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Author Topic: Preparing an Ostsol  (Read 560 times)

Fear Factory

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Preparing an Ostsol
« on: 20 January 2019, 20:14:59 »
One of my favorites I never owned... until now.

Abou got me an Ostsol recently and I'm pretty stoked about finally owning one. So, because I'm pretty crazy, I decided to make it unique. I am not going to repose it just because it's an unseen mini. The mods are reversible if that ever needs to happen.

This guy is a strange modification, and I'm thinking it could be my commander's ride for Litany after the Assassin is almost destroyed in an ambush (part of the story, a bounty hunter almost kills Isaac). The 'Mech's quirks makes it a good command ride. Customizations include a bunch of spikes for physical attacks and for intimidation. It also carries a series of rocket launchers in its arm that can be dropped after use (kind of like the Phoenix Hawk or BattleMaster, where it's part of the chassis but can be dropped). I might go this route, but the actual design specs are subject to change.

Code: [Select]
Ostsol OTL-4D "Soul Hacker"

Mass: 60 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-X-A
Production Year: 3025
Cost: 5,273,040 C-Bills
Battle Value: 1,366

Chassis: Kell/H Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Valiant Lamellor Standard Armor
Armament:
    2 Tronel III Large Lasers
    4 Tronel II Medium Lasers
    3  Rocket Launcher 15 PPs
    2  Spikess
Manufacturer: Kong Interstellar Corporation
    Primary Factory: Connaught (destroyed 2802)
Communications System: Barret 509p
Targeting and Tracking System: TRSS.2L3

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      99 points                6.00
Engine:             Fusion Engine                300                      19.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             12(24)                    2.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 144                  9.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            8         
                                        Center Torso     20           22       
                                 Center Torso (rear)                  6         
                                           L/R Torso     14           22       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     10           8         
                                             L/R Leg     14           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 (R) Medium Lasers                          CT        6         2         2.00
Large Laser                                  RT        8         2         5.00
Medium Laser                                 RT        3         1         1.00
Large Laser                                  LT        8         2         5.00
Medium Laser                                 LT        3         1         1.00
Spikes                                       LT        -         1         0.50
Spikes                                       RA        -         1         0.50
3 Rocket Launcher 15 PPs                     LA        12        6         3.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
5          3       3       0       0      3     0   Structure:  5
Special Abilities: MEL, SRCH, ES, SEAL, SOA

Fear Factory

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Re: Preparing an Ostsol
« Reply #1 on: 23 January 2019, 22:08:16 »
Almost finished... but it's good for now.

avon1985

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Re: Preparing an Ostsol
« Reply #2 on: 25 January 2019, 07:17:45 »
Sweet! :thumbsup:

Wildonion

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Re: Preparing an Ostsol
« Reply #3 on: 25 January 2019, 17:19:12 »
That is such a cool, and flavorful, design. Wonderful work, sir!

Wolf72

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Re: Preparing an Ostsol
« Reply #4 on: 25 January 2019, 21:54:23 »
I love the pre completion pics.  All I could think of was what kind of vampires is that mech going to run into?  That's a great looking wooden spike.
War does not determine who is right, only who is left. -- said no Clanner ... ever!

Fear Factory

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Re: Preparing an Ostsol
« Reply #5 on: 25 January 2019, 22:37:21 »
All I could think of was what kind of vampires is that mech going to run into?  That's a great looking wooden spike.

All of those blood-sucking min-max meta rides from MWO.

 ;)