Author Topic: 'Mech Mortors? How's that Get Fun?  (Read 5438 times)

Scotty

  • Alpha Strike Guru by appointment to the FWLM
  • Catalyst Demo Team
  • Colonel
  • *
  • Posts: 13724
Re: 'Mech Mortors? How's that Get Fun?
« Reply #30 on: 03 April 2020, 11:43:50 »
Mech Mortars really suffer in the rack size department.  The tonnage mirrors LRMs (including Clan, so those might be more reasonable to acquire and keep supplied than Clan LRMs at least), but the damage starts sharply worse and then closes the distance as the difference between linear and expinential growth.

If Mech Mortars had either been SRM rack sizes and x2 tonnage, or had started with the MM-2 as equivalent to LRM-5 and then gotten larger at the same rate (2/4/6/8), then they would have reasonable performance and see good use.

Instead, the MM-4 is equivalent in all ways except damage to an LRM-15 and that's just a losing comparison, and somehow still manages to come off looking better than the MM-2 against the worst LRM launcher.
Catalyst Demo Agent #679

Kansas City players, or people who are just passing through the area, come join us at the Geekery just off Shawnee Mission Parkway for BattleTech!  Current days are Tuesdays in the afternoon and evening.  I can't make every single week, but odds are pretty good that somebody will be there.

Colt Ward

  • Lieutenant General
  • *
  • Posts: 29056
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: 'Mech Mortors? How's that Get Fun?
« Reply #31 on: 03 April 2020, 11:51:15 »
Not as familiar with them . . . is the MM Flatbed a better platform for smoke than the LRM Flatbed- BV vs performance?
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

GreekFire

  • Aeternus Ignis
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 3881
Re: 'Mech Mortors? How's that Get Fun?
« Reply #32 on: 03 April 2020, 12:20:01 »
Not as familiar with them . . . is the MM Flatbed a better platform for smoke than the LRM Flatbed- BV vs performance?

'Mech Mortars are 100% better here. LRMs don't even compare.

Each MM-1 can put up a plume of heavy smoke that lasts two turns, each LRM-5 puts up a plume of light smoke that lasts three turns.
The MM-1s can be fired indirectly without a spotter. An LRM Flatbed needs a spotter or direct line of sight to the target hex, forcing it to be more mobile - potentially endangering it - or demanding a constant spotter.
The MM-1 Flatbed costs 65 BV. The equivalent dual LRM-5 Flatbed would cost 157 BV (although the canon unit is an LRM-10 Flatbed costing 172 BV).
Tu habites au Québec? Tu veux jouer au BattleTech? Envoie-moi un message!

Retry

  • Lieutenant
  • *
  • Posts: 1463
Re: 'Mech Mortors? How's that Get Fun?
« Reply #33 on: 03 April 2020, 12:21:28 »
Not as familiar with them . . . is the MM Flatbed a better platform for smoke than the LRM Flatbed- BV vs performance?
If all you want is smoke, I would say yes.  Only ~60 BV for a Mortar Flatbed, vs ~170 BV for a LRM Flatbed.  The LRM flatbed's higher BV is based on its firepower and drastic accuracy advantage vs the Mortar, neither of which are particularly relevant for lobbing smoke at immobile hexes. (MM BV is calculated using the direct to-hit penalty +3, so it's highly discounted in those terms).

Colt Ward

  • Lieutenant General
  • *
  • Posts: 29056
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: 'Mech Mortors? How's that Get Fun?
« Reply #34 on: 03 April 2020, 12:42:22 »
Smoke- I figure all they get is 1t ammo?
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

GreekFire

  • Aeternus Ignis
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 3881
Re: 'Mech Mortors? How's that Get Fun?
« Reply #35 on: 03 April 2020, 12:50:31 »
Smoke- I figure all they get is 1t ammo?

Flatbed MM-1 carrier gets two tons of ammo.
Tu habites au Québec? Tu veux jouer au BattleTech? Envoie-moi un message!

Colt Ward

  • Lieutenant General
  • *
  • Posts: 29056
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: 'Mech Mortors? How's that Get Fun?
« Reply #36 on: 03 April 2020, 12:53:22 »
Sounds better and better . . . the mini set from IWM is pretty neat too, clicked that earlier.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

Col Toda

  • Captain
  • *
  • Posts: 2984
Re: 'Mech Mortors? How's that Get Fun?
« Reply #37 on: 05 April 2020, 21:48:50 »
Mech Mortars  are worth fielding a single unit with them . I have an artillery lance 4 O- Bakimonos :one of which I replaced the 2 Arrow IV launchers with Mech Mortar 8s . I used airburst and Semi  Guided rounds mostly  .  They are great against infantry  , good against   protomechs ,  battle  armor and combat vehicles  ., ok against light mechs , lackluster against most medium  mechs and sad against heavy and assault mechs  . Worth having one unit  with 2 mech mortar 8s onboard as it has the reach to cherry pick the optimum- best targets.  It is not great when you invest in more than 1 unit with it as most fights will not provide much more  than 2 best targets for it on any given turn .  More worthwhile now that we are seeing  infantry field guns .

BATTLEMASTER

  • Captain
  • *
  • Posts: 2368
  • Hot and Unbothered
Re: 'Mech Mortors? How's that Get Fun?
« Reply #38 on: 08 April 2020, 09:04:26 »
I'm having a hard time justifying MM racks compared to LRMs and artillery weapons, especially when Thumper field gun infantry exists or other cheap, armored SPGs.  I feel like MMs are a weapon that can use a retcon, or fluffed as retrotech or a dead end technology.
BATTLEMASTER
Trombone Player, Lego Enthusiast, Engineer
Clan Smoke Jaguar, Delta Galaxy ("The Cloud Rangers"), 4th Jaguar Dragoons
"You better stand back, I'm not sure how loud this thing can get!"
If you like Lego, you'll like my Lego battlemech projects!

