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Author Topic: HBS Expansion Thread- its time for II (spoilers)  (Read 40494 times)

mechnut450

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #750 on: 05 December 2019, 11:30:26 »
watch out world lol  I have 2 archers a stalker and 2 quickdraws  for my lance ( one draw a back up ) I am a missile tosser  from the underworld lol with a enough medium lasers to back up  to melt your mech into scrap lol and i have almost a second stalker ready only need another 1/3  lol
 I gotten to play more in three days than I have in 4 months!

Cache

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #751 on: 05 December 2019, 12:13:04 »
Is there a way to completely turn off the "zoom to the action" garbage? I found all the zoom sliders under the video settings, but it hasn't gone away.

Jim1701

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #752 on: 05 December 2019, 12:21:02 »
From last night's "training" mission:  "What's going on?  I just figured out how to turn my radio on."   :D :D :D :D :D :D :D :D :D :D

In other news I've come to REALLY hate having to attack with Urbies in my lance.  OMG they're slow.   :P

Colt Ward

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #753 on: 05 December 2019, 12:40:34 »
Well, you can still sprint when you get into combat . . . it gets them close.
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DarkSpade

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #754 on: 05 December 2019, 13:02:24 »
Is there a way to completely turn off the "zoom to the action" garbage? I found all the zoom sliders under the video settings, but it hasn't gone away.
it's a check box, but I forget what it's called.
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Jim1701

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #755 on: 05 December 2019, 13:42:15 »
Well, you can still sprint when you get into combat . . . it gets them close.

It still took so loooooong.  :ticked:

The worst part is those missions are still worth doing when most of your mechs are in the shop and you want to do "just one more" before moving on to the next system.  :D

Jayof9s

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #756 on: 05 December 2019, 14:17:55 »
Okay I bit the bullet and got the HM DLC, so far so good! Except the mod I put in to replace the commander portraits- seems the voice part is stuck to being a woman's voice, so it's awfully weird since my portrait is that of a man so I had to disable the mod.

I thought the commander was always silent and the only voice you heard was the 'Mech's computer system (which is a woman's voice)?

MoneyLovinOgre4Hire

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #757 on: 05 December 2019, 14:38:54 »
It is.
Warning: this post may contain sarcasm.

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Colt Ward

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #758 on: 05 December 2019, 14:59:50 »
Yeah . . .

"Armor Damage Minimal"
"Warning, Damage Critical"
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Jayof9s

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #759 on: 05 December 2019, 19:20:05 »
That's what I thought.

Back to other new missions, I've never seen this one before - escort mission but I'm escorting stolen tanks, including a demolisher.

DarkSpade

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #760 on: 05 December 2019, 21:19:46 »
There does seem to be some old missions with new flavor.


I keep seeing people complain that there's too many mechs in the stores now, but I think we're all missing the real issue.  There's no freaking weapons.  I can't find LRM15s anywhere and most of the stores I hit are nothing but ammo and a maybe one of the new weapons.  Speaking of new weapons, I hate how they're all only in the stores.  Especially the Snubnose PPCs.  Why would you ever pay for one when the standard PPC is better in this game in all ways but the minimum range?
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Firesprocket

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #761 on: 06 December 2019, 01:07:35 »
Especially the Snubnose PPCs.  Why would you ever pay for one when the standard PPC is better in this game in all ways but the minimum range?
Because SnPPCs are energy shotguns and I don't have an alliance with the Fed Suns atm.  My standard PPCs and Ultra 10s make big holes and then my Snubs just mop up what's left.  It is also significantly easier to get incidental head damage.

Apocal

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #762 on: 06 December 2019, 05:26:36 »
It appears that medtech isn't as strong as it used to be.  Prior to HM dropping one pilot hit took around 7-8 days of recovery with med being maxed out.  It takes double that amount of time for recovery now.

It is a bug, apparently.

Colt Ward

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #763 on: 06 December 2019, 11:35:02 »
There does seem to be some old missions with new flavor.


I keep seeing people complain that there's too many mechs in the stores now, but I think we're all missing the real issue.  There's no freaking weapons.  I can't find LRM15s anywhere and most of the stores I hit are nothing but ammo and a maybe one of the new weapons.  Speaking of new weapons, I hate how they're all only in the stores.  Especially the Snubnose PPCs.  Why would you ever pay for one when the standard PPC is better in this game in all ways but the minimum range?

Yeah, besides Snubs seeming to have the same mechanic as LBX- which I LOVE about the LBX btw- you were not always able to find weapons, or all the weapons anyway, on  a world.  The disproportionate numbers of mech components vs weapons just IMO draws attention to both extremes . . . I visited a world with 4 whole mechs and 8 or 9 mech classes of components (some with 2 or more available) and it had one missile launcher, some heat sinks and the ammo.

Are both bugs or snafu'd settings?
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Triptych

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #764 on: 06 December 2019, 14:54:41 »
I thought the commander was always silent and the only voice you heard was the 'Mech's computer system (which is a woman's voice)?
There's a mod which you can put in custom portraits and change the voice. I'm having trouble with the latter.

Firesprocket

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #765 on: 07 December 2019, 02:21:28 »
Snubs also grant the same ppc debuff so if part of that scatter misses and hits a mech right behind it triggers a debuff on the second Target too.

Sir Chaos

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #766 on: 08 December 2019, 16:05:21 »
I noticed that they don't immediately show all the upgrades - they start showing up as you unlock parts. So if you need to upgrade power and structure twice before an upgrade is available, it won't even appear initially.

