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Author Topic: Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...  (Read 513 times)

Karack Blackstone

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  • Posts: 42
Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...
« on: 15 November 2018, 19:27:51 »
Hello. Halberd. 90 Ton Clan Assault Omnimech.

'Mech done. No further changes planned. I wonder how peoples' tests, if any, are going on the table?

Omnis, never truly done. I think I’m done, then I find the Turkina D.
I will be trying a Turkey Shooter myself with four ATM 12’s and some ammo later.

I fully understand the heat if people think I should stay with what is thus far. I meant to, honestly. Ah well...

PDF Link:

https://drive.google.com/open?id=1-9zmG6pQkKisZws-JFN7O-9jMaXgLaKH

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Halberd

Mass: 90 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 26,241,375 C-Bills
Battle Value: 1,175

Chassis: Unknown Endo-Steel
Power Plant: Unknown 360 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    43.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   138 points                4.50
    Internal Locations: 1 CT, 1 LT, 1 RT, 2 LL, 2 RL
Engine:             XL Fusion Engine             360                      16.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 278                 14.50
    Armor Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     29           45       
                                 Center Torso (rear)                  12       
                                           L/R Torso     19           30       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     15           30       
                                             L/R Leg     19           38       

Prime

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================================================================================
Loadout Name: Prime                                          Cost: 29,194,094
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 3,150

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             21(42)                    7.00
    Heat Sink Locations: 1 LT, 3 LA, 3 RA
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Gauss Rifle                                  RT        1         6        12.00
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
ER PPC                                       RA        15        2         6.00
Medium Pulse Laser                           RA        4         1         2.00
ER PPC                                       LA        15        2         6.00
Medium Pulse Laser                           LA        4         1         2.00
@Gauss Rifle (32)                            LT        -         4         4.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 32
4          7       8       5       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

A

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================================================================================
Loadout Name: A                                              Cost: 29,461,875
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,712

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             20(40)                    6.00
    Heat Sink Locations: 2 LT, 2 RT, 2 RA
    CASE Locations: LT, RT, LA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
Streak SRM-6                                 RT        4         2         3.00
LRM-10                                       LT        4         1         2.50
2 Large Pulse Lasers                         RA        20        4        12.00
Medium Pulse Laser                           RA        4         1         2.00
Ultra AC/20                                  LA        7         8        12.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@Ultra AC/20 (5)                             LT        -         1         1.00
@LRM-10 (12)                                 LT        -         1         1.00
@Ultra AC/20 (5)                             LA        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 27
4          8       8       3       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1

B

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================================================================================
Loadout Name: B                                              Cost: 28,951,844
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,601

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    5.00
    Heat Sink Locations: 2 LT, 2 RT, 1 RA
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
3 Medium Pulse Lasers                        RT        12        3         6.00
3 Medium Pulse Lasers                        LT        12        3         6.00
Ultra AC/10                                  RA        3         4        10.00
Ultra AC/10                                  LA        3         4        10.00
@Ultra AC/10 (30)                            RA        -         3         3.00
@Ultra AC/10 (30)                            LA        -         3         3.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          9       9       3       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

C

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================================================================================
Loadout Name: C                                              Cost: 29,417,344
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,451

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 RA
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
2 Streak SRM-6s                              RT        8         4         6.00
2 Streak SRM-6s                              LT        8         4         6.00
Ultra AC/10                                  RA        3         4        10.00
Ultra AC/10                                  LA        3         4        10.00
@Streak SRM-6 (30)                           RT        -         2         2.00
@Streak SRM-6 (30)                           LT        -         2         2.00
@Ultra AC/10 (30)                            RA        -         3         3.00
@Ultra AC/10 (30)                            LA        -         3         3.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4          9       9       3       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

D

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================================================================================
Loadout Name: D                                              Cost: 28,967,281
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,518

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    4.00
    Heat Sink Locations: 2 LT, 2 RT
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
ER Small Laser                               RT        2         1         0.50
ER Small Laser                               LT        2         1         0.50
Ultra AC/10                                  RA        3         4        10.00
Large Pulse Laser                            RA        10        2         6.00
Ultra AC/10                                  LA        3         4        10.00
Large Pulse Laser                            LA        10        2         6.00
@Ultra AC/10 (30)                            RA        -         3         3.00
@Ultra AC/10 (30)                            LA        -         3         3.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4          7       7       6       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

