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Author Topic: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 1  (Read 41091 times)

Greatclub

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #120 on: 14 June 2019, 00:24:29 »
I think the koshi/mist lynx. Smallish, right number of missiles. although the bigger bore beside the LRMs is throwing me off.

edit - really good mech to include. Nice low BPV, but reasonably effective for said BPV. everything else is over 2K bpv, which is an issue.
« Last Edit: 14 June 2019, 01:29:01 by Greatclub »

Thorvidar

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #121 on: 14 June 2019, 00:27:21 »
What's the 5th mech in the Clan Command Star box?

I recognize the Dire Wolf, Stormcrow, Shadow Cat, and Summoner.  Just not the 5th one.

Koshi or Myst lynx I believe.


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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #122 on: 14 June 2019, 01:01:23 »
although the bigger bore beside the LRMs is throwing me off.
Oh, it is the Koshi. Pretty much all Btech art of the Koshi has two unidentified ports to the middle of the mech on each side.
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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #123 on: 14 June 2019, 01:14:12 »
It's definitely a Koshi.  The shape of the cockpit, torso, arms, and legs all match.

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Adrian Gideon

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #124 on: 14 June 2019, 01:22:03 »
Koshi. Case closed.
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Geont

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #125 on: 14 June 2019, 01:46:06 »
I have a question regarding shipping cost to EU. How much should we, EU backers, expect to pay for our pledges?
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Lorcan Nagle

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #126 on: 14 June 2019, 02:31:26 »
For those not familiar with Kickstarter and its terms, here's a fictional example:

I am Catalyst, and want to produce a BattleFace box, and decide to Kickstart it. I determine that it will cost me $100,000 to get a full production run made. I set up the website on Kickstarter, and essentially tell folks that enough people pledge money that it totals $100,000, the box will get made. (Note: The money is only charged at the end of the Kickstarter. If not enough money is pledged by the time the Kickstarter ends, no money is charged at all, and the box doesn't get made.)

The Kickstarter goes live, and progresses well, with plenty of pledges.  Since it looks like the interest is there, I start setting up stretch goals. I tell folks that if we reach $150,000 in pledges, the extra money will go towards making the rulebook hardcover instead of paperback. If we reach $200,000, the plain dice will be made of endo steel. If we reach $1,000,000, each box will contain a flute carved from the leg bones of my enemies, and so forth.

Note: the above is an entirely FICTIONAL example.

Right now, the main product is looking to be the Clan Box, of which the Mad Cat is the only confirmed mini out of five. The additional lance and star boxes are stretch goals, that will only happen if the campaign exceeds its goalby a certain amount. It is entirely possible for us to get the Clan box, but no Marauder box.

3 tips for Kickstarter newbs.

#1) Pledge a $1.  Afraid you might not have the funds in your account the day the kickstarter ends?  Just put in a dollar.  Once the backer kit goes live, you'll be able to up your pledge.  Are you only interested in a stretch goal and don't know if it'll make it?  Just pledge a dollar.  You'll get the backer updates and once the goal you want is available you can always up your pledge.  If it doesn't and your forget to cancel your pledge, you're only out a dollar.

#2) Kickstarter is NOT a preorder.  There is always a risk with kickstarters  You're not preordering, you're investing in a new product.  If successful, you're investment is paid back with product.  If the price of plastic suddenly quadruples driving Randell into a mad rage causing him to delete all the only copies of the 3D files for the minis and PDFs for the new books, then you're just out of luck.  Related to this, if a iskickstarter saying they're to deliver August 2020, expect it by August 2021 and just be pleasantly surprised if it's earlier than that.

#3) Don't just bid $1!  Does nothing I brought up in #1 apply to you?  Then make sure your bid is high enough to get everything you want.  The more everyone pledges, the faster we unlock stretch goals which means better deals, more add ons, or both.   Just don't try to get cheeky by pledging a lot to get stretch goals and then lowering your pledge back to what you can actually afford.  Kickstarter recognizes this and will kick you out.

