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Author Topic: Kind of lore/headcanon question. - How fast are ASF's?  (Read 7505 times)

RifleMech

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #90 on: 28 April 2019, 21:25:54 »
Twice as fast as their safe thrust, unless that has changed recently.

So you can go faster on the low altitude map than you can at the same height on the high altitude map?    ???   No wonder I'm lost. I flew into the twilight zone.  xp. Thanks  ;)




Well, I suppose you can manage to hit twice your max thrust, if you can pass a large number of very difficult piloting skill rolls, with failing even a single one being a Very Bad Thing.

Not likely.   :)     so this is where the 5 points of damage to the nose comes in?

The_Caveman

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #91 on: 29 April 2019, 01:07:04 »
So you can go faster on the low altitude map than you can at the same height on the high altitude map?    ???   No wonder I'm lost. I flew into the twilight zone.  xp. Thanks  ;)




Not likely.   :)     so this is where the 5 points of damage to the nose comes in?

When you consider that most aerospace craft are between 3/5 and 8/12 thrust, capping the speed in the lowest row to Mach 2 is not an unreasonable abstraction. It only breaks down for edge cases like light fighters that are all engine.
Half the fun of BattleTech is the mental gymnastics required to scientifically rationalize design choices made decades ago entirely based on the Rule of Cool.

The other half is a first-turn AC/2 shot TAC to your gyro that causes your Atlas to fall and smash its own cockpit... wait, I said fun didn't I?

RifleMech

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #92 on: 29 April 2019, 19:09:50 »
When you consider that most aerospace craft are between 3/5 and 8/12 thrust, capping the speed in the lowest row to Mach 2 is not an unreasonable abstraction. It only breaks down for edge cases like light fighters that are all engine.

It makes me wonder why have a cap if you're allowed to go faster than the cap?

Weirdo

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #93 on: 29 April 2019, 19:16:00 »
Well, given that we're talking about a game...maybe for gameplay reasons?
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost
"...finally, giant space panties don't seem so strange." - Whistler
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"Damn you, Weirdo... Damn you for being right!" - Paul
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RifleMech

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #94 on: 29 April 2019, 20:10:50 »
Still, why say you can't and then say you can?

Weirdo

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #95 on: 29 April 2019, 21:23:38 »
Dunno, not invested enough in the fluff-only details to find out. My closing advice: Learn one of them. High Altitude or Low Altitude, pick one. For the sake of your mind, assume the other does not exist.
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost
"...finally, giant space panties don't seem so strange." - Whistler
"The BT universe is startlingly deficient in both wisdom and hindsight." - Cray
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer

RifleMech

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #96 on: 01 May 2019, 15:19:01 »
I'll go low. Not that my mind cares. It left me long ago. :D

Thanks :)

Wolf72

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #97 on: 14 August 2019, 08:55:39 »
Memory Jog, please ...

What is the relatively safest thrust for conventional fighters?

I just went through some old word.docs and found a simple trainer design I had ... 4 tons, 40 fuel cell engine, 10/15 movement ... but I think it's more of death trap.  I mean, my '94 Mazda 323 went to 140 on the speedometer, I don't think it would have been wise to push it that far.
« Last Edit: 14 August 2019, 09:33:43 by Wolf72 »
War does not determine who is right, only who is left. -- said no Clanner ... ever!

snewsom2997

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #98 on: 14 August 2019, 10:15:54 »
Responding to a couple of older posts in the thread, I was under the impression that several prop planes were strongly believed to have exceeded the speed of sound in a dive, probably with structural damage in the process of breaking that barrier, but were then destroyed in the process of dropping back below the threshold.  Basically, it's likely to have happened, but nobody lived to tell about it.

That doesn't mean it can't be done, but it's never been worth the engineering, cost, and mortal risk to try to push a prop plane to those speeds when a jet powered craft can be built to do so more easily and affordably.

IRL, It has to do with the propeller tips exceeding the speed of sound apparently they cannot generate thrust when doing so.

Wolf72

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Re: Kind of lore/headcanon question. - How fast are ASF's?
« Reply #99 on: 14 August 2019, 13:42:13 »
IRL ...

that makes sense,

but how 'bout some B(attle)T(ech)L(ife) though? ...   :P
War does not determine who is right, only who is left. -- said no Clanner ... ever!

 

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