E

Code: [Select]
================================================================================
Loadout Name: E                                              Cost: 29,697,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,969

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    3.00
    Heat Sink Locations: 2 RT, 1 LA
    CASE Locations: LT, LA, RA                                             0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
3 Medium Pulse Lasers                        RT        12        3         6.00
LRM-20                                       LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
Gauss Rifle                                  RA        1         6        12.00
2 Streak SRM-6s                              LA        8         4         6.00
Micro Pulse Laser                            LA        1         1         0.50
@LRM-20 (Artemis) (12)                       LT        -         2         2.00
@Gauss Rifle (24)                            RA        -         3         3.00
@Streak SRM-6 (15)                           LA        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 30
4          8       8       4       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2

H

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================================================================================
Loadout Name: H                                              Cost: 30,026,531
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 3,320

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
HAG-40                                       RT/RA     8         1/9      16.00
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               RT        2         1         0.50
HAG-40                                       LT/LA     8         1/9      16.00
ER Medium Laser                              LT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
@HAG-40 (12)                                 RT        -         4         4.00
@HAG-40 (12)                                 LT        -         4         4.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 33
4          8       8       5       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 5/5/5

S

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================================================================================
Loadout Name: S                                              Cost: 29,887,594
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,927

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 RT
    CASE Locations: LT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
ER PPC                                       RT        15        2         6.00
Gauss Rifle                                  RA        1         6        12.00
Ultra AC/20                                  LA        7         8        12.00
@Ultra AC/20 (5)                             LT        -         1         1.00
@Gauss Rifle (16)                            RA        -         2         2.00
@Ultra AC/20 (5)                             LA        -         1         1.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
4j         6       7       3       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

I

Code: [Select]
================================================================================
Loadout Name: I                                              Cost: 28,991,625
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,969

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                    8.00
    Heat Sink Locations: 3 LT, 3 RT, 2 LA
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
ER Large Laser                               RT        12        1         4.00
ER Large Laser                               LT        12        1         4.00
Gauss Rifle                                  RA        1         6        12.00
5 Medium Pulse Lasers                        LA        20        5        10.00
@Gauss Rifle (24)                            RA        -         3         3.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 30
4          8       8       4       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

G

Code: [Select]
================================================================================
Loadout Name: G                                              Cost: 28,815,281
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,858

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Large Pulse Laser                            RT        10        2         6.00
ER Small Laser                               RT        2         1         0.50
Large Pulse Laser                            LT        10        2         6.00
ER Small Laser                               LT        2         1         0.50
Gauss Rifle                                  RA        1         6        12.00
Gauss Rifle                                  LA        1         6        12.00
@Gauss Rifle (24)                            RA        -         3         3.00
@Gauss Rifle (24)                            LA        -         3         3.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
4          7       7       6       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

K

Code: [Select]
================================================================================
Loadout Name: K                                              Cost: 28,600,344
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,838

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             21(42)                    7.00
    Heat Sink Locations: 1 LT, 3 LA, 3 RA
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Gauss Rifle                                  RT        1         6        12.00
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
Large Pulse Laser                            RA        10        2         6.00
Medium Pulse Laser                           RA        4         1         2.00
Large Pulse Laser                            LA        10        2         6.00
Medium Pulse Laser                           LA        4         1         2.00
@Gauss Rifle (32)                            LT        -         4         4.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 28
4          8       8       4       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

F

Code: [Select]
================================================================================
Loadout Name: F                                              Cost: 30,183,875
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,886

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
ATM-12                                       RT        8         5         7.00
ATM-12                                       LT        8         5         7.00
ATM-12                                       RA        8         5         7.00
ATM-12                                       LA        8         5         7.00
@ATM-12 (5)                                  RT        -         1         1.00
@ATM-12 (ER) (5)                             RT        -         1         1.00
@ATM-12 (5)                                  LT        -         1         1.00
@ATM-12 (ER) (5)                             LT        -         1         1.00
@ATM-12 (5)                                  RA        -         1         1.00
@ATM-12 (ER) (5)                             RA        -         1         1.00
@ATM-12 (HE) (10)                            RA        -         2         2.00
@ATM-12 (5)                                  LA        -         1         1.00
@ATM-12 (ER) (5)                             LA        -         1         1.00
@ATM-12 (HE) (10)                            LA        -         2         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
4         11       8       4       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

Post 1 Updated. Post 2 will be updated with some fluff shortly.

