So, not sure how it happened but I got to thinking about the LRM Carrier & went off on some ideas.
1. For all the upgrades to the 3058 LRM Carrier it took a major Speed hit & could anything have been done to avoid that?
2. Wouldn't it be interesting if you had "Medium" Carriers that used the same engine as the 60T model?
3. Find a reason to use LRM10's on something. Yeah, yeah, we all know they are the worst launcher. I-don't-care! I used them :)
Same ammo, electronics, & weaponry as the canon upgrade, but, instead of speed we sacrifice throw weight.
LRM Carrier - NoGoSlow
Mass: 60 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3053
Dry Cost: 2,272,000 C-Bills
Total Cost: 2,572,000 C-Bills
Battle Value: 1,003
Power Plant: InterComBust 180 I.C.E.
Cruise Speed: 32.4 km/h
Flanking Speed: 54.0 km/h
Armor: Simple Armor Plate Ferro-Fibrous
Armament:
2 LRM-20s w/ Artemis IV FCS
1 C3 Computer (Slave)
1 Unknown CASE
Manufacturer: Aldis industries, Joint Equipment Systems, Quickscell Company
Primary Factory: Terra (Aldis), Alshain (JES), various (Quickscell)
Communications System: Communicator
Targeting and Tracking System: FireScan with IndirecTrack
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 24 points 6.00
Engine: I.C.E. Engine 180 14.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: Single Heat Sink 0 0.00
Control Equipment: 3.00
Lift Equipment: 0.00
Armor: Ferro-Fibrous AV - 134 7.50
Armor
Factor
Front 40
Left/Right 35/35
Rear 24
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
2 LRM-20s FR 12 2 20.00
Artemis IV FCS FR - 0 2.00
(R) C3 Computer (Slave) RR 0 1 1.00
CASE BD - 1 0.50
@LRM-20 (12) BD - 0 2.00
@LRM-20 (Narc) (6) BD - 0 1.00
@LRM-20 (Artemis) (18) BD - 0 3.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 10
3t 2 4 4 0 3 0 Structure: 2
Special Abilities: C3S, CASE, EE, IF 3
I really like this one because despite a reduction in throw weight per turn, the tank can actually take a hit or 2, which is TOTALLY needed since using Artemis & C3 means your NOT hiding behind hills like w/ the original LRM Carrier.
Same Engine, Half the throw weight, but way better armor, & price tag $$ :)
Medium LRM Carrier
Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-C-C-C
Production Year: 2999
Dry Cost: 819,250 C-Bills
Total Cost: 909,250 C-Bills
Battle Value: 656
Power Plant: InterComBust 180 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: Simple Armor Plate Standard Armor
Armament:
3 LRM-10s
Manufacturer: Aldis industries, Joint Equipment Systems, Quickscell Company
Primary Factory: Terra (Aldis), Alshain (JES), various (Quickscell)
Communications System: Communicator
Targeting and Tracking System: FireScan with IndirecTrack
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 20 points 4.50
Engine: I.C.E. Engine 180 14.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: Single Heat Sink 0 0.00
Control Equipment: 2.50
Lift Equipment: 0.00
Armor: Standard Armor AV - 96 6.00
Armor
Factor
Front 31
Left/Right 22/22
Rear 21
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
3 LRM-10s FR 12 3 15.00
@LRM-10 (36) BD - 0 3.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 7
4t 1 2 2 0 2 0 Structure: 2
Special Abilities: EE, LRM 1/2/2, IF 2
Ever since I've heard of the Rolling Thunder Brand I've wanted to see it as a Wheeled Carrier
Kind of surprised that the 5 extra tons negated the price drop for going wheeled.
Same engine again, but 5 tons bigger for a wheeled chassis so there is an even bigger armor upgrade.
Wheeled LRM Carrier Rolling Thunder Brand
Mass: 50 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Introductory
Era: Succession Wars
Tech Rating/Era Availability: D/X-C-C-C
Production Year: 2999
Dry Cost: 925,000 C-Bills
Total Cost: 1,015,000 C-Bills
Battle Value: 724
Power Plant: InterComBust 200 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: Simple Armor Plate Standard Armor
Armament:
3 LRM-10s
Manufacturer: Aldis industries, Joint Equipment Systems, Quickscell Company
Primary Factory: Terra (Aldis), Alshain (JES), various (Quickscell)
Communications System: Communicator
Targeting and Tracking System: FireScan with IndirecTrack
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 20 points 5.00
Engine: I.C.E. Engine 200 17.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: Single Heat Sink 0 0.00
Control Equipment: 2.50
Lift Equipment: 0.00
Armor: Standard Armor AV - 120 7.50
Armor
Factor
Front 37
Left/Right 31/31
Rear 21
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
3 LRM-10s FR 12 3 15.00
@LRM-10 (36) BD - 0 3.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 7
4t 1 2 2 0 2 0 Structure: 2
Special Abilities: EE, LRM 1/2/2, IF 2
Next up, to use an existing Civil War Era / Periphery made platform, a simple variant for same # of missiles but longer range.
Light SRM Carrier (LRM)
Mass: 40 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-C
Production Year: 3061
Dry Cost: 607,000 C-Bills
Total Cost: 787,000 C-Bills
Battle Value: 563
Power Plant: InterComBust 140 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: Standard Armor
Armament:
3 LRM-10s
Manufacturer: Pinard Protectorates Limited
Primary Factory: Perdition
Communications System: Communicator
Targeting and Tracking System: FireScan with IndirecTrack
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 20 points 4.00
Engine: I.C.E. Engine 140 10.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: Single Heat Sink 0 0.00
Control Equipment: 2.00
Lift Equipment: 0.00
Turret: 1.50
Armor: Standard Armor AV - 72 4.50
Armor
Factor
Front 16
Left/Right 14/14
Turret 16
Rear 12
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
3 LRM-10s T 12 3 15.00
@LRM-10 (12) BD - 0 1.00
@LRM-10 (Narc) (12) BD - 0 1.00
@LRM-10 (Semi-G) (12) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 6
4w 1 2 2 0 2 0 Structure: 2
Special Abilities: EE, TUR(1/2/2, LRM 1/2/2, IF 1/2/2), LRM 1/2/2, IF 2
Same # of tubes again for WYSIWYG feel, but greater versatility of ranges & specialty ammo type at the expense of total ammo endurance at any given task.
Light SRM Carrier (MML3)
Mass: 40 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3070
Dry Cost: 787,000 C-Bills
Total Cost: 917,500 C-Bills
Battle Value: 562
Power Plant: InterComBust 140 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: Standard Armor
Armament:
10 MML-3s
Manufacturer: Pinard Protectorates Limited
Primary Factory: Perdition
Communications System: Communicator
Targeting and Tracking System: FireScan with IndirecTrack
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 20 points 4.00
Engine: I.C.E. Engine 140 10.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: Single Heat Sink 0 0.00
Control Equipment: 2.00
Lift Equipment: 0.00
Turret: 1.50
Armor: Standard Armor AV - 72 4.50
Armor
Factor
Front 16
Left/Right 14/14
Turret 16
Rear 12
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
10 MML-3s T 20 10 15.00
@MML-3 (LRM Semi-G) (40) BD - 0 1.00
@MML-3 (SRM) (33) BD - 0 1.00
@MML-3 (SRM Inferno) (33) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 6
4w 4 3 2 0 2 0 Structure: 2
Special Abilities: EE, TUR(4/3/2, SRM 4/3/2, LRM 4/3/2, IF 4/3/2), SRM 4/2/0, LRM 0/2/2, IF 2