To follow up on these two, excellent posts:  How does this whole thing work for a customer?

DISCLAIMER: THIS POST IS BASED ON PERSONAL EXPERIENCE OF KICKSTARTING PHYSICAL PRODUCTS, I HAVE NO INSIDE INFORMATION, THERE ARE NO CLUES ABOUT WHAT THE CLAN BOX KICKSTARTER WILL DELIVER IN THIS POST

When the Kickstarter goes live, there'll be a page on their site with the blurb, sample photos, and most importantly, a list of pledge levels.  These generally start at $1 and go all the way up to some exorbitant sum. 

The first couple of pledge levels provide either a nominal or minimal reward - being added to a list of thank yous on the website and/or in the rulebook is common, access to digital versions of the rulebook and play aids is another.  But the real meat is in the pledge levels that offer physical rewards. 

The basic physical reward level is usually the baseline product plus any upgrades to it unlocked during the campaign.  Like going from a paperback rulebook to hardback in Weirdo's example.  Or with Shadowrun Sprawl ops, one of the stretch goals was putting a foil effect on the board - every copy of the game has that, nobody had to pay extra. Well-researched Kickstarters will have shipping costs worked out in advance and they'll clearly be listed, as well as a tag to say if the product has a distribution centres outside the US, letting people know in advance if they need to risk paying import fees.  In fact, the high shipping costs meant that I only backed the Eclipse Phase 2nd Edition Kickstarter at a digital level, because it'll be cheaper for me to buy the book locally when it comes out.

Above that, the pledge levels tend to be more stuff - multiple copies of the product, the product + a bunch of add-ons that are either available to begin with or are unlocked as stretch goals, and the top couple tend to have unique benefits - get added to the product as a character, go to dinner with the creators, stuff like that.  Generally those top tier pledge levels have limited numbers.

So, when the kickstarter ends, what happens?  If it doesn't fund, nothing.  We don't get charged any cash, the creators go back to the drawing board.  If it does fund, you'll be charged whatever your pledge level was within a couple of days of the end.  That money is now gone, regardless of what happens to the project.  There will be periodic updates from the creators on how work is progressing, and estimates of release.  As Darkspade says, the estimate release date listed on the Kickstarter is advisory, and is rarely met. The production company is basically promising to make the product that was funded, plus anything they said they'd add as a stretch goal, be that upgrades to the original product or additional products.

Within a week or two of the campaign conclusion, where the kickstarter has sufficiently complex product options, a storefront will be opened, and everyone who pledges will be given access.  Here you will confirm your pledge, shipping details, and if there are options to choose from, you will confirm them here also. Generally there will also be options to purchase additional products at this point - usually this means more of what is being offered in the Kickstarter, but it can sometimes be other items the publisher offers.  This storefront is only open for a limited time, and generally each person can only use it once.  So you need to be hundo p sure that you have everything you want selected before finishing up.  You will then be charged for any change to your pledge, shipping, and anything else you purchased. That money is also now gone, regardless of what happens to the project.

And then, everything going well, we'll all get our Clan box sets, lance and star packs, and anything else that comes out of the campaign in a timely manner.
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SCC

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #127 on: 14 June 2019, 03:15:32 »
As another addition reward levels might not include physical product, in the Dungeon Fantasy Roleplaying Game Kickstarter SJG ran a few years back, the top two reward tiers where for one of two game sessions with Steve Jackson himself at a major con, so CGL could do something like that. Or one of their stretch goals might be increasing the number of games they run a GenCOn and the like.

Phobos101

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #128 on: 14 June 2019, 05:22:53 »
I'm pretty keen for this. the miniatures look great, and although I'm usually cautious with preorders or crowdfunding, I make an exception for BT. I'm curious to see more as the date gets closer, timeframes and the rest of the minis are of course of peak interest, however as a "geographically disabled" Battletech tragic, I'm hoping there's going to be some viable options for overseas shipping.