Edit:

Redid the math. Still, pretty decent overall, I'd say.

Code: [Select]
Daishi

Pr 6 6 4, 4; PV 27, BV 2,712
A  7 8 5, 0; PV 29, BV 2,855
B  5 5 3, 2; PV 26, BV 2,609
C  9 8 4, 1; PV 36, BV 3,610
D  9 9 5, 0; PV 34, BV 3,403
H  7 7 4, 1; PV 30, BV 2,992
S  8 8 2, 0; PV 30, BV 2,985
W  9 9 4, 0; PV 30, BV 2,951
-------------------------------
60 60 31, 8; 242
x/8
=7.5 7.5 3.875, 1; 30.25

Halberd

Pr 7 8 5, 1; PV 32, BV 3,150
A  8 8 3, 1; PV 27, BV 2,712
B  9 9 3, 0; PV 26, BV 2,601
C  9 9 3, 0; PV 24, BV 2,417
D  7 7 6, 0; PV 25, BV 2,518
E  8 8 4, 1; PV 30, BV 2,969
H  8 8 5, 0; PV 33, BV 3,320
S  6 7 3, 0; PV 29, BV 2,927
I  8 8 4, 1; PV 30, BV 2,969
G  7 7 6, 0; PV 29, BV 2,858
K  8 8 4, 0; PV 28, BV 2,838
F  11 8 4, 1; PV 29, BV 2,857
------------------------------
96 95 50, 4; 342
x/12
=8 7.92 4.17, 0.42; 28.5

Post 1 Updated. Post 2 updated.

Edit:

Google Drive Link: https://drive.google.com/open?id=1-9zmG6pQkKisZws-JFN7O-9jMaXgLaKH

So I have had to make a very hard choice. The Halberd is an Assault Omnimech Duelist. It is meant to go up against the Dire Wolf and try to give the heavier Omni a run for its money. Therefore, the previous B variant that boats LRM's is not in line with this role and battlefield purpose. So, after some hard internal debate, I feel this 'Mech is ready to be locked in, at this time.

Thank you to all that have aided me in this endeavor. I am planning to build the Halberd Prime once the parts are made, paid for, and on their way from IWM.
« Last Edit: 01 December 2018, 01:38:46 by Karack Blackstone »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #1 on: 15 November 2018, 19:40:32 »
Fluff, with old post below the dashed line.

The Halberd, developed by Clan Wolf to address the problems that one Clan caused due to an obsession with the description of the Dire Wolf as the, "Ultimate Assault Omnimech," is a somewhat faster than normal 90 Ton Assault Omnimech.

While moving at the same speed of Inner Sphere Heavy 'Mechs, the Halberd is fast for an Assault 'Mech of it's weight. 90 Tons is not quite the same size as the 100 Ton Dire Wolf, nor is it as fast and as nimble as the 80 Ton Gargoyle. As a balance directly between the two, this 'Mech is a match to the Clan Wolf Omnimech design philosophy, which can be summed up in two words: push it. Having the speed of an Inner Sphere Heavy 'Mech, the near-full armor profile of the Highlander IIC and multiple loadouts that are apparently just up-weighted, heavily improved heat dissipation systems by podding in as many heat sinks per configuration as can be fit Heavy refits based on Spheroid classics like the Marauder and Rifleman, this 'Mech typically has a very solid amount of firepower for not only an Omnimech in general, but can try to keep pace with the Dire Wolf.

Overall this 'Mech is a tradeoff game in progress. Faster than the Dire Wolf, slower than the Gargoyle, more pod weight than the latter yet less than the former, sharing the weight with the Kingfisher but mounting a lighter and bulkier XL engine, and with a very tight internal layout the same as the Timber Wolf, this fast for a 90 Ton Assault Omnimech is fast, heavy, dense, hits hard, and can weather a decent amount of return fire as it closes with the enemy.

