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Author Topic: MOTW: PFF-2 Pathfinder  (Read 5214 times)

Weirdo

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Re: MOTW: PFF-2 Pathfinder
« Reply #60 on: 08 May 2018, 18:02:21 »
Feet. Vast terrain-handling advantage.
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Colt Ward

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Re: MOTW: PFF-2 Pathfinder
« Reply #61 on: 08 May 2018, 19:58:07 »
Or the ability to get through fire & water obstacles . . . Prims can do that, right?
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MoneyLovinOgre4Hire

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Re: MOTW: PFF-2 Pathfinder
« Reply #62 on: 08 May 2018, 20:17:25 »
Also, hands.

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Weirdo

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Re: MOTW: PFF-2 Pathfinder
« Reply #63 on: 08 May 2018, 20:22:17 »
Or the ability to get through fire & water obstacles . . . Prims can do that, right?

Pretty sure, yes.
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost
"...finally, giant space panties don't seem so strange." - Whistler
"The BT universe is startlingly deficient in both wisdom and hindsight." - Cray
"Damn you, Weirdo... Damn you for being right!" - Paul
There's no shame in designing customs, so long as you keep them private and wash your hands afterwards.

mbear

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Re: MOTW: PFF-2 Pathfinder
« Reply #64 on: 09 May 2018, 07:12:28 »
Or the ability to get through fire & water obstacles . . . Prims can do that, right?

Yes, that's what I was counting on. Some sample missions for a CD Pathfinder:

1. Firefighting in high threat environments like chemical plants (via Fluid Gun).
2. Wilderness firefighting. Presence of hands allows Pathfinder to break down trees or dig primitive fire breaks, plus fluid gun.
3. Flood damage repair. Pulling trees and building parts out of reservoirs, cities, etc.
4. As 3, but for tornado/hurricane damage.
5. Search and Rescue of lost hikers. Probably want to keep the Beagle Probe for this one.
6. With the recent eruption on Hawaii, volcano defense preparation. Dig ditches to divert lava flow, or act as a forward observer for other CD units. (On second thought, dedicated construction equipment would probably be better for the ditch digging.)

One area we didn't even talk about is supporting something like an Interstellar Expeditions operation or hostile environment exploration. A Pathfinder isn't cheap, but it's cheaper than a BattleMech. Covering a large amount of ground relatively quickly to find areas of interest is possible. And given that it's a Primitive design (and I'm removing the weapons), government agencies are probably going to give you less of a hassle bringing it on world. Maybe I could even equip it with a Remote Sensor Dispenser for scientific purposes.

Kit deSummersville

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Re: MOTW: PFF-2 Pathfinder
« Reply #65 on: 09 May 2018, 07:54:00 »
Also, hands.

Yup, getting lost Tabiranths out of trees.
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mbear

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Re: MOTW: PFF-2 Pathfinder
« Reply #66 on: 17 June 2019, 10:20:32 »
You know the Pathfinder might make a good civil defense unit. Replace the laser and BAP with a fluid gun and ton of ammo...wait. Can't. Need another half ton. Crap.

Take it out of the armor. A single half-ton of armor isn't gonna make any real difference in how fast this thing explode under enemy guns.  xp

I just realized a Vehicle Flamer with its variable ammo would be a good fit for this.

Empyrus

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Re: MOTW: PFF-2 Pathfinder
« Reply #67 on: 17 June 2019, 11:29:35 »
Huh, i didn't delete this one? Oh, well. I'll let it stay up. Completely forgot ever even wrote this thing.
(My other articles are waiting to get rewritten or whatever.)
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Fallen_Raven

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Re: MOTW: PFF-2 Pathfinder
« Reply #68 on: 17 June 2019, 20:41:45 »
I've got the perfect job for this in Chaos Campaign play. Doing the Recon missions in between tracks typically means I need to send something high tech and expensive at the same time my usual bodyguards are down for maintenance. But a Pathfinder is a cheap enough scout with and active probe that I can scan buildings and run without risking a costly battle.
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Weirdo

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Re: MOTW: PFF-2 Pathfinder
« Reply #69 on: 17 June 2019, 21:26:50 »
Sounds like exactly what it was built for. :)
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost
"...finally, giant space panties don't seem so strange." - Whistler
"The BT universe is startlingly deficient in both wisdom and hindsight." - Cray
"Damn you, Weirdo... Damn you for being right!" - Paul
There's no shame in designing customs, so long as you keep them private and wash your hands afterwards.

SCC

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Re: MOTW: PFF-2 Pathfinder
« Reply #70 on: 18 June 2019, 05:27:42 »
Did they build a new factory to make the engine for this 'Mech?

Kit deSummersville

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Re: MOTW: PFF-2 Pathfinder
« Reply #71 on: 18 June 2019, 08:51:08 »
Did they build a new factory to make the engine for this 'Mech?

Nope.
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Tymers Realm

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Re: MOTW: PFF-2 Pathfinder
« Reply #72 on: 18 June 2019, 10:45:24 »
Huh, i didn't delete this one? Oh, well. I'll let it stay up. Completely forgot ever even wrote this thing.
(My other articles are waiting to get rewritten or whatever.)

Why delete it?
There's a lot of interesting discussions in this thread.

Empyrus

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Re: MOTW: PFF-2 Pathfinder
« Reply #73 on: 18 June 2019, 11:35:49 »
I deleted my articles because i thought they needed improving, plus there were some ****** shitting up threads so i had enough back then.

But as i said, i'll let this stay, and my intent is to eventually get around rewriting and reposting my deleted articles.
IS standard and pulse lasers: red; IS ER and X-pulses: blue; Re-engineered lasers: orange; Clan ER, pulse, and ER pulse lasers: green; Clan heavy lasers: yellow; PPCs: skyblue; PPCs w/capacitor: purplish-blue.

SCC

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Re: MOTW: PFF-2 Pathfinder
« Reply #74 on: 19 June 2019, 06:49:16 »
Nope.
Huh, then how does the primitive engine inefficiency work out then?

mbear

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Re: MOTW: PFF-2 Pathfinder
« Reply #75 on: 19 June 2019, 10:30:38 »
Huh, then how does the primitive engine inefficiency work out then?

I'm not sure I understand your question. Are you asking where they got the engines?

Kit deSummersville

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Re: MOTW: PFF-2 Pathfinder
« Reply #76 on: 19 June 2019, 11:30:48 »
Huh, then how does the primitive engine inefficiency work out then?

Inefficiently?
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Moonsword

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Re: MOTW: PFF-2 Pathfinder
« Reply #77 on: 20 June 2019, 08:00:53 »
Knock it off you two.

SCC, any sort of canonical answer to that question couldn't be revealed in this area.  If you post it in Ask the Writers, maybe someone who has a real answer will reply, maybe they won't, but please don't litter this thread with tangential speculation.

EDIT: That was a moderator directive to drop the topic, people, not an invitation to continue discussing it.  If people continue speculating about the engine in here, warnings are going to be issued.  Knock it off.

+++MOD DIRECTIVE+++
« Last Edit: 21 June 2019, 12:46:05 by Moonsword »

 

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