 27 and 27b, and Eagle R6 have all appeared in games of mine in the last two months, so these fixes will see immediate table time. O0
Catalyst Demo Agent #679

Kansas City players, or people who are just passing through the area, come join us at the Geekery just off Shawnee Mission Parkway for BattleTech!  Current days are Tuesdays in the afternoon and evening.  I can't make every single week, but odds are pretty good that somebody will be there.

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Re: SUGGESTION for MUL Printouts
« Reply #505 on: 23 October 2016, 15:37:45 »
4.  I tried changing the MV values from inches to hexes but realized that doing so alters the TMM.  For instance, the Jenner JR7-D with a move of 14"/10"j has a TMM of 3 but changing it to 7/5j brings the TMM to 1.  Can we please have the option to enter the TMM manually instead of it being automatically calculated off the MV value?

Thanks!

Adrian Gideon

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #506 on: 23 October 2016, 22:55:53 »
TMM should not change.
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Scotty

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #507 on: 24 October 2016, 10:42:55 »
He knows that, he's saying that the TMM is calculated automatically when you click "Customize" on a given unit's card and input a speed in hexes instead of inches.  Since the speed in hexes is 7/5j, the TMM is calculated as if the speed were seven inches instead, and displaying incorrectly.
Catalyst Demo Agent #679

Kansas City players, or people who are just passing through the area, come join us at the Geekery just off Shawnee Mission Parkway for BattleTech!  Current days are Tuesdays in the afternoon and evening.  I can't make every single week, but odds are pretty good that somebody will be there.

-Ice

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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #508 on: 24 October 2016, 13:34:13 »
Thanks for moving my suggestions!   8)


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Re: Master Unit List (MUL) Feedback Thread II - READ THE FIRST POST
« Reply #509 on: 24 October 2016, 16:11:12 »
One issue I just came across.... when adding mechs via the "+Force" button, they print out with Skill: 0 instead of "4"

 

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