If the Timber Wolf concept is Assault Heavy, the Halberd concept is Heavy Assault.

Named for an ancient Terran melee weapon that was commonly called either the Can Opener or Knight Opener, this is one 'Mech that brings a serious punch at most standard range brackets with some configurations packing a slight amount of extra firepower in exchange for some extra heat which is held in the engine until the numerous double heat sinks can dissipate it in time. Versatility is this 'Mech's real strong suit, and it gets there by using mostly high efficiency weapons, primarily the Clan Gauss Rifle, Ultra AC-10, Large Pulse Laser and Medium Pulse Laser. As this is apparently reminiscent of the weapon itself providing heavy hitting, dense and efficient hits, this design strives to deliver accurate firepower with little heat, dense, tight weapons with plenty of ammunition to keep firing even past normal Clan limits.

Skilled pilots who know how to heat walk can squeeze out some serious firepower at almost any range in many configurations, thanks to an apparent love of double heat sinks over weapons that sit dormant due to high heat weapons or just overall an insufficient amount of total heat sinks mounted per configuration overall.

---

Configurations

Prime: Clearly based on the 75 Ton Marauder just with more weight for double heat sinks, more ammo and thankfully no room for jump jets, this hard hitting multi-role brawler, sniper, duelist setup is able to fire twice as often as normal when compared to other Omnimech Gauss ammo bin limits. With a pair of highly powerful and efficient Clan ER PPC's, four Medium Pulse Lasers, and a single ER Small Laser, this variant does work its heat sinks hard if alpha striking.

A: A nod apparently to the Sunder, this version can just mount more guns and still be heat efficient if weapons fire is carefully managed over time. With paired Large Pulse Lasers in the right arm, an Ultra AC-20 in the left arm with a ton of ammo in the left arm and left torso, and a Streak SRM-6 with a ton of ammo in the right torso, this variant packs not only the Sunder's weapons, but adds two Medium Pulse Lasers and an LRM 10 with one ton of ammo. One MPL is mounted in the center torso, with the other in the right arm below the LPL's.

B: (I will continue with more fluff when time properly permits, sorry.)

--------------------------------------------

What do others think?
Is this thing walking scrap?
Are there any configurations that you, each reader, like?

Constructive feedback please.

Edit: Fluff added above.
« Last Edit: 19 November 2018, 19:52:28 by Karack Blackstone »

The_Caveman

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #2 on: 15 November 2018, 22:08:13 »
Hmm. It's like a more aggressive Kingfisher.

Personally I don't like 4/6 on a 'Mech of that size even with Clan tech, but it sure is nice to be able to cram all those heat sinks into the engine.

The Ferro-Fibrous is probably hurting you for crit space more than it contributes, as reflected in most of your configs being based around big, dense ballistic weapons. I'd probably peel back to 16 tons of standard plating, giving up a minor 1.5 tons of poddage in the process but opening up more crits.
AC/20: The Breakfast of Champions

Major Headcase

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #3 on: 15 November 2018, 22:48:02 »
Was this Halberd design the inspiration for your mech by chance??
"FrankenMechs make happy Techs crazy, and crazy Techs happy, and my Tech's the later. Me? I just find Mechs covered in duct tape really sexy..."
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Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #4 on: 16 November 2018, 12:10:03 »
If that's the Doloire, the B Torso is the default one for this 'Mech.

Resculpt Loki/Thor Legs.

Arms to taste.

Also, what is the average Alpha Strike/Battleforce range brackets statline?

S M L
8 7 3

Seems slightly higher than normal, at least to me...

Edit:

Sorry, if that's a Halberd, no, I thought I was naming and making an original design.

Should I change the name from Halberd to another one?
« Last Edit: 16 November 2018, 14:46:04 by Karack Blackstone »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #5 on: 16 November 2018, 14:48:12 »
Hmm. It's like a more aggressive Kingfisher.

Personally I don't like 4/6 on a 'Mech of that size even with Clan tech, but it sure is nice to be able to cram all those heat sinks into the engine.

