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Author Topic: Expanse Ships  (Read 333 times)

I am Belch II

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Expanse Ships
« on: 19 February 2020, 17:26:01 »
Just wondering if anyone tried to make any ships from the Expanse.
The Donnager would be a neat ship to make.
The Rosi would be a neat Cap Missile armed Dropship.


Thanks in advance.
Walking the fine line between sarcasm and being a smart-ass

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Korzon77

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Re: Expanse Ships
« Reply #1 on: 19 February 2020, 17:37:35 »
A problem is that the rules don't really support Expanse style combat.  It takes place in a far different manner from B-tech designs and rules generally allow for.

Daryk

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Re: Expanse Ships
« Reply #2 on: 19 February 2020, 19:32:03 »
I seem to recall some reference in the first few episodes that referred to "30 Gs" of acceleration... That doesn't fit the BT paradigm.

Maingunnery

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Re: Expanse Ships
« Reply #3 on: 21 February 2020, 13:26:26 »
I seem to recall some reference in the first few episodes that referred to "30 Gs" of acceleration... That doesn't fit the BT paradigm.
My advice is in such cases is to use the relative values (slowest/fastest) instead of absolute values.
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I am Belch II

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Re: Expanse Ships
« Reply #4 on: 25 February 2020, 21:01:31 »
I just thought that the flying skyscraper design, with some rail guns might fit in.
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500 is the number of Warships Now. 500 looks like it will stay for a long time.

Dragon Cat

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Re: Expanse Ships
« Reply #5 on: 25 March 2020, 09:56:54 »
The Rocinate would be a Spheroid DropShip with multiple Rotary ACs or HAGs with a capital or sub-capital missile launcher season one.  Season two it would maybe have a SCC to represent the main gun since you don't get Sub-capital Gauss Rifles