Register Register

Author Topic: Joint fire mandrill and blood spirit campaign questions  (Read 2769 times)

Sjhernan3060

  • Lieutenant
  • *
  • Posts: 1030
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #30 on: 03 September 2019, 21:46:05 »
The Blood Spirits might do better bankrolling another Clans endeavour with ammunition, repairs, and equipment rather than taking part themselves. They were the smallest Clan at this point and another Clan might take issue with there strikes for something as valuable as a warship.

I've always thought they would have done better following in the Hells Horses footsteps and offering there services as a Garrison Force to a Inner Sphere Clan.

Alas what could have been... can you imagine blood spirit snow raven team up? The spirts would have been great spear carriers for an invader esp with their specialization in defense.

Sjhernan3060

  • Lieutenant
  • *
  • Posts: 1030
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #31 on: 05 December 2019, 12:16:13 »
Also what is the the accepted wait time after a trial of absorption to attack the newly strong clan?

Was rereading FM warden clans and it mentions that the scorpions pretty much attacked the jags the moment they heard huntress was being assaulted. This netted them some nice territory etc.

Seems to me that the moment the smoke cleared on Albion after the adders crushed the burrock elite is when the spirits should have attacked.

With their much larger than known touman and mandrill allies as back up I think the case could have been made for them to take and hold the world and the ship yards.

Sjhernan3060

  • Lieutenant
  • *
  • Posts: 1030
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #32 on: 19 December 2019, 18:28:34 »
Have the Blood Spirits higher a sizable fleet from the Snow Ravens and attack Albion. Albion is close to York so you wont need a long supply chain and it was  capital so has lots of manufacturing facilities. Offer the Ravens 10% of the system, the Cheop yards and any Battleship/cruisers they claim as isoral. This nets you the rest of the defending warships and access to any in system caches they may have. Then you have the Ravens right there with yards to bring them up to fighting status for you.

...I may be thinking of offering the Blood Spirits in my game a similar deal. The move just makes sense for both clans to me.

I always get murky but on how trials of possession work. If they hit the Cheops shipyards could they only trial for control of the yards and not the warships on hand?

If so how would that affect bidding?

Stormlion1

  • Colonel
  • *
  • Posts: 14098
  • The 1st Federated Suns Lancers will arise again!
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #33 on: 20 December 2019, 18:55:33 »
They would have to include control of the warships waiting there as part of the bid. So the shipyards and the warships, Jumpships, and the dropships would all require one grand bid including them all or individual bids to take control. A defender can opt to include everything in the defense as well.
I don't set an example for others. I make examples of them.

Sjhernan3060

  • Lieutenant
  • *
  • Posts: 1030
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #34 on: 20 December 2019, 19:27:54 »
They would have to include control of the warships waiting there as part of the bid. So the shipyards and the warships, Jumpships, and the dropships would all require one grand bid including them all or individual bids to take control. A defender can opt to include everything in the defense as well.

If they struck together could the parameters me:

Blood spirits trial for ships on hand

Mandrills trial for the yards?


Stormlion1

  • Colonel
  • *
  • Posts: 14098
  • The 1st Federated Suns Lancers will arise again!
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #35 on: 20 December 2019, 23:03:21 »
Honestly this might be seen as dishonorable by the defending Clan as they would have to split there defensive bids. Two against one as it were. But that's just my guess honestly.
I don't set an example for others. I make examples of them.

RifleMech

  • Lieutenant
  • *
  • Posts: 1064
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #36 on: 21 December 2019, 01:42:06 »
I always get murky but on how trials of possession work. If they hit the Cheops shipyards could they only trial for control of the yards and not the warships on hand?

If so how would that affect bidding?

It could change the amount, type, and quality of forces they use to defend their property with. The more that's bid on the greater the units bid in their defense.

They would have to include control of the warships waiting there as part of the bid. So the shipyards and the warships, Jumpships, and the dropships would all require one grand bid including them all or individual bids to take control. A defender can opt to include everything in the defense as well.


Actually, you don't have to bid on more than what you want. If you just want the yards, only bid on the yards.

Honestly this might be seen as dishonorable by the defending Clan as they would have to split there defensive bids. Two against one as it were. But that's just my guess honestly.