The Ferro-Fibrous is probably hurting you for crit space more than it contributes, as reflected in most of your configs being based around big, dense ballistic weapons. I'd probably peel back to 16 tons of standard plating, giving up a minor 1.5 tons of poddage in the process but opening up more crits.

I want to go into detail in reply to this post.

Only one config has a half-ton left over, while the vast majority are packed to the brim, most can almost Alpha Strike with nearly every salvo. I personally think that the 'Mech is fine and well balanced as it is now. That typed, I can indeed alter the armor from Ferro Fibrous to Standard, although I am unsure as to why I need to at this time.

As it is, I am trying to figure out how to link PDF files into the OP and second post to make things easier on others to figure out my why.

<link removed, one did not work right...>
« Last Edit: 24 November 2018, 16:15:28 by Karack Blackstone »

Major Headcase

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #6 on: 17 November 2018, 05:58:06 »
If that's the Doloire, the B Torso is the default one for this 'Mech.

Resculpt Loki/Thor Legs.

Arms to taste.

Also, what is the average Alpha Strike/Battleforce range brackets statline?

S M L
8 7 3

Seems slightly higher than normal, at least to me...

Edit:

Sorry, if that's a Halberd, no, I thought I was naming and making an original design.

Should I change the name from Halberd to another one?

No, it's a mech called a Halberd in another game. So no name issue here in Btech land. It's just the Prime version having the 2xLarge Lasers on one arm and the Ultra AC20 on the other plus the name coincidence brought this design to mind. 😁
"FrankenMechs make happy Techs crazy, and crazy Techs happy, and my Tech's the later. Me? I just find Mechs covered in duct tape really sexy..."
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Col Toda

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #7 on: 17 November 2018, 09:11:47 »
2 very small problems . 1 the Name : naming any Clan mech after a melee weapon is just wrong . 2: Fluff text anything as resource intensive as a Clan Assault Omni  mech has to have a strong rational or backstory to bring it into shape .

 I see a Very strong case to make an 80 ton assault with a 400 XL just to keep the 5/8 movement profile of the heavy mechs .

 All your mech very much addresses is something to replace a Dashi who's omni pods are less than great . Most early Clan Mechs have mentality or old rules artifact problems . For instance pods with ATM or LBX weapons with 1 ton of ammo ( mentality ) or AMS with 3+ tons of ammo ( artifact ) .

As what to do with 1/2 ton if you have a crit space light TAG or Recon Camera is traditional for Inner Sphere . Using either on there own target breaks Zellbrigen. Using Light Tag on somene else technically breaks Zellbrigen and is obvious . Using a recon camera is not normally obvious and may not be perceived as breaking Zellbrigen . Using it against someone elses target successfully just acts as a spotter for indirect fire by thier opponent and technically may not break Zellbrigen .Technically hot heads might not precieve it the same way .

If you are willing to lose 4 1/2 tons of pod space you can put in standard armor and endo composite internal Structure and free 10 critical Spaces .I hope anthing in my post was helpful .
« Last Edit: 17 November 2018, 09:57:45 by Col Toda »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #8 on: 17 November 2018, 20:49:15 »
Col Toda, the name is easily changed to Hellbird, and the concept still stays the same.

Also, after meeting with a friend that has advised me well, the base Omnimech itself is going to be reworked slightly.

I plan to change the side torso armor profiles to a 30/8 spread, front rear.

As to the overall debate of this thread, the Hellbird as I will now call it, is a Clan Wolf design, and as we all know, the Wolves favor speed. A 4/6 90-Ton Omnimech with 278 armor spread well to the front and providing heavy protection is going to be a difficult opponent. As it is, that is why the 'Mech is heavy, dense, and built to be a threat to other Assault 'Mechs despite being somewhat fast for an Assault, but slow for a normal Wolf concept design.

I will be also possibly reworking some of the configurations.
I plan to update the OP and 2nd post Monday, perhaps Tuesday if needed.