Empyrus

  • Lieutenant Colonel
  • *
  • Posts: 9122
Re: 'Mech Mortors? How's that Get Fun?
« Reply #39 on: 08 April 2020, 09:11:03 »
'Mech Mortars suffer from lacking units using them. EDIT Also they could use additional ammo types.
Infantry might not always be an option (they have low mobility usually), and fitting artillery cannons to units isn't that easy and they lack ammo options. Full sized artillery has likewise its limits.
Suppose you need light and highly mobile force, meaning probably light 'Mechs, but also need area effect weapons. What options do you have?

'Mech Mortars are already fluffed as a dead-end technology. They are in many ways. But unlike other dead-end tech, like self-deleting HVACs, they still have niche uses (we'll ignore that folks recently figured HVACs make for great field guns).

mbear

  • Stood Far Back When The Gravitas Was Handed Out
  • Major
  • *
  • Posts: 4499
    • Tower of Jade
Re: 'Mech Mortors? How's that Get Fun?
« Reply #40 on: 13 April 2020, 13:13:30 »
The Society's Osteon-A config uses three MM8s, and the AFFS has the Antlion in the Dark Age. The Antlion has two Clan-spec MM4s; Both designs carry six tons of ammunition.

Be the Loremaster:

Battletech transport rules take a very feline approach to moving troops in a combat zone: If they fits, they ships.

You bought the box set and are ready to expand your BT experience. Now what? (Thanks Sartis!)

Sartris

  • Codex Conditor
  • BattleTech Volunteer
  • Colonel
  • *
  • Posts: 19878
  • Cap’n-Generalissimost
    • Master Unit List
Re: 'Mech Mortors? How's that Get Fun?
« Reply #41 on: 13 April 2020, 13:21:42 »
the much more humble Crossbow D (included in RS: Clan Invasion) also runs MM8s

You bought the box set and are ready to expand your bt experience. Now what? | Modern Sourcebook Index | FASA Sourcebook Index | Print on Demand Index
Equipment Reference Cards | DIY Pilot Cards | PaperTech Mech and Vehicle Counters

Quote
Interviewer: Since you’ve stopped making art, how do you spend your time?
Paul Chan Breathers: Oh, I’m a breather. I’m a respirateur. Isn’t that enough?

GreekFire

  • Aeternus Ignis
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 3881
Re: 'Mech Mortors? How's that Get Fun?
« Reply #42 on: 13 April 2020, 13:36:42 »
If playing a non-Zell game the Crossbow-D is a true Elemental murdering machine. Absolutely brutal.
Tu habites au Québec? Tu veux jouer au BattleTech? Envoie-moi un message!

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 40909
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: 'Mech Mortors? How's that Get Fun?
« Reply #43 on: 13 April 2020, 15:16:45 »
Given that the Falcons tend to fight factions that also like nasty suits (Horses, Republic, Lyrans), I suspect they use the Gurzil for the same role.
My wife writes books
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

Col Toda

  • Captain
  • *
  • Posts: 2984
Re: 'Mech Mortors? How's that Get Fun?
« Reply #44 on: 18 April 2020, 10:26:30 »
Could not disagree more . Field guns I expect  to see are HVAC /2s  , 5s and 10s . As they are immune  to blowing  up the have no special ammo options . They are just shooting at you from ER PPC range or better . May even fire the whole ton of amno it comes with before you start shootimg back . An O-Bakemono with 2 mech mortar 8s might have range on such a thing after 2 turns of running. 

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 40909
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: 'Mech Mortors? How's that Get Fun?
« Reply #45 on: 18 April 2020, 11:46:32 »
Could not disagree more. The field guns I expect to see are HVAC/2s, 5s, and 10s, as they are immune to blowing up.

They have no special ammo options, they are just shooting at you from ER PPC range or better. They may even fire the whole ton of ammo they come with before you start shooting back.

A custom mech with 2 Mech Mortar/8s might have range on such a thing after 2 turns of running.

The whole point of Mortars is to fire indirectly. The range of the HVAC isn't that big of an advantage if the mortar unit has a single brain cell available to it and uses said cell to find a hill to hide behind.
My wife writes books
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

Col Toda

  • Captain
  • *
  • Posts: 2984
Re: 'Mech Mortors? How's that Get Fun?
« Reply #46 on: 18 April 2020, 23:27:02 »
True about trying for cover when possible  . This post got the yes , no,, and only for smoke . LRM 20 VS mech mortar 8s  with air burst rounds on Protomechs  . LRM does  a number on 2-4 of the units  mech mortar hits all . Since. I use homing arrow IV and semi guided LRMs in larger numbers than my single unit  with mech Mortars I can normally reserve it's  semi guided or air burst shot on the best Enemy  Target .

The biggest problem is rounds per ton that is the biggest turn off for this weapon . Hell I do not field LRM 20s as I have more edurance and average more damage with LRM 15s  .  I have run out ammo w LRM 20s alot with the normal  long range misses while that same 2 tons per launcher nearly always lasts the battle with LRM 15s . Still  mech Mortars have a niche and are cheap in BV so I truly think a single unit is not a horrible investment for the smoke and anti infantry  capabilities even smacking combat vehicles   proto mech, and light mechs it is worth the investment  . I do not it is worth a bigger investment.