Register Register

Author Topic: What's the draw? Why Destiny over AToW?  (Read 650 times)

ANS Kamas P81

  • Lieutenant Colonel
  • *
  • Posts: 11153
What's the draw? Why Destiny over AToW?
« on: 30 August 2021, 01:19:55 »
So here's a way to kick off the board.  ATOW is very crunch heavy, while Destiny's lighter and more narrative focus gives it a sort of Alpha Strike version of the RPG.  I haven't played with the Destiny system, just looked it over, but I'm wondering - what draws people to play in Destiny instead of the RPG?  What's been your experience in Destiny games?

Mendou

  • Master Sergeant
  • *
  • Posts: 211
Re: What's the draw? Why Destiny over AToW?
« Reply #1 on: 30 August 2021, 06:49:37 »
I just like the lighter crunch load than AToW (not that I've had a chance to play either--my last BT RPG experience was Third Edition)--I've built dozens of AToW characters, and have got it down to about two hours per character (doing the math by hand/calculator rather than using a spreadsheet). In that amount of time I can build four Destiny characters complete with a full complement of cues! Destiny characters also tend to feel a bit more heroic than the green-to-regular characters that come from a standard AToW build--they start out better at what they do, with better equipment and 'Mechs. It looks like a lot less work on the GM's side when it comes to building OpFors/challenges as well. Plus, I'm a storyteller by inclination; more narrative games just suit my mindset better (and yes, I do realize that I'm a BattleTech player of roughly three decades; the irony is not lost on me).

FenderSaxbey

  • Master Sergeant
  • *
  • Posts: 295
Re: What's the draw? Why Destiny over AToW?
« Reply #2 on: 30 August 2021, 17:34:26 »
Well, Destiny is an RPG, so it is just a matter of flavor, not "to RPG or not RPG". I do like the comparison to Alpha Strike because as it turns out, if you tack the movement phase and ranges from Alpha Strike on to Destiny, you wind up with a nice structured system for mech scale combat that isn't as abstract as the default system, but not as crunchy as full-blown BattleTech.

And I guess it works too because I'm very much an Alpha Strike player. In the end, I just prefer something more narrative driven and (a lot) less crunch. Not saying I wouldn't ever play AToW, but I look forward to Destiny games before the campaign starts.

rogueranger1993

  • Corporal
  • *
  • Posts: 87
  • Of noble birth and mercenary mind...
Re: What's the draw? Why Destiny over AToW?
« Reply #3 on: 31 August 2021, 16:00:46 »
I can see several good points for Destiny when compared to AToW, though neither system is perfect (especially as written), and neither system is going to be the right way of playing for everybody.

I personally think Destiny might be a good system to use for PbP/PbE games because of its simplicity and narrative focus, which is a major part of those games when compared to more traditional face-to-face games, which AToW seems more specialized for. Also, people who like systems like Pathfinder/D&D3.x will probably prefer AToW, while players of many systems like FATE/7th Sea/Savage Worlds/etc. will probably be more comfortable with Destiny, so as a way to bring in new players who are used to these system-light franchises it works very well. Additionally, it has the advantage of being easier for some players to grasp than AToW, and character creation can be accomplished much, much faster, which is very nice for pickup games or when a PC gets killed and a replacement character is needed.

Destiny also has several good rules options included in it's pages. The new vehicular-scale combat system is a nice middle-ground between Alpha Strike and Total Warfare, and the Tags system is a nice and easy way to give missions, characters, factions, and vehicles a sense of flavor that can be grasped easily and quickly without needing a full description taking up several paragraphs. The inclusion of quite a number of mission frameworks is also very useful, as a GM can use them to quickly flesh out an adventure for their players when they need one in a hurry - not as good as the old adventure modules in some ways, but far better than nothing, and it's nice to have so many in one place.


1. Incoming fire has the right of way.
2. The only thing more accurate than incoming enemy fire is incoming friendly fire.
3. Always remember that your weapon was built by the lowest bidder.
                                   - excepts from Murphy's Laws of Combat

Dahmin_Toran

  • Master Sergeant
  • *
  • Posts: 345
Re: What's the draw? Why Destiny over AToW?
« Reply #4 on: 31 August 2021, 18:06:33 »
Very simply less crunch. more narrative style.

Giovanni Blasini

  • Major
  • *
  • Posts: 5569
  • And I think it's gonna be a long, long time...
Re: What's the draw? Why Destiny over AToW?
« Reply #5 on: 02 September 2021, 04:25:40 »
So here's a way to kick off the board.  ATOW is very crunch heavy, while Destiny's lighter and more narrative focus gives it a sort of Alpha Strike version of the RPG.  I haven't played with the Destiny system, just looked it over, but I'm wondering - what draws people to play in Destiny instead of the RPG?  What's been your experience in Destiny games?

Haven't played either yet, but one big difference to me is AToW is so crunchy and complicated, it put me off from ever wanting to even try, whereas I want to play MW Destiny.
"“Eternity is a long time, especially towards the end.” -- Stephen Hawking

Failure16

  • Warrant Officer
  • *
  • Posts: 658
  • A Fire in the Distance
Re: What's the draw? Why Destiny over AToW?
« Reply #6 on: 04 September 2021, 09:15:51 »

Destiny also has several good rules options included in it's pages. The new vehicular-scale combat system is a nice middle-ground between Alpha Strike and Total Warfare...

Not sharpshooting here, but it's lifted almost whole-cloth from the Renegade Legion Legionnaire system. Few things are really new under the sun, after all. And not many would even recognize the reference, admittedly.
Thought I might get a rocket ride when I was a child.          We are the wild youth, 
But it was a lie, that I told myself                                          Chasing visions of our futures.
When I needed something good.                                            One day we'll reveal the truth,
At 17, I had a better dream; now I'm 33, and it isn't me.        That one will die before he gets there.

But I'd think of something better if I could
                           --E. Tonra
--A. Duritz

Dahmin_Toran

  • Master Sergeant
  • *
  • Posts: 345
Re: What's the draw? Why Destiny over AToW?
« Reply #7 on: 04 September 2021, 13:02:58 »
Not sharpshooting here, but it's lifted almost whole-cloth from the Renegade Legion Legionnaire system. Few things are really new under the sun, after all. And not many would even recognize the reference, admittedly.

Renegade Legion is old school FASA.

Failure16

  • Warrant Officer
  • *
  • Posts: 658
  • A Fire in the Distance
Re: What's the draw? Why Destiny over AToW?
« Reply #8 on: 04 September 2021, 21:38:13 »
That right...?
Thought I might get a rocket ride when I was a child.          We are the wild youth, 
But it was a lie, that I told myself                                          Chasing visions of our futures.
When I needed something good.                                            One day we'll reveal the truth,
At 17, I had a better dream; now I'm 33, and it isn't me.        That one will die before he gets there.

But I'd think of something better if I could
                           --E. Tonra
--A. Duritz

 

Register