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Author Topic: Partial repairs and maintenance cycles  (Read 339 times)


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Partial repairs and maintenance cycles
« on: 27 March 2017, 01:11:56 »
Partial repairs, per StratOps p.182 appear complete and functional to the repairing tech team and require a game to elapse before a higher ranked team can attempt repair the partial repair.

1. If a unit has incurred a partial repair, but does see battle for an extended period of time, what happens?
Presumably the mech and pilot train occasionally, engage in patrols, etc. even (or especially) on garrison duty. Would partial repairs eventually be noticed?

I can see ruling that a mech shutdown in a DropShop's mech bay would not have a chance to identify the faulty repair, and similarly, repairs to internal structure damage would be invisible, but engine heat generation, jump jet heat generation, and weapon issues should be easily identifiable if the mech is at all active on patrols .