So I had the idea of resurrecting the force Gray Death Legion style for the ilClan era. Say a descendent of the family heard about the exploits of their great-aunt and decided to turn their inheritance over to Defiance Industries to churn out some custom ARC-5S models based on my latest design over at the Artillery Archers thread. The idea is to reconsitute Wieczorek's Archers during the 3150 timeframe, centered around a single 'Mech lance to start with, and build a logistically and technically independent force and see just how big that gets.
Sticking with the 'Mechs listed, I'd have four of them with four to six tons of ammunition requirements each. That's the protected load of one Flatbed Truck, so each truck would be able to deliver a single combat load of ammunition each time. More if I pile on an extra ten tons of ammunition, but that slows my transports down to half speed which I'm not favoring. Two trucks per 'Mech would give me good range from my resupply point, so that's two lances of Flatbeds. I'll say three crew per Flatbed, driver/rifleman/mechanic standard, which is close enough to a single platoon of troops that I can handwave the difference.
Tech teams are simple enough, one seven man "squad" per 'Mech equals one single platoon equivalent as well. When they're not working on the 'Mechs they can service the other vehicles in the unit, which aren't going to be very many I hope. I'd also need a 'Mech transport, but it's going to have to be a Heavy BattleMech Recovery Vehicle instead of the standard model. The techs can drive that, so that doesn't increase my personnel size. With the below infantry force...say four more tech teams for the vehicles, adding another platoon of troops to the field. That spreads my vehicle repair capability pretty thin, but they're not primary combatants and the vehicles are simpler and easier to maintain than 'mechs are so I can get away with it. Maybe.
That brings up how much infantry would be suitable for guards for a force this size, what's the opinion on that? The infantry would need transports, which means APCs, so four vehicles plus four squads of infantry makes one standard platoon. Their primary mission would be protecting the logistics and repair facilities, so...let's give them some teeth and call it four standard Goblins carrying one platoon and eight APCs carrying the other two. That'd be for each infantry company, can I get away with one without overworking my infantry or should I have two?
So far I'm at one lance of mechs with a support company of two lances of trucks and two platoons of techs and drivers. Adding two companies of infantry would turn this 'Mech lance into a combined arms battalion, which might be the best for the ilClan era. The more I think about it, considering the infantry is going to be both protecting a technical area and providing convoy protection, two companies might be the route to go.
Transport requirements for a DropShip go as follows:
'Mech lance plus pilots - four Mech bays (600 tons)
Technicians and Astechs - two Foot Infantry bays (6 tons)
Flatbed Trucks - Cargo (80 tons)
Heavy BattleMech Recovery Vehicle - Heavy Vehicle Bay (100 tons)
Logistics Vehicle Crews - one Foot Infantry bay (3 tons)
Two Infantry Companies - six Foot Infantry bays (18 tons)
Eight Goblin IFVs - four Light Vehicle bays (200 tons), Cargo (180 tons)
Sixteen Tracked APCs - Cargo (160 tons)
Vehicle Crews - two Foot Infantry bays (6 tons)
That brings me to a total of 1,353 tons of transport space required. Four BattleMech bays and four light vehicle bays gives me repair facilities for everything but the recovery vehicle, which gets its own Heavy Vehicle bay. That's a preliminary list, but then it needs to consider something new for the ilClan era - Battle Armor. I could replace one company of foot infantry with one company of Inner Sphere Standards, twelve squads of suits could make a strong force. I wonder how much I can tweak a Goblin to carry BA suits...I'd need to go with Heavy APCs for the rest of the squads, but that's still a doable thing.
If I go with BA suits, I'll need twelve bays to carry them, for a total of 96 tons of cargo space. I'd give back three foot infantry bays, for 9 tons. The eight heavy APCs would require 160 tons of cargo space on their own, raising my total APC transport requirement to 240 tons. That brings me to 1,520 tons of bays and cargo requirements...and looking at DropShips a Jihad-era Union-X from 3071 fits the bill nicely. It leaves me with 511 tons of cargo left over in the DropShip for supplies, spare parts, food, ammo, and whatnot.
Any suggestions, things I should consider, have I forgotten anything?