There's a hierarchy of rules, with books further out in the line modifying and expanding upon the core rulebooks. StratOps covers a different scenario, using a different (aero) ruleset, so it's not so much overriding as moving to a different aspect of the game altogether, one where the rules operate differently. So it's not that one book is wrong: StratOps instead alters play to take into account a new environment.
Basically it can be dangerous to try and "backfill" rulings by deriving universals in core from exceptions/alterations presented in later books.