I do have one question: will the success and timing of this have any impact either way on future runs of AGOAC? I have noticed both primary and secondary market are essentially dry at the moment.

mmmpi

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #129 on: 14 June 2019, 08:35:31 »
Thanks guys for the Mech ID.  Don't know why I didn't notice myself.  I have and IWM one sitting right next to my computer...  :facepalm:

Adrian Gideon

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #130 on: 14 June 2019, 09:40:45 »
Please take plastic vs. metal elsewhere.
The minis in this Kickstarter will be plastic, and no amount of spirited debate here will change that, or influence if/when they’re produced in pewter.
Thanks.
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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #131 on: 14 June 2019, 09:46:53 »
https://forum.reapermini.com/index.php?/topic/75913-reaper-bones-4-enthusiasm-and-commentary-thread/

If you want to get a feel for how a minis kickstarter can go, here's the discussion thread for the recently-finished Bones 4 Kickstarter by Reaper. It's over 1,000 pages long, but skimming bits here and there should prove educational about how these things can work. Done right, it can be great fun for everyone involved. (It helps that their forum is just a really nice community overall. My hat's off to their mod staff.)

Disclaimer: Catalyst is not Reaper, and the Clan Box is not Bones. I'm sharing this merely as an example of how things *can* go, not a promise of how things *will* go.

Disclaimerer: Before you go in there, know that some of the minis in that are nude. Reaper's usually pretty good about keeping pictures with naughty bits linked off-site, but as we all know, things happen, especially over the course of a thousand pages. You've been forewarned.
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wolfspider

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #132 on: 14 June 2019, 10:27:34 »
I am so excited for this one, I really believe the success of the "other guys kickstarter" was an attempt by the BT community to get their warhammers archers rifleman longbows etc back. I am really hoping we see that repeated here! Then maybe we can finally see that Davion Combat manual as well as the others ( or some form of it)!
I may have a low amount of posts but I have a PHD in Battletech and mechs older then most people on this board!

RomulusDC

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #133 on: 14 June 2019, 10:29:53 »
Having never participated in a kickstarter, my take away is save up, buy my levels, and then just put it out of my mind. At some point in the future something cool will show up in the mail. Maybe.
It’s not too dissimilar from buying armour for re-enactment in my experience.

Thorvidar

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #134 on: 14 June 2019, 10:31:39 »
Disclaimerer: Before you go in there, know that some of the minis in that are nude. Reaper's usually pretty good about keeping pictures with naughty bits linked off-site, but as we all know, things happen, especially over the course of a thousand pages. You've been forewarned.
At least BT minies I can look at while at work....

Look at those LRM Racks boys! I mean NSFW.... geez CGL Get your stuff together, how dare you objectify that Timberwolf. 


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Silverline

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #135 on: 14 June 2019, 10:32:00 »
This Kickstarter could well be the final straw to get me to finally take the plunge into collecting Battletech, even if just for painting some up for display purposes!

Living in regional Australia has meant that I've been unable to get my hands on the new big boxed set for anything approaching a reasonable price thus far, so my question is: will the base Clan Invasion box come with the full core rulebook alongside the clan-tech rules? If not, are there any plans to include it (alongside extra maps and the like) as add-ons?

ykonoclast

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #136 on: 14 June 2019, 10:32:31 »
Wow, this is exactly what I dared not hope for. To me, a clan invasion boxset was the logical progression to the initial ones and would greatly help make this game more approachable : you begin with the introductory boxset, you can have a lot of fun with the armoured combat one and then bring on the big guns with the clan invasion. A bit like the old BECMI D&D in Ye Goode Olde Days®.
Much better than with "just read total warfare".

Astounding news, thank you catalyst for making this happen. This is so great I can't believe it.

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #137 on: 14 June 2019, 10:34:27 »
Having never participated in a kickstarter, my take away is save up, buy my levels, and then just put it out of my mind. At some point in the future something cool will show up in the mail. Maybe.
It’s not too dissimilar from buying armour for re-enactment in my experience.

