Ravens have most warships but they aren't the only ones with them
Considering ground that will need to be covered I expect them to spend most of the time having individual warships running from hot spot to hot spot playing equalizers in major engagements but rarely grouped together in a decisive manner
That way we get to have warships and maintain focus on mechs
Is there a copy of this speech anywhere?
problem being, after 70 something years in storage, that Raven fleet's still listed as 'veteran/elite', while the 'still being used frequently' ships are still at inner-sphere 'regular' or below.
It's a walk. They've got both quantity and quality on their side against an opponent that can't even claim competency, esp. as the SECOND biggest fleet is ALSO on their side.
This mismatch reaches absurdity pretty quick, it's going to take significant levels of handwavium to make it anything but an easy walk, just based on the conditions as set up.
The other thing about it, is that you can pull all the capital weapons off and it's still a mismatch on an epic scale, just based on using carried dropships and Clan fighters (with pilots). (the Warships provide an excellent platform for schlepping supplies and consumables sufficient to make 'normal' engagements using ASF's a losing proposition too-and those 'normal' ASF forces are facing Clanner Vets with Inner Sphere Regulars at BEST...and with smaller quantities in most cases.)
Like I said, they gonna need a LOT of handwavium just to give the Ravens something to
do.
all of this could've been avoided, it could've been made exciting and interesting, but entropy doesn't apply to Clanners after all-long periods of idleness or long term storage with no practical experience doesn't degrade their commanders or crew, long periods of peace doesn't cause dilution of capability or skill, even on platforms that aren't in use for
Generations.
They don't even have maintenance issues.
Because they're Clanners, it's a fixed value, they roll right out of sibko into perfect competency, because it's a fixed value.
Just like nobody bothered to try building new warships for seventy years including the Cappies, for the same reason-it's a fixed value, and if they did, the product would be "Inner Sphere Green/Cadet"-because entropy and complications DO exist for inner sphere factions, while rebuilding or investment into something critical for their existence like shipbuilding industry-
doesn't.
because it's a fixed value.
so here's the prediction: the Snow Ravens will wipe/out or subjugate the Belters for Alaric, in the process, they'll take up ramming or lose fights they shouldn't have until their fleet is wreckage, but not before they've eliminated all the relics from the successor fleets...probably by ramming or other pyrrhic victory 'tactics'.
After which, they will return to irrelevancy-a status they've held since the first Clan books came out in the 1980s.
But not before eliminating that other pesky irrelevancy, the Belters, Ross 248, the remnants of the House Fleets, and so on.