On last question on the Panther, so a heat sink was moved to left torso (or was it added, this add extra 1). SRM 4 and ammo is gone and 2 x Medium Lasers former SRM location, the Flamer is in left torso?
This is what I came up and validated.
Panther PNT-9R-WS
Mass: 35 tons
Chassis: Alshain 56-Carrier
Power Plant: Leenex 140
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Lexington Lifters
Jump Capacity: 120 meters
Armor: Maximillian 42
Armament:
1 PPC
2 Medium Laser
1 Flamer
Manufacturer: Alshain Weapons,Alshain Weapons (formerly GK&T owned), GK&T Enterprises
Primary Factory: Alshain, Jarett, New Oslo
Communication System: Sipher CommCon CSU-4
Targeting & Tracking System: Cat's Eyes 5
Introduction Year: 3024
Tech Rating/Availability: D/X-E-D-D Cost: 2,486,385 C-bills
Overview
The Panther is one of the BattleMechs that is most iconic of the Draconis Combine. The design was originally commissioned in 2739 at the behest of the Star League to provide fire support for other light, fast-moving 'Mech units, with the first models going to the SLDF to fight bandits along the Periphery border.
Wolf Skinner's has such a model, with some modification, the Panther retains it's PPC, while two medium lasers and a Famer are added.
Flamer is mounted on the left torso. While the Medium Lasers are mounted in the former SRM-4 launcher's missile bay.
History
Reworked due being stranded on pirate world of Astrokaszy, the Wolf Skinner's Tech Smoke, reworked the Mech with anti-infantry.
Type: Panther
Technology Base: Inner Sphere (Introductory)
Tonnage: 35
Battle Value: 857
Equipment Mass
Internal Structure 3.5
Engine 140 Fusion 5
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sink:13 - 3
Gyro: 2
Cockpit: 3
Armor Factor: 104 6.5
Internal Structure - Armor Value
Head 3 9
Center Torso 11 14
Center Torso (rear) 7
R/L Torso 8 10
R/L Torso (rear) 5
R/L Arm 6 10
R/L Leg 8 12
Weapons and Ammo
Location - Critical - Tonnage
2 Jump Jet LL 2 1
2 Medium Laser CT 2 2
4 Heat Sink RT 4 4
4 Heat Sink LT 4 4
Flamer LT 1 1
2 Jump Jet RL 2 1
PPC RA 3 7
Features the following design quirks: Improved Targeting (Short), Nimble Jumper