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Author Topic: Do battle-armor units walk or run?  (Read 642 times)

BiggRigg42

  • Master Sergeant
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  • Posts: 244
Do battle-armor units walk or run?
« on: 01 January 2019, 22:43:56 »
I see that some battle-armor squads have Ground MP and Jump MP. When a battle-armor squad uses ground MP, does this count as walking or running for the purposes of assigning attack modifiers?

BiggRigg42

  • Master Sergeant
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  • Posts: 244
Re: Do battle-armor units walk or run?
« Reply #1 on: 01 January 2019, 22:52:41 »
Oops, just found it, "Infantry units never add attacker movement modifiers to their to-hit numbers" page 214. Sorry guys.


MoneyLovinOgre4Hire

  • Colonel
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  • Posts: 16590
  • Wipe your mouth!
Re: Do battle-armor units walk or run?
« Reply #3 on: 02 January 2019, 21:43:40 »
Yeah, it stacks well with them not taking a penalty on attack rolls while acting as spotters.

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Warning: this post may contain sarcasm.

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grimlock1

  • Lieutenant
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  • Posts: 1425
Re: Do battle-armor units walk or run?
« Reply #4 on: 08 January 2019, 14:51:28 »
Yeah, it stacks well with them not taking a penalty on attack rolls while acting as spotters.
Almost like someone planned it that way....
I'm rarely right... Except when I am.  ---  Idle question.  What is the BV2 of dread?
Apollo's Law- if it needs Clan tech to make it useable, It doesn't deserve those resources in the first place.
Sure it isn't the most practical 'mech ever designed, but it's a hundred ton axe-murderer. If loving that is wrong I don't wanna be right.

 

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