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Weirdo

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #138 on: 14 June 2019, 10:35:49 »
Having never participated in a kickstarter, my take away is save up, buy my levels, and then just put it out of my mind. At some point in the future something cool will show up in the mail. Maybe.
It’s not too dissimilar from buying armour for re-enactment in my experience.

This is exactly the perfect attitude to have. I like to have stuff shipped to my office, so that some random workday is pleasantly spiced up. :)
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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #139 on: 14 June 2019, 10:36:59 »
Having never participated in a kickstarter, my take away is save up, buy my levels, and then just put it out of my mind. At some point in the future something cool will show up in the mail. Maybe.
It’s not too dissimilar from buying armour for re-enactment in my experience.
Yup, this is the mindset I try to keep when participating in Kickstarters. One can’t help but be anxious however.
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Weirdo

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #140 on: 14 June 2019, 10:41:15 »
 No kidding. How does one go about *not* thinking about Marauders?
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
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Kargush

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #141 on: 14 June 2019, 10:43:31 »
No kidding. How does one go about *not* thinking about Marauders?
By thinking about Archers and Valkyries.
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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #142 on: 14 June 2019, 10:46:23 »
Yeah, those will look awesome on the tabletop, backing up all the Marau-dangit!
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ActionButler

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #143 on: 14 June 2019, 11:21:40 »
Please take plastic vs. metal elsewhere.
The minis in this Kickstarter will be plastic, and no amount of spirited debate here will change that, or influence if/when they’re produced in pewter.
Thanks.

FYI: The discussion of metal vs plastic has been moved to its own thread, which can be found here for anyone who wishes to continue:
https://bg.battletech.com/forums/index.php?topic=65661.0
« Last Edit: 14 June 2019, 11:23:34 by ActionButler »
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RoundTop

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #144 on: 14 June 2019, 11:27:02 »
Disclaimer: I am not a member of catalyst, the below is my own views and I have no insider information.

Kickstarters often have risk involved. Some are better than others about managing this. Catalyst has been good about this in the past though.

On a technical side, here is what will likely be happenning:

1) send CAD designs to manufacturing company for conversion to molds.
2) molds made (the expensive part)
3) proofs sent to cgl (physical)
4) print runs ordered with the molds. (This can be delayed due to other orders at the manufacturer, and was a reason that the initial goac print run was delayed)
5) packaging gets printed
6) assembly of packaging and mechs.
7) shipment of produced items via ship to USA (takes about 1-2months, assuming it isn't lost at sea)
8) assembly of orders, shipping out to backers

I expect catalyst has already lined up a manufacturer (same as for the box sets), and knows their pricing.

Just some behind the music details for those of you who want to know.

The good news is that the molds are the expensive part, and why Kickstarter is a good idea. Once they are made, it is much cheaper to do additional runs for retail.
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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #145 on: 14 June 2019, 11:35:06 »
Now all I have to do is figure out how to win the Powerball between now and July 17th......  >:D

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #146 on: 14 June 2019, 11:37:11 »
Now all I have to do is figure out how to win the Powerball between now and July 17th......  >:D

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #147 on: 14 June 2019, 11:43:50 »
Having never participated in a kickstarter, my take away is save up, buy my levels, and then just put it out of my mind. At some point in the future something cool will show up in the mail. Maybe.
It’s not too dissimilar from buying armour for re-enactment in my experience.

Like others said, good attitude to have for it!

And sometimes it works out awesomely too, because I lost my job last year and it was pretty darned sweet to have cool new things I'd kickstarted in the time before that show up at a time when I didn't have much money to spend on hobbies!  Hopefully that isn't the case for anyone who backs this!  But if it is, it means great stuff eventually!  And if it isn't?  Well, it's still pretty awesome to have cool stuff arrive.  ;)

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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #148 on: 14 June 2019, 11:51:29 »
I hope the mechs in the Box Set are part of the orig 16 of the Invasion Omnis.
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Re: BattleTech: Clan Invasion Kickstarter Coming July 17!
« Reply #149 on: 14 June 2019, 12:18:30 »

 

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