ANS Kamas P81

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #9 on: 18 November 2018, 18:24:14 »
2 very small problems . 1 the Name : naming any Clan mech after a melee weapon is just wrong
Arbalest
Flamberge
Warhammer IIC (they renamed what would have been the Wolverine II, so it counts)

Col Toda

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Re: Clan 90 Ton Omni: "Halberd" / "Hellbird"
« Reply #10 on: 19 November 2018, 08:34:19 »
Name addressed ; Combat nitche for fluff text given . Issues resolved.  As for comments from ANS Kamas . Arbalst is not a melee weapon so it does not apply . Warhammer IIC is an artifact from the Star League not the Clans for a second string rear area militia unit . As for the Flamberge that is a true outlyer.  Is the name is for a very distinctive wavy 2 Handed Sword used by Toutonic Knights it was used as a descripter for weapin of distinction as opposed to crude melee weapon in this case . Congrats on finding the exception .

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" / "Hellbird"
« Reply #11 on: 19 November 2018, 10:26:00 »
Name addressed ; Combat nitche for fluff text given . Issues resolved.  As for comments from ANS Kamas . Arbalst is not a melee weapon so it does not apply . Warhammer IIC is an artifact from the Star League not the Clans for a second string rear area militia unit . As for the Flamberge that is a true outlyer.  Is the name is for a very distinctive wavy 2 Handed Sword used by Toutonic Knights it was used as a descripter for weapin of distinction as opposed to crude melee weapon in this case . Congrats on finding the exception .

Col Toda, a thought.

The Halberd was not a crude melee weapon, in fact it was quite specifically built.

The most versatile polearm, Knights often fought each other with the “Knight Opener” because its two hand design granted the wielder the option of force leverage and power, as well as oddly enough control. With three different heads, a Battleaxe/Mjolnir, a hammer, and a spear, the creation of this weapon, the Halberd changed medieval warfare for decades, if not hundreds of years. On paper, the name can be Halberd, with a nickname of Hellbird.

I’m scared, and I designed it!

This thing is a 4/6 mover with an average Alphs Strike line at 7, 7, 5. At 9 A, 5 S, and 8” move, this thing should bring the hurt hard and fast.

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" / "Hellbird"
« Reply #12 on: 19 November 2018, 19:54:26 »
OP and second post both updated.

I think the code windows are all correct. All of the configurations have been revisited, with some renamed, others reworked, and some flat out removed. Eleven configurations seems like a great many; the previous record of at least 20 was just too high.

Constructive criticism and feedback please?

Thanks all for the continued assistance.

The_Caveman

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Re: Clan 90 Ton Omni: "Halberd" - OP Updated!
« Reply #13 on: 20 November 2018, 02:37:43 »
The configurations as they are now seem like they're just optimized for dueling on the table instead of attempting to make sense in-universe.

It doesn't make sense to me to have an OmniMech where all the configurations are set up for more or less the same role with minor variations. They're all some permutation on "one or two big ballistics with a few light weapons for cluster damage, preferably boated pulse lasers". The preferred range brackets don't even really seem to differ much.
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Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - OP Updated!
« Reply #14 on: 20 November 2018, 14:13:37 »
The configurations as they are now seem like they're just optimized for dueling on the table instead of attempting to make sense in-universe.

It doesn't make sense to me to have an OmniMech where all the configurations are set up for more or less the same role with minor variations. They're all some permutation on "one or two big ballistics with a few light weapons for cluster damage, preferably boated pulse lasers". The preferred range brackets don't even really seem to differ much.

Hello The_Caveman, thank you for the perspective.

If I please may, yes, the Halberd and it’s configurations rely heavily on the compact and heavy weapons. That typed, if memory serves, a great many Clan Assault Omnimechs are in a similar place.

Most CAO’s are able to mount massive pod weight, but usually with limited space, thus forcing most of these designs into a more duelist-ish role.

I intend to fully review the configurations and their layouts of as many Clan Assault Omni’s as I can as soon as possible.

The Halberd is stuck due to little pod space but massive pod weight. The Dire Wolf is a pretty reliable example of the trend, while having both weight and space, heat dissipation is a constant nightmare for many Clan designs. I tried to fix said issue, just with limited success.

Edit: typo.