Don't think they got rid of anything though, if that's what you mean.

I found that new upgrade options appeared as you activated the Beta and Gamma pods.
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Daryk

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #767 on: 08 December 2019, 16:51:43 »
And they've always been that way...

Fat Guy

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #768 on: 08 December 2019, 21:01:15 »
For those who have completed the battle royal against the Black Widow and the Bounty Hunter: What exactly are the weapons on the Bounty Hunter's Marauder that bypass armor?

I need to get me a few of those and try them out.   :thumbsup:
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Bedwyr

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #769 on: 08 December 2019, 21:28:57 »
Started a new playthrough and just finished the mission with the recruits in two Urbanmechs and a Commando. That was somewhere between:




and


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Caedis Animus

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #770 on: 08 December 2019, 21:40:09 »
For those who have completed the battle royal against the Black Widow and the Bounty Hunter: What exactly are the weapons on the Bounty Hunter's Marauder that bypass armor?

I need to get me a few of those and try them out.   :thumbsup:
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All of them. It's a lance-wide pilot ability, not a weapon, that's caused by the sheer act of the BH being alive. The trait is called 'perfect aim'.
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Daryk

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #771 on: 08 December 2019, 21:44:27 »
Now I'm really glad I never got past the first patch...  ::)

Caedis Animus

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #772 on: 08 December 2019, 21:45:38 »
Now I'm really glad I never got past the first patch...  ::)
Why?
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Daryk

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #773 on: 08 December 2019, 21:56:45 »
They continue to depart further and further from table top.

nckestrel

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #774 on: 08 December 2019, 22:59:56 »
They continue to depart further and further from table top.

They changes make the game more fun. 
I do find the coil weapons a little silly, hamster power!, but overall I think they did a great job improving BattleTech.
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MoneyLovinOgre4Hire

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #775 on: 08 December 2019, 23:23:23 »
It is not and was never intended to be a perfect simulation of the tabletop game.
Warning: this post may contain sarcasm.

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Euphonium

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #776 on: 08 December 2019, 23:34:19 »
I've finally gotten some time to play with Heavy Metal and so far my feelings are mixed. I'm still early on, so I've seen a lot of Fleas, a single Wyvern, a single Phoenix Hawk, an a single Warhammer in the field. The Warhammer (it was a 6D) was a beast to put down when I was fielding Blackjack, Vindicator, Shadowhawk and Jenner, and it was backed by a Griffin and a pair of Wolverines but it was great to see it in the field. I've also seen pieces of Marauder and Archer salvage in the stores.

My biggest gripe so far is that absolutely every planet I have visited has had dozens of mech parts, and ammo for Gauss and LBx weapons, but virtually no weapons for sale at all apart from light autocannon
>>>>[You're only jealous because the voices don't talk to you]<<<<

Bedwyr

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #777 on: 09 December 2019, 00:09:01 »
I've finally gotten some time to play with Heavy Metal and so far my feelings are mixed. I'm still early on, so I've seen a lot of Fleas, a single Wyvern, a single Phoenix Hawk, an a single Warhammer in the field. The Warhammer (it was a 6D) was a beast to put down when I was fielding Blackjack, Vindicator, Shadowhawk and Jenner, and it was backed by a Griffin and a pair of Wolverines but it was great to see it in the field. I've also seen pieces of Marauder and Archer salvage in the stores.

My biggest gripe so far is that absolutely every planet I have visited has had dozens of mech parts, and ammo for Gauss and LBx weapons, but virtually no weapons for sale at all apart from light autocannon

Hmm. I just lost a PPC and put a vindicator into storage till I find one and noticed the same thing on Weldry. Just ammo.
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Daryk

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #778 on: 09 December 2019, 05:12:53 »
It is not and was never intended to be a perfect simulation of the tabletop game.
I agree with the "is not", but the "intended" part evolved over time (yes, during the Kickstarter, and I commented on it at the time).

Colt Ward

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #779 on: 09 December 2019, 14:11:37 »
Yeah, tons of parts but weapons are rare!  I cannot find a flamer to buy after dozens of stops.  I am more likely to find parts like Heat Exchangers or Rangefinders.  Its really weird when I went to places specifically described as having markets.

My new play through . . . seen plenty of Flea & PXH,, several Vulcans, no Wyvern- no Raven, Crab or Hatchetman either!- no Rifleman, one Archer, a allied Marauder, and a Annihilator (career).  I have seen the weapons and ammo.

Is the Victor 9S new?  I never really got into the Assault range when they gave us new variants with Urban.

My CO is running around in a Warhammer with a ERPPC, PPC +(stab), ERML and ML . . . plus a Heat Exchanger+, Heat Bank+, and a TTS for +1 Acc Energy.  I think I also slapped in a +Stab gyro.

Keep it 'small' for the campaign I am only using 8 bays right now (never buy the 3rd mech bay upgrade)- Warhammer 6R, Thunderbolt 5S, Trebuchet, Shadow Hawk (LB-5X), Phoenix Hawk 1, Centurion 9-A, Enforcer, Firestarter . . . I want a Assassin (2 parts each for the 21 & 101), leaves space for the Highlander . . . its easy for the CO to go to another mech . . . his ancestral Blackjack took a crit to the ammo bin in the CT.

The command bonuses for the Marauder make me want to replace the Thunderbolt with one, I just wish it looked closer to the Classic.
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