It might if they were seen acting together and in concert. Even then they'd still their own bidding to take their targets and they'd still have to fight for them. I think it would be dishonorable if they trialed for one but used a bid large enough to take both.

Sjhernan3060

  • Lieutenant
  • *
  • Posts: 1030
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #37 on: 22 December 2019, 19:42:48 »
It could change the amount, type, and quality of forces they use to defend their property with. The more that's bid on the greater the units bid in their defense.


Actually, you don't have to bid on more than what you want. If you just want the yards, only bid on the yards.

It might if they were seen acting together and in concert. Even then they'd still their own bidding to take their targets and they'd still have to fight for them. I think it would be dishonorable if they trialed for one but used a bid large enough to take both.

Right so I’d say the mandrills bid it down to a ship duel for the yards and the spirits did the same for the ships that would be ok?

RifleMech

  • Lieutenant
  • *
  • Posts: 1064
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #38 on: 23 December 2019, 06:46:21 »
Right so I’d say the mandrills bid it down to a ship duel for the yards and the spirits did the same for the ships that would be ok?

That would depend on what was bid in their defense. Clans want to bid less than the defenders so that taking the prize is a challenge and will gain them honor. Usually. There are exceptions such as forcing a rival to bid too low and get hurt. Defenders of course want to bid high enough to keep the prize but still have the fight be a challenge to gain honor. Usually. Sometimes they'll be really low when they want to lose or bid everything when the prize is super valuable or they just don't like the other and want to make them pay.

Sjhernan3060

  • Lieutenant
  • *
  • Posts: 1030
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #39 on: 23 December 2019, 08:25:26 »
That would depend on what was bid in their defense. Clans want to bid less than the defenders so that taking the prize is a challenge and will gain them honor. Usually. There are exceptions such as forcing a rival to bid too low and get hurt. Defenders of course want to bid high enough to keep the prize but still have the fight be a challenge to gain honor. Usually. Sometimes they'll be really low when they want to lose or bid everything when the prize is super valuable or they just don't like the other and want to make them pay.


Very true. So to not run afoul of clan custom and or law they would need to declare the trial and explain who is fighting for what correct?

RifleMech

  • Lieutenant
  • *
  • Posts: 1064
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #40 on: 23 December 2019, 12:34:40 »

Very true. So to not run afoul of clan custom and or law they would need to declare the trial and explain who is fighting for what correct?

Correct. They'd say what they'd want and ask what forces the defenders would be using. Then they'd decide what forces to send against it. If questioned about the timing of another Clan's attack their best response would be "Coincidence. If they get in our way, they will pay for their arrogance." or something.

Sjhernan3060

  • Lieutenant
  • *
  • Posts: 1030
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #41 on: 18 January 2020, 16:51:04 »
Was rereading FM warden clans and it mentions that the scorpions pretty much attacked the jags the moment they heard huntress was being assaulted. This netted them some nice territory etc.

Seems to me that the moment the smoke cleared on Albion after the adders crushed the burrock elite is when the spirits should have attacked.

With their much larger than known touman and mandrill allies as back up I think the case could have been made for them to take and hold the world and the ship yards.


Also if the adders did lose this prize it would have hobbled their bloated fleet and I would think it would have really upset the former burrocks which would have caused the adders more trouble

rebs

  • Lieutenant Colonel
  • *
  • Posts: 8329
  • Running circles around the competition...
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #42 on: 20 January 2020, 03:20:15 »
I admire your determination to upset the Adders.  Yes, Albion would be a boon, but will all those former Burrock civilians properly absorb when it's the Blood Spirits who are their new lords?  Seems like it would become the Spirits' newest headache. 

Sjhernan3060

  • Lieutenant
  • *
  • Posts: 1030
Re: Joint fire mandrill and blood spirit campaign questions
« Reply #43 on: 20 January 2020, 10:29:06 »
I admire your determination to upset the Adders.  Yes, Albion would be a boon, but will all those former Burrock civilians properly absorb when it's the Blood Spirits who are their new lords?  Seems like it would become the Spirits' newest headache.

That is a great question! Per the FM the rank and file folks were horrified by the burrock leaderships collusion with the Dark. Hence why they rolled over for the adders. The spirits had never had to govern folks beyond their own for decades and I am very curious how they would have handled it