Useful considerations for me to keep in mind, too.
« Last Edit: 20 November 2018, 14:15:21 by Karack Blackstone »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #15 on: 21 November 2018, 12:03:44 »
I did keep the old Halberd config’s, as well, they are still the files in my linked file folder.

The_Caveman, which if any of those not back yet do you think need to return?

The link is posted about four replies in or so, in one of my posts.

The_Caveman

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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #16 on: 21 November 2018, 12:36:12 »
The new Prime and A, and original B, F, and Z are all worth including. They each do something different. All the others just seem to be the same thing over and over with minor changes.
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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #17 on: 21 November 2018, 13:39:49 »
The new Prime and A, and original B, F, and Z are all worth including. They each do something different. All the others just seem to be the same thing over and over with minor changes.

Thank you.

The Prime and A are fine, to me.

The new E is I think the old F; the old B is seriously heat inefficient, so I will be trying a rework soon. The old Z is easily put into a new config.

The rest are kinda stuck due to massive pod weight yet little pod space. While the differences are mostly minor, in AS the difference is not much. That typed, in Battletech the minir yet vital variations shine somewhat more.

I will see what I can do. The old B needs a heavy rework to make a proper LRM boat. The other config’s are not all that different, but should be close to most Omnimech configuration spreads per frame.

The only hard part for me is the use of non-dense weapons to maximize firepower per ton while fitting enough punch in terms of pod weight to space ratio.

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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #18 on: 21 November 2018, 14:16:19 »
Might I suggest that fewer configurations, each tied to a specific role, would make more sense than many configurations with little to distinguish them. You don't have to use the whole alphabet just because the letters are there.
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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #19 on: 21 November 2018, 18:56:14 »
Might I suggest that fewer configurations, each tied to a specific role, would make more sense than many configurations with little to distinguish them. You don't have to use the whole alphabet just because the letters are there.

Thank you, I'm struggling to remove any configurations after swapping the B for the old variant, and returning the twin LPL with Gauss variant as the new K.

I'm updating the OP, and some of the math changed in the lower part of said post.

While I'm getting closer to calling the 'Mech locked in, I do want to type that as usual, I do tend to overdo most of my custom 'Mech builds with many different, yet not always different enough loadouts.

Edit: Math fixed. No as great now, but still pretty decent.

Edit 2: Math updated, as after some very hard internal debate, I have chosen to make the Halberd a duelist Assault Omnimech. Because of this, and its need to go up against the Dire Wolf and hopefully win, I feel I must choose the higher damage output of the current B, with twin Ultra AC-10's, six Medium Pulse Lasers, and an ER Small Laser, because this design is meant to be the faster but still hard hitting hunter of, and replacement for, the Dire Wolf.

Thank you all who aided me in this endeavor. I personally consider the 'mech done now. I am sorry to The_Caveman. After going over the various configurations of the Clan Assault Omnimechs, there's not enough other LRM missile boats to go with the B as it was, with six LRM 15's and a Large Pulse Laser.
« Last Edit: 22 November 2018, 12:56:10 by Karack Blackstone »

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Re: Clan 90 Ton Omni: "Halberd" - 'Mech Locked - Duelist Role Assault
« Reply #20 on: 22 November 2018, 17:13:56 »
‘Mech locked, should be decent to use. Not too shabby.

Edit:

'Mech unlocked, one final change, relocked, final variants now in place. I expect no further changes, at this time.
« Last Edit: 24 November 2018, 16:14:26 by Karack Blackstone »

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Re: Clan 90 Ton Omni: "Halberd" - 'Mech Done, Math Wrong. Fixed.
« Reply #21 on: 26 November 2018, 21:01:31 »
Sorry all, I should be done finding my own mistakes now.

No promises...

Meh.

Edit:

Tweak, tweak, tweak... It just never ends... I guess that's the strength of an Omnimech?
« Last Edit: 28 November 2018, 20:03:17 by Karack Blackstone »

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Re: Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...
« Reply #22 on: 29 November 2018, 13:45:01 »
I hope I'm done now.

Sorry, the Turkina D is a really scary machine, and I think something to face it would make sense.

Thank you all for those that keep reading this wonky thread.

I now ask for constructive criticism and useful critiques to see how, if at all, this 'Mech can be safely improved.

 

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